I made it to 200K, at which I consume 220 railgun shells / min. That's twice as many as you use at the very end. I rely on their "splash damage", but it looks like when it comes to splash damage, the explosive rockets are far more cost-effective
What's the point of a higher railgun damage? does the bullet "lose damage" in flight? I thought everything in the path of the bullet takes X damage. The moment you do enough damage to destroy a huge Pro asteroid, you don't need more
I made it to 200K, at which I consume 220 railgun shells / min. That's twice as many as you use at the very end. I rely on their "splash damage", but it looks like when it comes to splash damage, the explosive rockets are far more cost-effective
@@eitantal726 I
Yeah! I figured about the explosive rockets being important mid-trip. Haha. So I had to improvise a little bit to get them produced 😅
What's the point of a higher railgun damage? does the bullet "lose damage" in flight? I thought everything in the path of the bullet takes X damage. The moment you do enough damage to destroy a huge Pro asteroid, you don't need more
@@eitantal726 you’re absolutely right. There no point in getting a higher rail gin damage indeed!
Please give blueprint of it, description doesn't have it
@@sarfarazraj2865 factorioprints.com/view/-OEa03UDKo9_X-F66h0h
I think UA-cam is not letting me share the full link in the description. Try this one!