Deep Water (5/6): Fixed Visual Glitches

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  • Опубліковано 29 лют 2024
  • Removed that awful distance culling pop-in. Fixed the glitches around the emitter (particle read indexes were getting scrambled)
  • Ігри

КОМЕНТАРІ • 6

  • @mcccxxxvii
    @mcccxxxvii 4 місяці тому +4

    Awesome! Will you release a updated demo sometime?

    • @GrantKot
      @GrantKot  4 місяці тому +5

      Yeah, I do want to try to do an end of winter demo, while it's still cold outside :).

  • @stimpyfeelinit
    @stimpyfeelinit 4 місяці тому +1

    awesome, should put a boat or surfboard in there see if any gameplay opportunities come out of it lol

    • @GrantKot
      @GrantKot  4 місяці тому +2

      I’m going to try to get some ships in there soon :)

    • @zalupust_sukins3019
      @zalupust_sukins3019 4 місяці тому

      ​@@GrantKotit is necessary to train a man on neural networks to ride a surfboard and make a game about surfing😈😈

    • @GrantKot
      @GrantKot  4 місяці тому +1

      speaking of neural networks, there is this old video: Evolving Soft Robots with Multiple Materials (muscle, bone, etc.). I've been wanting to get my sim big enough to run that in this environment and now i think it is! maybe adaptive resolution increase near each creature.