Thank you, I'm doing my best to get better at them, and I think I've got some really creative content coming. Hopefully I can keep making quality stuff. Thanks for being here!
I have to say Big Bad Voodoo is incredible in any build. It literally lets him tank groups or larger enemies so much better! The 20% is a lot and he fully heals very quickly. It makes him survive the whole map and he decimated everything... no need for poison if he never dies.
Fair enough, there are a ton of really big hitters that one shot him currently. SAFE pilot comes to mind. It is an extremely good talent though, especially now with the new update with dragon towers in PvP. Thanks for watching!
@@Minimanlow1 When you combine the Spear Thrower with the Big Bad Voodoo Talent with a Shaman with the Earth Shield Talent, your Troll beacomes insanely tanky while dishing out a lot of damage. At that point it's only Elemental Damage that can easily take him down. Cannot wait to have those 2 talents in my Cairne Bloodhoof deck
@@Stompy1984 ooooo that combo with a cairne is probably so good! Let me know how that goes when you finally get all those talents together. Thanks for watching! 😁
@@Stompy1984 earth shield on troll is good indeed, but in a Cairne build you always shield Cairne. Cairne with revive talent will revive with earthy shield. Combined with Cairne's large health pool and cc on attack which slow down enemy's dps, it is hands down the most durable tank.
Great video man! Keep it coming. Would be interesting to hear a "rotation video" now when we have new towers. What minis fall off and what minis get new ground now with elemental aoe towers. Cheers mate!
Thought about this last night when the towers randomly changed on me. Expect to see something like this soon! Thanks for the compliment, and thanks for watching! 😁
Agreed, it's a super solid talent. It's EXCEPTIONALLY strong against dragon towers currently, but plenty of things that one shot him that are very popular right now. Thanks for watching 😁
I feel like Bladestorm is a timed ability and doesn't depent on enemey around Grom. I had him not use it while in a horde of chicken but he used it on a single quilboar etc. I have no clue what really triggers it, sometimes it just seems random. Don't ever take it, it's garbage most of the time since it doesn't work and it does less single target damage than the other talents
Wonder if they are playing with the best way to trigger it. Haven't tested it since beta, but that's how it used to work and was trash then too 😭. Thanks for watching!
Actually already in the process of being made. I've got a shorter form video coming tomorrow more than likely, and then the day after, something you'll like will go live. Thanks for watching!
I just started playing this game 2 days ago, and now I wonder if this list still holds true today. Are you planning on making an updated version of this video?
It seems to me that you are doing an excellent job with your videos, personally I have learned a lot and I have also reinforced that some ideas I have are correct. Keep up the good work and good vibes. Thank you. On the other hand, and knowing that it is not the correct video but I see that you are answering all the questions, in case I upgrade a leader character, for example Grommash, if I leave a unlocked talent space and it changes week, could I still get his talent in another week, for example, from an alliance week? thanks, again
Yeah the talents aren't restricted from my knowledge, you should still be able to find other talents for him even when it's not horde week. Thanks for the compliment, and thanks for watching, it means the world to me that you're here! 😁
@TheArclightBattery - Thank you for putting this together and sharing these suggestions. I'm fairly new to the game and love it so far. What do you think about Chimaera's talents? Sorry if I missed this somewhere.
@TheArchlightBattery any special insight on Stonehoof Tauren Momentum VS Pommel? Damage wise Pommel 3 sec stun grants almost 2 free attacks, which is comparable to the extra charge of Momentum. Let's analyse some scenarios: Against supported pushes: Momentum is great if can destroy supports in the backline, but pommel is still good. Against single target: Momentum is not useful (but this doesn't happen often) In general: -the less dangerous is the support, less useful seems Momentum. -the less dangerous is the first target, less useful seems Pommel.
I think they both have their uses, though sometimes the double charge can put your tank far away from your push, which isn't always a good thing. On the other hand, the stun can sometimes just stun a quilboar, or a chicken, or something of that nature that isn't super important anyways. They both have their uses for sure 😁 Thanks for watching!
@TheArchlightBattery Regarding Holy Nova Talent: Since the extra healed is 280 HP, If the push takes more than 560 damage in the next 5 seconds (and it's quite easy to get more then 112DPS), Inner Fire (Armored+Resistance=halving ANY damage for 5 sec) would have more benefits. (And this without counting that a lot of healing of Renew is lost due to overflow). Of course, if your troops already have Armored or Resistant, like Footmen, the benefits of Inner Fire are more limited. Am I missing something / other benefits of Renew?
Nope, that's basically it. Though generally your units don't take enough damage that inner fire is useful. You should be using things like quilboar to distract from your pushes. Renew also has more uses in PvP. There are a good number of high level teams that run drake with holy nova renew talent. Renew saves drake from a safe pilot crash that's running the burn talent, and knocks the SAFE out of stealth, allowing the drake to kill her before she can get a shot off. You are also generally using holy nova to heal, and the things you are healing often already have armored/resist, as the small things that don't have it generally get one shot, so no chance to heal them. You could be using holy nova before they take damage to buff them, but then you may as well be using a Quilboar to the same effect. I hope that answers your question! Thanks for watching! 😁
@@Minimanlow1 Thanks for answering, I was completely missing these interactions. Personally I think there are not so many Armored/Resistant minis, but I actually changed idea, I will take Renew for now since it's clearly more consistent in general decks and scenarios.
thank you for this video. i been looking around for all unit tallent and knowledge about all of them. i also love that you put tier list into pvp and pve. that matters alot. can you make a video about units that you can level up early to cheese campaign. i feel thats where new players get stuck. like gargoyle. meat wagon. sneeds. units that u can cheese bosses with. like the welp eggs, safe pilot, quilboar combo on the boss once gargoyle reaches it. especially in dungeons if ur flying units gets stealth. also video what to focus on after dungeon upgrades. for each hero. that would be a good video. i feel people get really confused to what to pick for each hero. i now have a golden siege specialist on all my horde heros cus of gargoyle. once you reach heroic you can do most heroics (all factions) with quilboar,safe pilot, welps, gargoyle then u have 2 free slots for what the map requires. like polymorph or banshee. keep up the great work.
Thanks for the compliment, happy to have you here! I've actually got something along these lines coming, should be up either today or tomorrow. I think you'll be pleasantly surprised.
Your Murk eye deck seen at 45:17, is that a pvp or pve deck? Or just all around? I'm having the hardest time finding builds for him. Thanks for the great videos!
Hey, thanks for watching! I appreciate you being here! It is a PvP deck that I was running a while ago. Have found decent success with it. Just have to save cheat death to protect your swam from safe pilots and aoe.
Changed from a Tirion build back to my Cairne build last night and damn... so much better to play. Loving the Ogre Magi... with the 20% extra hitpoints from Cairne, he becomes really tanky!
@@Minimanlow1 A Bloodlusted Cairne nearly Stunlocks enemies, it's great. Having 2 Cairnes on a boss is also great (especially with 1-2 Shamans behind them) since they will usualyl keep a boss Stunned as well. In the DM-Dungeon I usually just went for the 'helping boss' on the left that did the Curse of Exhaustion to make Hihg King Maulgar even slower and then just made sure to have 2 Cainres on him as well paired with 1-2 Shamans and then some other distraction on the Healing add. Still took like 20 seconds of pounding into the High King but he will eventually go down. Swapped out my Harpies for more Ranged units since they get slapped with the constant agro resetting from Cairne... he just works best with Ranged DPS units (using Ogre Mage, Head Hunter, Shaman and S.A.F.E. Pilot atm as DPS).
Hi @TheArchlightBattery, I have a question: With Prowler and Huntress you suggested for both the Stealth Talent, instead of an attack bonus. *For PvP* , are they useful? Isn't the stealth simply going away as soon prowler meets something? Of course is good to be undetected by air units, but it seems not enough to justify this talent compared to a +25%*/+50% DPS respectively for Prowler and Huntress. *(double damage when enemyHP>75% is statistically +25% damage, even more considering that most of the time Prowler deals with fresh targets) Stealth is useful not to get hit when out-ranged, but Prowler close distances fast, and Huntress is almost never out-Ranged... Am I missing something? Thanks
Hi! They are both very good talents, and it kind of depends on what else you are playing in the deck. The stealth talent giving you a 1 second stun is fantastic for keeping your prowler healthy. If you can knock out a huntress before the prowler engages, then prowler stays very healthy. I've been playing around with both talents, and find them to both be very useful, so it's probably personal preference. Thanks for watching!
@@Minimanlow1 Thank you for your quick response. Maybe I'll wait to get the Rabid talent for a quick cycle deck based on play Hogger a lot, wich I happen to have with the 10% hp increased talent everytime he is played. Thank you for the video!
Question: When you have multiple Talents unlocked for a Mini, can you use more then 1 of those Talents or just 1? I have looked around and have been unable to find an awnser on this. Thanks in advance.
You can only ever have one talent equipped at a time for both minis and leaders. Having more talents does increase the level of your mini by one for each talent.
Ive been conflicted if i want to get Filet Trebuchet or Greased Gears for my Meat Wagon. Meat Wagon already outrange the bosses ive faced, adding alot of damage in my Dire Maul dungeon runs. But if Onyxia outranges it (if i understood you right), then i guess Filet Trebuchet is the only option as free to play.
Oh I see, I have something coming on that soonish, but until then if you have any questions about specific minis let me know, and I can answer them for you 😁@@DabuTV
The only thing I missed form this is which minis to prioritise the talents for. I assume we should aim for the S and A tier minis from your other video. But are there specific minis that are unusable without a talent and should be prioritised first as a new player?
Have a video on this topic very soon. But if you have any questions on specific minis in the mean time I'll be happy to answer them 😁 Thanks for watching!
Bro, sorry, I get confused on Skeleton Party talent, could you give me some detail and reason, why you pick Ritual of Rime rather than 5-Man and Corpse Run, thank you
I think skeleton mages are stronger than any other skeleton currently, though the other talents are fine as well. The truth is that none of the talents seem extremely good to me, so I would go with whatever you think will fit your team best. Thanks for watching!
Not sure the hp pool on them, but it is very small. The fact that he can give his images bloodlust is super solid, but savage strikes definitely becomes better if the images can't live. Thanks for watching!
I think defias bandit with poison is kinda weird, i don't expect him to deal damage, just to stun or get chests or sending stones or something, i like the stun because u stun on autoattack and when dies, just so much value for 1 mana, or the chest one is good too but the poison, idk man
It feels so good, especially when paired with poison harpies, it just adds that many more stacks and becomes solid. Definitely think the stun talent has some good uses too!
Great video, really love your content. Q: is silvana sold in the store once you get her from pvp o guild chest?. Would you say silvana's bundle (14stars +1500 gold) is worth it?
I personally don't think the bundle is worth it, she is a pretty bad leader at the current moment, and there are better bundles to save your money for. She will be in the shop, but not until undead week, which is a week from tomorrow I believe. Thanks for the compliment, and thanks so much for watching! 😁
Great video! Thanks for the time you put into this! Quick question, with Quillboar I've seen other creators say tunnel vision is the best first talent to pick. Since you recommended bristleback I was wondering if the increased damage is better than him tunneling faster? I'm about to get my first talent for him and want it to be the right one. Thoughts? Thanks in advance!
I like tunnel vision the least. It's about 2 seconds faster so about 80dmg. Bristleback does 50dmg to each melee attacker for every hit; has higher ceiling. Poison, similarly, if it hits 2 targets its even with tunnel but has more potential if it hits more or if you have other stacking poison to compliment. Also, tunnel reduces survivability vs dragon towers and distracts air units for less time. Ofc, sometimes that 2s faster matters if you need to snipe a kobold
Sorry, somehow I missed this comment, pretty much what hakisama said. Tunnel vision takes chests a little quicker, but especially with the dragon towers, either of the other 2 talents are significantly better, slower deploy speed means the quilboar can tank the towers long. Thank you so much for watching!
I have been playing the game for almost a couple weeks, and in the minis list still says I have 53/54 I don't know if I'm missing something, can someone help me?
The last mini is a spell called deep breath, but you can only obtain it from beating onyxia, a level 30 encounter. If you find the timestamp in the comments you can see what it does. Thanks for watching! 😁
Bro, need some help here, how to beat the map, on heroic mission, Stranglethorn Vale , Jindo the Hexxer, on Rend Blackhand deck average level 14 , Drake, Whelp Eggs, Harpies, Pyromancer, Quilboar, S.A.F.E. Pilot. my minis when near the boss, become chicken and I feel lack a tank to soaking damage, headache. Thank you.
Looks like a super solid team! Focus on taking all the towers on the map, and then wait until overtime, so you have more gold. Then save your gold until its full and bait a hex my placing your quilboar in hex range. After he gets hexed, drop a giant push and try and cycle back to your quilboar to tank the boss again. Goodluck!
@@Minimanlow1 Bro, thanks for the guidance, I try 3 times, still unable to secure all 3 towers, and each time, I pass the brown color map, my minis turned into chicken. Any suggestions and improvement here, thank you for your help.
@@jamesteh3485 You need to try and conserve your gold so that you dont get everything polymorphed. When going to take a tower, summon your quilboar into hex range so that the hexxer wont hex anything else until the quilboar dies, then send units to help the polymorphed quilboar. Once youve got all your towers then continue with the strategy from above. Still need to be mindful about not getting your expensive units polymorphed. Goodluck!
@@Minimanlow1 Enemy Ogre Mage and Darkspear Troll very good at counter attack my flying minis (Drake, Whelp Eggs, Harpies), any idea how to tackle enemy range units?
Make sure you save quilboar to turn the ogre mage around. Maybe if you are struggling with the darkspear troll, you could use the Earth Elemental as a second quilboar over the whelps.@@jamesteh3485
I'll incorporate that going forward, I feel I may have sped through this video a bit because I knew it was going to be so long. I'll make sure in the future that I don't sacrifice quality for the sake of speed. Thanks for watching, I appreciate you being here!
Seperately mini by chapters is insanely helpful
Best video iv seen from you so far
Straight to the point, informative & honest opinion, keep up the good work
Thank you so much! I've got so much more planned, I'm excited for everyone to see it.
UA-cam algorithm gave me your leader tier list, then mini tier list, then this all in a row. Clearly they want me to sub haha!
I appreciate that :D Thanks for watching!
Congrats on 1k subs! Thanks for doing this! ♥
Thank you so much! Sorry I missed this comment. Thanks for watching!
I’ve been waiting for this video. Thank you!
No problem, I hope you enjoy it! Thanks for watching 😁
Your breakdowns are legit
Thank you, I'm doing my best to get better at them, and I think I've got some really creative content coming. Hopefully I can keep making quality stuff. Thanks for being here!
I have to say Big Bad Voodoo is incredible in any build. It literally lets him tank groups or larger enemies so much better! The 20% is a lot and he fully heals very quickly. It makes him survive the whole map and he decimated everything... no need for poison if he never dies.
Fair enough, there are a ton of really big hitters that one shot him currently. SAFE pilot comes to mind. It is an extremely good talent though, especially now with the new update with dragon towers in PvP. Thanks for watching!
@@Minimanlow1 When you combine the Spear Thrower with the Big Bad Voodoo Talent with a Shaman with the Earth Shield Talent, your Troll beacomes insanely tanky while dishing out a lot of damage.
At that point it's only Elemental Damage that can easily take him down.
Cannot wait to have those 2 talents in my Cairne Bloodhoof deck
@@Stompy1984 ooooo that combo with a cairne is probably so good! Let me know how that goes when you finally get all those talents together. Thanks for watching! 😁
@@Stompy1984 earth shield on troll is good indeed, but in a Cairne build you always shield Cairne. Cairne with revive talent will revive with earthy shield. Combined with Cairne's large health pool and cc on attack which slow down enemy's dps, it is hands down the most durable tank.
Great video man!
Keep it coming.
Would be interesting to hear a "rotation video" now when we have new towers.
What minis fall off and what minis get new ground now with elemental aoe towers.
Cheers mate!
Thought about this last night when the towers randomly changed on me. Expect to see something like this soon! Thanks for the compliment, and thanks for watching! 😁
Awesome having all this in one video
Background music got me feeling nostalgic
Wow won with whoever scored some of their music
World of Warcraft has had its ups and downs, but one thing that they rarely missed on was their music. Thanks for watching 😁
Thanks for the job ! I can imagine how we will cry a river when nerf hammer comes , and we will need to buy other talents ! Keep it up the great job
Yeah, hopefully not too many things get hit 😅 Thanks for watching!
I like your videos man keep it Coming pls
Absolutely! Thank you so much!
big bad voodoo is the go to talent for troll. it makes it solo a same level tower. troll's dps is fine, the longer it lives the more value it provides
Agreed, it's a super solid talent. It's EXCEPTIONALLY strong against dragon towers currently, but plenty of things that one shot him that are very popular right now. Thanks for watching 😁
I like your videos cause I can get a lot of informations in a few minutes.
Thank you so much! Glad you are here 😁
Good stuff! Keep it up man!
Thanks so much! I appreciate you being here 😁
Holy thank you. Been waiting on this lol
Thanks for being here and watching! I appreciate it so much.
So hyped about this video finnaly !!!!
Thanks, Happy to deliver! Thanks for watching!
I feel like Bladestorm is a timed ability and doesn't depent on enemey around Grom. I had him not use it while in a horde of chicken but he used it on a single quilboar etc. I have no clue what really triggers it, sometimes it just seems random. Don't ever take it, it's garbage most of the time since it doesn't work and it does less single target damage than the other talents
Wonder if they are playing with the best way to trigger it. Haven't tested it since beta, but that's how it used to work and was trash then too 😭. Thanks for watching!
you should make deck video's that you played with and are best for pve. You have so much experience already it would help us new players out.
Actually already in the process of being made. I've got a shorter form video coming tomorrow more than likely, and then the day after, something you'll like will go live. Thanks for watching!
I just started playing this game 2 days ago, and now I wonder if this list still holds true today. Are you planning on making an updated version of this video?
Updated version soonish, but I believe most of this still holds true
@@Minimanlow1 Oh, in that case you shouldn't worry about an update. That answer gave me plenty of information. Thx!
It seems to me that you are doing an excellent job with your videos, personally I have learned a lot and I have also reinforced that some ideas I have are correct.
Keep up the good work and good vibes. Thank you.
On the other hand, and knowing that it is not the correct video but I see that you are answering all the questions, in case I upgrade a leader character, for example Grommash, if I leave a unlocked talent space and it changes week, could I still get his talent in another week, for example, from an alliance week?
thanks, again
Yeah the talents aren't restricted from my knowledge, you should still be able to find other talents for him even when it's not horde week. Thanks for the compliment, and thanks for watching, it means the world to me that you're here! 😁
@TheArclightBattery - Thank you for putting this together and sharing these suggestions. I'm fairly new to the game and love it so far.
What do you think about Chimaera's talents? Sorry if I missed this somewhere.
Thank you for the amazing content!
I'll dig right in after a hot shower with a glas of wine. 🥳
Found you through Bulava btw
Thank you so much for being here! Thanks Bulava for the shout out! Glad you are enjoying the content!
@TheArchlightBattery any special insight on Stonehoof Tauren Momentum VS Pommel?
Damage wise Pommel 3 sec stun grants almost 2 free attacks, which is comparable to the extra charge of Momentum.
Let's analyse some scenarios:
Against supported pushes: Momentum is great if can destroy supports in the backline, but pommel is still good.
Against single target: Momentum is not useful (but this doesn't happen often)
In general:
-the less dangerous is the support, less useful seems Momentum.
-the less dangerous is the first target, less useful seems Pommel.
I think they both have their uses, though sometimes the double charge can put your tank far away from your push, which isn't always a good thing. On the other hand, the stun can sometimes just stun a quilboar, or a chicken, or something of that nature that isn't super important anyways. They both have their uses for sure 😁 Thanks for watching!
@@Minimanlow1 Thanks for replying
@TheArchlightBattery
Regarding Holy Nova Talent: Since the extra healed is 280 HP, If the push takes more than 560 damage in the next 5 seconds (and it's quite easy to get more then 112DPS), Inner Fire (Armored+Resistance=halving ANY damage for 5 sec) would have more benefits. (And this without counting that a lot of healing of Renew is lost due to overflow).
Of course, if your troops already have Armored or Resistant, like Footmen, the benefits of Inner Fire are more limited.
Am I missing something / other benefits of Renew?
Nope, that's basically it. Though generally your units don't take enough damage that inner fire is useful. You should be using things like quilboar to distract from your pushes. Renew also has more uses in PvP. There are a good number of high level teams that run drake with holy nova renew talent. Renew saves drake from a safe pilot crash that's running the burn talent, and knocks the SAFE out of stealth, allowing the drake to kill her before she can get a shot off. You are also generally using holy nova to heal, and the things you are healing often already have armored/resist, as the small things that don't have it generally get one shot, so no chance to heal them. You could be using holy nova before they take damage to buff them, but then you may as well be using a Quilboar to the same effect. I hope that answers your question! Thanks for watching! 😁
@@Minimanlow1 Thanks for answering, I was completely missing these interactions. Personally I think there are not so many Armored/Resistant minis, but I actually changed idea, I will take Renew for now since it's clearly more consistent in general decks and scenarios.
thank you for this video. i been looking around for all unit tallent and knowledge about all of them. i also love that you put tier list into pvp and pve. that matters alot. can you make a video about units that you can level up early to cheese campaign. i feel thats where new players get stuck. like gargoyle. meat wagon. sneeds. units that u can cheese bosses with. like the welp eggs, safe pilot, quilboar combo on the boss once gargoyle reaches it. especially in dungeons if ur flying units gets stealth. also video what to focus on after dungeon upgrades. for each hero. that would be a good video. i feel people get really confused to what to pick for each hero. i now have a golden siege specialist on all my horde heros cus of gargoyle. once you reach heroic you can do most heroics (all factions) with quilboar,safe pilot, welps, gargoyle then u have 2 free slots for what the map requires. like polymorph or banshee. keep up the great work.
Thanks for the compliment, happy to have you here! I've actually got something along these lines coming, should be up either today or tomorrow. I think you'll be pleasantly surprised.
Your Murk eye deck seen at 45:17, is that a pvp or pve deck? Or just all around? I'm having the hardest time finding builds for him. Thanks for the great videos!
Hey, thanks for watching! I appreciate you being here! It is a PvP deck that I was running a while ago. Have found decent success with it. Just have to save cheat death to protect your swam from safe pilots and aoe.
Changed from a Tirion build back to my Cairne build last night and damn... so much better to play.
Loving the Ogre Magi... with the 20% extra hitpoints from Cairne, he becomes really tanky!
Good to know! I bet a bloodlusted cairne is soooo good too!
@@Minimanlow1 A Bloodlusted Cairne nearly Stunlocks enemies, it's great.
Having 2 Cairnes on a boss is also great (especially with 1-2 Shamans behind them) since they will usualyl keep a boss Stunned as well.
In the DM-Dungeon I usually just went for the 'helping boss' on the left that did the Curse of Exhaustion to make Hihg King Maulgar even slower and then just made sure to have 2 Cainres on him as well paired with 1-2 Shamans and then some other distraction on the Healing add.
Still took like 20 seconds of pounding into the High King but he will eventually go down.
Swapped out my Harpies for more Ranged units since they get slapped with the constant agro resetting from Cairne... he just works best with Ranged DPS units (using Ogre Mage, Head Hunter, Shaman and S.A.F.E. Pilot atm as DPS).
@@Stompy1984 Love it! I may have to try and replicate this 😁
Hi @TheArchlightBattery, I have a question:
With Prowler and Huntress you suggested for both the Stealth Talent, instead of an attack bonus.
*For PvP* , are they useful? Isn't the stealth simply going away as soon prowler meets something?
Of course is good to be undetected by air units, but it seems not enough to justify this talent compared to a +25%*/+50% DPS respectively for Prowler and Huntress. *(double damage when enemyHP>75% is statistically +25% damage, even more considering that most of the time Prowler deals with fresh targets)
Stealth is useful not to get hit when out-ranged, but Prowler close distances fast, and Huntress is almost never out-Ranged...
Am I missing something?
Thanks
Hi! They are both very good talents, and it kind of depends on what else you are playing in the deck. The stealth talent giving you a 1 second stun is fantastic for keeping your prowler healthy. If you can knock out a huntress before the prowler engages, then prowler stays very healthy. I've been playing around with both talents, and find them to both be very useful, so it's probably personal preference. Thanks for watching!
@@Minimanlow1 ...except if also Huntress has Stealth! In that case you can't counter the Huntress, since both ignore each other! 🤣🤣🤣LOL
@@Morjixxo sometimes you just have to peacefully walk past the huntress, it's best for everyone 😂
Hi. Quick question, for Gnoll brute is Rabid mandatory or Thick hide could be also usefull? Thanks.
Thick hide can also be useful! Its great against physical damage heavy maps! Thanks for watching 😁
@@Minimanlow1 Thank you for your quick response. Maybe I'll wait to get the Rabid talent for a quick cycle deck based on play Hogger a lot, wich I happen to have with the 10% hp increased talent everytime he is played. Thank you for the video!
Fantastic Video. anything you would change on your choices based on new experience?
Thank you, and thanks for watching! ❤️
Question:
When you have multiple Talents unlocked for a Mini, can you use more then 1 of those Talents or just 1?
I have looked around and have been unable to find an awnser on this.
Thanks in advance.
You can only ever have one talent equipped at a time for both minis and leaders. Having more talents does increase the level of your mini by one for each talent.
Only use one at a time unfortunately. Thanks for asking, and thanks for watching!
Ive been conflicted if i want to get Filet Trebuchet or Greased Gears for my Meat Wagon. Meat Wagon already outrange the bosses ive faced, adding alot of damage in my Dire Maul dungeon runs. But if Onyxia outranges it (if i understood you right), then i guess Filet Trebuchet is the only option as free to play.
Yeah, with the talent it outranges Onyxia. That tale will be invaluable for beating Onyxia as a free to play player. Thanks so much for watching!
Now I have a question for you. Which are the talents we should prioritize when starting to unlock them?
This is the exact topic I go over in the video 😁 For each unit I tell you which talent I would pick if I could pick only one. Thanks for watching!
@@Minimanlow1 yeah I got that, but what I mean is which unit should be the first talented
Oh I see, I have something coming on that soonish, but until then if you have any questions about specific minis let me know, and I can answer them for you 😁@@DabuTV
Ty for ur vedio but u didn't put leaders in ur guide may u did another vedio for leaders talants plz
All leaders are at the very end of the video, there are timestamps in the description so you can jump right to them. Thanks for watching! 😁
The only thing I missed form this is which minis to prioritise the talents for. I assume we should aim for the S and A tier minis from your other video. But are there specific minis that are unusable without a talent and should be prioritised first as a new player?
Have a video on this topic very soon. But if you have any questions on specific minis in the mean time I'll be happy to answer them 😁 Thanks for watching!
@@Minimanlow1 awesome! enjoying the content so far.
Bro, sorry, I get confused on Skeleton Party talent, could you give me some detail and reason, why you pick Ritual of Rime rather than 5-Man and Corpse Run, thank you
I think skeleton mages are stronger than any other skeleton currently, though the other talents are fine as well. The truth is that none of the talents seem extremely good to me, so I would go with whatever you think will fit your team best. Thanks for watching!
@@Minimanlow1 It is can treat it as like Quilboar, help in push and boss fight? It is a great idea?
@@jamesteh3485 yeah, I think that's a good idea!
do you have a video talking about how Charlga's 'all units cost the same' thing works? i want to know how it works so i can utilize it better, thanks!
Will have a video on this soonish, keeps your eyes peeled
Mirror Image: Do you know how much health the copies have? If it's just 10%, probably Savage strikes is still better DPSer in most cases
Not sure the hp pool on them, but it is very small. The fact that he can give his images bloodlust is super solid, but savage strikes definitely becomes better if the images can't live. Thanks for watching!
@@Minimanlow1 Oh I didn't know that!
I think defias bandit with poison is kinda weird, i don't expect him to deal damage, just to stun or get chests or sending stones or something, i like the stun because u stun on autoattack and when dies, just so much value for 1 mana, or the chest one is good too but the poison, idk man
It feels so good, especially when paired with poison harpies, it just adds that many more stacks and becomes solid. Definitely think the stun talent has some good uses too!
did they nerf cold snap? i doesnt freeze air anymore. which doesnt make sense
Not sure if that's a bug or not, but it's something we've noticed too. Hopefully it gets fixed soon. Thanks for watching.😁
Great video, really love your content.
Q: is silvana sold in the store once you get her from pvp o guild chest?. Would you say silvana's bundle (14stars +1500 gold) is worth it?
I personally don't think the bundle is worth it, she is a pretty bad leader at the current moment, and there are better bundles to save your money for. She will be in the shop, but not until undead week, which is a week from tomorrow I believe. Thanks for the compliment, and thanks so much for watching! 😁
Great video! Thanks for the time you put into this! Quick question, with Quillboar I've seen other creators say tunnel vision is the best first talent to pick. Since you recommended bristleback I was wondering if the increased damage is better than him tunneling faster? I'm about to get my first talent for him and want it to be the right one. Thoughts? Thanks in advance!
I like tunnel vision the least. It's about 2 seconds faster so about 80dmg. Bristleback does 50dmg to each melee attacker for every hit; has higher ceiling. Poison, similarly, if it hits 2 targets its even with tunnel but has more potential if it hits more or if you have other stacking poison to compliment. Also, tunnel reduces survivability vs dragon towers and distracts air units for less time. Ofc, sometimes that 2s faster matters if you need to snipe a kobold
@@hakisama Thanks for the detailed info, exactly what I needed! I'll be going with bristleback then, I'll get tunnel vision 2nd. You rock dude 🤘
Sorry, somehow I missed this comment, pretty much what hakisama said. Tunnel vision takes chests a little quicker, but especially with the dragon towers, either of the other 2 talents are significantly better, slower deploy speed means the quilboar can tank the towers long. Thank you so much for watching!
@@Minimanlow1 Thanks for responding! I chose bristleback. Keep up the great content, these guide videos are helping a lot!
I have been playing the game for almost a couple weeks, and in the minis list still says I have 53/54 I don't know if I'm missing something, can someone help me?
The last mini is a spell called deep breath, but you can only obtain it from beating onyxia, a level 30 encounter. If you find the timestamp in the comments you can see what it does. Thanks for watching! 😁
Bro, need some help here, how to beat the map, on heroic mission, Stranglethorn Vale , Jindo the Hexxer, on Rend Blackhand deck average level 14 , Drake, Whelp Eggs, Harpies, Pyromancer, Quilboar, S.A.F.E. Pilot. my minis when near the boss, become chicken and I feel lack a tank to soaking damage, headache. Thank you.
Looks like a super solid team! Focus on taking all the towers on the map, and then wait until overtime, so you have more gold. Then save your gold until its full and bait a hex my placing your quilboar in hex range. After he gets hexed, drop a giant push and try and cycle back to your quilboar to tank the boss again. Goodluck!
@@Minimanlow1 Bro, thanks for the guidance, I try 3 times, still unable to secure all 3 towers, and each time, I pass the brown color map, my minis turned into chicken. Any suggestions and improvement here, thank you for your help.
@@jamesteh3485 You need to try and conserve your gold so that you dont get everything polymorphed. When going to take a tower, summon your quilboar into hex range so that the hexxer wont hex anything else until the quilboar dies, then send units to help the polymorphed quilboar. Once youve got all your towers then continue with the strategy from above. Still need to be mindful about not getting your expensive units polymorphed. Goodluck!
@@Minimanlow1 Enemy Ogre Mage and Darkspear Troll very good at counter attack my flying minis (Drake, Whelp Eggs, Harpies), any idea how to tackle enemy range units?
Make sure you save quilboar to turn the ogre mage around. Maybe if you are struggling with the darkspear troll, you could use the Earth Elemental as a second quilboar over the whelps.@@jamesteh3485
1k subs let’s go!! 🎉
I know!!!! Its so crazy! Thanks for being a part of it ❤
Btw why your char poses/posture in the picture are difference then mine ?
The characters get new artwork and poses with different talent equipped!
@@Minimanlow1 ohh amazing cool detail tho thanks
No problem@@ArtZapzzTen
They really have to change the Warsong Grunts talents, not one solid option.
Agreed, the unit itself is already bad enough, and the talents aren't doing the unit any favors. Thanks for watching!
You looks like mr beast lol. I'm shocked no one said this
👀 first time hearing this 😂
Frost spiders!!!!
Sad spiders!!!! 😭
Damn bro this one is long.
I didn't realize how long it was until I went to edit it lmao. Thanks for watching!
Alphabetical order would be helpful when looking at the timestamps, otherwise great video.
Thank you! I'll remember that in the future
I have a hard time understanding you in this video... Had to pause and rewind a lot... Wish you could speak a bit slower and clearer
I'll incorporate that going forward, I feel I may have sped through this video a bit because I knew it was going to be so long. I'll make sure in the future that I don't sacrifice quality for the sake of speed. Thanks for watching, I appreciate you being here!
It’s a video format. Reading everything we could read ourselves is kind of overloading me. Appreciate the insight!
UA-cam has a speed option, for some people I speed it up, for others I slow it down
I think the speed was perfectly fine. You did 👍
@@djseitz425 thank you! Happy to have you here 😁