Some notes on what I found confusing for Nami side. Maybe others can help clarify Turn 1, not playing kaya is strange given he didn't have any brickfists/overheats in hand. Questionable, but not crazy to wait 5-don turn, plays kaya, dumps mr. 1 and spada, then invests another don to use mr. 1 to take back spada was quite strange. Just seemed like wasted don. 6-don turn, spada was played, and Nami player had the option of drawing into brick fist or white snake next turn and they chose brickfist to pop absalom. I found this somewhat confusing since on 8-don turn, you should be expecting gecko anyways, which means 5k swings from 2xabsalom and Moria (and you can pop the absalom the following turn using the draw from white snake) 12:14 Gavel pitching zeff instead of death wink was somewhat strange to me? This one I'm not sure about, since 2 death winks give you two 6k counters. My instinct would've been to gavel pitch death wink, have zeff in hand for pitch-able counter and death wink draw 2 and using the new draw 2 for new counter. But thinking about it, this might consume more cards than what they did? (But saves some don) Not sure what would've happened if spada wasn't the subsequent trigger 15:30 attaching 3 to swing at absalom. I didn't really understand this one. I think Nami player has no real chance of playing another turn even without an additional absalom. I think reserving the additional 3 don for further effects would've been much more effective (and they would've survived another hit since they had a death wink in hand). Definitely not trying to flame the player, these are just some of the things I noticed. I most likely would've lost this matchup as well as it's a lot easier to notice somebody else's possible misplays when I have infinite time and the comfort of my home. Hoping someone can point out where I made mistakes in my analysis as well.
nah, bruh... You good. I 100% agree with everything you said... Except for no kaya turn 1. tbh he could have absalomed k.o.ing the kaya... Much better to try bounce her to hand. Also, if u do not kaya turn 1 the oppo feels like he has more time, so he maybe do some searches/less menacing plays to set up.
Some notes on what I found confusing for Nami side. Maybe others can help clarify
Turn 1, not playing kaya is strange given he didn't have any brickfists/overheats in hand. Questionable, but not crazy to wait
5-don turn, plays kaya, dumps mr. 1 and spada, then invests another don to use mr. 1 to take back spada was quite strange. Just seemed like wasted don.
6-don turn, spada was played, and Nami player had the option of drawing into brick fist or white snake next turn and they chose brickfist to pop absalom. I found this somewhat confusing since on 8-don turn, you should be expecting gecko anyways, which means 5k swings from 2xabsalom and Moria (and you can pop the absalom the following turn using the draw from white snake)
12:14 Gavel pitching zeff instead of death wink was somewhat strange to me? This one I'm not sure about, since 2 death winks give you two 6k counters. My instinct would've been to gavel pitch death wink, have zeff in hand for pitch-able counter and death wink draw 2 and using the new draw 2 for new counter. But thinking about it, this might consume more cards than what they did? (But saves some don) Not sure what would've happened if spada wasn't the subsequent trigger
15:30 attaching 3 to swing at absalom. I didn't really understand this one. I think Nami player has no real chance of playing another turn even without an additional absalom. I think reserving the additional 3 don for further effects would've been much more effective (and they would've survived another hit since they had a death wink in hand).
Definitely not trying to flame the player, these are just some of the things I noticed. I most likely would've lost this matchup as well as it's a lot easier to notice somebody else's possible misplays when I have infinite time and the comfort of my home. Hoping someone can point out where I made mistakes in my analysis as well.
nah, bruh... You good. I 100% agree with everything you said...
Except for no kaya turn 1. tbh he could have absalomed k.o.ing the kaya... Much better to try bounce her to hand. Also, if u do not kaya turn 1 the oppo feels like he has more time, so he maybe do some searches/less menacing plays to set up.