КОМЕНТАРІ •

  • @glimby
    @glimby Рік тому +9

    babe wake up, new kris tutorial just dropped

  • @yafedsaldivar6262
    @yafedsaldivar6262 11 місяців тому +1

    This tutorial was awesome Kris! One of the best I've followed.

  • @itestthings5337
    @itestthings5337 Рік тому +3

    can't wait for the tutorial on your mimic cube effect!

  • @henridemaissin7044
    @henridemaissin7044 6 місяців тому +1

    This is super wild , good job

  • @surendrasaini4504
    @surendrasaini4504 4 місяці тому +1

    Hi Kris, followed your tutorial and created an amazing simulation, can we sync it with the music file, please reply, and if that is possible can you share any link here.
    thank you for this amazing tutorial.

  • @eluvonai
    @eluvonai Рік тому +1

    beautifully constructed and explained, thank you so much!

  • @caelhanwood6402
    @caelhanwood6402 Рік тому

    You are so generous to share this, thank you!!
    I suspect Chladni plate patterns are 2D cross-sections of 3D polyhedra. I'm exploring the relationship between spherical wave geometry and it's inherent basis in sacred geometry (Platonic, Archimedean,etc); for the purpose of healing with sound.
    This was a big help!

  • @hrthjfr
    @hrthjfr Рік тому +2

    YESSSSSS !!! Thankyou so much for sharing this

  • @coleorloff
    @coleorloff Рік тому +1

    Really clear explanation and very visually cool result. Thanks!

  • @DesignerNetanel
    @DesignerNetanel Рік тому +1

    Ur so awesome I've been waiting for something like this like forever

  • @mahmoudelsammak6181
    @mahmoudelsammak6181 Рік тому +1

    keep doing what you're doing!

  • @nyuh
    @nyuh Рік тому +1

    yippee the tutorial is finally here !! gonna install 3.5 rq

  • @Arlechinu
    @Arlechinu Місяць тому

    I know this is an older tutorial but it was really fun to follow and play around with the settings, thanks!
    Was wondering if there's a way of combining images into the pattern somehow - forcing some custom images into the mix to form special patterns with the particles. Any ideas on where/how to do that? Cheers!

  • @a_art_man
    @a_art_man Рік тому +2

    Thanks a lot for the very interesting tutorial 👍🏻👍🏻👍🏻

  • @notimportantstudio
    @notimportantstudio 6 місяців тому +1

    awesome thanks

  • @MastaPFav
    @MastaPFav Рік тому

    Fantastic, thank you for showing us how to create this!! One thing that happened to me and want to let others know in case it happens to them: I'm using 3.6 and when I went to render an animation, after 2 frames the simulation disappeared from the scene; however, once I played the simulation through all 150 frames I have set up and then hit render animation, I had no troubles afterwards

  • @Just3DThings
    @Just3DThings Рік тому +1

    This is really good kris
    Love the pacing and the realxing music :)

  • @hoogyoutube
    @hoogyoutube Рік тому +1

    Thank you Kris

  • @DKNS_DSGN
    @DKNS_DSGN 4 місяці тому +1

    I miss your tutorials. :)

  • @thefreshest2379
    @thefreshest2379 Рік тому +5

    I recently subscribed and I'm pretty sure you're the best with nodes for anyone who makes tutorials, over a few good ones, from what I've seen so far.

  •  Рік тому +1

    Awesome!

  • @melwasthis
    @melwasthis Рік тому +1

    gues I have to update to 3.5, this is the good stuff 💜

  • @sforzz
    @sforzz Рік тому +1

    THX!

  • @evergreen3245
    @evergreen3245 Рік тому +1

    Wow, niceeeee🙃

  • @patdimitri
    @patdimitri Рік тому +1

    This is such an amazing tutorial and I have a few questions - would you be open to a (paid) consultation?

  • @philfounarcoleptik3d679
    @philfounarcoleptik3d679 Рік тому

    Amazing ^^ like so much

  • @jasonreinhardt5342
    @jasonreinhardt5342 Рік тому

    Awesome content

  • @xing4826
    @xing4826 Рік тому

    Hi Kris, thanks for ur amazing tutorial. the nodes parts are amazing. The only thing is that the final patterns u create seem not to be actual Chladni Pattern. Would you please check that?

  • @_voidvision
    @_voidvision Рік тому

    Amazing 👏

  • @carlosmolina6425
    @carlosmolina6425 7 місяців тому

    Hi Kris, is there any way to configure an input for a specific frequency?

  • @georgehartley9013
    @georgehartley9013 Рік тому

    wow Kris beautiful, I'm trying this out myself I was wondering how you can add keyframes like you mentioned to the A and B values

  • @thomasq7576
    @thomasq7576 6 місяців тому

    Probly very late but may i know where u get the formula from? wkipedia? some paper?

  • @emiledauw3242
    @emiledauw3242 Рік тому +1

    Hi Kris, great work on the tutorial! I just finished it and while the patterns are intricate, I'd love to simplify them a bit. Do you have any advice for someone new to geometry nodes on how to simplify the pattern while maintaining its impact? Thanks!

  • @leapeace1201
    @leapeace1201 Рік тому

    wow.

  • @mysteriousbreakfast7309
    @mysteriousbreakfast7309 8 місяців тому

    While following your tutorial and setting up the first math group I get a wave shape, instead of what you're getting. I followed everything to the dot. I dont know what I'm doing wrong

  • @blackend00
    @blackend00 11 місяців тому

    can this be done on a volume , if the object is converted to a series of dots that are postioned by a sound wave or a field of a force like magnets or supersonic inducers .

  • @urbanandris
    @urbanandris Рік тому +1

    Thank you Kris! Great video! Is there a way how I can make it responsive to my own voice?

    • @krisp-
      @krisp- Рік тому +2

      I personally haven't experimented too much with it, but blender has a "bake sound to f-curves" option. Check out some audio visualizer tutorials and see if you can find a way to implement it here :D

    • @gaurisam
      @gaurisam Рік тому

      Hey! Did you manage to figure it out?! I came looking for a solution in the comment section haha

  • @riyaraagini7092
    @riyaraagini7092 4 місяці тому

    Hello! Is there a way to make this but audio reactive?

  • @zenzenzen193
    @zenzenzen193 7 місяців тому

    Can I control patterns by Hz in this simulation

  • @ian.ambrose
    @ian.ambrose 11 місяців тому

    Hi Kris, may I ask why you deleted your RTX card procedural modeling video, I see that plenty of procedural modeling videos from many other channels are deleted as well, is this a movement by procedural modelers? This is so weird.

  • @PhantomFellows
    @PhantomFellows Рік тому

    Hi Kris, beautiful work mate! I have a shot in the dark request, do you have a video of your final product/simulation just running/playing out showing different patterns? I'd love to see it and it would be of help to me as a crisp visual reference for a pixel art/adventure game puzzle I am currently working on. I had to ask, I understand if not and thanks for the video regardless!

    • @krisp-
      @krisp- Рік тому

      I don't have one just because it would take ages to render when I'm not really using it for anything. The tutorial does offer the resources for creating it yourself in blender though!

  • @mikethom2119
    @mikethom2119 Рік тому +4

    Loving the tutorial just one thing next time can you please turn down the music cause at times can hardly hear you talk

    • @krisp-
      @krisp- Рік тому +2

      Thanks for the feedback! I'll turn it down more next time

  • @blockthechainer
    @blockthechainer Рік тому +2

    Im lost when you say node group hahahaha 1:52 Im not pro in blender just learning literally stuck in there, anyway the result look beautiful in the video

    • @storiedknowledge
      @storiedknowledge Рік тому

      I’m there too. He cut the video and didn’t show what he did to create this node group. Currently trying to figure it out.

    • @storiedknowledge
      @storiedknowledge Рік тому +3

      Figured it out: with the scale node selected, hit ctrl+g

    • @xavienpowell705
      @xavienpowell705 7 місяців тому

      @@storiedknowledgeyou’re a gem!!

  • @brillant3090
    @brillant3090 Рік тому

    What a good Tutorial, sadly no single blender version with Simulation nodes isnt crashing when i try to add it.

    • @krisp-
      @krisp- Рік тому +1

      be sure to add the output node first, and the input node after that

    • @brillant3090
      @brillant3090 Рік тому

      @@krisp- Thanks a lot, somehow i havent noticed it in the video.
      also, wich version of geometry nodes did u use because when i connect the Sample Neares Surface to the Set position yours is exploding and for me nothing changes, i have followed along a bit and nothing changes. Could this be because of the use cache option? (i dont have it/know wich version to find it)

    • @rubyneal905
      @rubyneal905 Рік тому

      @@brillant3090 Hi, I also don't have/can't find a version with use cache option as part of the Simulation Input and Output. Did you fix it without the use cache option? I have everything working except the particles don't show up in the render and wondering if this is the issue?

  • @sammedia3d
    @sammedia3d Рік тому

    @4:53 my normals are not really rounded but more squareish eventough i use your values :-( anything i can do? Also the end result is all like squarish instead like squirlish 😞

  • @maximrivers
    @maximrivers Рік тому

    Does anyone have a link to the build (3.5 Alpha I think) that this works with? I tried it with 3.6, which has simulation nodes, but it wouldn't let me add the Sim Input node.

    • @krisp-
      @krisp- Рік тому

      To add simulation nodes in 3.6, you need to add a "simulation zone"

    • @maximrivers
      @maximrivers Рік тому

      @@krisp- Thanks! That's my first time hearing that term. I'll check it out tomorrow.

    • @krisp-
      @krisp- Рік тому

      @@maximrivers Yeah ofc! They added that because alpha versions would crash if you added a simulation input with no output iirc

  • @henryli-hengchang8877
    @henryli-hengchang8877 Рік тому

    Can you also share the .blend file? I tried to replicate the tutorial. My sand shows up as solid/wireframe but doesn't show up at all in material view or render.

    • @krisp-
      @krisp- Рік тому

      Point rendering is Cycles only at the moment. You could use instance on points to make little icospheres or cubes as well, but it'll run much slower in the viewport and Eevee didn't look as good which is why I stuck to cycles

    • @rubyneal905
      @rubyneal905 Рік тому

      @@krisp- Hi, thanks for an amazing and clear tutorial!!! I have render engine set to Cycles but the particles are still not showing in Render view. The simulation works in wireframe, solid, and render view but not material preview mode. Any help with what I've maybe missed?

  • @apocy2k
    @apocy2k Рік тому

    Maybe I'm confused on point rendering. When I try to F12 render this it takes forever. Am I missing something or is this just very intensive because of all the particles?

    • @krisp-
      @krisp- Рік тому

      Point rendering is pretty fast compared to rendering triangle based objects. It could be the number of particles, which you can try reducing

    • @apocy2k
      @apocy2k Рік тому

      @@krisp- oh so point referring to the instanced points. Yeah I think its just something you gotta live with. Particle reduction doesn't give as defined patterns. It was taking like 2 seconds per pass when I tried it so even one frame is gonna take like 2-3 min.

    • @krisp-
      @krisp- Рік тому

      @@apocy2k Yeah it's definitely not a fast render. Each frame took a couple minutes for me so I just rendered it overnight haha. I still think its an effect worth showing off though :)

  • @dinisdesigncorner332
    @dinisdesigncorner332 Рік тому

    omggggg

  • @13st3r
    @13st3r 27 днів тому

    can't think of a more coplex tutorial, for mid range to beginners this is impossible to follow. i hate to say it but this is not a good tutorial, for experts they might get what you're doing but you're skipping frames so much it's really hard to tell what you're doing like at: 1:50