Create a Sidescroller 2.5d Series Part 1

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  • Опубліковано 28 жов 2023
  • This video series teaches you how to go from beginner to settting up your very own 2.5d sidescroller game in Unreal Engine 5
    Part 1 teaches you camera setup, how to damage the player, setup a functional health bar and even how to create health pickups.
    I hope you enjoy this series, please like and subscribe for more and dont hesitate to leave a comment in the comments section.
    Happy Game Devving!
  • Ігри

КОМЕНТАРІ • 31

  • @unknown_amazing_chap4480
    @unknown_amazing_chap4480 3 місяці тому +1

    Wow! I love your videos! You make it so easy to understand! Thank you so much! I like how clear, easy to understand and to the point your videos are. I have just discovered your channel and now that I see, that I can actually follow along and actually know what is going on, I have subscribed! Thanks so much! This will be fun to learn! Thanks so much, once again! Looking forward for more tutorials! I really love it!

  • @alexandreengren6052
    @alexandreengren6052 5 місяців тому +1

    Amazing content. Quick-paced and informative. Subscribed! Keep em coming, especially 2.5D series!

  • @TiagoNeves
    @TiagoNeves 5 місяців тому +2

    Thank you very much!! I'm starting to create my first game and your tutorial will help me a lot!!! Hope to see more videos like this!

  • @SevenDos
    @SevenDos 5 місяців тому +1

    Hey man, I've been playing around in UE for years now. Watching many courses and tutorials and yours is top notch. I hope you get many more subscribers and keeping doing what you do.

  • @steve_rico
    @steve_rico 5 місяців тому +2

    Just getting into UE5. Found your tutorial really useful and relevant to 5.3. Thank you

  • @furrypurplehaze6837
    @furrypurplehaze6837 2 місяці тому +1

    Wow!!!! I have watched soooooo many videos and each one is far less superior to this tutorial video. Thank you thank you thank you!!!

  • @tomtwtct8799
    @tomtwtct8799 6 місяців тому +2

    Will be following along on this, just started experimenting with a sidescroller myself so really looking forward to see your take on it!

    • @BriankoGames
      @BriankoGames  6 місяців тому

      Hi, thanks for the sub! Didn't get a chance to upload the next part last week so will be out in a few days

  • @MrNBoaventura
    @MrNBoaventura 2 місяці тому +1

    Pame wants it. Great video! That's the type of game I want to make. Thanks

  • @askinakki
    @askinakki Місяць тому +1

    Good shit, keep up the 2.5D stuff👍

  • @UndisputedKer
    @UndisputedKer Місяць тому +2

    I am following along this tutorial, any one know how to make the character turn towards the camera when changing direction instead of facing away?

  • @3dsteveo765
    @3dsteveo765 Місяць тому +1

    Nice, this is awesome!

  • @brandonjacksoon
    @brandonjacksoon 4 місяці тому +1

    🎉 liked and subscribed!

  • @alan112223
    @alan112223 4 місяці тому +1

    Liked and subscribed!

  • @breakdancerQ
    @breakdancerQ 4 місяці тому +1

    Just simple, dead clear, in a reasonable time, like it should be.

  • @darkwraithcovenantindustries
    @darkwraithcovenantindustries 2 місяці тому +1

    So I get a problem when I set the player health pickup to 1. and the pawn only takes .5 damage. you can't see it on the healthbar, but it gives the player more health than is visible, so it appears as if they are taking no damage the next time .5 damage is registered. is there a way to constrain that float so that if the health is already full, then only fill the health up to the max possible value?
    Edit: Saw a comment below with the same issue. Used a clamp node! TYSM Brianko.

  • @user-jk2vg7hc7j
    @user-jk2vg7hc7j 4 місяці тому +1

    you are a genius

  • @ZimMabu_GameDev.
    @ZimMabu_GameDev. 6 місяців тому +1

    LEZ GO!!!!!!!!!!!

  • @diddykologaming
    @diddykologaming 4 місяці тому

    Heyo! Quick question about variable Health:
    I was using this method to try and create an environmental asset (Health Fountain) that is static on the Map and adds health on the overlap event BUT-
    I'm realizing it's adding to the percentile '1' health allowing the player to keep raising their max HP by running back and forth through collision.
    Is there a way to set a max health Cap when calling the player health variable?

    • @BriankoGames
      @BriankoGames  4 місяці тому +1

      Yes you can call a clamp node and clamp it to the maximum value

    • @diddykologaming
      @diddykologaming 4 місяці тому

      @@BriankoGames Sick! Good lookin out!

  • @Gunnerrrr2k
    @Gunnerrrr2k 7 місяців тому +1

    Cool i hop you make fps shooter game

    • @BriankoGames
      @BriankoGames  7 місяців тому

      Its also in development haha, Will be released in the next 2 weeks

    • @Gunnerrrr2k
      @Gunnerrrr2k 7 місяців тому +1

      @@BriankoGames ahahh

    • @Gunnerrrr2k
      @Gunnerrrr2k 7 місяців тому +1

      @@BriankoGames I just leak😂😂

  • @sub-jec-tiv
    @sub-jec-tiv 6 місяців тому

    Recommend you reduce volume of audio on your intro

  • @ValorantFan69
    @ValorantFan69 3 місяці тому

    can you teach us how to code fortnite gyaaattttt!!!!!!!