Mega Man 2 - Wily's Fortress : Stage 4
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- Опубліковано 26 сер 2024
- There is nothing good that can be said about this stage... everything about it is absolutely EVIL! This stage has a special gimmick to the beginning of it where you can fall through some fake floors, but there is no way to tell the difference between a real floor and a fake one... other than by using Bubble Lead. Of course with a gimmick like this, some of these floors are positioned over death spikes. This is only the beginning of the gimmicks, though! This stage also brings back the moving platforms from Crash Man's stage, complete with tellies to drive you nuts while trying to get through the room in one piece. The platforms are also now over death spikes just to be extra special! Finally finish it off with some sniper joes and their mechs and you have yourself an annoying stage.
The boss is ESPECIALLY annoying, though. The turret room is easily one of the most annoying boss concepts in any Mega Man game. The boss is not just a normal boss... it is a PUZZLE BOSS! You MUST have almost all of your Crash Bombs to defeat this boss... and if you are going for a no damage run of the game, you will NEED full ammo! It is possible to clear this room with a spare Crash Bomb via making a bit of a trick shot, and you will need this Crash Bomb in the next stage. The turrets can be avoided by moving out of the way of their shots, thankfully, but this does not make the process any less annoying... yeeeeah... good luck.
Enjoy!~
I think we can all agree this boss battle is one of the worst ways to design a boss.
yes
YES
This whole stage is one of the worst ways to design a stage
yes
@@oof7777 yep a hundred percent my dude.
Glad to see this stage getting the hate it deserves. People will tell you this is a good boss battle because it's hard, well guess what this is what we call artificial difficulty. If you don't have enough power you have to die, and there is no warning beforehand. SHIT!
if every game warned you about the difficulty of its gamplay beforehand, then the term _"difficulty"_ would have no meaning.
willia3r this isn’t difficultly it’s trash boss design
@@fus5363 only to the _participation trophy_ generation.
Old school gamers will tough it out and deal with it.
willia3r it is really fucking easy if you know to have the crash bombs but the game doesn’t even hint that you need all of them. If you play it for the first time and unfortunately used a couple crash bombs before you lose a life, that isn’t difficulty
FusRoDah Christ almighty, you need hints too!?!?
What has happened to gamers in the last few decades?🤔
THIS STAGE GIVES ME ANXIETY
Same
I never worried about the trick shot stuff. if you die, the gates you destroy don't come back. So on the first life, I destroyed all the gates, died, then farmed weapon power-ups and then went back for the turrets.
I never knew about this, thanks for sharing!
Although I still can't stand this stage LOL
I did the same
damn i wish i knew this before i just turned off the famicom lol
This is the worst boss design ever which really surprises me for a megaman game. "its no use"
0:00 look at the controller. the player thinks they’re playing rockband
Cooper Corruptus LOL that’s great nice catch
Yay
you make it look so easy
Guess what it is
@@randomguyontheinternet7940 cap
@@randomguyontheinternet7940 cap
She's the best in the biz!
@awotsit1 Cap is a dumb ass word. New age slang sucks so bad lol.
For the first room with the platforms, I always jump to the enemy and take advantage of invincibility frames.
BUT WHAT IF I DON'T HAVE CRASH BOMBS?
What were they thinking??!
You take a death, and restock.
It’s the same if you don’t complete it on the first try. You have to be ALMOST as tricky as in this run to make it.
Next time you’re back, the shield barriers you’ve destroyed are still gone, but the enemies are back, and you HAVE to have Crash Bombs to defeat this boss.
I can agree with the idea, but the level is not designed for farming at all. if they wanted to do this kind of boss they should have put it in Wily Stage 2 next to the room of infinitely spawning drill enemies.
The placement of the Mets, Joes, and Tellys make it near impossible to farm with it being a gordian knot of hangups.
I remember the first time I ever made it to the boss of this stage...and had NO idea of the trick that was in store for me...and not enough Crash power to finish it. I was ONE turret short, and had to die :( Lol
I just experienced this
Bye Bye Crash Bomber: The Level
I knew i was doing it wrong, but i didn't know how much ! 11 years later, this vid still helps people 👍
The blinking is the sprite limit trying to cope, it was like that on the NES even if it was new.
Also, you could of bashed both walls when you had 2 turrets left by shooting at the corner and took down both walls with the explosion. That's just a speed runner tactic I saw from TASvideos.
They also had a trick called 'damage distribution' but you couldn't of used it in this Mrs. Perfect run you're doing.
Worst stage in history
only to wussy-pants gamers born after the 1980s. Suck it up!
@@willia3r Fuck off boomer, that stage sucks yet your nostalgia makes you blind
@@willia3r And people like you are why no one likes the retro gaming community.
Go back to your game forums, boomer.
@@willia3r ok boomer
@@shipgirllover the only people who dont like the retro gaming community are slow-reflex performers who rely on DLC and easy settings to get through the first stage!
Ok so it wasn't only me who thinks fight sucks
I'm currently playing the legacy collection and was having a good time with 2 till this shit
I'll admit to fans I exploited 1 cause of save states but this one I wasn't using them till here
Thx for this video though. Shit was pissing me off
This old vid still has great use as a walkthrough as well as being able to admire the no-hit skill :D
Gotta say, when I noticed the little button combination you pushed in during the intro, well... it may have kinda cracked me up. XD
Oh, I never noticed
For all non-expert players.....the room at 1:21 can be your friend. If you die at the boss screen you can use the enemies in this screen to fill up all your weapon tanks on the next go-around. It can be tedious and take awhile, but if you sit in the lower left corner up against the wall and wait for them to come at you from the lower right corner. When they get close to you, shoot them and collect whatever they happen to drop. Then when you're all full, go to the next room.
you should use leaf shield instead of shooting them
@@girres43 yeah but that negates the purpose. The reason to stay in there and shoot those guys is to fill up all your guns.
*returns from half a year of undead*
OMG, you've been Perfect Running the Wily Stages?! :o This one in particular, is very impressive. Yeah, you blow it with that boss just once, and you're sunk.
Yay
The boss of this level have a horrible level design! It's a artificial difficulty!
Wait... you can charge up Heat Man's powerup? WOW, I never knew that.
I always assumed none of the powers took anything more than pressing B. Well I learned something today.
Me too thing
even like 30+ years after release, this boss continues to claim more victims
Here are some tips:
Instead of climbing all the way down the ladder (which i tried to do once, but for some reason i phazed through the platform)
go to the item menu and close it again. Just make sure megaman is above the platform. This also acts as a faster way to travel down ladders.
to go over the spikes with fake platforms above them, use item 2. it's a great help.
I wanna see the level designers of this game speedrunning this boss fight.
Many many years on, wily stage 4 still gives me trouble
Thank you so fraggin' much! I've been stuck on the boss for 2 days!
Also... that's the most feminine username I've ever seen. Awesome.
i finally did it, I kept running out of class until you showed me the first step
I seem to recall differently. I happen to own the game, and I've played it a lot. As far as I recall, you will respawn right before the first room with the Tellies. So the game DOES have a slight amount of mercy on the player in that regard. But the boss most certainly does not.
This boss is just like the final wily boss in that you HAVE to use one weapon to win...but unlike him, crash bombs are expensive. If you fail at the boss, you are stuck fighting sniper joes and mech sniper joes to try to get your crash bombs back to full. It was one of the most infuriating memories I ever have of playing the megaman series. At least it seems in subsequent MM games the option to win with the buster was always there?
OMGGGGGGG ONE WALL AND ONE TRAP?!?! NO WAAAYYYYY, JUST THANKS SO MUCH MAN.
I always used the Leaf Shield against the tellies in this level.
I mean, where else in the game are you going to use it? On Air Man?
Heh sorry, little joke there.
Only on air man in the boss rematch.
The buster works better and faster than the little leafs anyway on Airman
Wow!!! The way you did that without the Leaf Shield was Amazing!!! Thats the difference between a good player, and A Great player.
I was pretty sure the no-hit run would end with this boss, i got to beat it with one spair crashbomb, but 1 hit away from dying.
Is there anything u cant do?
Man thank you so much for these videos - I haven’t palates this game since like 1994 - finally beat it !!
Here's two tips for you:
1. Don't grab the two weapon fuel items at the beginning; if you accidentally use up your Crash Bombs or any other weapon, backtrack the best you can and use 'em to refill.
2. There's an easier way to dodge the shots from the turrets: pause the game at the right moment, and, when Mega Man is "reforming" himself, the shots will phase RIGHT through him. Since the shots are very quick, there's a nicely sized window for dodging, so don't sweat it too much.
Thank you so much
I discovered a trick during the boss where if you spam pause mega mans pause invincibility frames will make it so the bullets don't hurt
lmao im replaying megaman 2 and my own comment from 4 months ago helped me
@@OilFreak That’s dope, it’s such a great game
though i did finished rockman 2 in famicom years ago.. i can never forgive this boss level for me loosing one life to beat it. At last i have finally seen a perfect playthrough
Thanks for the upload
Hardest megaman stage and boss. This level's designer will burn in hell.
Not exactly hard; just stupidly designed.
that invisble floors i just use item 2 to fly over it and the spikes i use item 2 and 1 and if it's manitory but thanks to this video i learned how to beat the boss and the sniper joes just 2 rooms away from the boss thanks!
masterfully done. I appreciate you jamming along to the music, it was pretty funny
Good Video!!
I didn't know you could stick that one crash bomb like that in order to have 1 left. I'll have to remember that when I eventually do an LP of megaman 2.
A few weeks ago, I was able to defeat the boss without backtracking, but I used the pause trick to get past the shots.
Oh I just love that boss fight. Saving crash bombers by passing walls creatively and hitting the two walls on the right with one shot in the middle.
You do realize that these videos aren't necessarily the first run through of the level for her during this playthrough, right? If she makes a mistake, she starts the recording over in order to show us how a no-hit run is done.
Incredible
It took me more than 25 years to figure out how to kill this boss all thanks to UA-cam. This stage is the only reason why I couldn’t finish Mega Man 2 back when I was 7. FML.
the area where the Tellys, those bots that spawn infinitely are farm zones to refill crash bombs, tedious but well worth the effort.
I play this game at least once a year and the music in this level makes me want to blow my brains out. Doesn't help that this level is pretty annoying as well.
I always thought this boss was clever, because it basically required you to die and come back to beat him. They even save which doors you get rid of between deaths. The line between genius and annoying is difficult to see though.
Thank you. I had to scroll down a long way to find this. As an eight-year old, I felt immense satisfaction figuring this out on my own pre-internet. Had always figure this was simply a creative way to design a boss, one that required you to 1) figure out its only weakness 2) deal as much damage as you could 3) die 4) grind to power back up and 5) return to finish it off.
i enjoy the 2 lives + energy for the 2nd fight method better :) but huge props )
I went to that boss unprepared and had to do the stage all over again because I had no more Crash Bombs after missing the bombs.
With a couple of other trick shots you can manage to save up to 2 crash bombs. 3 if you use the stage wall glitch. That way you crash up both forms of wily's machine. The bomb into the small exhaust port works on both forms of wily machine #2
Stuck on this piece of sh!t now for over an hour and a half. So mad right now 😅😂
I baught the mini nes and this boss seems to bee too mutch even for the console. When im trying to start to get item 1, i must press multiple times and by that time i will get knocked off the platform so i have to get it again and then get the crash bomb and by then i have been knocked off again since it took too mutch time to change again while the screen is blinking.
How the hell did people figure this shit out back in 1989 on 3 lives, no save points, and no internet?
"is absolutely EVIL! " Hahaha, I had nightmare with that level, really. I started playing videogames at 5 and I always got stucked in that level. It was until I was like 10 years old when I could finish MM 2.
Well Done 👍💯👍
I'm pretty sure if you lose to the boss, you respawn AFTER the tellies. You have to farm JOES.
I honestly find the platform puzzles to be a lot of fun but the boss is awful
The song reminds me of the non-stop maze
...... I AM SUFFERING
this is the most annoying boss ever made.
How the hell are you dodging those bullets
Everybody saying "worst boss design ever"... Well it's fucking hard, yeah... but it's not bad by any means. I would love to see modern games implement puzzle-like conundrums like this. Stop trying to discourage that.
Boss: Boobeam Hunter
Thank you so much this level made me so mad
Yep, most annoying boss in the game, had to swallow my pride and look up how to beat this damn stage! I’ve beaten it before but couldn’t remember how!
This is the level that makes me rage quit.... Seriously this is still the only Megaman game I give up on every time.
Damn I hated this stage with a burning passion over 30 years ago.
I HATE THIS BOSS FIGHT WITH EVERY FIBER IN MY BEING
I literally just found out that I have to place that shot perfectly or I have to die 🙃
yeah, but when i played this boss, it took me lot of time to beat it even using save states, beating that boss in a no-hit is really hard, specially playing the whole level. I cant get a no hit with that boss even using save-states in the mid of the fight
Tysm kept trying to break every one and running out
2:58 I never knew that : (
This level / game is only for the true mega man fans.
Wall man.
I love this game. But the Wall Shooter is just the worst thing ever. Good thing I've practiced enough that I know what to do...
For me hardest part isn't even having enough crash bombs to beat the boss. it's avoiding the attacks they throw at you, I never get the timing right.
@shadowblade15277 Yeah, it's a hardware limitation in the old Nintendo 8-bit. Capcom used an emulator and removed the sprite limits. 9 and 10 give you the option to turn it back on.
I don't know how you just walk under the large robots at the end with no resistance, because every time I try I get pelted by a barrage of bullets.
I honesty don't see people's problem with the stage itself. Yeah, the "boss" sucks major ass but the stage is fine!
For the start of it this is the worse stage in the entire game. Yet the boss is timing and weapons comsuming.
This stage annoyed me to no end. Long, tedious, and the boss fight is not fun at all. Not challenging, but it requires you to use all the Crash Bombs you can carry.
at 1:27 here I jump off the platform, going towards the left. the jump is easy.
I hate this level I hate it I hate it I hate it I hate it I HATE it
FUCK THIS BOSS!! THE GAMES GLITCHES THE FUCK OUT AND MAKES ME MISS MY SHOTS!!
@shadowblade15277
I fixed what, though?
Omg I hated this boss. I always thought you had to die in order to regain your crash bomb meter to full after blowing the walls up.
The room at 2:03 is WAY easier if you use the metal gun.
👍🎮
my favorite stage in this Game!!!! With the most Classik MM Boss ever!!! And one of the hardest might i add.
Wow so that's what u gotta do. I was spamming tf outta every power weapon nothing happened
More lives just makes it worse, because it takes more time to build up the bombs then to just restart the stage.
I just gave up for tonight. That's kind of the MO for Wily's castle without using guides, just wasting time trying different things, having that "Eureka" moment after lots of trial and error, then packing it in for another day because you know the puzzles just about solved, and just don't want to deal with it right now..
By far the worst boss I’ve ever played in a video game
The first ladder down room is a good spot to farm power ups and extra lives. Cross down to the second ladder down and stand just above the ladder. If you clear the room correctly, 3 enemies will float across the screen from the bottom right. It does take patience, but you can build up all the lives and power ups you need.
same here.
I'm running the mega man gauntlet, but I think I'll skip this part. It's just cheap.
Your NES must be overused, or it's supposed to blink like it did in the boss battle.
I think she's using an emulator. Blinking things in video games also tend to be kind of tough to get to show up on video.
One of the things I hate about this game is how it constantly lags out and starts flickering. This boss is the worst example of that.
This is one of the worst designed stages in classic Mega Man. Makes the end game drag for an otherwise great game.