i have an invasion map where the spartans are defending their base but theyre actually the attackers and the elites are attacking but actually defending and the Spartans are falling back and take out a bridge and eventually close the gate to their base while the Elites are trying to prevent them from doing so and the spartans spawn semi-close to the objective and the elites spawn at about the same distance from the objectives
@RivalMass Okay, thanks for taking it into consideration, and good luck! Keep up the good job, btw :D Especially on the amazing LOTR maps, those movies are my favorites
@Meesterlijker ok that sounds like a cool thing to try and tackle. I was also thinking of making a tutorial on large buildings including a large power generating plant, some sort of reactor, a huge tower etc... Ive noted this request and will try to work on it.
For a turret, you should put down a reciver node or a grav lift to make it look like its floating, for ex. like how a shade turret cts when you activate it. That wouldbe cool
@SmokingPancakes1996 sure, I am currently working on a unsc base tutorial, then ill probably do a military structures one and a bunker one. I can also try and do a bridge/road tutorial
@xbach42 there is a map/game type they reviewed called cat n mouse where darth human had a bunch of wraiths spawning, and when you moved them, their gun was torn off. try taking a look at that for a way to work out that problem.
Kool you should make a invasion map where you first take some little guns, then the you blow up the rilly big gun, then you steel the core. Btw good job on the LOTR!
@Xhunter33 I would have to see how it plays. What im thinking of doing in the future is doing a series of tutorial videos on crashed/destroyed vehicles. I can do this with you crashed pelican design if you want and also I have some destroyed aesthetics for sea and land vehicles
@AmeriConnor I am gonna start focusing more on infection now. What this means is that I will be having some tips and tricks dealing specifically with infection and also I will be beginning to feature community infection maps
I would like to see how to build some cool bridges (both small and huge). You already showed us how to make a town but you didn't use any bridges or back then. Or you know what? A tutorial about infrastructure in general, so how to make bridges, highways, mountain passes, wood paths, railways, sewers, etc.
Maybe something you could look at doing is a satellite tutorial similar to the ones you had in your invasion map, but doing a mixture of human and covenant.
Could you do a forge tutorial on how to create space cruisers like the pillar of autumn because I think this would be a really cool invasion map with both a unsc and a covenant cruiser.
I wish there was a way u could group multiple pieces together and create a new piece so that you can move it as a whole. Also, maybe include covenant and human pieces rather than just forerunner, that would be cool.
I think there should be a fruit ninja custom game that you guys could work on. It should have dice and golf balls that roll onto vehicle lifts and fly up in front of you so you can hit them with a gravity hammer in a room to score points. Also including a fusion coil or plasma battery popping up and able to kill you. The player with the highest amount of points wins.
how about cruisers, like covenant cruisers, or halcyon class cruisers. But not like ones that you can actually go inside. Things like background images. So you could have a map for invasion, with a covenant cruiser in the background. Thats the kind of cruisers i mean, ones that are for backgrounds. It would be awesome if you guys could do that. Thanks Again for all the wonderful videos!
hey thats a good idea yeah what about a scarab type thing but unsc and you could create a invasion type where the elites jump out of it and invade a spartan base or the other way around .... on second thought i will try and do it then send you a pic and fileshare name. Great vid by the way xhunter33 is realy good at making pelicans also.
@xDarkxAssasinx I hope you guys dont always feel like we are getting to the punch first. We encourage everyone to build off our ideas and it is not at all surprising that multiple people could come up with the same idea. I prefer to think we help inspire ideas
I've always wondered, and tried to make but failed, can you make a working, responsive, boss battle sort of thing. Like a giant or dragon, or something that you have to work as a team to search for a weak point and destroy it? I couldn't build one, but it was just an idea i wanted to throw out there.
@ArCAINNINjA I just finished building the Tyrant gun and it was actually pretty easy. It's time consuming ( took me an hour) and costs about $2000 with all the details I added, but it looks really sick. On a scale of one to ten, the amount and difficulty of freehanding is about 3, so you really shouldn't have a problem with it.
I am making a map of your land vehicles but I tweaked it a bit and put a tank in it and closed the door how do you make the tank teleport out of land vehicle when you get in the tank?
i think its possible to set zombie damage to zero, problem is this might also keep you from splattering :/ (and i think it make more sense for the humans to be in banshees instead btw)
I would really like it if u could make a covenant cruiser. It would help my clan out, as we are stuck for ideas, as we are not a very imagenitive bunch, but ur forgeing reli inspires us and gives us some good ideas. Thank you :)
The tyrant gun is really hard to replicate, the angle for the 2nd and 3rd legs are not registered in the 30 degree and even the 5 degree so I find it hard to free hand this :( However, it's still a good map and I'll enjoy my invasion map after fixing a couple of things
so sweet!!! love ya guys i subscribed and i keep watching ur videos u guys r awesome!!!
For the quad one made of crates it could also be floating on a gravity lift, like the floating covenant platforms.
What you could do is instead if the plasma batteries you could use reciever nodes or cannon vehicles for the bigger ones to look like theyre hovering
This might be very late but this has tremendously helped me even all these years later. Thanks a lot.
I didn't expect to see someone still watching this, its nice to see people coming back to THFE once in awhile.
i have an invasion map where the spartans are defending their base but theyre actually the attackers and the elites are attacking but actually defending and the Spartans are falling back and take out a bridge and eventually close the gate to their base while the Elites are trying to prevent them from doing so and the spartans spawn semi-close to the objective and the elites spawn at about the same distance from the objectives
The 4th one with the 3 barricade base reminded me of Mechs looks awesome!
you just got to love these tutorial videos
@RivalMass Okay, thanks for taking it into consideration, and good luck! Keep up the good job, btw :D Especially on the amazing LOTR maps, those movies are my favorites
It would be cool to have like a human and covi style bases, stuff like power plants, wall styles and building interior details
@Meesterlijker ok that sounds like a cool thing to try and tackle. I was also thinking of making a tutorial on large buildings including a large power generating plant, some sort of reactor, a huge tower etc... Ive noted this request and will try to work on it.
Another idea for the bottom of the turrets is instead of the plasma battery use a grav. lift.
For a turret, you should put down a reciver node or a grav lift to make it look like its floating, for ex. like how a shade turret cts when you activate it. That wouldbe cool
for the rocket lunchers turrets u should not put a explosive below put a gravity lift. so it looks like it is floating
The Tyrant AA canon needs a longer "barrel" for it to look nicer and it should shoot plasma batteries.
@SmokingPancakes1996 sure, I am currently working on a unsc base tutorial, then ill probably do a military structures one and a bunker one. I can also try and do a bridge/road tutorial
The 1st one is from command and conquer NOD shredder turret.
@xbach42 there is a map/game type they reviewed called cat n mouse where darth human had a bunch of wraiths spawning, and when you moved them, their gun was torn off. try taking a look at that for a way to work out that problem.
finally not jake gylenhal or however you spell it or a bloody guiness ad. Im actually going to watch this one
@MICHA3L216 haha that sounds like a cool concept. Im guessing the insane gametype would be able to make that work
@Meesterlijker i agree. i think bridges would be cool, too.
You should have like 2 billion views! I saw the big gun and I was like "OMG", then I saw you can get in it and use it I was like "HOLY CRUD!!!!!!!"
Kool you should make a invasion map where you first take some little guns, then the you blow up the rilly big gun, then you steel the core. Btw good job on the LOTR!
@Xhunter33 I would have to see how it plays. What im thinking of doing in the future is doing a series of tutorial videos on crashed/destroyed vehicles. I can do this with you crashed pelican design if you want and also I have some destroyed aesthetics for sea and land vehicles
@koolman115 he did look up "Air Vehicles"
How bout a thing like a scrab but like the guns from it with some detail like lights and cover from decretive pieces like a turret
@AmeriConnor I am gonna start focusing more on infection now. What this means is that I will be having some tips and tricks dealing specifically with infection and also I will be beginning to feature community infection maps
@blake32499 it's on Oakley HiDef's File Share.
I would like to see how to build some cool bridges (both small and huge). You already showed us how to make a town but you didn't use any bridges or back then.
Or you know what? A tutorial about infrastructure in general, so how to make bridges, highways, mountain passes, wood paths, railways, sewers, etc.
the big one looks like a concussion rifle on a stand
Maybe something you could look at doing is a satellite tutorial similar to the ones you had in your invasion map, but doing a mixture of human and covenant.
at 2:07 there shouldve been a grav lift to make it look like its floating
You should make one that accualy shoots out a plasma battery or a fusion coil
The legs can be used for the scarab
@spartanbebo I was thinking more a grav lift.
u should build a huge battle scene with battleships and those land vehicles for invasion tht would be amazing
@Meesterlijker that would be awsome :D Oakley Hi-Def, can you please do that for us?
Plz show how to do a great indoor environment! That would be really cool....
@peanutbutteroctopus1 I will probably make some sort of space vehicle tutorial in the future
some of these remind me of the scrin from command and conquer 3: tiberium wars
These are amazing
Hey THFE can you make a full tutorial on that Tyrant AA Gun? Especially on the firing mechanism, 'cause that looks so epic!
covenant spaceships, always struggled with the styling, they looked like unsc ones
2:34 looks like that Terminator thats on wheels from the first movie
that big gun is frikin sweet!!!
If u do a tutorial on how to make covenant vehicles (Examples:locust,scarab,vampire)that would be badass
you could change the team color to purple it might make it look more like a covenant structure
@LEPShot262 I'm ok at free hand but I'd rather find alternatives like having four legs instead of 3 but yeah I'm not so confident.
Oakly i think you should build a life size frigate. It would be so cool!
Hey Oakley. I would like to see a land ship or large walker similar to the Covenant Scarab.
Could you do a forge tutorial on how to create space cruisers like the pillar of autumn because I think this would be a really cool invasion map with both a unsc and a covenant cruiser.
@mazzucac thats what the covanet used aginst the humans.
This is just a sugestion but you should use gravity lifts instead of fusion coils to make it look like a real cool covenant weapon
like so he can see
how about space vehicles? they would be like air vehicles but bigger and more detail.
@blackskull1001 yeah I will probably get to work on making videos dealing with infection specifically
I wish there was a way u could group multiple pieces together and create a new piece so that you can move it as a whole. Also, maybe include covenant and human pieces rather than just forerunner, that would be cool.
@rivalmass what if you were to make a phantom like for invasion that would be awesome
I think there should be a fruit ninja custom game that you guys could work on. It should have dice and golf balls that roll onto vehicle lifts and fly up in front of you so you can hit them with a gravity hammer in a room to score points. Also including a fusion coil or plasma battery popping up and able to kill you. The player with the highest amount of points wins.
I see you listened to my comment. :) Thanks Oakley! You rock!
how about cruisers, like covenant cruisers, or halcyon class cruisers.
But not like ones that you can actually go inside. Things like background images.
So you could have a map for invasion, with a covenant cruiser in the background.
Thats the kind of cruisers i mean, ones that are for backgrounds.
It would be awesome if you guys could do that.
Thanks Again for all the wonderful videos!
how about a show on how to build in game vehicles( warthog, ghost) w/ forge pieces
hey thats a good idea yeah what about a scarab type thing but unsc and you could create a invasion type where the elites jump out of it and invade a spartan base or the other way around .... on second thought i will try and do it then send you a pic and fileshare name.
Great vid by the way xhunter33 is realy good at making pelicans also.
@xDarkxAssasinx I hope you guys dont always feel like we are getting to the punch first. We encourage everyone to build off our ideas and it is not at all surprising that multiple people could come up with the same idea. I prefer to think we help inspire ideas
I've always wondered, and tried to make but failed, can you make a working, responsive, boss battle sort of thing. Like a giant or dragon, or something that you have to work as a team to search for a weak point and destroy it? I couldn't build one, but it was just an idea i wanted to throw out there.
2:40 .... that looks like the robot from that one really old game.. .
0:50 the first turret looks like a ray gun from the sides
@Supermario0727 I am thinking of making a tutorial on background images for small to medium sized maps.
@spartanbebo i agree, unless you are short on money
I'd like to see a highway and a large city map they would be epic
@ArCAINNINjA I just finished building the Tyrant gun and it was actually pretty easy. It's time consuming ( took me an hour) and costs about $2000 with all the details I added, but it looks really sick. On a scale of one to ten, the amount and difficulty of freehanding is about 3, so you really shouldn't have a problem with it.
can you so hall ways and base backgrounds like in the urban settings like the skyscapers
YOU SAID BAD-ASS!! i never thought you would.........
@CoolCorey502 in case we want a destroyed base with deystroyed faction vehicles w/ some still driveable
what is that round trim in the begining please tell me want to us it for the tincup
@OldReaver yeah that would be cool
god dammit! that ad at the beginning makes me want chocolate milk!
you should make a spire map with the last gun
how do you when you hit the LB button make it not go down really far i would really like to know this???
I am making a map of your land vehicles but I tweaked it a bit and put a tank in it and closed the door how do you make the tank teleport out of land vehicle when you get in the tank?
i think its possible to set zombie damage to zero, problem is this might also keep you from splattering :/ (and i think it make more sense for the humans to be in banshees instead btw)
I crap my pants looking at those guns.
@king248b, how would he do that? i have an idea how but am not sure how it would work
@TheElvemageFGamingCL sure
I would really like it if u could make a covenant cruiser. It would help my clan out, as we are stuck for ideas, as we are not a very imagenitive bunch, but ur forgeing reli inspires us and gives us some good ideas. Thank you :)
@D2KxReApEr my friends list is pretty much full so unless they increase the cap it will be hard for me to add more friends anytime soon
The tyrant gun is really hard to replicate, the angle for the 2nd and 3rd legs are not registered in the 30 degree and even the 5 degree so I find it hard to free hand this :( However, it's still a good map and I'll enjoy my invasion map after fixing a couple of things
Chief's Gunz Show
@Meesterlijker i could probably do the bridges, but the other stuff could be a bit tricky... but i could definitly do it... my GT is jasonic25
Put the big one in a invasion game! That would be epic!
that Xhunter33 dude sounds like he's pretty good with a creative mind, unlike me i have a Perfect min that i dont want :P
4:01 That's excatly what I was thinking...!
@thatonewannabesk8er look at V1RTUALFl0D, in his first halo custom maps and modes episode, he made one
could you make a basic infection map because ive run out of ideas
the gun at 4:10 would look better with a gravity lift instead of a plasma battery imo
oakley ur awesome but i realy look up to darth human hes amazing
THE ONE AT 7:OO IS AWSOME!
One word...
BEAST
you should create a map that is only in the giant cave and it is only swords and melee weapons and you cannot exit the cave and it is for invasion
@TheButtonedHalo oh, ok , didnt search there x.x
lol thank you
Hey Oakley can you make a video on how to make infection spawning on a map?
@kyleeshim he says how to do it.