I personally never did a war with the old NW system. It didn’t seem worth the time, and Funny enough, I joined a PvP guild the day that the new NW system was implemented. I essentially agree with your take on every point except for the rewards. 5:45 I think that more incentives are better. It is just a game after all and I should be handsomely rewarded with meaningless silver coins in a fantasy world for my infinitely more valuable real life non-refundable time. Right now, my guild is essentially just trying to get the fastest and easiest points to make the time to silver gained somewhat worth it. I’d love to see them rework the rewards to be more dynamic to what’s actually happening in the war. Examples like 1. more silver if you stay in the fight longer(pay the people who just want pvp and weak guilds who can’t take a stick), 2. More silver every time you take a stick(pays the strong guilds and some of the mid tier guilds who can get a stick but can’t keep it), 3. Individual payouts for participation, (pay for kills, healing, assists, structures built, time spent on a cannon or FT.) Node wars to me, are an essential and massive part of BDO. The systems and the payouts should reflect its importance. 1 billion silver/ hour should be the bare minimum. More for an active participant like Shais, and skilled fraggers. It has to be more silver/ hour than grinding even the best spots so that people are interested in participating at the designated time. I really believe that NW and Siege should be the best silver in the game. Like, I said, I agree with everything else you said, I just want more silver. 5 bil for a NW and 10 - 20 bil for a Siege should be the starting point. Thanks for reading my Ted Talk 🤣🥰❤
I personally never did a war with the old NW system. It didn’t seem worth the time, and Funny enough, I joined a PvP guild the day that the new NW system was implemented.
I essentially agree with your take on every point except for the rewards. 5:45
I think that more incentives are better. It is just a game after all and I should be handsomely rewarded with meaningless silver coins in a fantasy world for my infinitely more valuable real life non-refundable time.
Right now, my guild is essentially just trying to get the fastest and easiest points to make the time to silver gained somewhat worth it.
I’d love to see them rework the rewards to be more dynamic to what’s actually happening in the war.
Examples like
1. more silver if you stay in the fight longer(pay the people who just want pvp and weak guilds who can’t take a stick),
2. More silver every time you take a stick(pays the strong guilds and some of the mid tier guilds who can get a stick but can’t keep it),
3. Individual payouts for participation, (pay for kills, healing, assists, structures built, time spent on a cannon or FT.)
Node wars to me, are an essential and massive part of BDO. The systems and the payouts should reflect its importance.
1 billion silver/ hour should be the bare minimum. More for an active participant like Shais, and skilled fraggers.
It has to be more silver/ hour than grinding even the best spots so that people are interested in participating at the designated time.
I really believe that NW and Siege should be the best silver in the game.
Like, I said, I agree with everything else you said, I just want more silver. 5 bil for a NW and 10 - 20 bil for a Siege should be the starting point.
Thanks for reading my Ted Talk 🤣🥰❤