Ultimate Weapon Guides of BO6: Marine SP (Best Class, Stats, and more)

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  • Опубліковано 17 січ 2025

КОМЕНТАРІ • 78

  • @Tiduspeco
    @Tiduspeco 2 місяці тому +24

    Just a note about rapid fire, there is a small range penalty on it.

    • @TSE_WOODY
      @TSE_WOODY 2 місяці тому +9

      I can’t believe that lol after how slow the RoF is even with it, how bad the sprint out is. Ridiculous tbh.

    • @Tiduspeco
      @Tiduspeco 2 місяці тому +3

      @@TSE_WOODY It's better than the lockwood 680 in MW3, but it's still not a great shotgun. I definitely agree with what he said about the handling, but I think a range/damage buff would be nice to keep the gun more consistent. Maybe around 20% and it would feel pretty good

    • @Goomie
      @Goomie  2 місяці тому +2

      @@Tiduspeco I completely forgot to mention this. I remember seeing it in the beta, but forgot since then. Pinning this!

    • @Tiduspeco
      @Tiduspeco 2 місяці тому +1

      @@Goomie Also another note, it turns out even though it doesn't say, and "no stock" style attachments actually increase tac sprint speed by quite a bit. Somewhere around 15-20%

    • @carlobrigante4764
      @carlobrigante4764 2 місяці тому

      You guys they'll buff this thing tomorrow? Where the hell are the patch notes? Gonna make us wait til tomorrow

  • @robn729
    @robn729 2 місяці тому +1

    Thanks man. Shotguns are my absolute favorite and have been watching your videos since mw2019. Keep making these please 👍

  • @rainiernqc
    @rainiernqc 2 місяці тому +5

    The Sprint to fire in this game is slow to "very slow" depending of what attachments do you put in your guns. Akimbo pistols are super clunky for example.

  • @Vinseenit
    @Vinseenit 2 місяці тому +9

    Marine SP w/ Modified Choke, Long Barrel, Combat Stock, Tac Laser, and Rapid Fire is best setup for me

    • @matthewrosado1936
      @matthewrosado1936 2 місяці тому +5

      Rapid fire sucks ass, it reduces ur range

    • @recap1843
      @recap1843 2 місяці тому +1

      @@matthewrosado1936 The loss in range is really minor when you consider that with shot the gun is always practically useless past ten yards with or without rapid.

    • @matthewrosado1936
      @matthewrosado1936 2 місяці тому +1

      @@recap1843 With shotguns the loss in range is very noticeable, even just. 3 meters can be life or death, overall shotguns need major buffs as they're complete garbage on anything past stake house

    • @recap1843
      @recap1843 2 місяці тому +1

      @@matthewrosado1936 No matter the attachment rapid fire only loses you one effective yard of distance (even then that's only rounding up). less than three feet isn't going to make nor break your TTK.
      Since the gun is so sluggish it's practically a must if you even want to attempt anything better than a OHK or take one more than one opponent at a time.
      Now I do agree that the shotgun should be buffed. Mainly on the handling/mobility which really sucks right now (considering shotguns are in the primary slot again). Also that the two shot kill should be extended and the spread drastically reduced to help improve consistency at range. (I hate when shotguns become glorified melee weapons when they are not).
      But rapid fire is far from useless. Your numbers are off about the loss of range, it's nowhere near that significant.

  • @dark_matter8420
    @dark_matter8420 2 місяці тому +11

    I find that abusing the 4-pellet damage cap is the way to success. You don't need maximum accuracy since your damage is capped by 4 pellets anyways. With how slow ADS is, I found myself dying a lot in close to medium range engagements where a hipfire would have been much faster. This is combined with how clunky ADS can feel with the omni movement. So I run basically this whole class but with the full choke rather than the modified choke. ADS is still plenty tight with the tac laser but you're more free to hipfire a slide around for example, utilizing the huge slide to fire boost of the combat stock. Going all out on ADS spread with a gun that has a 300+ ms ADS time just has me struggling. Maybe the quickdraw grip is more useful? Since (if I recall directly) sprint to fire just gets added to the ADS time, so cutting one of the two down the biggest amount is your goal if you're going for an ADS build. That's just my playstyole though, but that can also be because I primarily play faceoff and nuketown, which are a lot more high action and require constant uptime, so I can't pace my shots as easily and utilize the max range. Worth keeping in mind.

    • @Bwoodlyy
      @Bwoodlyy 2 місяці тому +1

      I’ve been wondering about that ADS/StF thing too. I definitely find more success like you not going for ADS and just slide shooting with the fast motion laser. Either way this shotgun is always a little awkward

  • @PickNNNPop
    @PickNNNPop 2 місяці тому +3

    11:09. Just say it Goomie. The STF time is “asinine”

  • @dark_matter8420
    @dark_matter8420 2 місяці тому +7

    Rip slugs.

  • @UncleGermrod
    @UncleGermrod 2 місяці тому

    I agree with your take on a buff where the handling is the major issue. I’d take a small buff to the 2 hit kill as well, but I don’t see them changing the ranges much. What I do think is needed is a rate of fire buff as well. Enough so that you can handle close quarters a bit better when there’s several enemies. The smgs drop you very quick at these ranges and then have the big mags to keep the fire going while we have this slow rate of fire. The faster rof would help a bit with the 2 hit kills as well. Buff sprint to fire and rate of fire and you have a really solid gun.

  • @a1phamalestud
    @a1phamalestud Місяць тому

    2:48 I like the suppressor so I can feel like Anton Chigurh

  • @hispaniccoyote
    @hispaniccoyote 2 місяці тому +3

    I believe Treyarch should adjust the attachments for the Marine. Increase the handling benefits of the stocks, slightly increase the range for the two barrels, and slightly increase the pellet tightness of the two chokes.

    • @matthewrosado1936
      @matthewrosado1936 2 місяці тому +1

      I think barrels should decrease ads spread too

    • @l_ECL1PSE_l
      @l_ECL1PSE_l 2 місяці тому

      Considering the devs plan on adding new attachments I think a new super short barrel would be insanely fun. Can only chamber 2 shells in the barrel but the handling stats and movement speed is insane.

  • @jeremybrown9611
    @jeremybrown9611 2 місяці тому +30

    I thought Slugs were Nerfed tho

    • @dscopefr
      @dscopefr 2 місяці тому +6

      they were, i think he made this video before the patch

    • @jeremybrown9611
      @jeremybrown9611 2 місяці тому +3

      @dscopefr played against a dude earlier, boy he was sniping with them Slugs lol

    • @dscopefr
      @dscopefr 2 місяці тому +6

      @@jeremybrown9611 weird, did he go for headshots? because they can't one shot to the body at any range now

  • @ghosthavenmusic
    @ghosthavenmusic 2 місяці тому +2

    COD devs : "expect a one shot kill range at ~10m"
    Hell Let Loose devs : "bro 💀😂"

  • @perfectcircle0800
    @perfectcircle0800 2 місяці тому

    Thanks for the tac stance build. Good to see you owning people in multiplayer

  • @MrKing-he3eo
    @MrKing-he3eo 2 місяці тому

    11:42 I agree but if the sprint out time is too fast then it leads to you not being able to catch someone sprinting and just die immediately

  • @eldenlordmatt6072
    @eldenlordmatt6072 2 місяці тому

    Always great videos. Thanks

  • @carlobrigante4764
    @carlobrigante4764 2 місяці тому +2

    Does the target laser have a tighter ads spread than the strelok?

  • @morehunikora2641
    @morehunikora2641 Місяць тому

    Marine SP is super fun, just a bit clunky. Definitely needs rapid fire to make it more viable for objective game modes especially. Love a Ghost/Dexterity/Assassin/Double Time speed build with the Suppressor on. I too, tend to be a "shotgun quickscoper" 😅

  • @bencezavarko7312
    @bencezavarko7312 2 місяці тому

    Personally the Combat barrel is my go to. I feel that quick reloading paired with the sprint to fire speed increase outweighs the +1 meter range. For the muzzle I use the suppressor just for fun but it works

  • @epicgamerzfail4575
    @epicgamerzfail4575 2 місяці тому +1

    thoughts on the announcement of the full auto shotty?

  • @davidfuentes2923
    @davidfuentes2923 2 місяці тому

    I noticed that the tac laser can be turned off, (at least in your POV) by pulling out your melee and changing back to your gun using the tac stance

  • @HoboHunterr1001
    @HoboHunterr1001 2 місяці тому

    Thank you for the video. Hopefully it's constructive feedback to say I think it would be better if the gameplay you showed featured your preferred setup.

  • @Tepidtamales
    @Tepidtamales 2 місяці тому

    Ty for your love of shotguns.

  • @LD-sx9pr
    @LD-sx9pr 2 місяці тому +1

    Reinforced might be better in Zombies with +1 shell and Damage range being irrelevant

  • @cobaltcardsgaming5982
    @cobaltcardsgaming5982 2 місяці тому

    Hey Goomie, they slightly shadow nerfed Rapid Fire so it now has about a 5% damage range penalty. I think the rate of fire gain outweighs this but just wanted to let you know.

  • @inconspicuous7464
    @inconspicuous7464 2 місяці тому +1

    I wish it had more range tbh, I miss being able compete at mid range with shotguns.

    • @BC-yl3qb
      @BC-yl3qb 2 місяці тому

      it's a shotgun

    • @inconspicuous7464
      @inconspicuous7464 2 місяці тому

      @BC-yl3qb model 680 in mw2019, Bryson 800 in mw2 and Reclaimer 18 in mw3

    • @cvfghjmk
      @cvfghjmk 19 днів тому

      Lockwood 300 mw2 ill smoke you at 20 meters!

  • @SquirrelMaster21
    @SquirrelMaster21 2 місяці тому +1

    Goomie! Would you recommend your build in tac stance when going for headshot camos as well? Or is there anything you would run different specifically for that task? Thanks as usual!

    • @Goomie
      @Goomie  2 місяці тому +2

      @SquirrelMaster21 hell yea I would! Helps see where you're aiming alot more. Slugs also, but they're too weak ATM. We gotta wait until they buff them back up.

    • @SquirrelMaster21
      @SquirrelMaster21 2 місяці тому

      @@Goomiethank you!

  • @Unrealenting
    @Unrealenting 2 місяці тому

    Also ranger foregrip is glitched on the marine, everytime I try to equip it, it puts on precision foregrip, changed the class, still glitched

  • @ScottKazan
    @ScottKazan 2 місяці тому

    Will the marine outperform the reclaimer when they do integration?

  • @masonmunoz1285
    @masonmunoz1285 2 місяці тому

    I miss the KSG

  • @l_ECL1PSE_l
    @l_ECL1PSE_l 2 місяці тому

    If slugs don't get a massive buff for WZ im going to be very disappointed. Hopefully they do a complete rework but 90% sure they are just going to copy and past the damage profile of a different shotgun and not account for the slower firerate.

  • @Unrealenting
    @Unrealenting 2 місяці тому

    Can’t get a one shot kill at 10m in gun range at all with pellets, use to pre patch, with all these attachments, even without rapid

  • @inadayofglory
    @inadayofglory 2 місяці тому

    Since prestiging I can't use certain attachments on a weapons I have blueprint on like rapidfire on marine

  • @derekconstantino7759
    @derekconstantino7759 2 місяці тому +1

    Only OGs remember when he promised to eat a 👞
    Eat the 👞

  • @jeremybrown9611
    @jeremybrown9611 2 місяці тому +1

    Here for it

  • @ASadTeddyBear
    @ASadTeddyBear 2 місяці тому

    Rapid fire AEK is the best shotgun right now.

  • @sterf111
    @sterf111 Місяць тому

    if i test it in firing range its a 3 to 4 shot to kill the first dummie, only if i put on the biggest scope its a 2 shot, within 10 meter ?

  • @minerva5194
    @minerva5194 2 місяці тому

    whats the tac sprint speed on this?

  • @ikhmaldj99
    @ikhmaldj99 2 місяці тому

    how does muzzle work with tact stance i wonder, i guess it counted as ads so it better modified choke?

  • @carlobrigante4764
    @carlobrigante4764 2 місяці тому

    Def needs a buff to everything

  • @tayloryeates9484
    @tayloryeates9484 2 місяці тому

    I prefer strelok laser for ads

  • @Agk3los
    @Agk3los 2 місяці тому +2

    I may be way off base but man... all these guns suck and the attachments are mostly useless. Unless the Warzone integration comes with blatant nerfs to the already existing WZ guns I just don't see any of these guns making it to the meta.

    • @carlobrigante4764
      @carlobrigante4764 2 місяці тому

      I'm pretty sure these guns will be the only guns in the new wz

  • @PeteRomaniuk
    @PeteRomaniuk 2 місяці тому

    I'm not watching a video for 45 minutes post a screenshot of the attachments that's all we need thanks

  • @srinivasanbalaji4867
    @srinivasanbalaji4867 2 місяці тому

    movement and spritn to fire build

  • @donglelord9676
    @donglelord9676 2 місяці тому

    You should call your fans goomers

  • @wszystkootaern4980
    @wszystkootaern4980 2 місяці тому +1

    10 meters pump action one shot with super precision ads is a joke for primary weapon, CW secondary Hauer 77 work better and be way more faster.

  • @redhunter1535
    @redhunter1535 2 місяці тому

    Just nerf the range bug give this shotgun a proper sprint to fire time.
    As slow as it is now it's just like the games is saying to to camp with it.

  • @crimnvL
    @crimnvL 2 місяці тому

    so much shit is broken with loadouts and classes

  • @PickNNNPop
    @PickNNNPop 2 місяці тому +2

    I really really hate the attachments in this game. Like the fact that we can’t make a super slow long range gun. Or a max speed class or a max strafe class. Or a max hip fire class. This game gets boring so fast.

  • @Gobul
    @Gobul 2 місяці тому

    Slugs are garbage the last game they were good was mw2

  • @vBloodCry
    @vBloodCry 2 місяці тому

    This thing sucks bad imo

  • @thomasprice7642
    @thomasprice7642 2 місяці тому

    Worse than every smg

  • @Executioner480
    @Executioner480 2 місяці тому +1

    S H O T G U N