Hey guys, Season 5 is here! Enjoy the new video and don't forget to subscribe! :) *SUBMIT YOUR CLIP* --> docs.google.com/forms/d/e/1FAIpQLSfcAoEYi07P7bgkvKKr_9NBYC1zRLgO2FajYdFUD47Eajl6OA/viewform?usp=sf_link
My guess is the jump pad only effects active physics objects. The UE physics engine defines an object as active or inactive to save on CPU cycles. Someone probably jumped on the cashout or nudged it in some way which flagged it as active, thus it bounced.
Hey guys, Season 5 is here! Enjoy the new video and don't forget to subscribe! :)
*SUBMIT YOUR CLIP* --> docs.google.com/forms/d/e/1FAIpQLSfcAoEYi07P7bgkvKKr_9NBYC1zRLgO2FajYdFUD47Eajl6OA/viewform?usp=sf_link
0:37 bro was like "shit"
I was like "shit" doing it 🤣
1:58 it's like mice are coming out of the ceiling
9:57 come here 🗿
nice but it would be cleaner with fsr 3.1.2 upscaling update
The game runs fine without upscalers
@@sayankakalita7827unlike other ue5 games
Everywhere I go, I see your face
Ty m8 for the clip 🤣
Im still looking for an explanation to my clip at 0:07 if anyone has any idea
My guess is the jump pad only effects active physics objects. The UE physics engine defines an object as active or inactive to save on CPU cycles. Someone probably jumped on the cashout or nudged it in some way which flagged it as active, thus it bounced.
@@Faimyn This is the answer
i genuinely think bugs make the game more fun
8:09 i love that
Man who ever was showcases at 6:46 seems like a pretty chill guy
I love how flying glitches involve shooting goo in a crane
The thing with powershift spawncamping is that you almost have to if the enemy team has snipers
Nah 100 cpu temp is crazy that guy better check his shi
1:01 ok thats pretty cool
Gravity cube for the win!
nice video bro, display error is annoying btw :/