Castle Destruction Marble Race in Algodoo ☆ The War Day #66-70
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- Опубліковано 29 вер 2024
- In this series of videos, I introduced a multiplier for the attacking castle. Depending on the size of the fortress, the power (density) of the shells will be multiplied by a special coefficient. What do you think about this? Is this fair?
Track: Facading - Feelings [NCS Release]
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Free Download / Stream: ncs.io/FFeelings
Track: Max Brhon - The Future [NCS Release]
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Watch: • Max Brhon - The Future...
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Track: Facading - Take it Down [NCS Release]
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Watch: • Facading - Take it Dow...
Free Download / Stream: ncs.io/TakeItDown
Track: JNATHYN - Dioma [NCS Release]
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Watch: • JNATHYN - Dioma [NCS R...
Free Download / Stream: ncs.io/Dioma
Track: Max Brhon - Pain [NCS Release]
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Watch: • Max Brhon - Pain | Mid...
Free Download / Stream: ncs.io/MBPain
The first time I've ever seen the Elves and Orcs fight each other
nice :)
the war series as entertaining as always, and keeps improving over time :D
E
territory count:
red: 13
green: 15
yellow: 17
blue: 19
(Blue is still leading…again)
first
also just wanna say this is the greatest idea/ series Ive ever seen
Suggestion: could you increase the size of a normal shot (but mass stays the same)? A lot of the small marbles are glitching.
Wow first time the colours in opposite corners (yellow and green) fight each other!
Blue blue wni 9999%
yellow 99999999999% wni!
Next day: blue (offence) vs green (defence)
Suggestion: for the Massx2 part, make it a combo. It will only release if a marble haven’t touched it for a period of time (I say 10s)
????????????????? %
yellow wni! 99999999999999999999999%
RDE SV yellow SV Green SV Blue
What is the world map song, please?
Greenary - youtube library