Exploring Creative Workflows with Omniverse and the Unreal Engine Connector

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  • Опубліковано 31 жов 2024

КОМЕНТАРІ • 10

  • @Markom3D
    @Markom3D Рік тому +13

    I think the big thing is if we could import quixel megascans into the OV through approved licensing. That would be a massive win

  • @devmishra18
    @devmishra18 Рік тому +1

    Great way to showcase the possibilities with Omniverse and USD in Game Production!

  • @DexterHe24
    @DexterHe24 Рік тому +2

    Nice video!
    hope one day blender would achive live link function with ov too!

  • @behzad993
    @behzad993 Рік тому

    This video was incredibly helpful in understanding the topic!

  • @christinebarra6398
    @christinebarra6398 Рік тому +1

    Waou !

  • @-researchreport2699
    @-researchreport2699 Рік тому

    goooood!!!

  • @nicholasllewellyn-jones1014

    Is it possible to convert the Metahuman to a USD ? or even into the Reallusion connector via Omniverse?

  • @eRice-m2p
    @eRice-m2p 2 місяці тому

    Where can I find this plugin. I don't see it in the Marketplace or Exchange.

    • @eRice-m2p
      @eRice-m2p 2 місяці тому

      I found the installer in Omniverse Exchange. Will there be updates 5.3 or 5.4 EU

  • @DataJuggler
    @DataJuggler Рік тому +4

    I realize you want the video to be fast, but the way you speed up your motions makes it impossible for someone wanting to learn how to do what you are doing. All you are doing your way is showing what you can do. I have tried to use Array tool and line up curves, and not figured out the Randomizer tool yet. Please slow down and do step by step.