Snipers are OP. I propose their gun is turned into sniper boots so that the rounds hit literally every wreck instead of their targets even tick wrecks.
The responses to the raids (from both teams), seemed a bit off... Both teams were just able to walk onto the enemy beach without any opposition, the other way too. They owned the North sea the entire game but then just get rolled into!
I gave that a bit of thought b/c I'd like them too. My main issue w/ them is they're 800-900 metal and I need multiple. This feels too expensive early, given fire rate of 1 sniper, so the sniper is really only going to shoot things in vision(via radar bot). It's also further complicated by the presence of jammers in mid so for now I'm not a fan of them early on. Maybe if you were getting additional long range units I could see it working out better.
Snipers are OP. I propose their gun is turned into sniper boots so that the rounds hit literally every wreck instead of their targets even tick wrecks.
The responses to the raids (from both teams), seemed a bit off... Both teams were just able to walk onto the enemy beach without any opposition, the other way too. They owned the North sea the entire game but then just get rolled into!
*crawled ....(but yes really agreed!)
Great plays with the sniper. Try adding in pinpointers to your build for shooting in the fog of war.
I gave that a bit of thought b/c I'd like them too. My main issue w/ them is they're 800-900 metal and I need multiple. This feels too expensive early, given fire rate of 1 sniper, so the sniper is really only going to shoot things in vision(via radar bot). It's also further complicated by the presence of jammers in mid so for now I'm not a fan of them early on. Maybe if you were getting additional long range units I could see it working out better.