Light Your World in Unity - 1 Minute Tutorial

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  • Опубліковано 28 вер 2024

КОМЕНТАРІ • 170

  • @EQXaint
    @EQXaint 2 роки тому +29

    1min tutorial, straight to the point, every detail and even cheeky comments about unity being unity.. u earned my sub

    • @MarcoStillSeasonsCattaneo
      @MarcoStillSeasonsCattaneo Рік тому +1

      Those videos are really fun, but I must ask: you really think that you are ready to do even a basic, good lighting after you've seen this? I don't want to play smart ass, mine is a genuinely honest question since I'm trying to get a picture of how learning channels are structured these days

    • @HiyuMarten
      @HiyuMarten  Рік тому +7

      @@MarcoStillSeasonsCattaneo Art and craft are two different things, but often have to be learned at the same time, and that can be daunting - this video teaches the craft aspect, so that you can get to learning the art part sooner.

    • @AlexGorskov
      @AlexGorskov Рік тому

      ​@@HiyuMarten well said!

    • @stxrthetired
      @stxrthetired Рік тому +1

      @@MarcoStillSeasonsCattaneo idc, i find this to be great and i will definitely be using this in all my games. why? because it doesnt look dry and it doesnt reek of default unity lighting. also, i dont need unreal engine 5 graphics for my vr games.

  • @Vassay
    @Vassay 2 роки тому +190

    Now that's a proper quick tutorial! Unity should do this aces processing by default, seems like a lot of clicks just to get a "proper" look.

  • @Xiovox
    @Xiovox 2 роки тому +13

    This was wonderful, please keep creating tutorials in this style.

  • @ScootOtter
    @ScootOtter Рік тому +3

    FINALLY A TUTORIAL WITH ALL THE STEPS! Thank you!!!

  • @SariahPendragon
    @SariahPendragon 6 місяців тому

    Oh my god, I did not expect the Virtual Furence VRChat world to show up here! I have that one set as my home world!

  • @nobettername562
    @nobettername562 2 роки тому +2

    Ahh yes, 0:55 you are getting ready to overclock your oven with a brand new GeForce RTX 3090 graphics card.

  • @foxalbiazul
    @foxalbiazul 2 роки тому +1

    *heavenly choir noises*

  • @adastrizzy
    @adastrizzy 2 роки тому +4

    The history of light I guess

  • @raconteurcat
    @raconteurcat Місяць тому

    OMG! This is the best lesson I've ever seen in my life!!!! Okay, in my career.. I don't have to watch for 10 minutes as the author creates a plane in a blender and then exports it.. and don't have to listen to what a wonderful channel! press like and subscribe!! bla-bla-bla..... THANK YOU MAN!!!!!

  • @windsong4734
    @windsong4734 Рік тому +1

    Ian Hubert vibes, very good tutorial!

  • @jtm6186
    @jtm6186 Рік тому

    Oh! So it was you who made that awsome vrchat world!

  • @lenshibo
    @lenshibo 2 роки тому +3

    funny enough lighting was the biggest set back ive been having with making my own world. right now i just have a shit ton of point lights everywhere. its a laggy mess

  • @ZeArts_And_Designs
    @ZeArts_And_Designs 6 місяців тому

    Thank you for being quick, efficient and most of considerate of the ADHD kind

  • @RawrJesse
    @RawrJesse 2 роки тому +2

    omg Hiyu! xD

  • @PRWolf
    @PRWolf 2 роки тому +4

    This is fantastic!

  • @seepsoda
    @seepsoda 2 роки тому +2

    is there some way i can revert the bake it completely broke everything for me

    • @UnPackedWolf
      @UnPackedWolf 4 місяці тому

      I know i am one year late but maybe this will help someone:
      Click the arrow pointing down next to the "Generate lighting" button in the Lighting settings tap and press "Clear baked light" or something like that.

  • @CWS_Gaming
    @CWS_Gaming 8 місяців тому

    why is this tutorial so good?!?!?

  • @astrofenn7506
    @astrofenn7506 2 роки тому

    hecc yeah you made this so much easier to understand......no idea how I was just like; YUP I get that. Thanks!

  • @CGNavi
    @CGNavi Місяць тому

    Brother shadows disappear when we go far away from any building

  • @DaftPunkGirl2
    @DaftPunkGirl2 2 роки тому

    omg yes thank you XD all tutorials should be like this

  • @innoc
    @innoc 2 роки тому

    Now this kind of tutorial I want for unity devs! :D

  • @agnar3064
    @agnar3064 Рік тому

    Thank you so much this help I've been having a lighting issue

  • @motivepigeon
    @motivepigeon 17 днів тому

    what about indoor lighting? (if you don't mind)

  • @lucutes2936
    @lucutes2936 6 місяців тому

    why do i get a weird sphere instead of a reflection probe?

  • @Poshgoatgaming123
    @Poshgoatgaming123 7 місяців тому

    Cant access the shader in the material thingy its all grey and I can't click on anything?

  • @saide7674
    @saide7674 5 місяців тому

    thank you but why mine looks so horrible -

  • @hafizgv
    @hafizgv 5 місяців тому

    Thank you so much!

  • @dev-menon
    @dev-menon 2 роки тому +1

    I am just wondering what I should do if I want the lighting to affect my character too?

    • @HiyuMarten
      @HiyuMarten  2 роки тому

      I really need to make a follow-up video on light probes!

  • @rat_king-
    @rat_king- 2 роки тому +1

    Space? Where egg?

  • @LeperDoesStuff
    @LeperDoesStuff 10 місяців тому

    Im confused. where do you put the light component

  • @Space_Kalak
    @Space_Kalak 2 роки тому +1

    the Sun is a deadly laser

  • @stxrthetired
    @stxrthetired Рік тому

    nice job, but what about a glow effect for certain objects?

    • @BatuhanTerzi1
      @BatuhanTerzi1 11 місяців тому

      in a basic way you need to enable emission at the settings of material you created. in a more advanced way, you can watch tutorials of shaders, you can create your own glow effect like that.

  • @VIRTURPP
    @VIRTURPP Рік тому +1

    will this not decreased the mobile optimization? 🙏

    • @HiyuMarten
      @HiyuMarten  Рік тому +1

      For mobile I recommend using no post-processing and no realtime/mixed lights, all baked. Baked lighting is just a texture, so runs really well :)

    • @VIRTURPP
      @VIRTURPP Рік тому +1

      @@HiyuMarten Noted, thank you for the feedback!

  • @yusufhocaefendi
    @yusufhocaefendi Рік тому

    Hello good day I have a question, in my unity map there is no light and sunlight on the scene screen but it seems like there is light. How can I fix this please help😓

  • @luckythewolf2856
    @luckythewolf2856 2 роки тому +1

    This is exactly what I needed. Thank you

  • @DaveBurg-t9k
    @DaveBurg-t9k 8 місяців тому +1

    GreeEEeeeEEnnnn

  • @aripfx
    @aripfx Рік тому

    How to get realtime shadows (for moved object) in backed environment

  • @justfieroty
    @justfieroty Рік тому

    I dont see color grading?

  • @cloudsyler4541
    @cloudsyler4541 Рік тому

    Hello! Thank you very much for this tutorial! I have just one question: Iam using Unity 2022 and in Package Manager i cannot find the post processing. Iam thankful for any help!

    • @HiyuMarten
      @HiyuMarten  Рік тому

      Unity URP and HDRP have their own, separate post processing systems - this tutorial is for BIRP.

  • @qGx3Bz8lFrM89Qgj
    @qGx3Bz8lFrM89Qgj Рік тому +1

    nothing works for me from this tutorial

  • @victor.novorski
    @victor.novorski Рік тому

    Wha- Ehy Wha.. TEH ENDING😳

  • @puppersissage8640
    @puppersissage8640 Рік тому

    How do I make the lighting shows things

  • @xHowler
    @xHowler 2 роки тому

    This is really good xD

  • @GGamess
    @GGamess 2 роки тому

    add generate lightmap on model +

  • @yusufum_
    @yusufum_ Рік тому

    awesome!

  • @noxmetrica35
    @noxmetrica35 Рік тому +1

    My game's shadows stopped working after following this tutorial, anyone else got this problem?

    • @rockthestar100
      @rockthestar100 Рік тому

      If you still need help > ( I copied most of this from a comment i just posted) >>>>>>> A POTENTIAL fix > 1. Revert all the geometry BACK to Static:False - 2. Turn OFF all light sources (except for the one directional light that was set up for this) 3. Window>Rendering>Lighting Settings>Generate Lighting 4. Turn the light sources back on ------ Hopefully that has fixed some of the broken light/shadows --------- If you want the lighting and shadows to not break > just have all lights turned off (besides the one directional light) before "Generating Light". then turn the other lights back on. --------- Im unsure if this will work for everyone's case

    • @HiyuMarten
      @HiyuMarten  Рік тому +1

      If you mean dynamic shadows that are cast by characters etc - make sure your light is set to Mixed, instead of Baked, if you want realtime shadows as well as baked shadows.

  • @danydude6714
    @danydude6714 Рік тому

    LOVE U

  • @Digildon
    @Digildon 5 місяців тому +1

    make it G̶̫̤͂̑͆R̶̭̘̭̾͐̌Ė̶̤͜E̵͖̪̎N̶̪̘̂͌

  • @GmanGavin1
    @GmanGavin1 10 місяців тому

    Wait a second. I know these maps, their the fur world maps :P

  • @jaa5197
    @jaa5197 9 місяців тому

    I failed at "drag it onto the sky"

  • @Coconut.Capybara2
    @Coconut.Capybara2 Рік тому

    👍

  • @muhammadirhamishak5457
    @muhammadirhamishak5457 Рік тому

    😳

  • @timost6268
    @timost6268 7 місяців тому +2

    And you will still have better graphics in Unreal by default. 🤣🤣🤣

  • @letthatbe
    @letthatbe Рік тому

    slow down

  • @OrangeJuiceDroid
    @OrangeJuiceDroid 6 місяців тому

    That clickbait thumnail is irrisponsible madness. Me no like.

  • @cj-vp9rf
    @cj-vp9rf 8 місяців тому

    how i follow this dumbass tutorial and nothing works lmfao

  • @Beck43210
    @Beck43210 Місяць тому

    Lmao please faster you going too slow

  • @ryanwolfe2219
    @ryanwolfe2219 2 роки тому +30

    Big thanks, lots of very useful info packed into a brief minute. Love it!

  • @RaccoonteurVR
    @RaccoonteurVR 2 роки тому +75

    Rather than setting the sun light to 1.5 intensity, set the post processing exposure to 1.5. Then your bright light will affect even shaders like Poiyomi which clamp the brightness to 1.0 and thus appear too dim in worlds with bright light.

  • @floreii
    @floreii 2 роки тому +45

    its really weird how older versions of unity had a postprocessing layer by default and now its just gone, especially since postprocessing is more common now

  • @PastaCouch
    @PastaCouch Рік тому +7

    This channel is a hidden gem. You deserve more views and subs man. Keep up the good work!

  • @rockthestar100
    @rockthestar100 Рік тому +3

    Broken Shadows? A POTENTIAL fix > 1. Revert all the geometry BACK to Static:False - 2. Turn OFF all light sources (except for the one directional light that was set up for this) 3. Window>Rendering>Lighting Settings>Generate Lighting 4. Turn the light sources back on ------ Hopefully that has fixed some of the broken light/shadows --------- If you want the lighting and shadows to not break > just have all lights turned off (besides the one directional light) before "Generating Light". then turn the other lights back on. --------- Im unsure if this will work for everyone's case, reply on if it did or didnt help

  • @gunterstunter
    @gunterstunter Рік тому +4

    Adding the reflection probe makes my entire scene dark for some reason, any advice on how to fix this?

    • @ancrobot8399
      @ancrobot8399 Рік тому

      I believe that you disabled the light source (eg. the directional light) or the reason may be that you are having multiple lights in the scene which messes up the shadows and all. Or for a dark scene that you've got, check your exposure in the "Sky" texture.

  • @from.279
    @from.279 Рік тому +2

    i dont have aces

    • @DARamosYT
      @DARamosYT Рік тому

      Was it under the tonemapping section? I missed that too. Apparently there is two mode checkboxes, and I mixed up with the first one which effects definition range.

  • @Nexx11
    @Nexx11 2 роки тому +4

    Thank you! I'm starting get into world creation and this will definitely help me, cheers!

  • @nati7728
    @nati7728 10 місяців тому +2

    A gotcha for me was that since I'm spawning in a bunch of prefabs (i.e., realtime objects, not baked) I set my (in scene/hierarchy) Directional Light > Light > Mode > Mixed, instead of just Baked. With Baked I only had shadow from the geometry I had set as static, and my instantiated prefabs (things I couldn't just mark as static) didn't cast shadow. I set it to Mixed, and as implied, this will also render real time shadows.
    I also set Project Settings > Quality > Shadow Project > Close FIt (instead of Stable Fit) to make my shadows crispy in realtime.

  • @jenniferroth7824
    @jenniferroth7824 Рік тому +12

    Perfect vid. This is just what I need when I inevitably forget which little checkbox I forgot from six months ago when I last did a serious lighting effort 😂

  • @AnimeGamerCreater
    @AnimeGamerCreater 8 місяців тому +1

    green is not a creative color

  • @BattleDroid0402
    @BattleDroid0402 2 роки тому +3

    Thank you for the suggestions :D

  • @SynthJayP
    @SynthJayP 2 роки тому +3

    Yesss I love it! Time to experiment!

  • @Engineerisaac
    @Engineerisaac Рік тому +2

    This is the best Unity VRC Lighting Tutorial on UA-cam Hands down.

  • @charliedulol
    @charliedulol 2 роки тому +1

    oooh! so that's how this place went from unusable to pretty dope.
    right?

  • @fraiva22
    @fraiva22 3 місяці тому

    so uh. post proccessing dosent work for me. i followed ur steps but its still boring

  • @slob5041
    @slob5041 Рік тому +1

    the world went from the apple store to disneyland in less than a minute

  • @KadenTindle
    @KadenTindle 2 місяці тому

    My lighting looks absolutly horrible bro how do I bring it back.

  • @OmaMalte
    @OmaMalte 6 місяців тому

    After I did that, I can't really see anymore. If I look at the stuff that's not shined on by the sun, it's just completely black, and looks 2D.

  • @docburn6189
    @docburn6189 Місяць тому

    Screw this.. i dont have a whole minute to waste on learning... where is the 30sec tutorial ??

  • @painting4850
    @painting4850 2 роки тому +1

    this is way too funny for what it is

  • @vast634
    @vast634 Рік тому +1

    Well, the first step should always be to set the color space to liniar.

  • @Nightmare78hAlo
    @Nightmare78hAlo 4 місяці тому

    then the GPU baking randomly during a project starts artifacting down the line and you spends hours or days figuring it out why, you somehow fix it but not sure how and then it returns again.

  • @theglamrxcks
    @theglamrxcks 4 місяці тому

    I just followed all the the steps, everything works in unity, but the moment I upload to vrchat, the post processing does not show in the world. Do you know what I need to do to get it to show in game?

    • @FurryWrecker911
      @FurryWrecker911 3 місяці тому

      You need to attach a post processing component to your Main Camera as well.

  • @mikemike3716
    @mikemike3716 Рік тому

    BRO SLOW DOWN

  • @LeeLunbin
    @LeeLunbin 6 місяців тому +1

    Furry worlds! Yesss!

  • @Aeroxima
    @Aeroxima Рік тому +1

    Watching a lot of Bill Wurtz, I see.

  • @aerekchinchilla3250
    @aerekchinchilla3250 5 місяців тому

    What do you do if the post processing isn't there?

  • @kadenbane
    @kadenbane Рік тому

    Was wondering why my games all looked like ass.

  • @Rubycore
    @Rubycore 11 місяців тому

    Most of my stuff turned black, what do I do with this? >_> I think it's because the objects have a different texture without a shader, but idk how to fix it

  • @Zvosab
    @Zvosab 11 місяців тому

    put speed on 0.5 to make him sound drunk

  • @Motyy
    @Motyy Рік тому

    This destroyed my whole progress... now nothing is working like it was. I found out, that it was a mistake to make everything static

  • @bobjoe1343
    @bobjoe1343 6 місяців тому

    This tutorial setup is for the default render pipeline and not URP or HDRP if I am correct.

  • @VedaWarlock
    @VedaWarlock 11 місяців тому

    huh?

  • @atheerjehani
    @atheerjehani 28 днів тому

    thank you so much

  • @archmagesalamar1377
    @archmagesalamar1377 Рік тому

    Fast is good. Too fast is not.

  • @MuhammadkurniawanKurniaw-hl5iq
    @MuhammadkurniawanKurniaw-hl5iq 8 місяців тому

    Quick tip! Auto sub😊

  • @MistralNorthwind
    @MistralNorthwind Рік тому

    Why doesn't this have like, 20m views?

  • @mortis-506
    @mortis-506 3 місяці тому

    MAKE IT GREEN💀

  • @championsofodin9868
    @championsofodin9868 8 місяців тому

    Is this for URP?

  • @southernpennsyrailfan8579
    @southernpennsyrailfan8579 Рік тому

    Do you know if VRchat is compatible with unreal engine?

  • @kstudioofficialchannel9431
    @kstudioofficialchannel9431 Рік тому

    Thanks

  • @trocitosdefresa
    @trocitosdefresa 2 місяці тому

    It was this or a 11 minute video. I love you man.