Just a quick heads up for you, the latest Unstable 0.6.0-1 TTW patch dropped and there's a LOT of changes. Biggest ones relavent to your mega build project being reconfigured game world and a lot of the basic base blocks(like the 4x4 floor panels) have changed. It WILL break any existing saves and builds. If you do install the unstable beta version, DO NOT load any of your old saves. Your bases and your bridge WILL break and there is a chance the backups will derp too so there's potentially no going back. I only loaded mine to test how they were handling it and it's not pretty. I wasn't particularly invested in any of my builds though so FOR SCIENCE 😂 If Payload progress with the unstable beta the same as the last major update you've probably got maybe a month or maybe 2 before the unstable branch starts going live and it will mean clean slate, start over.
Thank you so much for the heads up! Really appreciate it 😁 I'm not very good at keeping up with the patch notes/unstable builds. I'll take a look this weekend once the video's up. If you don't mind me asking (since I don't have time atm to test) what issues is it causing (for science 😂)? If it's really bad I might have to start the mega bridge 2.0!
@@legionson they've changed the connection points on the 4x4 floor panels and added a lot of other variations of panels and ramps. By the looks of it it isn't just a modification to the asset but a completely new asset. If you load up an old save ALL the floor panels and anything held up by them will fall off. You're also going to lose all the vehicle blocks and tools you have unlocked when you start a new game. The crafting system has been reworked so how we unlock new blocks and get them is totally different. Where it gets real fun is the game world has had a lot of changes. Loading up an old save ends up with trees and resource nodes floating or buried or way out to sea depending on how the land has been altered. Some of the NPC spawns have techs literally falling out of the sky. One of my saves had a base up a mountain in swamp. I loaded in and fell straight into the sea because the mountain isn't there anymore 😂 From what I've seen the only area that hasn't had a lot of rework is desert biome.
😂😂 great laugh, well done guys. Bury the enermy instead of shooting at them😂. The intersection is sick. Would like to see more intersections or modernise the bridge, please.
hold t and press the Terrain tool button for other terrain modes. Could you go to the bottom and then put the terrain tank on? but practice on land, there is a limit to how high you can build and dig.. it's not much. so I think you'll have to follow the land.
Just a quick heads up for you, the latest Unstable 0.6.0-1 TTW patch dropped and there's a LOT of changes. Biggest ones relavent to your mega build project being reconfigured game world and a lot of the basic base blocks(like the 4x4 floor panels) have changed. It WILL break any existing saves and builds. If you do install the unstable beta version, DO NOT load any of your old saves. Your bases and your bridge WILL break and there is a chance the backups will derp too so there's potentially no going back. I only loaded mine to test how they were handling it and it's not pretty. I wasn't particularly invested in any of my builds though so FOR SCIENCE 😂
If Payload progress with the unstable beta the same as the last major update you've probably got maybe a month or maybe 2 before the unstable branch starts going live and it will mean clean slate, start over.
Thank you so much for the heads up! Really appreciate it 😁 I'm not very good at keeping up with the patch notes/unstable builds. I'll take a look this weekend once the video's up.
If you don't mind me asking (since I don't have time atm to test) what issues is it causing (for science 😂)? If it's really bad I might have to start the mega bridge 2.0!
@@legionson they've changed the connection points on the 4x4 floor panels and added a lot of other variations of panels and ramps. By the looks of it it isn't just a modification to the asset but a completely new asset. If you load up an old save ALL the floor panels and anything held up by them will fall off.
You're also going to lose all the vehicle blocks and tools you have unlocked when you start a new game. The crafting system has been reworked so how we unlock new blocks and get them is totally different.
Where it gets real fun is the game world has had a lot of changes. Loading up an old save ends up with trees and resource nodes floating or buried or way out to sea depending on how the land has been altered. Some of the NPC spawns have techs literally falling out of the sky. One of my saves had a base up a mountain in swamp. I loaded in and fell straight into the sea because the mountain isn't there anymore 😂 From what I've seen the only area that hasn't had a lot of rework is desert biome.
😂😂 great laugh, well done guys. Bury the enermy instead of shooting at them😂. The intersection is sick. Would like to see more intersections or modernise the bridge, please.
Thanks for your vote, think they're my favourite options too. Glad you're enjoying the series :)
hold t and press the Terrain tool button for other terrain modes.
Could you go to the bottom and then put the terrain tank on? but practice on land, there is a limit to how high you can build and dig.. it's not much. so I think you'll have to follow the land.
Thanks, I really appreciate the suggestion! I'll give this a go and make a short on how it goes tomorrow :)
I think you can do all three! And then do a straight line over the ocean once you're able to :D
Sounds ambitious, which one should we start with? 🤔
@@legionson Any, really. Whichever is most convenient :D
Sweet! I'll get to work :D
1:04 Do you want me to post another 300 comments? 😂
Haha, we'll have you to thank for a great stretch of this bridge! 😂 Really appreciate the support :)