Intro to the RR-36 Replica Prop

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  • Опубліковано 28 вер 2024
  • This is an in-depth introduction to the Rogalinski RR-36 Recoilless Rifle prop from Scott Sigler's book, "The Crypt: Shakedown." This video is designed to familiarize you with the prop, it's assembly, controls and feature set.
    The prop was designed and developed in partnership with Scott Sigler and Chris Grall, author of, "Trigger Guard: A Writer's Guide to Firearms." All 3D modeling and prop construction was done by Zak Parrish.
    Links:
    - The Crypt: Shakedown: (A Military Sci-Fi Novel) a.co/d/dZjbs9H
    - Trigger Guard: A Writer's Guide to Firearms a.co/d/hjpiTHe
    Software used:
    - Fusion 360
    - ZBrush 2022
    - Photoshop
    Harware used:
    - Raise3D Pro2
    - Glowforge Pro
    Materials:
    - Hatchbox PLA filament in matte brown
    - Apoxie Sculpt modeling putty
    - Rust-Oleum Filler Primer
    - Various paints by Vallejo
    - Rub & Buff silver (weathering)
    - Glowforge Proofgrade Acrylic
    - 3/8" acrylic rod
    - 2 18650 batteries
    - 1 5v buck converter
    - Wires, solder, burnt fingers and a very full swear jar
    Note from the Maker:
    Very special thanks to Chris and Scott for working with me on this. The prop was a long process and a definite labor of love. Also huge thanks to my wife who let me spend many weekends working on this and for cheering me on along the way, and to Bill Doran of ‪@punishedprops‬ for being a tremendous inspiration and generally awesome human being.

КОМЕНТАРІ • 5

  • @mrnakomoto7241
    @mrnakomoto7241 3 місяці тому +3

    i use to watch your udk tutorial 15 yrs ago, and 3duzz video. glad found you again brother

    • @zakparrish
      @zakparrish  3 місяці тому

      Wow! That seems like forever ago! Cheers!!

  • @scottsigler
    @scottsigler 3 місяці тому

    That shit is amazing.

  • @aleksandrrush4076
    @aleksandrrush4076 3 місяці тому

    I was watching your outstanding performances about Unreal Engine, but now you're making Unreal Weapons... Impressive!!

    • @zakparrish
      @zakparrish  3 місяці тому +1

      I still do a lot of Unreal work every day at Epic. This is my hobby. Thanks for commenting!