Hi I haven't watched a game of Go since AlphaGo Vs Lee Sedol. Now UA-cam recommends you to me, I can watch more of this very interesting and entertaining games!
No, for the same reason that W has to play cautiously in the game with all the forcing moves on the bottom. The shortage of liberties of the stones used to falsify, the atari that B uses to live eventually in the game, and the sequence that plays out in game on the bottom side. W is broken if spending a move there. edit: actually in the review you can see most of the sequences in question play out in the kill sequence. The falsifying move is used in several of the AI variations. But it just doesn't work and W ends up down by 15 instead of 6.
9:50 Xy7-11 kosimi, black blocks to keep eyespace, the white ataris 10-11, black connects, white 9-10 sealing the outside. Would blank ignore 7-11 and play elsewhere?
I know very little about go/baduk/weiqi except the rules and alpha go, but I am wondering how in the world you can analyze a game like this? Especially in the opening the possibilities look completely endless!
Hi I haven't watched a game of Go since AlphaGo Vs Lee Sedol. Now UA-cam recommends you to me, I can watch more of this very interesting and entertaining games!
Mr Redmond has a channel now
Welcome back!
The "killer doctor" of the last time would have killed that aha, but today it was the "passive doctor".
hi, I think you can reduce the number of KataGo suggested moves for more comfortable reviewing :) Mine I set it to only 3
At 15:02 couldn't you have killed the group in the middle by falsifying the second eye?
No, for the same reason that W has to play cautiously in the game with all the forcing moves on the bottom. The shortage of liberties of the stones used to falsify, the atari that B uses to live eventually in the game, and the sequence that plays out in game on the bottom side. W is broken if spending a move there.
edit: actually in the review you can see most of the sequences in question play out in the kill sequence. The falsifying move is used in several of the AI variations. But it just doesn't work and W ends up down by 15 instead of 6.
9:50
Xy7-11 kosimi, black blocks to keep eyespace, the white ataris 10-11, black connects, white 9-10 sealing the outside.
Would blank ignore 7-11 and play elsewhere?
I wouldnt say too agressive just didnt have time to read everything completely
I know very little about go/baduk/weiqi except the rules and alpha go, but I am wondering how in the world you can analyze a game like this?
Especially in the opening the possibilities look completely endless!