Ray Krieger's M3, but it's actually good.
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- Опубліковано 16 жов 2024
- More torque (553BHP to 660BHP), lighter flywheel, better aero, better drag coefficient, & reduced the weight by 100kg. Still naturally aspirated.
Sounds are: cad_ctsvr_a_eng + aud_r8_a
Actually feels - and sounds - like a king's car now. Badass racing line
"ray krieger's m3, but he is actually the grip king"
If only ProStreet had better AI... It's strange how devs allow to create custom weekends where you can choose an actual AI difficulty, but not for career, only assists.
U can actually make them faster in vlted, like u can make the ai agression higher
The difficulty was pretty good except for the bosses, in this case I consider Rudy Chen the real grip king
@@R14-v4g Rudy Chen was a savage no lie
did i get a defective game because litterally all the kings and ai difficulty were insane when i put it on king settings?
@@demonslayer2506 skill issues
Congratulations for the setup bro, I think the Kings cars should be unique in a way that even if you tune yourself, you couldn't get the same results, then it would be worth using them
Munehiko's RX-8 in front. Typical. Great improvement on the E92 man, this is what the car should be really going. Suggestion, if you want to test this M3 to the max, make a personal blueprint, and check if the glitch with upgraded tires is still there (upgrading the tires & transmission makes the car actually slower/dyno results for 0-60 and lateral grip are worse, something like the Zonda in speed challenges going zik-zak for having too much grip, it's again due to tires).
Thanks! Yeah, I know that is the case with quite a few cars. Makes no sense.
Yeah i've the 911 GT2 (1193 HP) and sometimes even with "perfect shift" in drag i always hit the wall
I used a RX-8 for most of the game. I had put in over 50 hours of tuning on that car. It was the best grip car and carried so much speed.
The true grip king
Amazing vid
If only kings were stronger, with a great tuned car like this version, and we beat them not because of raw power, but because Cooper is a maniac behind the wheel
Man it sucks that the car is actually understeery despite Ray being one of the reasons why i love the E92 M3. (The GTS variant is my fav.)
It's a nice car lol. If the devs tuned it better and had better I.A...
@@danilaodatunagem7193 it sucks ass that you cant modify the M3 to make it better at grip because the game is like "NO! YOU CANT MODIFY AN PRE-TUNED CAR!"
@@Cxltyy but you can tweak with tool called NFS VLT-ED
The whine is straight from most wanted right ? Cause they sound similar and😩🥰
Carbon*
Most GT cars have that sound.
Both share the same engines. If upgrades are maxed out for this build, it probably has the sounds of straight cut gears for it as well.
Ayy the king uploaded again
Hey man, can you provide the values for each thing? I managed to make the car worse than it was already lol
3:13 nice framedrop xd
God I knew someone would point that out. Thanks GeForce experience, very cool.
@@Kai_Foxx Lol don't worry... I don't even have a pc. Rip me
I like watching NFS gameplays when player drive like a boss, I'm glad I'm here xD
What affects the flywheel in the game? Ans how to have better drag coefficient?
Lighter flywheel has the same benefits as in real life. There is a good explanation here: mechanics.stackexchange.com/questions/28561/what-are-the-benefits-of-a-lightweight-flywheel-and-why-arent-they-lightweight
Drag coefficient is a small value but it makes a pretty big difference. The lower the number, the less drag resistance. I only lowered it from 0.225 to 0.2
Awesome job. EA should make E92 like what you've adjusted
when they want to make a naturally aspirated M3 bit it isnt the GTR
real grippy king (did you use a steering wheel ?)
PS4 controller
OMG naturally aspirated V8 MONSTER 👹👊🏻 💥 🔝
At almost 10000 rpm! 😱
bro what values did you put in exchange of the vanilla values
like how much fly wheels mass, how much drag coefficient, how much aero coefficient and how much Torque..
If Ray had more time to invest on his M3 this would be it.
He kinda pitted the M3 far too early when we challenged him.
How did you increase the torque with NFS_Vlted?
vehicle>default>bmwm3e92>track(stock)/highend(fully upgraded)>TORQUE MinY/MaxY.
Nice driving 😮
Yo bro, im having issues trying to find the flywheel mass value. Can u help me?? Pls i would love to make this car a beast
you see, this is krieger's ACTUAL performance, he just waited to detune his car just for the match against ryan because...why give a pink slip to a GOOD prize car?
How did you make the car have a lighter flywheel?
Lowered the flywheel_mass value in VltEd
Its magic my friend
Again give this mans driving to the ai
Also why the other ai all seperated from themselves like that when i played the game (5 years ago) i remember 2 ai together on front rudy and paul most of the time and the other stuck behind together at the minimap
all level 4 upgrades?
Yes...(?). Idk, whatever the pre-tuned car has, because I didn't change anything.
It reminds me of M3 GT2
which handle does this guy's m3 was?
How change the car performance in NFS VTLED?
where you can change the weight of the car in vlted ?
Siendo sincero el auto tiene un manejo duro
"More torque (553BHP to 660BHP)" TIL power = torque aha
Great video though!
That's the only value that alters power in this game, other than adding forced induction ofc.
how pre-tuning?
Not sure what you mean by that
@@Kai_Foxx
you suspension settings and that
@@joelruiztrujillo1360 Oh, nothing. I didn't change anything tuning wise.
Hey can you share the tune?
Can you do a tutorial? please
Naturally aspirated 💀
Rubberbanding Player
Ray Kreiger was the grip king, the car are okay if you tune it correctly, but he has no talent of driving
this isnt the true one, he mod the game to tune this car, the first one is actually bad af
How were you able to fix this flaw with tight power management? What values have you changed in VLTED?
hi there buddy, i think i found it