Blender 3 New Features : JMesh Tools
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- Опубліковано 13 лип 2024
- I added again new features and bug fixes to the Blender 3 addon JMesh tools, the development is going nicely, please tell me if you need special features.
I migrated some boolean modifier parameters and there is a new operator to apply all pending modifiers.
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Thanks for the update... really like this addon.
just a newbie learning but love tools like this to "see what i can make"
JMTools are just amazing!
Thx a lot!
i did it!! first try now im going to try something similar by myself looking forward to next tip
really cool tool
I'm not sure if it's possible in jmesh but being able to combine an object you have made already with a previous or current object would be really helpful
Nice tool.
I'm a newbie lurker. One feature (if it's not already there) would be the ability to make a three dimensional array at once, not just one dimensional as per your video.
Thx.
Ok thx, will put this to the list
Is it possible to align primitive boolean box corners to other mesh vertices or face center?
Im not sure if I'm using it wrong but I cant get the Symetrize tool to do anything other that display the axis
Will you create a script that selects n-gon loop edges at once?😁
Isn't it simpler just to use Convert To Mesh builtin tool in the Blender rather than applying all modifiers? Or it just that what the Apply All button does?
Convert to Mesh is a feature to convert curves into meshes. Apply All applies all modifiers that are added to the mesh, so the geometry is then actually created that they build.
is it not the same as the modifier tools that are in blender and only need to be activated, where you also can apply all modifiers XD
💕👍