The Cursed Fish has been an interesting experiment but perhaps for their next refit you remove most of the unprotected torpedo tubes in an effort to improve their survivability.
Stealth17 you know that with enough 20 inch guns on a super BB you can burn anything down . Even very big ports Ps : Please i woud be happy to see a 20 inch Super BB 😊
The Italian BBs were having bad accuracy because you smashed their towers. When fighting fore and aft at range, then the most likely point of impact for your shells is their superstructure, where their radar and rangefinding gear lives. Fighting broadside gives a better chance of belt, deck and secondary turret damage.
Nothing wrong with the cursed fish design, just in it's fleet composition - it really needs a tough heavy screening ship to cover it into range - A heavily armoured battleship with small fast firing guns to focus on escorts.
@@Stealth17Gaming Do you know if increasing the tonnage of the ships increases the logistical capability of the ship, or if it is simply a numbers based system?
The Cursed Fish is good if there's a major enemy fleet of BB/BCs clustered together. Apart from that, they're not terribly good for much. I'd rather have their cost in 10" CAs instead. For a chase battle (either bow or stern) I like to have my ships change to a line abreast formation and slow down just enough to get their accuracy bonus. Being in line abreast removes the chance of a miss on one hitting the next in line. It can also be a good way to shred incoming waves of light, fast units like DD and CL.
The Cursed Fish has been an interesting experiment but perhaps for their next refit you remove most of the unprotected torpedo tubes in an effort to improve their survivability.
Yeah doing in that episode 44.
That's why Croatia sent you DD's, because you basically have none
Ok you need DD's start building
I told him that like 2 episode he did not read it
Yeah, absolutely needs the additional tonnage at the very least for logistics.
@@huntermorgan9565 whelp I'm telling him again
And this time I'm not being annoying with a ship design but common sense
@@huntermorgan9565 and good job for trying
Stealth17 you know that with enough 20 inch guns on a super BB you can burn anything down . Even very big ports
Ps : Please i woud be happy to see a 20 inch Super BB 😊
Design coming in episode 44
@@Stealth17Gaming i am allready excited
Me too
A super battleship design or a random new design
good strategy of slowly wounding as many enemy's while retreating, it seems quite efficient! can't wait for the great clash of fleets next episode!
Nice...tactical retreat while still kicking em in the teeth...nice!
Next episode is gonna be epic...BIG fight incoming!
Keep em coming!!!!
The Italian BBs were having bad accuracy because you smashed their towers. When fighting fore and aft at range, then the most likely point of impact for your shells is their superstructure, where their radar and rangefinding gear lives. Fighting broadside gives a better chance of belt, deck and secondary turret damage.
Thank you stealth,for delivering another UAD masterpiece.
o7
LOL -- yeah fun ships. But when you lay explosives out in the open like .. oh .. torps ... the results to a ship can be expected lol.
"wth are my ships doing?" yup pretty much sums up the the uad ai
Nothing wrong with the cursed fish design, just in it's fleet composition - it really needs a tough heavy screening ship to cover it into range - A heavily armoured battleship with small fast firing guns to focus on escorts.
If you're building ships for the sake of improving your logistics, you should build a very cheap ship that you can mass produce to see if it helps.
That's pretty much what the light cruisers are for.
@@Stealth17Gaming Do you know if increasing the tonnage of the ships increases the logistical capability of the ship, or if it is simply a numbers based system?
@@ultimatetybreaker3467 I don't know. As far as I know it isn't explained anywhere.
You have so many BBs, but basically no DDs. You should seriously consider building some for your fleets.
The Cursed Fish is good if there's a major enemy fleet of BB/BCs clustered together. Apart from that, they're not terribly good for much. I'd rather have their cost in 10" CAs instead.
For a chase battle (either bow or stern) I like to have my ships change to a line abreast formation and slow down just enough to get their accuracy bonus. Being in line abreast removes the chance of a miss on one hitting the next in line. It can also be a good way to shred incoming waves of light, fast units like DD and CL.
You did build these DD's but for export. They're the "DON'T BUY THIS"-class XD
Yeah you're right. And now it comes back to bite me xD
So I was yelling at Croatia for no reason. I should be yelling at you for no armor and my microphone did a weird thing
That's one long DD
The BB was Croatian, the DDs were Greek.
I don't want my favorite ship sunk
Almost as long as the battlecruiser
At least I shine now ;) - Shiny new with my 17ers
Because you only have two of them
Since when did you have 2 DD's
Wait a slippery second, what year and class are those two DD's for all we know they could be from 1914
You did build the Croatian DDs, specifically to be sh*t that you could sell for ridiculous prices.
Yeah my bad
Nooooooo don't send in the Hawaii
Croatia why? Why with the no armor on your most vulnerable ship's
Hi
AI is stupid ...