How I Made Combat Fun! Arash the Archer Devlog 5

Поділитися
Вставка
  • Опубліковано 26 вер 2024
  • The Trick I Used To Make Combat Fun And Engaging
    My Itch.io Page: gamecook.itch.io
    #devlog #indiegame #programming #unity
    Music List:
    music 1: [Press Play by Panda Beats] • Press Play 👾 (16-Bit A...
    music 2: [Chiptune but Funky Useful by Context Sensitive] • CHIPTUNE, BUT FUNKY ♫...
    music 3: [ooga by Context Sensitive] • o o g a
    music 4 (outro music): [Electric Fields by Tetuano & tubebackr] • Electric fields by tub...
    Download Context Sensitive (Old Evan King) Music Here: context-sensit...
    Download Panda Beats Music Here: pandabeatsmusi...

КОМЕНТАРІ • 25

  • @mrnakk6681
    @mrnakk6681 4 місяці тому

    I honestly enjoy small content creators that come up on my recommends. Great work man :)

  • @divine203
    @divine203 4 місяці тому +5

    Bro's so good he has one method that does everything, .work()

  • @Pix3l_Dev
    @Pix3l_Dev 4 місяці тому +1

    🔥 good vid :)

  • @pm_ranj
    @pm_ranj 4 місяці тому

    Hey you're doing a great job

  • @preshwastaken
    @preshwastaken 4 місяці тому

    Very cool 👍

  • @monicapersiani9206
    @monicapersiani9206 4 місяці тому

    still trying to understand why this youtuber doesn't have a million subs

    • @GameCookDev
      @GameCookDev  4 місяці тому

      😂😂
      Brother thank you for the support

  • @RicherDePersis
    @RicherDePersis 4 місяці тому

    Brother is persian W god bless dadash

  • @SurvivalGamingyt
    @SurvivalGamingyt 4 місяці тому

    I used navmeshplus and my own custom implementation to make the follow AI nodes which basically makes them search an area.

    • @GameCookDev
      @GameCookDev  4 місяці тому

      Navmeshplus, interesting, unfortunately I had never heard about it, but I did use A star pathfinding once and it wasn't as good as the steering behavior

    • @SurvivalGamingyt
      @SurvivalGamingyt 4 місяці тому

      @@GameCookDev I made a abstract class called AIController that handles the pathing and targeting so when creating a new entity I can inherit from it, in dungeon you can set down nodes which guide enemies to search areas, just like in lethal company for example

    • @GameCookDev
      @GameCookDev  4 місяці тому

      @@SurvivalGamingyt oh that's actually a good way!

  • @KOELOVESGAMES
    @KOELOVESGAMES 4 місяці тому +1

    These are memelogs

    • @GameCookDev
      @GameCookDev  4 місяці тому

      😂😂😂
      In a good way or a bad way?

    • @KOELOVESGAMES
      @KOELOVESGAMES 4 місяці тому

      @@GameCookDev all is meant in a good way

    • @KOELOVESGAMES
      @KOELOVESGAMES 4 місяці тому

      Memes are the spices of your devlog dishes

  • @BenjaminTschupp
    @BenjaminTschupp 3 місяці тому

    634th sub from me

  • @Mushao
    @Mushao 4 місяці тому