Crochet Blending between Delaunay and Voronoi

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  • Опубліковано 10 гру 2024

КОМЕНТАРІ • 10

  • @patakk8145
    @patakk8145 3 роки тому +3

    Could you please explain how to achieve a more organic look, like the one in the render that you show in the very beginning? I would guess that you added some additional geometry to the lines and added noise to their shape, but it also seems as if you duplicated some connections. Did you also add some physics to them? Are the lines pushing away each other? And on top of all that there seem to be little knots in the intersections, any tip on how to achieve those? I'd try copying little knot shapes to those interesections (points), but I suppose you used a different method.

  • @Aleksandrlllmakov
    @Aleksandrlllmakov 2 роки тому +2

    Please help me why in Houdini version 19 after making a Attribute VOP output through the Bind Export node - nothing works?

    • @mak_attakks
      @mak_attakks Рік тому +1

      On the Remesh node, enable Min & Max Size Attribute under the Control Attributes section

    • @Aleksandrlllmakov
      @Aleksandrlllmakov Рік тому

      @@mak_attakks I already found the reason, thanks!

    • @laurenenriquez2216
      @laurenenriquez2216 2 місяці тому

      @@Aleksandrlllmakov Do you by chance remember how you fixed this problem? It wont work for Houdini 20 either.

  • @3dtrip870
    @3dtrip870 2 роки тому

    Mind Blown!

  • @shazzadulhaque2759
    @shazzadulhaque2759 3 роки тому

    Thank you so much for this!

  • @RusticRaver
    @RusticRaver 4 роки тому +1

    waw, super cool

  • @thenerdherdforum
    @thenerdherdforum 3 роки тому

    Brilliant!

  • @skrotov
    @skrotov 4 роки тому

    Hello thank you for the tutorial, it's amazing. I followed this till the end but when i set cycle_color node i have an error: Error: Invalid source /obj/crochet/cycle_color/attribvop1
    Error: Vex error: Unable to load shader 'op:/obj/crochet/cycle_color/attribvop1'.
    Can you help me figure out? thank you)