This is just proof that even with the internet and the game itself listing the moves in the menus people still cant get anything right about the shotos
@@RamonAlonsoLopezMartinez I think some, at least one, of the command move listings are wrong. For example, Tatsumaki Senpukyaku is listed as a half circle backwards and a when it only requires a quarter circle backwards. A half circle will work but only because it ends with a quarter circle.
After playing Ken since week 2 of release, lemme give you the REAL run down: - Practice inputs - Combo into shoryuken - Mix up recovery Congratulations! You have graduated from the Ken learning academy! Jokes aside, that basically what it all boils down to. More specific information in the reply section.
*Inputs:* I dont know where he got all the numbers and stuff but honestly I find it easiest to just remember a shape and a motion. (Edit: These numbers are actually used in lots of traditional fighting games, so thats where they come from. Still though, I prefer to remember shapes. Easier for me at least) - Z for shoryuken - Quarter circle for tatsu, hadoken and cresent kick - Half circle for roundhouse Using input specials opens up a lot more combos and shoryuken specifically becomes actually busted. It does way too much damage and knockback. And since like half his moveset comboes into it, you'll be worrying more about if the multihits connect than actually getting punished for using it. *Game Plan:* Neutral is impossible to explain, but basically Ken excels at close range and gets huge rewards off of reads. And again shoryuken is broken so use it often. Just make sure you have your combos down or else the character kinda flops altogether. *Recovery:* Ken has a pretty bad disadvantage state, but dont worry, he does have options to escape it. Down special is a great way to land as long as your opponent doesnt have a multihit and they aren't playing Ganondorf. (Ganon smashes beat focus' armor) Side special can be used to recover to ledge or can be combined with a jump to do a Snake style ultra high recovery. Shoryuken has a huge hitbox, so it beats out most ledge traps, except counters because it will trigger them and it doesnt easily snap to ledge. Rinse and repeat the process of combo, shoryuken, and mixing up recovery and you'll be making highlight reels in no time.
You realise that Shoryuken is not very consistent in killing right? Yes at higher percents it is a better tool for kill but usually roundhouse close or near to the ledge is usually a better option as it is much harder to DI.
The biggest thing ken players need to do is LAB. Practice combos and learn new ones and then soon enough they’ll learn how to incorporate those combos into their playstyle and in neutral/advantage
@@Keshav-il2hp Yes, if you DI shoryuken properly kills much later. But "much later" for Ken is usually still just a hit into true shoryu at 90-100%. Also I dont rely too heavily on roundhouse for kills because by the time I reach kill percent I used it so much for combo damage that it's pretty stale. But every now and then, I'll use it as a di mixup for shoryuken.
Even if that's clearly not gonna happen i still hope for Akuma or Chun Li to join the game... I mean imagine Shun Goku Satsu as a cutscene final smash like Joker's where it has a different win effect Or Chun Li's wall jumping and her rapid jab being her lightning kicks...
I swear about 75% of Ryu Ken and now Terry smash tutorials are made by people who don't even play the characters, they are like the anti-vax people of smash: "no i am not a doctor but i've done my research" but more like "no i do not play them but i've done my research"
The man who play in the vid dont know combos with ken and too up tilt link to cresent heavy jab shoryu but not with smash you can one low tilt one hard tilt into cresent for do damage (Aroud 25%) hard to do, two low tilt into cresent to kill on the side of the edge, when you got a nair you can normal light tilt into quarter circle kick donc have the word at 0% on most of the cast you can down smash its deal Around 42% you can down air heavy into shuryu its true too you dont talked about focus attack who is so Nice to defend and mix up
And he got a lot of more combo nair to dair when you Space your nair perfectly up air to shoryu is true depend of the di foward low tilt to reverse back is a good combo top down tilt down tilt shuryu is true on every character if they are « stick » to you ect ken is amazing to play but really hard to learn and you can do hard more hard damage if u master him the neutral is hard with him against a lot of character heavy version of kick inputs is for shield poking the most of the time you got the break shield combo too 2* tilt heavy half circle hard one down tilt into side b you can do this a lot at low pourcent and like nair up air nair dair and its a 0 to death(very hard to do) you need to short up all aerial and Space them perfectly
7:33 TO ALL PEOPLE THAT ACTUALLY WANNA PLAY KEN: *DO NOT DO THAT* this guy hits with the sower spot of Ken's F-smash that for Ken mains is pretty much the definition of failure/mistake because: 1)F-smash, as a smash attack, can't make a true combo but can be used for strings 2)There are non-true combos and/or strings of Ken that lead to *SWEET SPOT F-SMASH* 3)Even if you risk missing the F-smash and being in a disadvantage, the reward for hitting it will never be a kill (in sower spot) Since he was talking for punishes after light up tilt try doing: Lup-tilt -> Hup-tilt/ProxHjab(if you think it can connect) -> Nata Ootoshi Geri (without the Inazuma) -> F-smash where: Lup-tilt = Light Up Tilt, Hup-tilt = Heavy Up Tilt, ProxHjab = Proximity(when you are close to the opponent) Heavy Jab *THIS GUIDE IS INACURATE AND EVEN THE CLIPS IT SHOWS ARE PRETTY MUCH WHAT YOU SHOULD NOT DO WITH KEN*
They obviously do they give you tips about how to use a character and facts about them u can shut up just Beacuse ur a dumbass doesn’t mean they dont know what they are taking about
Kaí they get the input for tatsu wrong and only talk about very, very basic combos which isn’t helpful for people who are already familiar with the character. This video is miles better and isn’t even made by the supposed “pro guides” ua-cam.com/video/yYyPt-iwrNE/v-deo.html
When I saw that I was like, “thuhphuck?” Like what’s the guy gonna say next? That the command input version of Terry’s Crack Shoot is half circle back?
I’ve been a Ken main for about 2 months and I would say that this is really good Ken video for how short it is, however I recommend all upcoming Ken mains to go watch Ikechi’s Ken Guide and RonninX Ken guide. They are much more detailed and really show off the character well, however if you are looking to play this character keep in mind that this is one of the most technical characters in smash u, and simply learning inputs and simple combos might take weeks of practice. GL y’all
You see those 100 dislikes? Those are from the 100 actual ken mains. This video is inaccurate. Learn your combos and inputs before throwing out a video for add revenue. Please.
Dragon Ball FighterZ technically has a reverse half-circle input, but it's specifically to switch directly into another character's level 3 without doing a super. Since this comment's post, we have Goldlewis' Behemoth Typhoon in Guilty Gear Strive, which has 8 different half-circle command inputs.
I recently picked up street fighter 3 3rd strike to try out real fighting games And all I can say is, shotos are fucking Easy compared to some of the shit the other characters do, Imagine having to twist your stick 360 degrees to do a throw (and not jump), and 720 degrees to do a super
Actually, you can jump to do the fill circle moves. You CAN do a thing called a walking 720, but don't try it. But I totally agree with the shotos being easier
Angboy180 I think charge inputs are the easiest looking but I’m not playing any characters that have charge moves (I’m not playing remy in a game where tapping forward almost always just invalidates most projectile zoning plans unless you bait the projectile parry and grab them for oki afterwards)
You should do a video about countering in more ways than one, like counters, absorbers, reflects, dodging/rolling and then attacking, out of shield options, and more
Playing ken isn’t really even that hard, mastering him is harder. I have never played a street fighter game yet I can do these inputs just from memory.
The fact that y'all mislabeled Ken's Tatsu triggers the fuck out of me, and apparently MANY others. It's not half-circle back, it's 2-1-4, i.e. quarter circle back.
Truthfully I love ken. And even though I tried my best to master ken but it’s just too much of a disadvantage compared to other characters who have better moves. Ken is good but I think there’s characters who can counter his play style pretty good.
Do not start with keypad notation. It is an awful, unintuitive method of communicating inputs. Just save everyone the trouble and say up, down, left, right.
"Ken has some of the most satisfying combos and kill confirms in smash" Proceeds to do Pjab into uptilt and get punished for it. Ken is not one of the toughest characters in Smash. These would be Shulk, DuckHunt, Rosalina, Bayonetta now and MegaMan. The "Quickly double tap to medium" doesn't work that easily. Medi TSRK is extremely complicated to get precisely using that technique. Just have muscle memory and you'll be fine. I love how the gameplay is extremely bad. Jab 123, dash, jab 123, Dsmash You don't want to TSRK on the ground when the ennemy is at 0. YOU will be punished for it. Use a weak Shoryuken at this percentage if you want to Shoryu, even though tatsu or hadouken depending on matchup are much safer. Don't talk about combos when you show off strings Fair is a very good combo starter when you use the right hitbox.
Me: used Ken because I recently picked up a love for Street Fighter and like Ken more Randoms in me and my friend's areana: target and beat me into the ground Me watching this video hearing competitive players use Ken instead of Ryu realizing what I've done: Oh no...
Ken IS really good me as a Ken Main Can say he has top Tier Combos that get you from 0 to 40 till 80 Sometimes If you mixup with down b 100 percent BECOUSE you get the right setup he has nasty kill confirms that kill at Like 60 Till 80 and If you get one Hit IT leads to another But me that plays Ken for almost 2 years still Misses some Combos kill confirms and Press the Buttons too Long or Not i dont Press IT Long enough so IT doesnt kill or Inputs so i can say Nobody will master Ken easly hes one of the hartest characters to learn for sure you wont BE a Ken master of you Play Ken for a Month you Need to really practise So dont give Up If your Not good at Ken If you didnt Play him much If you master him hes top Tier at least
4:14 My man, Ken's tatsumaki input is only quarter circle back.
This is just proof that even with the internet and the game itself listing the moves in the menus people still cant get anything right about the shotos
wdym
@@RamonAlonsoLopezMartinez I think some, at least one, of the command move listings are wrong. For example, Tatsumaki Senpukyaku is listed as a half circle backwards and a when it only requires a quarter circle backwards. A half circle will work but only because it ends with a quarter circle.
After playing Ken since week 2 of release, lemme give you the REAL run down:
- Practice inputs
- Combo into shoryuken
- Mix up recovery
Congratulations! You have graduated from the Ken learning academy!
Jokes aside, that basically what it all boils down to. More specific information in the reply section.
*Inputs:*
I dont know where he got all the numbers and stuff but honestly I find it easiest to just remember a shape and a motion. (Edit: These numbers are actually used in lots of traditional fighting games, so thats where they come from. Still though, I prefer to remember shapes. Easier for me at least)
- Z for shoryuken
- Quarter circle for tatsu, hadoken and cresent kick
- Half circle for roundhouse
Using input specials opens up a lot more combos and shoryuken specifically becomes actually busted. It does way too much damage and knockback. And since like half his moveset comboes into it, you'll be worrying more about if the multihits connect than actually getting punished for using it.
*Game Plan:*
Neutral is impossible to explain, but basically Ken excels at close range and gets huge rewards off of reads. And again shoryuken is broken so use it often. Just make sure you have your combos down or else the character kinda flops altogether.
*Recovery:*
Ken has a pretty bad disadvantage state, but dont worry, he does have options to escape it.
Down special is a great way to land as long as your opponent doesnt have a multihit and they aren't playing Ganondorf. (Ganon smashes beat focus' armor)
Side special can be used to recover to ledge or can be combined with a jump to do a Snake style ultra high recovery.
Shoryuken has a huge hitbox, so it beats out most ledge traps, except counters because it will trigger them and it doesnt easily snap to ledge.
Rinse and repeat the process of combo, shoryuken, and mixing up recovery and you'll be making highlight reels in no time.
The numbers are from Games such as Jojoba. Where they use number rotation.
You realise that Shoryuken is not very consistent in killing right? Yes at higher percents it is a better tool for kill but usually roundhouse close or near to the ledge is usually a better option as it is much harder to DI.
The biggest thing ken players need to do is LAB. Practice combos and learn new ones and then soon enough they’ll learn how to incorporate those combos into their playstyle and in neutral/advantage
@@Keshav-il2hp Yes, if you DI shoryuken properly kills much later. But "much later" for Ken is usually still just a hit into true shoryu at 90-100%.
Also I dont rely too heavily on roundhouse for kills because by the time I reach kill percent I used it so much for combo damage that it's pretty stale. But every now and then, I'll use it as a di mixup for shoryuken.
Imagine akuma being a dlc character for dlc pack 2...
Even if that's clearly not gonna happen i still hope for Akuma or Chun Li to join the game...
I mean imagine Shun Goku Satsu as a cutscene final smash like Joker's where it has a different win effect
Or Chun Li's wall jumping and her rapid jab being her lightning kicks...
Another shoto? Nah they better get Juri in there
@@DabiDavs I wouldn’t call chun li a shoto
@@tymonster0515 I think he means akuma
Psychic
4:20 just wanted to appreciate that sound effect on behalf of everyone. Perfectly executed 👏🏼👏🏼
4:21 he really hit that "shoryuken"
You don't need to do a half circle back for tatsu lol
True dat
i was wondering about that too
IKR
They’re stupid
I swear about 75% of Ryu Ken and now Terry smash tutorials are made by people who don't even play the characters, they are like the anti-vax people of smash: "no i am not a doctor but i've done my research" but more like "no i do not play them but i've done my research"
6:31
something...about ken's stretched out leg...when he does down tilt...just doesnt look right
monkaS
It's a animation trick, it's called "Squash and Stretch"
@@seta7210 your legs shouldnt do that though
yea didnt he say “realistic”? LMAO
The man who play in the vid dont know combos with ken and too up tilt link to cresent heavy jab shoryu but not with smash you can one low tilt one hard tilt into cresent for do damage (Aroud 25%) hard to do, two low tilt into cresent to kill on the side of the edge, when you got a nair you can normal light tilt into quarter circle kick donc have the word at 0% on most of the cast you can down smash its deal Around 42% you can down air heavy into shuryu its true too you dont talked about focus attack who is so Nice to defend and mix up
And he got a lot of more combo nair to dair when you Space your nair perfectly up air to shoryu is true depend of the di foward low tilt to reverse back is a good combo top down tilt down tilt shuryu is true on every character if they are « stick » to you ect ken is amazing to play but really hard to learn and you can do hard more hard damage if u master him the neutral is hard with him against a lot of character heavy version of kick inputs is for shield poking the most of the time you got the break shield combo too 2* tilt heavy half circle hard one down tilt into side b you can do this a lot at low pourcent and like nair up air nair dair and its a 0 to death(very hard to do) you need to short up all aerial and Space them perfectly
Also out of Down tilt and Up tilt there is a whole world of demolishing combos.
7:33 TO ALL PEOPLE THAT ACTUALLY WANNA PLAY KEN:
*DO NOT DO THAT* this guy hits with the sower spot of Ken's F-smash that for Ken mains is pretty much the definition of failure/mistake because:
1)F-smash, as a smash attack, can't make a true combo but can be used for strings
2)There are non-true combos and/or strings of Ken that lead to *SWEET SPOT F-SMASH*
3)Even if you risk missing the F-smash and being in a disadvantage, the reward for hitting it will never be a kill (in sower spot)
Since he was talking for punishes after light up tilt try doing:
Lup-tilt -> Hup-tilt/ProxHjab(if you think it can connect) -> Nata Ootoshi Geri (without the Inazuma) -> F-smash
where: Lup-tilt = Light Up Tilt, Hup-tilt = Heavy Up Tilt, ProxHjab = Proximity(when you are close to the opponent) Heavy Jab
*THIS GUIDE IS INACURATE AND EVEN THE CLIPS IT SHOWS ARE PRETTY MUCH WHAT YOU SHOULD NOT DO WITH KEN*
Who do you recommend Ryu or Ken?
It’s called pro guides and they know almost nothing about shotos
yeah lmao
The know nothing at all lol
This gameplay hurts my soul
Or bayo
@@origamiman5460 exactly! like wtf is downthrow into nair. and then this guy heavy jabbed into neutral b
4:21 NAILED that shoryuken voice
Master ken
I see what you did there
this is why bowser's f-smash is bullshit
Cos it's ken masters
@@גיאדניאל-ב4צ you replied in a different comment because of UA-cam didn't you?
guys watch roninx if you truly want to learn ken/ryu. these guys have no clue what they are talking about lol
They obviously do they give you tips about how to use a character and facts about them u can shut up just Beacuse ur a dumbass doesn’t mean they dont know what they are taking about
KaiTheBoss99YT care to elaborate? Listing a characters moves doesn’t make it a good guide
Zygarde core care to listen to the fucking video and open ur ears
Kaí they get the input for tatsu wrong and only talk about very, very basic combos which isn’t helpful for people who are already familiar with the character. This video is miles better and isn’t even made by the supposed “pro guides” ua-cam.com/video/yYyPt-iwrNE/v-deo.html
@@Kai-ss4yw ooooh, a fan boy. How cute.
"...or one corner of a circle..."
When you play street fighter and already know how to do the inputs
The tatsu input is wrong😂 and as a Ken main I’ve been seeing that he’s been using up b not input shoryu
When I saw that I was like, “thuhphuck?” Like what’s the guy gonna say next? That the command input version of Terry’s Crack Shoot is half circle back?
0:54
xD such authenticness
This is a "pro" guide, but only because their target market is "people who have never played a video game before"
I’ve been a Ken main for about 2 months and I would say that this is really good Ken video for how short it is, however I recommend all upcoming Ken mains to go watch Ikechi’s Ken Guide and RonninX Ken guide.
They are much more detailed and really show off the character well, however if you are looking to play this character keep in mind that this is one of the most technical characters in smash u, and simply learning inputs and simple combos might take weeks of practice.
GL y’all
Ikechi some rando youtuber that I watch who just reached 10k
(congrats btw it’s been a lot time coming)
Watch Ikechi instead of this. This video is misleading.
You see those 100 dislikes? Those are from the 100 actual ken mains. This video is inaccurate. Learn your combos and inputs before throwing out a video for add revenue. Please.
"You don't need to know how to play Ken to make a tutorial"
-Probably this *Professional* Pro Guides Tutorial maker before making this video
4:15 bro that is not an input from any fighting game, the actual input for tatsu is the last half of that visual. It's quarter circle back
Dragon Ball FighterZ technically has a reverse half-circle input, but it's specifically to switch directly into another character's level 3 without doing a super.
Since this comment's post, we have Goldlewis' Behemoth Typhoon in Guilty Gear Strive, which has 8 different half-circle command inputs.
Ken has been my dude since SF II. Also loved how they brought more depth to his personality in the SF II V anime series. Ken main all day.
After I get Smash Ultimate for my Switch, I will play as Ryu and Ken.
The Ken gameplay in this video made me so anxious
4:15yea yea yea, thanks for the tips and all but bro LEGENDARY voice acting
YOU CAN DOUBLE TAP FOR MEDIUMS???
Using them suddenly become way more viable! THANK YOU.
Rainy Android medium shoryu is so useful for killing in the air
I recently picked up street fighter 3 3rd strike to try out real fighting games
And all I can say is, shotos are fucking Easy compared to some of the shit the other characters do,
Imagine having to twist your stick 360 degrees to do a throw (and not jump), and 720 degrees to do a super
Actually, you can jump to do the fill circle moves. You CAN do a thing called a walking 720, but don't try it. But I totally agree with the shotos being easier
Angboy180 I think charge inputs are the easiest looking but I’m not playing any characters that have charge moves (I’m not playing remy in a game where tapping forward almost always just invalidates most projectile zoning plans unless you bait the projectile parry and grab them for oki afterwards)
Wait... I thought tatsu was just quarter circle back not half circle
It is
It’s Quarter circle
If you do half circle back you might accidentally input something elae
Tatsu is a reverse semi circle right the the left if he is on your right just exchange if it the opposite
I tried it out and from running the half circle back seems to do tatsu forward rather than accidentally backwards.
"If there is one name as legendary to fighting games like Ryu or Terry, it's Ken."
Scorpion from Mortal Kombat: "Am I a joke to you?"
Im trying so hard to get better at ken. Hes the ONLY character I play because he's definitely the coolest character in the game. SUCH a man.
Terry is more fun because of his “Engrish” when he uses special moves🤣
Are you okay?
i feel with you lukas
I dont have Terry and I have a especial bond with street fighter
@@Goku-vu3ku BUSTER WOLF!
RUM AND COKE
They need to put them both in the same select slot and replace ken or ryu slot with chunli. Now thats who I WANTED!
1:47 lmao funny play on name
I mained Ryu in smash 4 and i mained Ken since the game came out. Even when he sucked.
Same here. I love Street Fighter and the shotos.
only the true ken mains input shoruken to get back on stage
I like how 90 percent of the time they hit a prox jab they don’t do anything after
Now we can become Ken masters
aL squeezy_tbh I see what you did there, and appreciate it
Where is the tutorial
They made a mistake for the Tatsu input, it's Quatret circle back, not half circle.
I really love the 63214 tatsumaki
Thecarton 987 issou
Or just ⬇↙⬅
When I saw the thumbnail I thought it said "how to become a ken masher" and I legit laughed out loud.
I really wanted chun li but I’m still happy with kazuya
Did they really say uptilt forward smash ?
learning ken to celebrate kazuya mishima in smash
You should do a video about countering in more ways than one, like counters, absorbers, reflects, dodging/rolling and then attacking, out of shield options, and more
I know this is mad late and I’m sure everyone knows, but tatsu is 2,1,4 you don’t have to half circle back to get it, just quarter circle back
Ken: A hardest Terry
my dad came into smash being a god cos he played street fighter since he was 10 if im not wrong
I’ll just have to accept I won’t be able to play this guy lollll
Owen McCluskey please watch any other video on the character, this one is so bad
Literally watch like any of ikechi's vids. Except his channel had something happen so i guess others will have to do.
@@coldcoffeegaming2798 it's back
@@coldcoffeegaming2798 , Ikechi's vids are gone as far as Ken guides. However, RoninX has some good Ken guides.
Owen McCluskey cause u suck
Playing ken isn’t really even that hard, mastering him is harder. I have never played a street fighter game yet I can do these inputs just from memory.
aaron they’re pretty basic fighting game inputs
Kevin Exactly so I don’t think there’s a point in explaining inputs, maybe combos would be good for a video.
Lol I'm trash at inputs I tried him for an hour and I never know if I'm doing them right because they seem to look the same as the normal moves
@NewbieSoda I mean in street fighter nothing is really that much harder, it’s just charge motions or half circles
Master. Ken. I see what you guys did there.
Can't wait for a ryu guide!
Just hope that the man takes time to look at the movelist and doesn’t phuck it up by saying that the input for Tatsu is half circle forward.
how to become a ken master:
*shows ken flow chart*
Damn, didn't know low tier god was in the chat
@@scottbailey2788 im not. i was just referencing the meme. >.>
Ah yes, my main, the soul consuming fitness trainer
Ken Master would be a good handle for a Ken main, but I’m guessing someone’s already thought of that.
Why is ken so difficult
Mastering Ken Masters.
Smash players:Why are quarter circles so HARD?
If you want to be Master with ken just play the Street fighter games Then you’re good after that just need to know how smash bro’s Work
The fact that y'all mislabeled Ken's Tatsu triggers the fuck out of me, and apparently MANY others. It's not half-circle back, it's 2-1-4, i.e. quarter circle back.
There was no talk about focus rip
Step one: be Momochi
Truthfully I love ken. And even though I tried my best to master ken but it’s just too much of a disadvantage compared to other characters who have better moves. Ken is good but I think there’s characters who can counter his play style pretty good.
These combo specials feel impossible to guarantee is it because I’m using a pro controller or is it cause I suck
Do not start with keypad notation. It is an awful, unintuitive method of communicating inputs. Just save everyone the trouble and say up, down, left, right.
Why is ken wavedashing the when he dashes
Sure...you...Kenn...
-shoots myself after hearing it
sho-RYU-KEN
@@michaelraad857 ooo
Ken online=Nightmare
You youst have to combine Jab with up b and that's all, Ken it's so fucking broken
*Laughs*
ken masters
"Ken has some of the most satisfying combos and kill confirms in smash"
Proceeds to do Pjab into uptilt and get punished for it.
Ken is not one of the toughest characters in Smash. These would be Shulk, DuckHunt, Rosalina, Bayonetta now and MegaMan.
The "Quickly double tap to medium" doesn't work that easily. Medi TSRK is extremely complicated to get precisely using that technique. Just have muscle memory and you'll be fine.
I love how the gameplay is extremely bad. Jab 123, dash, jab 123, Dsmash
You don't want to TSRK on the ground when the ennemy is at 0. YOU will be punished for it. Use a weak Shoryuken at this percentage if you want to Shoryu, even though tatsu or hadouken depending on matchup are much safer.
Don't talk about combos when you show off strings
Fair is a very good combo starter when you use the right hitbox.
[ OKAY ]
"You CAN play KEN" XD
Me laughing at younglings not understanding half moon 🌙 commands lol
MY BRAIN HURTS CUZ OF ANNOTATIONS XD
Me: used Ken because I recently picked up a love for Street Fighter and like Ken more
Randoms in me and my friend's areana: target and beat me into the ground
Me watching this video hearing competitive players use Ken instead of Ryu realizing what I've done: Oh no...
We'll all be Ken Masters after all this-
No regret maining the shotos, they're worth the time and effort
IT'S NOT A ROUNDHOUSE IT'S FUCKING SPIN HEEL OMG 😭😭🤣🤣
as a terry main I hate it when these video's say "it may be hard to do inputs for most," like seriously do people strugle that much with inputs
When you make puns with the name of the video and the character.
Superbe vidéo les gars, merci pour tout
Wow.... 6 3 2 1 4 is tatsu.......
You only need a quarter circle for that my friend
Wait until Akuma comes and fs sh up.
Korean generated captions... instant sub
0:54 true true
This video is a Joke for a Ken Main
If there's one name as famous in fighting games as Ryu or Terry, it's Ken. I'll do you one better, Scorpion.
He’s my main in MK
0:51 I feel
7,011,000 million smash points. Where y’all at??
Elite
So is Ryu next?
I'm already a master with my boy Ken masters
Yooooooo 1v1 me bro
Does this man not know about attack cancelling
How easy is ken i love him in street fighter and im thinking about picking him up
Really hard
Ken (and Ryu) are amazing, but they lose to Zoners and sword fighters big time.
I think he want us to use ken
Give us chun li in smash
Ken IS really good me as a Ken Main
Can say he has top Tier Combos that get you from 0 to 40 till 80 Sometimes If you mixup with down b 100 percent BECOUSE you get the right setup he has nasty kill confirms that kill at Like 60 Till 80 and If you get one Hit IT leads to another
But me that plays Ken for almost 2 years still Misses some Combos kill confirms and Press the Buttons too Long or Not i dont Press IT Long enough so IT doesnt kill or Inputs so i can say Nobody will master Ken easly hes one of the hartest characters to learn for sure you wont BE a Ken master of you Play Ken for a Month you Need to really practise
So dont give Up If your Not good at Ken If you didnt Play him much If you master him hes top Tier at least
This is literally the worst Ken guide I've ever seen. Congrats ProGuides!
Ken is a Chad!