ARTIFACT TIER LIST. (Summoners War)

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  • Опубліковано 23 сер 2024
  • Today we go over which artifacts are the most desirable and sought after in Tier List format, HOWEVER, even the things in the lower tiers can be GREAT when used on the CORRECT UNITS, however they're either 1. more niche, or 2. less stat gain than we thought they would be.

КОМЕНТАРІ • 134

  • @JesterMotley
    @JesterMotley 2 роки тому +61

    THANK YOU FOR THIS! Seriously, thank you for this. I've so wondered about a number of the effects from artifacts, and while I'm 'full' in artifacts, I've struggled a lot on trying to figure out what's worth keeping, what's not, what I should keep if "really good roll" and what doesn't matter. Seriously, thank you!

    • @charleslincoln5357
      @charleslincoln5357 2 роки тому +2

      Me to I am just looking at the base state and not really understanding the other crap lol

    • @JesterMotley
      @JesterMotley 2 роки тому +1

      @@charleslincoln5357 Just learning that life steal ONLY works if a creature already has it changes a lot of my builds.

    • @HERO_Neos
      @HERO_Neos 2 роки тому +2

      I've been in the same boat my dude

  • @jesse7838
    @jesse7838 2 роки тому +12

    Something that a lot of people might not think about....I put Atk+ with bomb damage Artifacts on my Shizuka...since the bombs that she throw back are based on her atk power

  • @potxtoe
    @potxtoe 2 роки тому +12

    20:24 The good thing about Add Dmg on Lushen Or Julie is that that when they glance or not crit they still get that extra dmg compared to relying on s3 cd alone.

    • @EniMarv
      @EniMarv 2 роки тому +1

      dont build lushen and julie on 70% cr

    • @potxtoe
      @potxtoe 2 роки тому +6

      @@EniMarv Why do you assume that, my Lushen has 100% CR, what Im saying is when Lushening a Fire Unit or A defense with Anti Crit Passive like Molly etc the add dmg or dmg dealt on x element is better than s3 cd

    • @EniMarv
      @EniMarv 2 роки тому

      @@potxtoe it was called overall not spezific you idk your Account dont feel offended 😜 many people doesnt build lushen on 100cr just remember All that read ur comment and think its fine build him less cr because of the artifact

  • @brandonhicks379
    @brandonhicks379 2 роки тому +5

    Hey bagel. I comment occasionally to praise you and it’s no different now. I’ve been having an absolutely terrible day and your consistency in your videos have me constantly looking at something new and your energy is always distracting me from everything else. Once again thanks for being you

  • @Zarocaz
    @Zarocaz 2 роки тому

    I love more game-education vids like this man. Glad you're still kicking around otherwise I'd probably have quit long ago

  • @josefkarny9
    @josefkarny9 2 роки тому

    Thank you Bagel for this video. I came back to the game after like 5 years and I had no idea what the artifacts do, so finding one concise video with all the information the players accumulated so far is very helpful.
    Doing guides with fresh or returning players in mind is still meaningful.

  • @darylkoncilya1730
    @darylkoncilya1730 2 роки тому

    I took a break for school before artifacts came out, I haven't really farmed them because I didn't quite understand. This was a HUGE help, thank you very much!

  • @xiaoholic_NL
    @xiaoholic_NL 2 роки тому +8

    Anavel Skill 2 is cleanse/heal you so can use recovery there. Skill 3 could be accuracy and add. damage.

  • @carlosp.574
    @carlosp.574 2 роки тому +2

    Well your explanations are top level as always bagel :D Thank you for this!

  • @lq5949
    @lq5949 2 роки тому +1

    ALso worth noting, Additional damage proportional to HP will continually decrease in RTA Matches, whereas based on Attack will increase over time in RTA.

  • @jojow.schmid4920
    @jojow.schmid4920 2 роки тому

    YES! The artifact video I was unknowingly hoping for, but I couldn't have specified it if I would have been asked. One of the times where it is a pity that you can give only one thumbs up. Thanks!

  • @Brando8654
    @Brando8654 2 роки тому

    Finally!! Thanks Bagel I truly appreciate this video. Well done indeed!

  • @christopherfiore960
    @christopherfiore960 2 роки тому

    Holy Crap man... Wow, thank you Bagel! Really reading your community, great stream!

  • @HERO_Neos
    @HERO_Neos 2 роки тому +2

    16:33 One bit of value I can think of that people could get from Artifacts with "CriD as HP is bad" is anyone who's Lushen just barely misses one shotting waves in dungeons like GB10 for example. They could use those so their CriD goes up with each cards hit from Amputation Magic. I haven't tested it yet myself but it seems like a solid idea to me

    • @michaelconroy9975
      @michaelconroy9975 2 роки тому

      I have a artifact with like 28 percent crit damage as bad, 20 percent crit damge as good , single target crit damage 6 percent and skill 1 crit damage plus 4 ............something likethat any way, attack artifact with defence .

  • @Socrates21stCentury
    @Socrates21stCentury 2 роки тому +1

    Excellent review, very helpful

  • @aeryellae5837
    @aeryellae5837 2 роки тому

    Haven't finished this video yet, and I already know it will be a great video :) Thanks for this!

  • @Diopside.
    @Diopside. 2 роки тому

    Very nice video Bagel, clarification for people how and and who these stats can work on. Huge thumbs up!

  • @JesterMotley
    @JesterMotley 2 роки тому +4

    Skill 2 accuracy is pretty important for units that have passive "skill 3"'s like the fire beast rider, for example. I can load her up on accuracy runes and subs, or attack/crit subs, or I can mitigate some of that with skill 2 accuracy artifacts. I'm also partial to units where the 'strip' skill is skill 2.

    • @heroewm
      @heroewm 2 роки тому +2

      if the debuf comes from the passive then you need accuracy for the passive skill not the active one

  • @crimsonminerva
    @crimsonminerva 2 роки тому

    You're a flippn mentat on this game! I'm good with just accomplishing what I have with your help. Your devotion to digesting this game is amazing. Thanx so much for all you do.

  • @therionshadow8405
    @therionshadow8405 2 роки тому

    This is so SO helpful, especially the examples.

  • @guoyao8082
    @guoyao8082 2 роки тому

    Very useful Bagel, keep up the good work

  • @MysteryS4869
    @MysteryS4869 2 роки тому

    You did great Bagel. Thanks for the explanation!

  • @chriscarey1898
    @chriscarey1898 2 роки тому

    Great info. There were several of those I had wondered how exactly they applied to certain units.

  • @alexanderwiseman8574
    @alexanderwiseman8574 2 роки тому

    So so so helpful! Answered many of my questions. Thank you!

  • @Fushur7
    @Fushur7 2 роки тому

    Today i learned that Anavel skill 2 actually requires Accuracy while skill 3 doesnt xD. Guess you were talking about recovery. Love you content

  • @matthewvanderby3234
    @matthewvanderby3234 2 роки тому

    Most of how they work is my understanding. The SPD of lost hp one I may have thought it was better than it is. Worth the listen to confirm/deny my suspicions.

  • @potxtoe
    @potxtoe 2 роки тому +1

    21:58 its the other way round for Anavel Bagel but we understand wym haha

  • @omgopet
    @omgopet 2 роки тому

    Some additional notes, mostly relevant to rta...
    1. Single target crit damage + s# crit dmg + crit dmg if good/bad are amazing for bruisers in combination with a slot 4 crit rate rune. Using one rune slot and your artifacts, you completely cover your offense, so the rest of your rune slots can cover your survivability. Crit dmg is technically more effective stat-wise on slot 4, but unless you are cleaving or it's a unit like Diana/Antares/Leo that doesn't need speed, you typically can't get 85% crit rate and still be tanky enough. Crit rate and resistance as a main property are more effective than primary stats, especially if you take into account that they can't be grinded.
    2. Damage reduction from water is typically more important than from any other element. The reason is, obviously, Mo Long. If you have a unit that your comp is centered around, like your LD5 or Diana, or a powerful sustain/support unit that enables your team like Riley/Nana/Triana, the opponent might try to snipe it with Mo Long, and Mo Long doesn't care about element advantage. Obviously, things like Antares, Karnal and Verd want reduction from water as well, but for a different reason (Barbara, Mina). The second best is reduction from fire (vs Masha, Khali, Kaki, Antares and Daphnis), but that's typically only for wind and fire units. Then there are wind (Odin, monkey) and light (Shren, Oberon), and I am not aware of any good dark nuker, so that might only be useful in gw where you use a light unit like Molly to bait their dark unit, but even then non-LD elements are probably better. The point is, when deciding if you want to roll/keep an artifact, keep in mind that reduction from water is good on everything, while reduction from other elements is more narrow. Reduction doesn't work vs bombs and dots afaik, so Seara/Gianna/blueshen/Rica should not be under consideration.
    3. Artis with high rolls in skill# accuracy are, obviously, great on mons that only have a single skill that needs accuracy because they allow you to get more stats in your runes. However, artis that roll accuracy on multiple skills have their use. They are for units that have debuffs, but don't have multi-hits. The best example is Hathor. She awakens into accuracy, so it's pretty easy to get her to 85% on s2 and s3 using only sub-properties and artifacts. This allows you to use hp% on runes 4 and 6, which saves her from being sniped befoe getting to do her thing (especially in combination with damage reduction on the other slot). Rica is another example, she does have multi-hits on s3, but the dots do so much damage that artifact damage doesn't matter as much and it's better to use resistance on s6 instead of accuracy. Rica doesn't even need 85% accuracy on s3 because you are typically not taking her into stuff like Lulu that you expect to be on max res. On the other hand, something like Chung and even hey gang want damage in artifacts to remain threats even after blowing their load, so they are better on accuracy slot 6 and dmg from speed in artis.
    4. High damage from hp is only really good on Karnal. Most high hp units that want artifact damage (Vigor, Juno, Praha, MoLong, Rigel...) shine in games that go long, meaning that the artifact damage from hp will lose effectiveness. Damage from spd and def, or even att will be better in the long run. This is only true for rta, obviously, in gw hp doesn't fall off, so stack >20% dmg from hp on MoLong and he will go ham with s2. Obvuiously, it all depends on the particular artifact as well. If you triple high roll dmg from hp, it's still going to be better than an average double roll in dmg from spd, even in rta. Also, remember that ponies lose their hp when they transform, so Diana wants high dmg from att!

  • @Neo_Fast
    @Neo_Fast 2 роки тому

    You keep saying additional damage is op in your videos and i try to understand and apply to my units but now i know what to focus on. Spot on video. Keep them coming Bagel 🥯

  • @Doggof2p
    @Doggof2p 2 роки тому

    This actually helped alot since I don't know what to keep and what to sell. ❤❤

  • @angelitabecerra
    @angelitabecerra 2 роки тому

    This was *extremely* helpful, thank you 🙏🏾

  • @wisp5760
    @wisp5760 2 роки тому

    thank you very much for this video bagel, even if it is a long video it was very educational.

  • @xValkyrie93
    @xValkyrie93 2 роки тому

    I know a lot of people have been spreading around information. I think the thing that I got from this the most is that - dmg from specific elements is probably better overall that def and spd as hp gets lower. Also probably havent been focussing the dmg on specific elements (Kaki and Fuuki are big ones for RTA). Brings into perspective at least some of the more popular ones, as I have 400 artis, but culling bad ones is hard as I struggle to work out whats bad

  • @emilyc642
    @emilyc642 2 роки тому

    Thank you! Very helpful. Wish it were longer lmao

  • @otakugamer1123
    @otakugamer1123 2 роки тому +5

    Does the spd increasing effect affected by spd lead and towers??

    • @TalesOfPirates5
      @TalesOfPirates5 2 роки тому +1

      The ___ increasing effect is only for buffs.
      I do not know if passives such as Barbaric King skill 3 effect benefit from the artifacts though.

  • @LuisLopez-vl5es
    @LuisLopez-vl5es 2 роки тому +4

    Did he really just say skill 2 accuracy was better for anavel than skill 3 accuracy because her skill 2 needs it? Her skill 2 is a heal ........... 22:00

  • @venom1188
    @venom1188 2 роки тому +1

    Give this video 100k likes asap
    Great video

  • @lexjordan9910
    @lexjordan9910 2 роки тому +2

    Com2us: We are not gonna explain how Artifacts work. We don't pay devs for them to write the info in the game. We're not gonna pay YTbers for explaining the CORRECT information.

    • @omgopet
      @omgopet 2 роки тому

      Apparently, this is not even laziness, it's by design. Some Lost centuria official streamer got in trouble for explaining the details of some mechanic, C2U told him that he's "spoiling" the game and they want people to "experiment on their own". They are weird.

  • @jacked_cowboy357
    @jacked_cowboy357 2 роки тому

    great video, needed this info

  • @Nekomonger
    @Nekomonger 2 роки тому

    Nice vid Bagel. But does this artifact also boost the dmg of normal units that get teamed up by raoq or icaru?

  • @atahernandez2520
    @atahernandez2520 2 роки тому

    owhhh yesss ...perfect timing begal ... i wanna know this content

  • @erikwesselius9971
    @erikwesselius9971 2 роки тому

    Thanks! I do think the atk/def increasing effect should be a little higher, but the rest is nice to know! I do have a question though, regarding the crit dmg when hp is good/bad. Which is best for rift beasts? In other words: are the rift beasts on low hp or high hp when in the groggy state

  • @justinepaulcordovilla5852
    @justinepaulcordovilla5852 2 роки тому

    Damage dealt on + is so good with Woosa's S2. man the damage and heals becomes so much fatter. I was wondering way back when I was fixing my support mons and checking out a sub which was spd under inability bec I told myself i am sure there exists that sub, but only to find out it was ady phased out. It was really bad, cause there are support mons that do not benefit a lot on almost all the available subs and spd under inability/ dmg received under inability couldve been good. Reflect dmg looks nice too and If i had alexandra I would definitely feel bad of not grinding artis when they first came out.

  • @hannahw1409
    @hannahw1409 2 роки тому

    I think some are great on specific units; some are generally OK, and others are more broadly great

  • @tammamsh1027
    @tammamsh1027 2 роки тому

    Thank you very much I really need that
    I was hoping you could've told us how you consider the unit's hp bad or good (like percentage)

  • @sebastians9093
    @sebastians9093 2 роки тому

    Jo Bagel. Since you can explain stuff so great, can you explain to me why come2Us did not deliver these explanations when they released artifacts? Kinda emberrassing xD

  • @TheStonedCold
    @TheStonedCold 2 роки тому

    Spd/Atk Propoportional is really great on Miho, Garo, Laika and Theomars.

  • @danielginn516
    @danielginn516 2 роки тому

    thank you very much Bagel

  • @NickHodge91
    @NickHodge91 2 роки тому

    You might mention this later on and I didn't see it in comments, but I think counterattack counts towards reflect dmg?

  • @gerryramosftw
    @gerryramosftw 2 роки тому

    wow i totally misunderstood the speed increasing effect.. gah.. the game is so frustrating sometimes because one would think "oh speed increasing effect, increases my current speed based on the monster's current speed"
    but no it increases the speed based on the speed increase buff, it would be much easier to understand if it says "increase effectiveness of speed buff", or better yet just straight up say what it is! i.e. "add 1-5% extra speed increase on top of speed buff" lol..

  • @crossheart3688
    @crossheart3688 2 роки тому

    Question I had about the “Increase Attack Effect”. Does that buff Mephisto’s passive? The passive buffs “damage”, which is why I’m not 100% sure

  • @MouseStuf
    @MouseStuf 2 роки тому

    After years of playing I've grown tired of summoners war. It's a good game just I've put enough hours into it and feel like I can move on . Will you be doing any videos on diablo immortal? I've watched u for years and would like to continue but I'm done with SW . Either way gl and do the food channel more goddamnit!

  • @immatx1427
    @immatx1427 2 роки тому

    -dmg by element is by far the best sub in the game. It's pretty good in rta and in seige all 6 mons in each battle should ideally have double rolls or better. It's so so so important.
    Praha and Juno really should be built with attack. Praha slightly less maybe, but Juno especially needs to be doing damage or she's a dead pick most of the time

  • @potxtoe
    @potxtoe 2 роки тому

    Yes, Add Dmg by SPD and HP is superior to Add Dmg DEF and ATK simply due to the fact that it is easier to capitalize on SPD and HP in PVP especially in this bruiser meta where basically everything needs at least 30k HP and good spd. DEF being kind of a crappy stat in general that can be reduced by def break or can be ignored.

  • @hagurusean
    @hagurusean 2 роки тому

    I think it's funny this came out on the same day I got a quad skill 4 cd roll on a def stat hp artifact :')

  • @thebenqisme
    @thebenqisme 2 роки тому

    now that i got juno i really miss spd under inability artifact. rip good stats

  • @LKZToroh
    @LKZToroh 2 роки тому

    crit damage as enemy hp condition is X is actually quite straightforward it seems. My lushen is trash so don't mind my numbers but the very first card hits 10k+ because of the artifact, then the rest of the cards do 9kish. Basically it deactivates as soon as the HP is not 100% it seems.

  • @Manuel-pg3hx
    @Manuel-pg3hx 2 роки тому

    Bagel have you seen the new monster in LC? She's like Lapis her name's Mu Shu

  • @JLeCrone
    @JLeCrone 2 роки тому

    I think that extra attack to post up is nice for bjr5 actually

  • @itzame9428
    @itzame9428 2 роки тому

    I think spd+ prop to lost hp really makes a difference sometimes

  • @doppelganger9844
    @doppelganger9844 2 роки тому

    Does single target crit damage work on monsters with splash damage (e.g. Pungbaek, Manannan)?

  • @fazrirukhyandi
    @fazrirukhyandi 2 роки тому

    I wonder if tower and leader skill will be affected with stat ATK/DEF/SPD increase effect since they're buff too

  • @dennysusanto4046
    @dennysusanto4046 2 роки тому +1

    Is hp/atb when revived applied for the reviver or the ally? Bagel said vanesa,since she cant revive herself

    • @bengrabau2364
      @bengrabau2364 2 роки тому +1

      only for the unit getting revived. I think he meant on a unit you're going to use with vanessa.

    • @dennysusanto4046
      @dennysusanto4046 2 роки тому

      I c thanks

  • @Victoria_demonangel
    @Victoria_demonangel 2 роки тому

    Thank you very much

  • @Titelitury1
    @Titelitury1 2 роки тому

    Is it confirmed that recovery works on life drain units? (eg. Laika s1)

  • @InfernoTrees
    @InfernoTrees 2 роки тому +2

    Att and spd proportional to lost hp is good with lushen using the light slayer, since he damages your team

  • @jaxongraham5884
    @jaxongraham5884 2 роки тому

    I know speed under inability is grandfathered, but how does it work ?

  • @TalesOfPirates5
    @TalesOfPirates5 2 роки тому

    I got caught on the "Life Drain+"
    I believe theres a difference between Recovery and Life Drain when used on Laika, which you used as an example
    If a unit recovers HP according to the damage dealt, they dont Life Drain. Like Laika S1. So the skill itself doesnt benefit from Life Drain +
    Any other takes?

    • @vileroth5699
      @vileroth5699 2 роки тому

      dude recovering HP based on damage dealt is LITERALLY life draining wdym

    • @omgopet
      @omgopet 2 роки тому +2

      Not sure I understand this, but you are 100% on Laika, he benefits from both life drain and s1 recovery. There was a thread on Reddit where a guy managed to lifesteal more than 100% of the damage by stacking life drain and s1 recovery artifacts.
      I'm not 100% sure, but my understanding is that lifesteal is capped at 100% and additive, while s# recovery is multiplicative. In other words, if your skill has 30% lifesteal ("recovers hp by 30% dmg dealt") and you have 20% lifesteal on artis, you will recover 50% of the damage. If you have 10% additional recovery for that skill, it goes on top of your total lifesteal, making it 55% total.
      I'm 100% that no kind of lifesteal works with additional damage (either from artifacts or skills like Feng passive). This is why Suiki lifesteals much more than Kaki, even on s1.
      edit: Not sure if this is obvious, both properties work with vampire runes. Vampire Mo Long with s3 recovery and lifesteal in artifacts is a legit build if you run an aggressive team that doesn't pick heals/shields/invincibility and shields and you only use Mo Long to snipe counters to your team or nasty LD5s. You also want additional damage on fire (Juno, Karnal) or light/dark. If you run him in a bruiser team, you probably want him on violent with a lot of additional damage based on speed (don't just stack dmg from hp because that one falls off in long fights; talking about rta, obviously).

  • @EmphasisOnJ
    @EmphasisOnJ 2 роки тому

    1:15 unifit a unique outfit

  • @frankshep2364
    @frankshep2364 2 роки тому

    Could an argument be made that additional dmg by defense in a long game give more value than additional dmg by hp on the basis that hp drops but defense doesn’t as the match drags on? Obviously the %s are different, but taking into account the max values, wouldn’t the gradual decaying of hp mean that it gives less value later in the match?

    • @Dungedunge
      @Dungedunge 2 роки тому +2

      Then I’d say the fact that def can be broken since the start of the battle already put it in a disadvantage compared to hp.

  • @tanvec
    @tanvec 2 роки тому

    Hi Bagel! I hope you are well.

  • @thebenqisme
    @thebenqisme 2 роки тому

    14:31 give this man a laika. or give me i love him too

  • @sahhaaddol7391
    @sahhaaddol7391 2 роки тому

    -blessed

  • @Lp0tr33
    @Lp0tr33 2 роки тому

    12:10 DON'T PUT RECOVERY 3 ON PERNA. Perna heals for 10% using quad max roll of 30% recovery 3 increases the heal to 13%

  • @dresdendiary2037
    @dresdendiary2037 2 роки тому

    Thanks, teach.

  • @00Jj262
    @00Jj262 2 роки тому +1

    Why can I get a skill 4 recover and skill 4 crit damage for HP MONSTERS WHEN THEY LITERALLY DON'T EXIST AS ABILITIES?

    • @arbitraryanecdotes4521
      @arbitraryanecdotes4521 2 роки тому

      Because they applies to very few units such as totemists and sammurais.

    • @00Jj262
      @00Jj262 2 роки тому

      @@arbitraryanecdotes4521 Neither are hp units. So it doesn't even apply to them. Again. Why the fuck does an HP Artifact have skill 4 recover and skill 4 crit damage when those skills literally do not exist on HP monsters in this game.

    • @hugooby
      @hugooby 2 роки тому

      The same reason you can get flat stats on slot 2,4,6 runes; to make it take longer to grind for what you need.

    • @UnknownNev
      @UnknownNev 2 роки тому

      @@hugooby not a good argument because those flats can have outstanding subs

    • @saintanubis6177
      @saintanubis6177 2 роки тому

      @@00Jj262 I'd say it's because artifacts are obtained with random subs jus like runes, and a box of chocolates, you never know what your gonna get, lol

  • @kemoyjohnson4333
    @kemoyjohnson4333 2 роки тому

    I wouldve liked for u to mention that Leo needs s3 acc and not s1 acc cuz even my guildies think it's s1 acc

  • @ajanar
    @ajanar 2 роки тому

    Art in fact

  • @karolusmagnus8405
    @karolusmagnus8405 2 роки тому

    this video was badly needed, for example, my Mo Long has just hp artifacts, I don't even know what subs they have, only switched them once since I was able to farm the higher levels of the dungeons.

  • @tony5r000
    @tony5r000 2 роки тому +1

    22:15 anavel skill 2 accuracy lmao

  • @ermedic1986
    @ermedic1986 2 роки тому

    Slow down my friend....cut back on the caffeine ☕

  • @MK-tl1ox
    @MK-tl1ox 2 роки тому

    I would watch 45 min video of you.

  • @woshiyang93
    @woshiyang93 2 роки тому +1

    Hi bagel

  • @azikenamorous8920
    @azikenamorous8920 2 роки тому

    Yo I have that Crushing Damage+ for my Arnold cause S1 will always Crush

  • @jczei1764
    @jczei1764 2 роки тому

    I couldn't even farm the dungeon

  • @REDandBLUEandORANGE
    @REDandBLUEandORANGE 2 роки тому

    Damn that’s sad I just got back into the game I wish I had some reflect damage. I have a team that uses Lydia and watching people kill the self’s on her reflect damage is hilarious
    Had I got 2 artifacts with max reflect damage rolls Lydia would have 63% reflect damage rolls. That would be so busted
    I am so sad I missed out on that

    • @REDandBLUEandORANGE
      @REDandBLUEandORANGE 2 роки тому

      Actually it would probably just be 42% because com2us hates fun

  • @docrei6053
    @docrei6053 2 роки тому

    hey man, can anyone help me, i want to play sw again, but my laptop seems dont want any android emulator, i tried all possible emulators, im using windows 11

  • @gaunterodimm7495
    @gaunterodimm7495 2 роки тому

    gotta be accurate when you heal with anavel

  • @sparkrock9134
    @sparkrock9134 2 роки тому

    Jewbagel you need to update this video. none of the artifacts are named the same and they changed the effects.

  • @steamh4mmer264
    @steamh4mmer264 2 роки тому

    I think artifacts are really niche in general every units wants a diffrent artifact i guess

    • @eddiot03
      @eddiot03 2 роки тому

      Artifacts are not at all niche and make a huge difference in pvp if you spend the time grinding out the right stats. Units like Charlotte have become meta almost solely because of artifacts.

    • @Z410_
      @Z410_ 2 роки тому

      @@eddiot03 what kind of subs does charlotte need?

    • @eddiot03
      @eddiot03 2 роки тому

      @@Z410_ Mainly additional damage speed and hp preferred like he said in the video because the damage is applied each hit on multihit abilities

    • @steamh4mmer264
      @steamh4mmer264 2 роки тому

      @@eddiot03 and if you put the charlotte artifact on a diffrent unit its almost useless, thats what i meant with niche

    • @hugooby
      @hugooby 2 роки тому

      @@steamh4mmer264 Nope, that same artifact with additional dmg on spd/hp can be used on a lot of units: Seara, Moore, Shi Hou, Okeanos, etc. Any Wind or Attack type monster with multi-hits can use them

  • @connems8248
    @connems8248 2 роки тому

    I'll be honest charts confuse me even more.

  • @bosf2497
    @bosf2497 2 роки тому +1

    I am your son

  • @takumiromero5963
    @takumiromero5963 2 роки тому +1

    even bomb damage works with laika :DDD

  • @GiangNguyen-xu1dc
    @GiangNguyen-xu1dc 2 роки тому

    Tiếc là không có tiếng việt 😔

  • @Rev3rence
    @Rev3rence 2 роки тому +2

    This is highly inaccurate tier list and very misinforming, I'm sorry.
    I'll give a few examples where it's hugely terribly wrong:
    1. Addl dmg by atk is super good, especially in rta where fights go to 30% and over, arguably its almost as good as hp since that one drops as the fights get longer but the multiplier is slightly better - it belongs in S right after dmg by hp.
    2.addl dmg by def is slightly worse but still better than literaly everything else that isnt addl dmg, again in S, right after dmg by atk.
    3. Cd as good is very neiche, only good as an additional cd grab after u maxed out your skill X cd for that unit, and if that unit is a single hit nuke like copper, it would be very bad after the first card on lushen's amp for example, all the way down to high C.
    3. Skill 3 cd is really nothing great either since it usually yields less dmg addition than lets say additional dmg by atk on anything that doesnt hit once, that should be somewhere in high B maybe low A
    4. Skill 3/2 acc and maybe even skill 1 acc, are probably the best artifacts after additional dmg and elemental bonuses, because they allow u to max out on acc with less rune rolls for it and allows ur units to be tankier and faster as well as more consistent, low S.
    5. Cd recieved is disgustingnly bad, it reduces so little damage it is absolutely useless, on anything and anyone except units that have NOTHING else to gain from artifacts, i would probably put it last in C.
    6. Bomb dmg is top tier for bombers, your john and sian crave high rolls on it and while there arent many bombers in the game but those that exist NEED this to be multiple rolls, so you don't need many of these artifacts buy you do need to chase a few high roll ones, because of low usability yet high yields for the units that enjoy it, it should sit somewhere in B.
    7. Damage recieved and dealt on are your go to damage increase and decrease stats, they are by far the best stats after all the additional dmg deal by spd/hp/atk/def and right before s3/s2 acc. The amount of bonus they provide is so much more than anything else and so they belong in mid S.
    There are more things to note but it's already a 40 minute (kek) message.

    • @saintanubis6177
      @saintanubis6177 2 роки тому +1

      Nice notes sir

    • @Andrew..J
      @Andrew..J 2 роки тому +1

      Keyword "general tierlist". Most of your arguements change with the comp you're running and playstyle. It would be a 200 hour video if Bagel dove into every stat on every unit in every comp against every opponent in every scenario

    • @Rev3rence
      @Rev3rence 2 роки тому

      @@Andrew..J literally all the examples i gave were for general use. Was I inclined towards pvp and rta? Yes, but so is his tierlist, stating S is super good IN PVP. So I don't get your point.
      My bottom line is his list is VERY inaccurate when all things are considered, and I can see so many people selling good artifacts while keeping bad ones IF they choose to rely on said list.

  • @Jake-rh3dn
    @Jake-rh3dn 2 роки тому

    Comment

  • @michaelsartstudio
    @michaelsartstudio 2 роки тому

    Not first

  • @jakec3787
    @jakec3787 2 роки тому

    1 min ago

  • @wyattallison566
    @wyattallison566 2 роки тому

    2 minutes ago damn

  • @chhailongheak1614
    @chhailongheak1614 2 роки тому

    First