Been wanting to play a blind second version of rescue ace since the deck was released. Its always been so good at cracking boards. Excited to try this out
@@pxxxnda Thank you Bro, i saw it answered in another comment, we just always go second? Im still understanding the combo lines of rescue-ace, but will test this online before taking to a locals.
Hey! So I absolutely love this (would kill for a non-board breaker variant), how are you getting out Heatsoul? I've been workshopping but can't see the line, unless its with a snatched Maliss monster from grave?
Heatsoul is with the I:P and Sunlight wolf on opponents turn. But honestly don't even worry about heatsoul, I'd just take it out for the 2nd S:P in my opinion.
@pxxxnda Maybe they'll give us Linkuriboh soon since OSS is dead and gone now. Love the list man, would love to see a fiendsmith variant! Keep up the content!
The deck still feels unbalance. One for one is needed for sure now. The witch can't bridge to hydrant which sucks., that package will have to get smaller. I brick alot. more.
Yeah I was considering One for One to ss hydrant but I might do that with the handtrap build so I could have more monsters in my list for it. Which engine is just strictly for the negate, no bridge there unfortunately ..
If this video gets over 100 likes. I'll post a Handtrap version of Rescue Ace and include the side deck this time
I've been waiting for this moment since the banlist
Yh me to. I had been checking every few hours.
Been wanting to play a blind second version of rescue ace since the deck was released. Its always been so good at cracking boards. Excited to try this out
Hope you enjoy it!🔥🚒
Definitely interested in the side deck
Side deck is simple: 3 Lancea, 3 Dimensional Barrier, 3 Solemn Judgment, 3 Thrust 1 Tactics 1 Change of heart 1 Different Dimension Ground. Hope this helps!
@@pxxxnda Thank you Bro, i saw it answered in another comment, we just always go second? Im still understanding the combo lines of rescue-ace, but will test this online before taking to a locals.
How are you making Heatsoul?
Just I:P and Sunlight wolf now since I switched up the extra. But honestly don't play it since we're replacing it with a 2nd S:P 👍🏻
Hey! So I absolutely love this (would kill for a non-board breaker variant), how are you getting out Heatsoul? I've been workshopping but can't see the line, unless its with a snatched Maliss monster from grave?
Heatsoul is with the I:P and Sunlight wolf on opponents turn. But honestly don't even worry about heatsoul, I'd just take it out for the 2nd S:P in my opinion.
@pxxxnda Maybe they'll give us Linkuriboh soon since OSS is dead and gone now. Love the list man, would love to see a fiendsmith variant! Keep up the content!
Now we can lost vs droll
Can't dodge everything 🥲
Just learned it? I know about it when I started playing weeewooo😂😂😂😂
Can you activate hydrants search effect if it’s in your spell and trap zone
No.... it being in S/T zone is just the fact that it meets the requirements for the traps that's all
How do you make Heatsoul, I:p+Sunlight? I loved the Heatsoul in fire decks a lot until they banned Linkuriboh.
Yes, but unfortunately I'm taking out heatsoul for the second S:P little knight 🙌🏻
Please show us the side deck guu
Side deck is simple: 3 Lancea, 3 Dimensional Barrier, 3 Solemn Judgment, 3 Thrust 1 Tactics 1 Change of heart 1 Different Dimension Ground
So you play It going second, am i right?
Yeah going 2nd is the call for this build unless your opponent forces you to go first.
The deck still feels unbalance. One for one is needed for sure now. The witch can't bridge to hydrant which sucks., that package will have to get smaller. I brick alot. more.
Yeah I was considering One for One to ss hydrant but I might do that with the handtrap build so I could have more monsters in my list for it. Which engine is just strictly for the negate, no bridge there unfortunately ..
horrible list
Horrible comment 🥰