The Isle: Minimalist DnD Adventure Review

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  • Опубліковано 27 жов 2024

КОМЕНТАРІ • 66

  • @QuestingBeast
    @QuestingBeast  Рік тому +11

    Check out Cloud Empress on Kickstarter: tinyurl.com/cloudempress
    Patreon: bit.ly/QBPatreon
    Old-School DnD newsletter: bit.ly/TheGlatisant
    Get The Isle in Print+PDF: bit.ly/IslePrint
    Get The Isle in PDF: bit.ly/IslePDF

  • @JenxRodwell
    @JenxRodwell Рік тому +138

    The Isle is written for a specific system called The Vanilla Game, which you can find online. It's a very stripped down OD&D-related thing, from what I've seen of it.

    • @samuraiBSD
      @samuraiBSD Рік тому +1

      Worth mentioning that if you want a little more meat on TVG's bones, it looks to be largely based on Whitehack, so it should work nicely with that system as well.

    • @JenxRodwell
      @JenxRodwell Рік тому +9

      @@samuraiBSD Ah right, it was based off of Whitehack, not OD&D! My bad.

    • @nils9165
      @nils9165 Рік тому

      It is extremely similar to Whitehack also!

  • @KattKirsch
    @KattKirsch Рік тому +21

    For what it's worth, the inside of this book is exactly what I want to see when I'm picking up a Gearing / Anderson book. I've really come to appreciate the way the page breathes and doesn't distract me while I'm trying to understand what's happening, and lets me imagine what I'm seeing in liminal space. I've become a huge fan of his work, especially Wolves Upon The Coast which has been consuming my time not just like a good adventure, but like a gripping novel.
    I also want to mention that I appreciate you giving a subjective opinion, but also showcasing the adventure in its entirety. This showed me that this book is entirely for me, and that there's no use dawdling any further on picking it up.

  • @michaellombardi3944
    @michaellombardi3944 Рік тому +52

    For those wondering about the system, from the product page:
    > An adventure for The Vanilla Game or another fantastic or historical roleplaying game of your choosing, by Luke Gearing. Includes the isle itself, the monks that inhabit it and protect its secret, and the large, open-ended dungeon beneath.

  • @loottheroom3096
    @loottheroom3096 Рік тому +48

    I've been running this for the past few months and it's honestly one of the easiest game books to use at the table that I've seen in a long time. Luke's prose is amazing and there's no massive frontloading of information for the GM. You get what you need, when you need it. Easily one of my top adventures of the past decade.

  • @c.f.enriquez9334
    @c.f.enriquez9334 Рік тому +38

    Weird that the book doesn’t mention that it’s for Jared Sinclair’s The Vanilla Game, considering that the store page for it mentions it is.

  • @JohnSmith-nd5yc
    @JohnSmith-nd5yc Рік тому +15

    This is.... Surprisingly deep for a minimalist book! Great video

  • @JamesFirth-v
    @JamesFirth-v Рік тому +6

    Also worth noting there’s a post mortem, I think on Spear Witch that Jared wrote.
    If I recall correctly he really wanted to use a different, fancy, binding but the costs didn’t work out.

  • @pi4t651
    @pi4t651 Рік тому +11

    I really like the way this gives you information on the connections between rooms in all the room entries. More products should do that.

  • @DKelso85
    @DKelso85 Рік тому +20

    Looking into it a bit, it looks like this is for an OSR system titled The Vanilla Game.

    • @c.f.enriquez9334
      @c.f.enriquez9334 Рік тому +5

      It is and it’s by Spear Witch himself, Jared Sinclair. The AC comes from the system’s roll under/over mechanic.

  • @Quackmancer
    @Quackmancer Рік тому +10

    I wish more people did this style. Yes to mini maps though. But the lack of art and focus on words is so much easier to read. Unlike Mork Börg

  • @micahanderson7032
    @micahanderson7032 Рік тому +16

    the way its written/presented reminds me much more of a novel or book than the magazine-esque flash of most modern games

  • @VanDavis
    @VanDavis 8 місяців тому

    Hint for OSR games: When an Armor Class is "low" and the subject has no/weak armor, it's safe to assume the system uses ASCENDING Armor Class, and not the classic Descending AC of classic D&D.
    When an unarmored mook has an AC of 1, it's a system where higher is better. Instead of a THAC0 chart, all you need is to roll a higher attack than the opponent's AC.

  • @IVIaskerade
    @IVIaskerade Рік тому +4

    The way it's written really reminds me of the Fighting Fantasy gamebooks.

  • @dragonflyradio127
    @dragonflyradio127 Рік тому +3

    Yes! This boss leaves after x rounds should be thebasel8nw for encounter design.

  • @scottlette
    @scottlette Рік тому +2

    It’s the Keep II: The Monkening!

  • @originaluddite
    @originaluddite Рік тому +3

    If I looked at that cover without knowing anything else, I'd imagine it was one of those Agatha Christie mysteries like And Then There Were None.

  • @halflingshoard
    @halflingshoard Рік тому +16

    The prose makes this book worth the buy. Haven't run it yet, but cannot wait to bring it to the table (making sure to dull down some of the more disturbing things in there.)

  • @JasonFuhrman
    @JasonFuhrman Рік тому +4

    I love minimalist design, but I prefer more visuals for games. I do a lot of VTT primarily, so having no maps or illustrations just makes me do a lot of extra work I otherwise wouldn't have to.

  • @Delmworks
    @Delmworks 11 місяців тому

    2:20 y’know “fear and hunger on tabletop” is not what I expect from a minimalist game, so I appreciate the warning

  • @actortimmah42
    @actortimmah42 Рік тому +3

    I would love to see a review of GROK?!

  • @kyleharder3654
    @kyleharder3654 Рік тому +3

    Good review. I agree the armour class is puzzling. Looks like a cool book though.

    • @masondevries4482
      @masondevries4482 Рік тому +2

      The book looks like it's made for a minimalist OSR system called The Vanilla Game. The rules on the game's website state that to attack, you roll a d20, no bonuses.
      If you roll BELOW your Attack Value (AV), but ABOVE the enemy's AC, then you hit. AV caps out at 17 at max level as a fighter.
      So basically, leveling up expands the space of possible hits by raising the "ceiling", while higher enemy AC shrinks the space of possible hits by raising the "floor."
      Since the whole point of this system is to be minimalist, this seems like a clever way of calculating hits without using any bonuses. It does take a bit to wrap your head around though! :')

    • @VanDavis
      @VanDavis 8 місяців тому

      Hint for OSR games: When an Armor Class is "low" and the subject has no/weak armor, it's safe to assume the system uses ASCENDING Armor Class, and not the classic Descending AC of classic D&D.

  • @KaiokenXTen
    @KaiokenXTen Рік тому +2

    Around the 3:24 mark, who is the second name mentioned? I head Patrick Stuart, but cannot make out the name of the second writer.

    • @QuestingBeast
      @QuestingBeast  Рік тому +5

      Zedeck Siew

    • @Unblacklievable
      @Unblacklievable Рік тому +2

      Zedeck Siew - one part of the team who makes the Thousand, Thousand Islands setting & adventures.

  • @therobotFrom94
    @therobotFrom94 Рік тому +3

    I don't know why but i get a Mork Borg vibe in everything apart from the presentation. I could imagine Stockholm Kartell making a product like this then giving it to an artist to spice up

  • @mr_gl00m32
    @mr_gl00m32 Рік тому +2

    I like all of this. Feels very me. Hmm.

  • @actrealationalist
    @actrealationalist Рік тому +1

    The minimalism is excellent for format and maps. However, the lack of illustrations means I'm not paying $5. Maybe the dearth *is* the art, what the author was going for, but scarcity is a thing, and there are just too many RPG books out there that offer a great minimalistic experience without failing to cue aesthetics with illustrations.

  • @AyarARJ
    @AyarARJ Рік тому +2

    In addition to Cloud Empress KS, a shout out for Kevin Crawford's new KS for "Cities Without Number" that recently began.
    Thanks for the review. I like dead tree versions of all books, but the amount of whitespace in the layout here (a) rubs me slightly the wrong way [mrreow] and (b) makes me wonder if I could have had a bit more of the details...

  • @kalleendo7577
    @kalleendo7577 Рік тому +1

    Awesome!

  • @iPwnedMSCS
    @iPwnedMSCS Рік тому +2

    If I remember right from what I was told when I picked it up at Necronomicon, it's written to use with Bastards. For combat you have to roll under your stat and above the AC on a d20 to hit.

    • @JenxRodwell
      @JenxRodwell Рік тому +5

      Not quite - it's for The Vanilla Game.

    • @svenlindstrom2872
      @svenlindstrom2872 Рік тому +3

      Nah its for The Vanilla Game, which i got with the Isle also at Necronomicon lol theres also a website / carrd for it

    • @micahanderson7032
      @micahanderson7032 Рік тому +2

      afair it would work with bastards. with veeeery little changing

  • @roadtoblack
    @roadtoblack Рік тому +3

    Have you reviewed Shadow of the Demon Lord?

  • @codychavez9839
    @codychavez9839 Рік тому

    Does 1st edition mothership, finally have a paper or hardback? I can’t find anything about it

    • @Simonbergot
      @Simonbergot Рік тому +2

      The game is not yet finished. It has a prerelease pdf.

    • @codychavez9839
      @codychavez9839 Рік тому

      @@Simonbergot why did the kick starter say Nov 2022?

  • @SpaghettiWst
    @SpaghettiWst Рік тому +1

    the campaign for Yoon-Suin: The Purple Land, 2nd Edition is about to finish!

  • @Zirbip
    @Zirbip Рік тому +1

    I can only imagine the look of shock and bewilderment on the face of my players when they attack the Druid and wolves and boars flow from the wound. I may not buy this book but I am stealing that mechanic!

  • @thunder.perfectmind
    @thunder.perfectmind Рік тому +2

    What often really impress me about the OSR scene is this much needed focus on layout, clarity and utilization of space (Knock! magazine is excellent example, while I've found Goodman Games really bad at it) and often minimalism is useful precisely because it lends itself to focusing on the essentials (What is in this room? Where is this room?). I definitely agree with Ben that the extensive margins and blank spaces is both surprising and a clear minus.

  • @Jeefrs
    @Jeefrs Рік тому +2

    I'm all for stripped down minimalism but this looks a little TOO minimal

  • @tubebobwil
    @tubebobwil Рік тому +3

    Sexual violence just for "tone" purposes? I don't thing the RPG industry has a very good track record with handling sexual violence as a topic. This is a big "no" to this adventure for me personally. (EDIT: changed typo "tome" to "tone")

    • @generatoralignmentdevalue
      @generatoralignmentdevalue Рік тому

      Strong agree.

    • @muhammadedwards8425
      @muhammadedwards8425 Рік тому +1

      It's dark. That's the point, if you want to have a less dark atmosphere, that's up to you. Don't slam on the book giving recommendations on creating tone

    • @tubebobwil
      @tubebobwil Рік тому +1

      @@muhammadedwards8425 I think I was pretty clear with "for me personally" in my comment.

  • @ardentdrops
    @ardentdrops Рік тому +8

    The product page says what system it is for but it's never mentioned in the product itself. I think the minimalism has gone a bit too far this time

  • @craigtheng
    @craigtheng Рік тому +4

    In the world of cook books there are two main types: The first are written to genuinely help you learn a recipe and increase your cooking skills. The second type are cook books written not to help you actually ever cook anything, but to showcase the creativity and artistry of the chef who wrote the cook book.
    This book looks like the TTRPG equivalent of the second kind of cook book.

    • @drillerdev4624
      @drillerdev4624 Рік тому

      Not making a parallelism with the video itself, but when cooking, some people like to do it mathematical down to the milligram and exact temperature degree, and others prefer to improvise and adapt to their own style (I'm of the latter group)
      Both in cooking and roleplaying, I find that usually a video example helps a lot to learn what the author intended more than a thousand explanations.
      Thank Crom for the Internet for that.

  • @colebiere4978
    @colebiere4978 Рік тому +1

    Please consider providing a Spoiler Alert for these kinds of overviews in future, especially for a book like this..

  • @jeremytitus9519
    @jeremytitus9519 Рік тому

    Holy CRAP today’s sponsor looks DOPE.

  • @chrishall5440
    @chrishall5440 Рік тому

    This sounds like it was written for White Hack with its AV (attack value) and AC of 1.

  • @risusrules
    @risusrules Рік тому +2

    The premise had me juiced.... until I saw the maps and the need to read each room descriptions to assess anything, not minimalist in the form I like but thanks for sharing the review. When you described it as "text based" I immediately thought of a 'Choose Your Own Adventure' vibe as I watched, or maybe a solo game?

    • @micahanderson7032
      @micahanderson7032 Рік тому +12

      "the need to read the room descriptions"
      you're surprised a book requires you to read it?

    • @risusrules
      @risusrules Рік тому

      @@micahanderson7032 hardy har har. No, I am just more inclined toward the "minimalistic" like what is found in ICRPG type adventures for example. Two distinct flavors of "minimalistic".

  • @johnathanrhoades7751
    @johnathanrhoades7751 Рік тому

    Love the layout, will pass on the content…

  • @Xoguran
    @Xoguran Рік тому +1

    As the author of "It Came from the Scriptorium" I find quite irritating the recent increment of adventures taking place in damned abbeys. Especially when the order of monks has the purpose to contain an ancient evil.