Nice run. One thing I wish they had done differently is that you just get hit by pure RNG, despite doing nothing wrong. They should have made bullets timer based; Faith too slow? Get hit. Faith fast? Just have her not collide with bullets. Combat in general was clunky in ME. The slow-mo bit cost you like 3.5 seconds.
Well thanks (: that’s one of the only times in my route through the game I actually use a gun on enemies, usually faster to avoid them. I personally love the hand to hand combat as it’s discouraged but powerful in controlled situations. Thankfully the clock slows down as well with slo-mo, so in a 3 second (clock) time I finish the fight and have my momentum back. This was always my favourite level and part of that is getting to use the pistol on doors and actually take a few guys out for once!
Nice run. One thing I wish they had done differently is that you just get hit by pure RNG, despite doing nothing wrong. They should have made bullets timer based; Faith too slow? Get hit. Faith fast? Just have her not collide with bullets. Combat in general was clunky in ME. The slow-mo bit cost you like 3.5 seconds.
Well thanks (: that’s one of the only times in my route through the game I actually use a gun on enemies, usually faster to avoid them. I personally love the hand to hand combat as it’s discouraged but powerful in controlled situations.
Thankfully the clock slows down as well with slo-mo, so in a 3 second (clock) time I finish the fight and have my momentum back.
This was always my favourite level and part of that is getting to use the pistol on doors and actually take a few guys out for once!