The force multiplier a single 9-man squad can produce is insane in Squad. You can work Fobs (habs + weapon assets like mortars, ATGMs, .50’s). You can work a vehicle as mechanized infantry. Even purely playing as an infantry squad can be so impactful. Generally as an infantry squad I split fireteams into anti-tank, and anti-personal/security. Having an MG and/or grenadier in the security/support fireteam is huge. Likely more impactful than having HAT…. Suppression can’t be valued enough!
The force multiplier a single 9-man squad can produce is insane in Squad.
You can work Fobs (habs + weapon assets like mortars, ATGMs, .50’s).
You can work a vehicle as mechanized infantry.
Even purely playing as an infantry squad can be so impactful.
Generally as an infantry squad I split fireteams into anti-tank, and anti-personal/security.
Having an MG and/or grenadier in the security/support fireteam is huge. Likely more impactful than having HAT…. Suppression can’t be valued enough!
Couldn't have said it better.
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Nice vid👍
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Good times. I find the MG kit to be of exceptional use in defensive situations, and extremely burdensome on attack.
Agreed! I want to start playing more with the LMG/HMG kits because this game does a good job depicting suppressive fire.
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