Using Forces in SpeedTree to Create Ivy Roots
Вставка
- Опубліковано 10 чер 2021
- Enjoy this FREE chapter from our FlippedNormals Exclusive covering a highly requested topic - Foliage for Games using SpeedTree FlipNm.co/foliageForGames
Get the fullvcourse at 25% OFF for our Early Bird Special FlipNm.co/foliageForGames
▶ SUBSCRIBE | / @fnmarket
▶ MARKETPLACE | flippednormals.com/
▷Instagram | / flippednormals
▷Twitter | / flippednormals
▷Facebook | / flippednormals
how did you add the cube?
1st make model whatever you want then make its obj. Then open speed tree add mesh geometry and then click on Forces there shows ur obj
It takes 2 click in blender to do this
quite idiotic statement. Speedtree allows you to get into infinite detail while blender has pretty much an out of the box "click some seeds" tools
@@Blastphemer classic blender fanboy, compare blender with everything and saying that blender is better when 90% of times it isn't
First click to generate ivy.
Second click to close Blender after realizing it's not going to be good enough.
how did you add the cube?
1st make model whatever you want then make its obj. Then open speed tree add mesh geometry and then click on Forces there shows ur obj