The Knapsack Problem & Genetic Algorithms - Computerphile

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  • Опубліковано 27 гру 2024

КОМЕНТАРІ • 271

  • @Kydos37
    @Kydos37 4 роки тому +642

    Finally I can work out what loot to take in Skyrim.

    • @Ziferten
      @Ziferten 4 роки тому +6

      Skyrim? Son, if I knew about this in 1999 I'd SOJs on SOJs in D2...

    • @steveb1243
      @steveb1243 4 роки тому +16

      Shiniest stuff first. Always. After that then apply a genetic algorithm, obviously, but not until the shiny stuff is all taken, even if that means you have to walk all the way back to Whiterun.

    • @thesteve4235
      @thesteve4235 4 роки тому +20

      15 forks, a wheel of cheese, some clothes you cant wear, and a cabbage.

    • @gJonii
      @gJonii 4 роки тому +3

      This problem is simpler than skyrim tho. With skyrim, you won't know all the items ahead of time, rather you get item and have to keep or discard without knowing future items.

    • @BangsarRia
      @BangsarRia 3 роки тому +2

      Take the calipers, only the calipers; leave everything else. Problem solved. (Still looking for calipers in Skyrim.)

  • @OfficialFraq
    @OfficialFraq 4 роки тому +243

    I was taught by Alex in my first year at the University of Hull; he was always such a kind, interesting, and intelligent lecturer. I'm glad to see his prowess shown off to the world here.

  • @Brunoenribeiro
    @Brunoenribeiro 4 роки тому +539

    Usually it takes me two hours to pack my bags
    Now it'll take hundreds of generations

    • @opkp
      @opkp 3 роки тому +1

      you are Bruno Ribeiro

    • @ranggakd
      @ranggakd 2 роки тому +1

      hahahahahhah

    • @LeaderOfMetal93
      @LeaderOfMetal93 2 роки тому

      @@opkp yyyup.....?

    • @nosuchthing8
      @nosuchthing8 4 місяці тому

      But if you can run through those generations in a fraction of a second using a computer...that's a huge win...

  • @DieMiinz
    @DieMiinz 4 роки тому +146

    Genetic algorithms are cool. I wrote one in college to find patterns in Conway's game of life that resulted in the densest and longest lasting sequences. It's horribly slow, even on 10 threads, and I've never seen it reach the ideal on anything bigger than a 15x15 grid, but it always produces fun results.

    • @gerritgovaerts8443
      @gerritgovaerts8443 4 роки тому +7

      evolution also takes millions of years . GA will converge to a global optimum , given enough time and a very big population

    • @noamlima9402
      @noamlima9402 4 роки тому

      @@gerritgovaerts8443 hm

    • @noamlima9402
      @noamlima9402 4 роки тому

      @@gerritgovaerts8443 hm

    • @ismailsahbane1783
      @ismailsahbane1783 3 роки тому +11

      Oh my I am litterally trying exactly that right now, I didn't imagine anyone else had the same idea before

    • @jafarOTS
      @jafarOTS 3 роки тому +18

      @@gerritgovaerts8443 not really, if the mutation rate and crossover is not well selected it might reach a local optimum and never reach a global optimum

  • @benlouden7897
    @benlouden7897 4 роки тому +184

    I'll believe anything that a man holding a Crayola pen tells me.

  • @Kingsly9802
    @Kingsly9802 4 роки тому +39

    It'd be nice to have a second episode on this discussing GA and local maxima.

  • @Ensorcle
    @Ensorcle 4 роки тому +93

    Bergen: a special backpack used by the Brittish military. Looks like a daypack. From the name of the manufacturer. "As for the nickname, “Bergan” is an adaptation of the name of the Norwegian backpack manufacturer Bergans,"

    • @bengilbert2780
      @bengilbert2780 4 роки тому +4

      I needed this

    • @ButzPunk
      @ButzPunk 4 роки тому +4

      Thank you! I re-listened to that bit like 5 times trying to figure out what he was saying.

    • @TofranBohk
      @TofranBohk 4 роки тому

      Thank you.

    • @Nilguiri
      @Nilguiri 4 роки тому +1

      Ah! The famous Bergan. Never heard of it, so thanks!

    • @allwhatyouwant
      @allwhatyouwant 4 роки тому

      source?

  • @essem2Plays
    @essem2Plays 4 роки тому +64

    5:18 that dying sound :,D

  • @KilgoreTroutAsf
    @KilgoreTroutAsf 4 роки тому +12

    The main problem with all these heuristic algorithms is the vast number of metaparameters that need to be adjusted for them to be efficient and the fact that there is no a priori way to make an informed decision on which initial values are likely to be ok for the specific problem at hand.

    • @piotrarturklos
      @piotrarturklos 4 роки тому +3

      You are right but incidentally you are also defining a problem for which a genetic algorithm would be excellent solution (assuming that it was faster to compute, perhaps not a genetic algorithm itself).

  • @user-vn7ce5ig1z
    @user-vn7ce5ig1z 4 роки тому +23

    8:57 - Sean took the words out of my mouth (or thought out of my head 🤔); this makes more sense when dealing with a large number of items and variables, otherwise it's more efficient to just brute-force the permutations. Back in the day, when I was trying to figure out the best way to put files on floppy disks (and later, CDs) to minimize wasted space, I just did it manually.

    • @harryganz1
      @harryganz1 4 роки тому +5

      I mean, the standard solution is to use dynamic programming and a memo. The worst case is still no better than brute force, but it usually does pretty well.

  • @Jay-so8se
    @Jay-so8se 4 роки тому +13

    Alex, legend. Best lecturer I've been taught by.

  • @jordan6266
    @jordan6266 4 роки тому +4

    Self brag here. Got 100% grade in Alex's AI module last year. Was super fun, had to program our very own GA to address the coupled inverted pendulum stabilization problem. Looking forward to going to a PG level and studying more AI!

    • @AS-we9xi
      @AS-we9xi 4 роки тому

      Why would you not calvulate a value density for each one, order them from highest to lowest then pack it from the top down? For instance the 1:7 has the highest value per unit of mass, then 2:4, 7:5 and 9:2 last. Pack them in that order until you are just under the limit then reorder and recalculate from there? Eliminate any that are over the remainder, then from there down pair any that are between .5 and 1.0x of the remainder and calculate the density of the pairings, iterate over this process until there are no more under the remainder.

  • @ShubhamBhushanCC
    @ShubhamBhushanCC 4 роки тому +23

    Knapsack? You can do it with Dynamic Programming. Also, computerphile you need to do an entire series on Dynamic Programming

    • @theycallme_nightmaster
      @theycallme_nightmaster 3 роки тому +4

      I thought he was about to write out a table and do the classic dynamic solution to the napsack problem lol

    • @jamjam3448
      @jamjam3448 Рік тому

      I thought same

    • @illens08
      @illens08 Рік тому +7

      You can also tell whos a compsci undergrad, prolly 3rd-4th year with this problem. They all scream DYNAMIC PROGRAMMING!!! 😂
      He picked a problem that worked well for the type of solution he provided. The point of this isn't "how to solve the knapsack problem"

  • @thepaulanator100
    @thepaulanator100 4 роки тому +15

    I did my dissertation project on evolutionary algorithms in python and I can say this video is very well done thank you guys 😁

    • @shimadabr
      @shimadabr Рік тому

      What's your opinion about using Python for this kind of algorithm? I'm just starting a research (as an undergraduate) on GA and I'm picking up a project were my colleague left off, but is is in Python.
      It's a very slow language and my research will involve parallelizing some algorithms to make a comparative study.

  • @simjans7633
    @simjans7633 4 роки тому +5

    I was wondering about genetic algorithms this week! Glad to see a computerphile episode about it now!

  • @bengilbert2780
    @bengilbert2780 4 роки тому +88

    Me being in aladdin's cave and just sitting down to do maths...

    • @bokkenka
      @bokkenka 4 роки тому +2

      Hopefully, you have access to, and time on, a supercomputer to calculate it all out.

    • @benmaghsoodi2067
      @benmaghsoodi2067 4 роки тому +1

      It's Alibaba

  • @richardspillman2363
    @richardspillman2363 2 роки тому +2

    Great presentation. You are so right about ga’s. They are fun to work with and sometimes can find interesting solutions to hard problems. Around 20 years ago I published a series of articles developing ga’s to break ciphers. One was a paper on using ga’s to break the knapsack cipher which true to form showed some promising results.

  • @bensmith9253
    @bensmith9253 4 роки тому +7

    This was GREAT! I'm currently teaching Binary Search & Bitwise operations - tgis seems an IDEAL problem to hack in Python before attempting it in Assembly then attempting to establish its time complexity.

  • @ArturoVelazquez3
    @ArturoVelazquez3 4 роки тому +10

    00:16
    "I think that's pretty NEAT"
    I see what you did there ;)

    • @Lodinn
      @Lodinn 3 роки тому +1

      NEAT is such a cool thing!

  • @DanielKarbach
    @DanielKarbach 4 роки тому +4

    That tournament sound effect, love it :D

  • @Yupppi
    @Yupppi 3 роки тому +4

    This sounds like an alternative for what I learned on optimizing course for mechanical engineers. Simplex algorithm which conveniently matlab was happy to do for me if I presented a couple of base functions like objective function. Very interesting stuff.

  • @drjoyjit
    @drjoyjit 4 роки тому +3

    A very nice video and explanation of GAs. I am so happy and proud to have Alex as the co-supervisor of my PhD :-) Thanks for the brilliant tutorial Alex and Computerphile.

  • @jamesduncan6687
    @jamesduncan6687 4 роки тому +13

    Hey Alex 👋👋 Cheers for helping me with my dissertation 🎉🎉

  • @petesansom5737
    @petesansom5737 3 роки тому +2

    Nice to see GAs being used. I used them in my dissertation back in 1994, never used them since.

  • @johnkesich8696
    @johnkesich8696 4 роки тому +11

    Why do tournament selection instead of picking the two randomly generated solutions with the best scores?

    • @Tassdo
      @Tassdo 4 роки тому +12

      I think it generally leads to more diversity in the population. Otherwise you might end up with only very similar individuals in the population, which then have very similar ofspring. This is bad because you get "stuck" in a small area of the solution space, while the best solution might be in another area of the solution space entirely. If you only take the best individuals you never select mutations which temporarily give bad solutions but might lead to better ones in the long run. Hope that makes sense.

    • @gingeh1
      @gingeh1 4 роки тому +1

      Tassle So is it basically to avoid the equivalent of inbreeding?

    • @Tassdo
      @Tassdo 4 роки тому +6

      @@gingeh1 You could frame it that way (except that inbreeding in this context doesn't really produce worse results, but can prevent producing better ones)

  • @Honest_Reply900
    @Honest_Reply900 2 роки тому

    One of the best explanation so far. Thanks a lot for your time and efforts.

  • @NathanTAK
    @NathanTAK 4 роки тому +324

    "You have a knapsack"
    ?
    "Which is like a rucksack"
    ???
    "Or a Bergen"
    ?????????????!???!

    • @liltonyabc
      @liltonyabc 4 роки тому +45

      Backpack

    • @recklessroges
      @recklessroges 4 роки тому +23

      It's like a cloth portmanteau that closes with a zip rather than buckles. ;-)

    • @TofranBohk
      @TofranBohk 4 роки тому

      @@violet_flower Heyooooo!

    • @auto_ego
      @auto_ego 4 роки тому +20

      Don't worry, I sent him a note informing him of a more general, if somewhat obscure term: "Bag"

    • @ShankarSivarajan
      @ShankarSivarajan 4 роки тому +6

      It's like a haversack.

  • @AndreaArturoGiuseppeGrossi
    @AndreaArturoGiuseppeGrossi 4 роки тому +10

    I remember, ages ago, some softwares that I used to fill the floppy disks at their maximum capacity. They used the Knapsack algorithm. Nice memories!

    • @tcritt
      @tcritt 3 роки тому +2

      Knapsack is a problem, not an algorithm. There are loads of algorithms that can approximate an answer to the knapsack problem.

  • @fennecbesixdouze1794
    @fennecbesixdouze1794 3 роки тому +1

    @9:00 that feeling when the guy just said a problem which is provably as hard as any NP-complete problem is "trivial".

  • @PrasadIndi
    @PrasadIndi 4 роки тому +2

    Nicely explained. I did use GA in my master's thesis.

  • @Falla1s
    @Falla1s 4 роки тому +1

    Hey Alex! Glad to see your doing well in nottingham, missing you here in hull! Best wishes Alex, from Alex :P

  • @NateYaquinto
    @NateYaquinto 2 роки тому +1

    Imagine getting the birds and the bees talk from this guy. 'Well you see, there's a knapsack problem.... and through an evolutionary ranking, weighting, and robustness selection system, parents with the best scores are chosen, then half of the genetic ones and zeros from each parent is taken and combined to form a child, toss in a little random mutation here or there and repeat the process until you reach an optimal point in the population distribution curve and BOOM, out pops a baby from "Aladdin's cave'.

  • @raadal-husban654
    @raadal-husban654 4 роки тому +1

    Fascinating and somehow related to simulated annealing - at least in how neighbors are created by manipulaing random bits of the candidate solution
    . I found that the latter gives a solution within 3% of the optimal ones for big knapsack problems with 1000+ items

  • @TylerWasick
    @TylerWasick 4 роки тому +1

    I would love if you guys did a video explaining CHAP!

  • @ark5458
    @ark5458 4 роки тому +12

    Is it possible to simulate a simple rna organism with code?

    • @domsau2
      @domsau2 4 роки тому +3

      Try it! ;-)

    • @Slithy
      @Slithy 4 роки тому +3

      It's probably pretty easy for a knowledgeable person. With some approximations, of course.

    • @rohanraonallani561
      @rohanraonallani561 4 роки тому

      Yes

    • @dianamuniz1990
      @dianamuniz1990 4 роки тому +2

      You might be interested in artificial life, the CS field that aims to emulate life in computers

    • @JinKee
      @JinKee 4 роки тому

      If you're talking about a RNA virus that makes a bunch of proteins that then need to deliver the RNA payload into new cells to infect, you'll need some way to estimate how well those proteins work. You might need to find a solution to or a way to bypass the "folding problem" which is that a protein with a specific sequence of amino acids in water always folds into the same shape, but predicting the shape it will take out of all possible shapes it could take is very hard. The shape it folds into determines how well the protein works.

  • @timothyleffel3186
    @timothyleffel3186 4 роки тому

    this guy is a masterful explainer. great work

  • @nathantaylor1434
    @nathantaylor1434 4 роки тому +5

    So im curious what is best solution to this problem being explained?

    • @corvo1068
      @corvo1068 4 роки тому

      1110 is the best, with a value of 16 and a weight of 10.
      We can't have all 4 pieces (that would be 19 kg), but if we remove the least valuable piece, we are already under 15 kg.

    • @coolgamer12377
      @coolgamer12377 4 роки тому +1

      dynamic programming

    • @bensmith9253
      @bensmith9253 4 роки тому +1

      I think the "solution" is the generalized algorithm - solving this SPECIFIC problem is not really the point.

  • @drd4059
    @drd4059 4 роки тому +1

    How does the convergence rate of the genetic algorithm compare with a straight mutation algorithm in which a random bit is flipped (small change) with occasional multiple bits flipped (big change) where the tournament is between the parent and child? I am thinking about data vectors of size > 1000.

  • @architlatkar2503
    @architlatkar2503 4 роки тому +1

    But in which scenarios should we use it?

  • @levyroth
    @levyroth 4 роки тому +2

    What's a fast alternative to this algorithm? Something suitable for near real time sorting? Great explanation otherwise, you summarised in a few minutes an entire class I took for a semester.

    • @pauligrossinoz
      @pauligrossinoz 4 роки тому +4

      This type of algorithm is used when there is no obvious alternative - meaning that there is no known 'faster' way, and also if a brute force search is impossible due to the huge number of possible solutions (aka 'combinatorial explosion').

    • @pauligrossinoz
      @pauligrossinoz 3 роки тому +1

      @ambassador - a simple loop that requires an astronomical number of iterations isn't feasible, unless you have an astronomical amount of time.
      This problem is known as the combinatorial explosion.

  • @eduardoandrescastilloperer4810
    @eduardoandrescastilloperer4810 4 роки тому +22

    - This problem is trivial
    DP Students: 😭

    • @TVIDS123
      @TVIDS123 4 роки тому +5

      What's DP? I heard my mum mention it to my dad and uncle.

    • @xfxxgj7086
      @xfxxgj7086 4 роки тому

      @@TVIDS123 dynamic programming

    • @anderson7671
      @anderson7671 4 роки тому +1

      @@xfxxgj7086 He was joking hahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahaha

    • @OliverUnderTheMoon
      @OliverUnderTheMoon 4 роки тому

      I once worked with a developer whose boss had asked him not to use the word "trivial" because it was giving clients the wrong idea.

    • @carlturland
      @carlturland 3 роки тому

      @@xfxxgj7086 Actually... I think DP in this case is Diploma. The IB DP computer science exam is on genetic algorithms next year.

  • @domc2452
    @domc2452 4 роки тому +5

    This video makes me want to revisit Boxcar2D :)

  • @DailyFrankPeter
    @DailyFrankPeter Рік тому

    How would you formally explain why this problem should be solved with GA and not a neural network?
    Would you agree it's because the fitness function is not a continuous function?
    Also, can you recommend a book on GAs?

  • @u2lover10
    @u2lover10 Рік тому

    I think it's the ost fun algorithm I've learned so far. Thanks :)

  • @Stl71
    @Stl71 3 роки тому

    I've been struggling a lot with the minimum set cover problem...If anyone has another fast and efficient algorithm, except the greedy one, I will be happy to see it.

  • @k10forgotten
    @k10forgotten 4 роки тому +9

    yay for combinatorial optimization! :DD

  • @martinmickels1478
    @martinmickels1478 2 роки тому

    the animations help make it more comprehensible

  • @rohscx
    @rohscx 4 роки тому +1

    This is a wonderful explanation, thank you.

  • @forthrightgambitia1032
    @forthrightgambitia1032 4 роки тому

    I see Dr. Ferrante Neri is at Nottingham now. I did a course with him on Optimisation when I was at DMU, you should ask him about memetic algorithms!

  • @padmaprabagaran367
    @padmaprabagaran367 3 роки тому +1

    Hi I really enjoyed this video and was wondering if you could point me to any resources you would recommend to get a better understanding of some real-world applications. Thanks!

  • @sagaradoshi
    @sagaradoshi Рік тому

    Thanks for the wonderful presentation. .. I got to the point that from example you considered the initial population and each iteration you went generating 8 or 16 children observing increasing in fitness values of population...What I didn't get was what was the final results? what is that your bag was finally filed with (for instance considering example you took which one items ended up in the bag)?

  • @Zonno5
    @Zonno5 2 роки тому

    Is it correct for crossover you need the input parameters to be independent?

  • @sfcs3743
    @sfcs3743 4 роки тому +2

    So how does this approach compare to Dynamic programming solution in terms of complexity?

  • @silviogames
    @silviogames 4 роки тому +3

    it may be because of the simple example but why is this genetic algorithm 'better' than just creating a list with all possible permutations and then finding the best one in there?

    • @aakifaslam6098
      @aakifaslam6098 4 роки тому +6

      It works well for even more complicated problems, where listing all permutations is not possible. Stuff with many continuous variables. Check out CaryKH's evolution simulator on UA-cam for another example

    • @cavalrycome
      @cavalrycome 4 роки тому +4

      They're only useful when it's not practical to do a brute force search (i.e., when evaluating every possible permutation would take a very long time).

    • @mihir2012
      @mihir2012 4 роки тому +6

      Remember the last part of the video. Even for 100 boxes, each solution is 100 bits long and as such there are 2^100 solutions to search through. That's already a massive amount of data to search through by brute force. Also consider that the solution space for this problem was discrete and finite, it could be made infinitely big by a very small change in the problem. If you had liquids instead of boxes, you would need to consider taking 0.5 units or pi units or 2.2852 units of liquid. Basically it would be fundamentally impossible to list all solutions.

    • @LukePluto
      @LukePluto 4 роки тому +3

      Usually, knapsack problems are solved with dynamic programming which caches previous computations to reduce the time complexity to polynomial time. Idk how it works with random mutations

    • @PopeLando
      @PopeLando 4 роки тому +4

      It's NP-hard.

  • @wodniktoja8452
    @wodniktoja8452 3 роки тому

    QUESTION
    Wouldn't it be the same as we just type algorithm that calculate every value one by one combination and compare with the variable MAX?

  • @pippinjunior2109
    @pippinjunior2109 3 роки тому

    Struggling with this, in the given scenario wouldn't simple loops checking the actual criteria allow us to score the "Loot" with absolute accuracy?

  • @yensteel
    @yensteel 4 роки тому

    How is GA vs particle swarm optimization? Is NSGA ii still recommended? Mostly for multi objective optimization usage :) .
    Is there a technique that is more deterministic yet reliable enough to avoid local minima? How about one that is computationally efficient for quick and dirty estimates?

  • @DavidKing-wk1ws
    @DavidKing-wk1ws 4 роки тому +1

    You would think ideas like this would be applied to computer language compilers to create better machine language code to reduce file sizes. However it could loose some abstraction.

  • @mileshkumar3666
    @mileshkumar3666 3 роки тому

    Is there a special name for the kind of paper used? I love it😍

    • @vholes2803
      @vholes2803 2 роки тому

      Look up pictures of "fan fold paper" and "line printers". Oh, the memories. Nottingham seems to have infinite supplies of this paper. :)

  • @morkovija
    @morkovija 4 роки тому +1

    The problem with this sort of algorithms is that sometimes most efficient solution is not necessarily the most complex one

    • @jursamaj
      @jursamaj 4 роки тому

      But the algorithm isn't looking for complexity…

    • @morkovija
      @morkovija 4 роки тому

      @@jursamaj i know, its just that if you're looking for complex solutions to problems - this might not be it.

  • @RedMcPsycho
    @RedMcPsycho 2 роки тому

    Please please please do a video on other population based optimization algorithms such as particle swarm optimization, differential evolution and artificial immune system!

  • @sadhappy8860
    @sadhappy8860 4 роки тому

    Wonderfully well explained

  • @Jkauppa
    @Jkauppa 2 роки тому

    have you ever calculated specific energies, ie, kwh/kg, maximize that

    • @Jkauppa
      @Jkauppa 2 роки тому

      minimize the weight, dont try to fill the knapsack

    • @Jkauppa
      @Jkauppa 2 роки тому

      sorting a set of new (pca) variables, 0.72, 2, 7, 0.22, should give you a preferred order of selected items of [3,2,1,4], then just add up weights, it will be (breadth first search, quaranteed best solution fast, ie, always take the best item you can fit, then skip over if it does not fit, ie, always the best), in order of [3,2,1,4] w=0->1->3->10->19, so this algorithm gives a selection of set [1,2,3], with a weight of 10, which is under 15, but is it the optimum

    • @Jkauppa
      @Jkauppa 2 роки тому

      the first suggested algorithm gives value of 16, not NP complete, at all, mostly radix ratios

    • @Jkauppa
      @Jkauppa 2 роки тому

      try solving go with local focus zones, having a tractable 2^n size, times the total number of same size focus zones (like visual neuron focus zones), so not 2^n in one focus zone, but N*2^n is approximately linear with the number N size of the zones that fit the go game board

    • @Jkauppa
      @Jkauppa 2 роки тому

      pca the other dimensions, down to one sortable number, ie, value against weight and size, ie k-sort-value = value/(weight*size)

  • @BytebroUK
    @BytebroUK 4 роки тому +1

    Utterly irrelant to your lovely video but... I have tried like a mad Google-searching thing and I cannot find proper 123-column line-printer paper, preferably with the kindo of 'music-ruled' stuff on every other line like you were using in this! Pretty-please tell me where I can buy that? I want to educate some of my younger colleagues about debugging from a hex dump using just a source listing, a core dump, and a highighter pen - and we all know you can only do that on 'proper listing paper' :)

    • @BytebroUK
      @BytebroUK 4 роки тому

      s/irrelant/irrelevant/ sorry!

    • @Computerphile
      @Computerphile  4 роки тому +1

      In the UK I just search "music lined tractor feed printer paper" or "continuous stationery" - last two batches were bought from a company called Paperstone hth -Sean

    • @BytebroUK
      @BytebroUK 4 роки тому +1

      @@Computerphile Hah! Just found them, and I think it's wonderful that the paper size is "11 inch x 362mm"!! Get your units sorted out people! (And thank you for the pointer)

  • @KanaalMTS
    @KanaalMTS 4 роки тому

    Could this be done with the 3D Bin Packing Problem as well? Seems like a better solution than brute forcing

  • @maheshkarigoudar117
    @maheshkarigoudar117 3 роки тому +1

    Omg what a clear explanation

  • @allahwetrust9626
    @allahwetrust9626 Рік тому

    yo why not just runing it a while loop that reads preinstalled binaries of the cases ..... if the nmber is max it break if not it continues processing the all the possible cases

  • @pedrofurla
    @pedrofurla 4 роки тому

    Now I want to hear more about it.

  • @nosuchthing8
    @nosuchthing8 4 місяці тому

    Excellent, but why not show some code and progress on a computer screen??

  • @kdawg3484
    @kdawg3484 4 роки тому +2

    Hopefully constructive criticism:
    I spent the whole video wondering what these algorithms were even for. At 11:40, it's explained: "Ultimately, this is a search algorithm." I think that should have been put right up front, because it just comes off as an unclear exercise throughout the video.
    I also think this video needed some sort of capstone example of how this algorithm helps solve bigger, more complex problems. Just go the Matt Parker route and throw together some Python some code to simulate more variables and a much bigger sample size to show how this digs to the optimal solution. And show how changing the user-chosen parameters, such as the mutation rate and elitism rate, affects the execution and results of the simulation. I'd be fine with a follow-up video or a complementary video that does this. However, as the video stands, it's kind of just a mental wandering without a destination. Kind of like the OEIS videos on Numberphile, except that you know exactly what you're getting from the start when you start watching those.

  • @sembutininverse
    @sembutininverse 3 роки тому

    thank you, it helped me a lot 🙏🏻🙏🏻🙏🏻🙏🏻🙏🏻

  • @jonathancronqvist9960
    @jonathancronqvist9960 4 роки тому

    hazy or is it like no sompile is not hey dough?

  • @resinsmp
    @resinsmp 4 роки тому

    Mentally this is similar to picking the best first car to begin with in a racing game.

  • @ranggakd
    @ranggakd 2 роки тому

    9:48 what can be useful?

  • @abdullahamrsobh
    @abdullahamrsobh 4 роки тому

    can't this problem be solved using nomral optimization algorithms?

    • @jursamaj
      @jursamaj 4 роки тому +1

      Yes, and probably done better than with a GA.

  • @interested_in_everything
    @interested_in_everything 4 роки тому

    Nice Animations Brady!

  • @klyanadkmorr
    @klyanadkmorr 4 роки тому +1

    Isn't there VOLUME to consider? Something might make the weight value limit but not FIT inside the backpack. There needs to another variable or use another example truly only having 2 values.

    • @JinKee
      @JinKee 4 роки тому

      8:58 answers this

  • @AndrewETaylor
    @AndrewETaylor 4 роки тому

    How do you know when to stop?

    • @pauligrossinoz
      @pauligrossinoz 4 роки тому +2

      When to stop:
      Keep track of the overall population average fitness, and if several generations pass without the population fitness improving, call it quits and present the currently fittest solution as the final answer.

    • @massimookissed1023
      @massimookissed1023 4 роки тому

      8:52 ...

  • @iamr0b0tx
    @iamr0b0tx Рік тому

    Kudos to the animators and voice over 😂

  • @optimization9040
    @optimization9040 4 роки тому

    Who could not fully focus on the tutorial because the professor is TOO handsome? By the way, I really like the knapsack simulation.

  • @shandou5276
    @shandou5276 3 роки тому

    Superbly lucid!

  • @pvd4170
    @pvd4170 2 роки тому

    Thank you for perfect explanation!)

  • @Yezpahr
    @Yezpahr 3 роки тому +1

    Ah, so that's how you stack your items in Diablo most efficiently. Thanks.

  • @NoctLightCloud
    @NoctLightCloud 4 роки тому

    excellent! thank you

  • @TheCoryKid
    @TheCoryKid 4 роки тому

    This guy is great.

  • @N3omega
    @N3omega 8 місяців тому

    Guys, he’s talking about what ASML is

  • @jiteshjhawar1106
    @jiteshjhawar1106 4 роки тому

    How does github work???

  • @p-aluneau5136
    @p-aluneau5136 4 роки тому

    How do you assure that your solutions respect the weight constraint? Do you eliminate children that violate it?

    • @massimookissed1023
      @massimookissed1023 4 роки тому +2

      Yep, they're culled.
      They would be the Darwinistic equivalent of dying before reproducing.

  • @BAD_CONSUMER
    @BAD_CONSUMER 4 роки тому +3

    Just call it a bag!

  • @kstergiou3
    @kstergiou3 4 роки тому +10

    Gotta love the 'No Views'

  • @dizzymetrics
    @dizzymetrics 4 роки тому +3

    They are definitely great for blocking!

  • @nagesh007
    @nagesh007 3 роки тому +1

    Amazing thanks

  • @dannygjk
    @dannygjk 4 роки тому

    Oh you confused me when you called a match a tournament because a match is a series of games, (or one game in the simplest case), played between two players. One game between two players is not a tournament. A tourney is when 3 or more players are involved.

    • @noamlima9402
      @noamlima9402 4 роки тому

      C418 - match cut (dna music)

    • @dannygjk
      @dannygjk 4 роки тому

      @@noamlima9402 Huh??

    • @noamlima9402
      @noamlima9402 4 роки тому

      @@dannygjk something similar

    • @dannygjk
      @dannygjk 4 роки тому

      @@noamlima9402 I have no idea what you mean.

    • @noamlima9402
      @noamlima9402 4 роки тому

      @@dannygjk cognition

  • @JohnZakaria
    @JohnZakaria 4 роки тому

    There is a dynamic programming technique that solves this particular variant of the knapsack problem, what is the point of finding a genetic algorithm for it

    • @hamiltonianpathondodecahed5236
      @hamiltonianpathondodecahed5236 4 роки тому +1

      B R U H

    • @hamiltonianpathondodecahed5236
      @hamiltonianpathondodecahed5236 4 роки тому +4

      problems are not just solved for the sake of finding a solution , but for developing \ learning new tools along the way

    • @APaleDot
      @APaleDot 4 роки тому +2

      This problem was trivial for the sake of learning. You don't want students to be confused about the problem, you want them to learn the algorithm.

  • @midhunrajr372
    @midhunrajr372 4 роки тому +2

    It would have reeeaaaaallly helped if you said the complexity comparison with other algorithms like dynamic programming on knapsack problem.

    • @mikolajwojnicki2169
      @mikolajwojnicki2169 4 роки тому

      It's probably much worse in simple cases like with just weight and value, but I can imagine that if the problem becomes more complex, it will get more and more difficult to solve it with dynamic programming

  • @HenryLoenwind
    @HenryLoenwind 4 роки тому +2

    lol, and now everyone's talking about the problem that was picked to show how the algorithm works instead of the algorithm itself...

  • @thom_wye
    @thom_wye 4 роки тому +1

    it appears I was already working on the knapsack problem without knowing it while playing skyrim. You just loot only gold itself, gemstones and jewellery )

    • @tokeeptrackofrandomsubs5899
      @tokeeptrackofrandomsubs5899 4 роки тому

      That would optimise the total value of one haul, but maybe you should make it more complex and take "effort to bring this home or sell it" into it as well. If there is for example cheese or a bucket to be looted next to your house or a vendor that could be worth taking, but if it's a longer trip then that additional effort would not make it worthwhile.

    • @arik_dev
      @arik_dev 4 роки тому +1

      My way of doing it was always to only pick up items with a gold/weight ratio of over 10, which was easy to calculate in my head. Remove the last digit from the value, if it's greater than the weight, keep it. Once I got full, I'd make more room by dropping the items with the lowest value/weight ratio until I could pick up the new item. If I wanted to optimize it completely for value, then I shouldn't have discriminated against ratios of less than 10, but then you spent to much time picking up and dropping things, so I optimized partially for my quality of life haha.

  • @jvss7449
    @jvss7449 Місяць тому

    Amazing❤

  • @marco.nascimento
    @marco.nascimento 3 роки тому

    awesome, quite interesting

  • @Corporal-Clegg
    @Corporal-Clegg 3 роки тому

    The roulette and battle bits were so distracting