Where did you get that texture overhaul/mod? Did you make it? It's quite nice, although I think the purple roof on the market should be more subtle/less vivid. If you're the author, I hope you continue, and apply it to the farms and so on as well. Also, what is the attforce base value you use for Theodorus? Curious
Have you seen anything similar? Everything you see (texture), I basically made myself. But, my mod is still in the process of being finalized. If possible, I will supplement and improve. About, the purple roof on the market is not a market, be careful, but an engineering workshop. A market with a light green roof, next to the lord's tower. About brightness. I'm tired of the original pale gray version, definitely bright colors will give the original aesthetics to my mod. Life in bright colors is much better. Right? The base value of attforce you for Theodore is 150 units
@@Tim_Teo I had not seen anything like it before. Seeing as it's your own, it's quite well made! Thanks for the insight. Also my bad on the market, but yeah. I am curious, how do your AI's hold up against 'early game, raid focused' AI's, since their base value is 150 I'd imagine it takes a bit for them to 'come online', so to speak. But, from what I've seen, your AI's beat all other AI's currently out there once they do come online.
@@ashiok Yes, that's right, they take a while to "come online", so to speak. Not all of them, my characters have a base of 150. Arthur, for example, has 300 and frequent knight raids, and then attacks with about 600...900 units, etc.
I like your videos 😊
Thank you for your attention.
If possible, we will continue the battles with new characters.
@@Tim_Teo I'd love to see that
Where did you get that texture overhaul/mod? Did you make it? It's quite nice, although I think the purple roof on the market should be more subtle/less vivid. If you're the author, I hope you continue, and apply it to the farms and so on as well.
Also, what is the attforce base value you use for Theodorus? Curious
Have you seen anything similar?
Everything you see (texture), I basically made myself.
But, my mod is still in the process of being finalized.
If possible, I will supplement and improve.
About, the purple roof on the market is not a market, be careful, but an engineering workshop.
A market with a light green roof, next to the lord's tower.
About brightness. I'm tired of the original pale gray version, definitely bright colors will give the original aesthetics to my mod.
Life in bright colors is much better. Right?
The base value of attforce you for Theodore is 150 units
@@Tim_Teo I had not seen anything like it before. Seeing as it's your own, it's quite well made! Thanks for the insight. Also my bad on the market, but yeah. I am curious, how do your AI's hold up against 'early game, raid focused' AI's, since their base value is 150 I'd imagine it takes a bit for them to 'come online', so to speak. But, from what I've seen, your AI's beat all other AI's currently out there once they do come online.
@@ashiok Yes, that's right, they take a while to "come online", so to speak.
Not all of them, my characters have a base of 150. Arthur, for example, has 300 and frequent knight raids, and then attacks with about 600...900 units, etc.
Theodorus vs bybars
If possible, it will be.
But, the armies will be many thousands strong and my computer may not be able to handle such a huge load.