+ Data BOT Discord: discord.gg/bAzEk2FdyR | Contact Richie for more information :) + DOWNLOAD & PLAY CALL OF DRAGONS NOW! > bit.ly/42ZdSOk-Bossnasti + JOIN AS A MEMBER & ACCESS PERKS! > ua-cam.com/channels/QdzNrnePhPhEU7_7X7v2Qw.htmljoin + SUBSCRIBE TO PATREON! > patreon.com/user?u=68144994 + DONATE! > www.paypal.me/bossnasti Thanks for watching, and hope y'all enjoy! | Link to our discord: discord.gg/PvwaQfPkaW For Wars/Drama, message @bossnasti or join discord and post in #cod-wars-drama channel To View RoW Leaderboard rankings, Fastest Behemoth Elite Raid Times, Kingdom-wide Top stats, and more, join the discord and react to the Call of Dragons category.
For Mogro : Alertness Infantery skill is the inf passive that make inf tankier : when inf counter attack they have 50% chance to gain an Ironclad stack than reduce ranged damage taken by 5% for 15s (max 8 stacks). So with Mogro, the max is 48%/50%/52%/54%/56% instead of 40%. So at max skill level and max stacks, instead of taking 60% of ranged damage, Mogro legion only take 44% of damage, so it's a 26% of reduction of ranged damage compared to normal inf !!! So now, 5/5/5/1 Mogro is way more stronger than 5/5/1/1 Mogro which was the "most cost efficient" one previously and probably worth investing into
The Titan rewards is probably a C+. Is it good they added some artifacts, yes, but it would have been nice to see infernal flame or visage included. The amount of artifacts mid spenders have maxed is ridiculously low. You want us to invest in more artifacts, start loosening up the stuff from S1-S3 (that goes for hero tokens too)
Fog of War change is great in my opinion. It was too oppressive, a true fight killer before, especially because counter attack were also 100% not working. Now you can decide to fight but at a significant troop cost.
+ Data BOT Discord: discord.gg/bAzEk2FdyR | Contact Richie for more information :)
+ DOWNLOAD & PLAY CALL OF DRAGONS NOW! > bit.ly/42ZdSOk-Bossnasti
+ JOIN AS A MEMBER & ACCESS PERKS! > ua-cam.com/channels/QdzNrnePhPhEU7_7X7v2Qw.htmljoin
+ SUBSCRIBE TO PATREON! > patreon.com/user?u=68144994
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Thanks for watching, and hope y'all enjoy! | Link to our discord: discord.gg/PvwaQfPkaW
For Wars/Drama, message @bossnasti or join discord and post in #cod-wars-drama channel
To View RoW Leaderboard rankings, Fastest Behemoth Elite Raid Times, Kingdom-wide Top stats, and more, join the discord and react to the Call of Dragons category.
Big W
For Mogro : Alertness Infantery skill is the inf passive that make inf tankier : when inf counter attack they have 50% chance to gain an Ironclad stack than reduce ranged damage taken by 5% for 15s (max 8 stacks). So with Mogro, the max is 48%/50%/52%/54%/56% instead of 40%. So at max skill level and max stacks, instead of taking 60% of ranged damage, Mogro legion only take 44% of damage, so it's a 26% of reduction of ranged damage compared to normal inf !!!
So now, 5/5/5/1 Mogro is way more stronger than 5/5/1/1 Mogro which was the "most cost efficient" one previously and probably worth investing into
Thank you for the breakdown
The Titan rewards is probably a C+. Is it good they added some artifacts, yes, but it would have been nice to see infernal flame or visage included. The amount of artifacts mid spenders have maxed is ridiculously low. You want us to invest in more artifacts, start loosening up the stuff from S1-S3 (that goes for hero tokens too)
3 mins in BN: "am i going at a good pace actually?" 😮 after powering through first quarter of if the update. Looks at video timer: 23 minutes. 😅
Haha, yeah I know right, I felt soo good in the beginning
Fog of War change is great in my opinion. It was too oppressive, a true fight killer before, especially because counter attack were also 100% not working. Now you can decide to fight but at a significant troop cost.
Thank you for sharing your pov
Need more added