@@lanse012 in fact maybe you can come and help us make a minecraft world that makes this possible? id love to hear your say on this, because we are making this cool floating islands project and i was wanting to spice it up with just a few mods but... if it would be floating islands mandlebrot that would be COOL!
If a scale of 1 means it's 5 blocks wide, then a scale of 10 million would mean it's 50 million blocks across. Since a Minecraft world goes 30 million blocks horizontally from spawn in every direction, making it 60 million x 60 million, the Mandelbrot set at max scale *could* fit with 10 million blocks to spare in each direction. That could be a pretty fun map to play, especially since most of the land height changes will most likely be smoothed out by the increase in scale.
yes, just my only problem is that the fractals aren't centered on 0,0, but instead they are in positive coordinates. once I fix this, I could make the max size a little bigger
thank you! that looks amazing! I tried coding it but so far its only giving me a rectangle lol I will hopefully have it done and ready by my next video!
2.5 of the 3 months was trying to figure out world generation code but that never worked, so another week for making a custom world modifier, then like 10 minutes for the mandelbrot. It was quite a journey lol
there exists math equation parsing and solving libraries, you could simply add a command that inputs a string that is the equation in the format the equation library takes (this is a standard thing for the most part) and use that input, calling the equation library's solve given input function for the calculation part internally after the user has added a function. exp4j is the first i could find that seems to do that
the Mandelbrot equation took about 10 minutes of the 3 months I spent working on this, and I recently spent another 10 minutes adding 2 more fractal presets which I will be making another video on soon. By any chance, do you know how many fractals it has though? If it has a whole ton of them, that might be really useful to me
@@lanse012 it was a reply to the user defined fractal part, its a you can give it an equation and itll solve it library, i didnt look too deep into it so idk if it does complex numbers. it was more the idea that parsing and solving equations has been done many times so youll probably find a library that does that whole part for you. and then you can apply the holomorphic dynamics with that solver at its core, allowing the user to define their own equations to turn into a fractal like you mentioned
yeah, thats been being the worst thing to me recently. whenever i edit my videos, filmora makes it sound like its fine, but once it uploads to yt, it usually gets a lot quieter, and its so annoying
ty! It took 3 months, but a little while ago I spent 10 minutes and made 2 more fractals which are just as cool and complex as the Mandelbrot! I'll be making a vid about them soon.
@@sirdumpybear ty! you should totally share it with people then lol Ill be adding a lot more options and eventually some of its features might be just as helpful as world edit in creating some things
that would be fun! Though my schedule is really busy due to college, so I dont know if our freetime would work well together. If you just want to make a vid on the mod, go right ahead, that would be awesome! Just make sure to leave the modrinth link or this vid in the description
Is there a way to set the vertical scale (and/or vertical offset), aside from changing the iterations? That way you can change the height independent of the level of detail.
I could add commands to change the initial offset (currently its Y 63). Other than that, maybe I could add a smoothing value for it but the height is mainly dictated by the iterations. does that sound good, or did you have something else in mind? I can add that by the next update coming out in a few days
could have an offset value (like you said!) and a multiplier setting? which could allow for the Mandelbrot (and other fractals like it) to also build down instead of up if the player wants it to would suggest something like a "maximum height" but clamping infinity to that probably wouldn't return anything... could have it tied to the maximum number of iterations though! a Multiplier feels like the best option to me
@@penultimatechimera7981 I added an option to make it go down to make valleys instead of mountains if that was what you meant, I will release the video today probably.
well on and off for the past 3 months. A few weeks ago I gave up with custom world generation and built a world modifier instead, and this weekend i got it working!
@@lanse012 I have an idea what about a model of Minecraft earth but it is the size of an atom and when you want to see it you have to use a command that goes like “/shrink size atom”
I'd honestly be down for a map of a giant mandelbrot continent, with islands scattered around as it gets further out.
Honestly I want to, I just am poor and cant afford a good server yet. Maybe one day, once I can, itl be open on my discord server
@@lanse012 oh i can do that for you! i have some freinds who would be willing to do that!
@@lanse012 in fact maybe you can come and help us make a minecraft world that makes this possible? id love to hear your say on this, because we are making this cool floating islands project and i was wanting to spice it up with just a few mods but... if it would be floating islands mandlebrot that would be COOL!
@@lanse012mine hut
This is really cool! I love it generating in real time.
at first, I was really sad I needed it to do that, but the second I started watching it, and while it was working, I was pretty happy lol
@@lanse012 :3
I was confused for a few seconds because i was expecting the german bread called mandelbrot. :D
oh, that's funny, I didn't know Mandelbrot was a bread as well!
Maybe I could add that one to Minecraft as well :p
MOZELTOFF!
Legendary youtube algorithm pull
Seriously though I love fractals this is really cool
Criminally underrated.
If a scale of 1 means it's 5 blocks wide, then a scale of 10 million would mean it's 50 million blocks across. Since a Minecraft world goes 30 million blocks horizontally from spawn in every direction, making it 60 million x 60 million, the Mandelbrot set at max scale *could* fit with 10 million blocks to spare in each direction. That could be a pretty fun map to play, especially since most of the land height changes will most likely be smoothed out by the increase in scale.
yes, just my only problem is that the fractals aren't centered on 0,0, but instead they are in positive coordinates. once I fix this, I could make the max size a little bigger
@@lanse012 ohhh I see
Interested on how it goes then!
Niiice. Wait. I have to propose this to the host my friend group's annual SMP.
that would be wonderful! if its a public smp, i would love to join / help with any problems the mod might have
This is so cool! I can't wait to see what you do with this
You are crazy underrated!
@@pncka it’s true man he is so underrated we need to spread the news
THIS IS SO COOL! For once I get shown an interesting video from a small creator!
You may be interested in Lyapunov fractals. I would recommend checking out the wikipedia page.
thank you! that looks amazing! I tried coding it but so far its only giving me a rectangle lol
I will hopefully have it done and ready by my next video!
3 months to make this? This deserves more popularity.
2.5 of the 3 months was trying to figure out world generation code but that never worked, so another week for making a custom world modifier, then like 10 minutes for the mandelbrot. It was quite a journey lol
@@lanse012 ohh makes sense now.
@@lanse012 25 years to be born and grow
i support this level of nerd heights. have you heard of the dougherty set?
p.s. you could use biome temperatures as unstable variables
i looked it up, and woah that looks awesome! idk how it works yet but i’ll learn it and add it
Dude this is incredibly cool
Nice work dude. looks cool
Imagine a Mandelbrot dimension or smaller Biomes :)
super awesome and smart keep going
there exists math equation parsing and solving libraries, you could simply add a command that inputs a string that is the equation in the format the equation library takes (this is a standard thing for the most part) and use that input, calling the equation library's solve given input function for the calculation part internally after the user has added a function. exp4j is the first i could find that seems to do that
the Mandelbrot equation took about 10 minutes of the 3 months I spent working on this, and I recently spent another 10 minutes adding 2 more fractal presets which I will be making another video on soon. By any chance, do you know how many fractals it has though? If it has a whole ton of them, that might be really useful to me
@@lanse012 it was a reply to the user defined fractal part, its a you can give it an equation and itll solve it library, i didnt look too deep into it so idk if it does complex numbers. it was more the idea that parsing and solving equations has been done many times so youll probably find a library that does that whole part for you. and then you can apply the holomorphic dynamics with that solver at its core, allowing the user to define their own equations to turn into a fractal like you mentioned
Great video, except you need to improve your audio quality. It sounds thin and tinny
yeah, thats been being the worst thing to me recently. whenever i edit my videos, filmora makes it sound like its fine, but once it uploads to yt, it usually gets a lot quieter, and its so annoying
nice.
you're going places, remember me when you're famous
bet
Mandel Brot is actually German for almond bread😂
new sub
Also i think its pronounced mandel (how you would expect mandel to be pronounced) then bro (how youd think bro is pronounced)
This is epic!!!!!!!
dude this is awesome!
ty! It took 3 months, but a little while ago I spent 10 minutes and made 2 more fractals which are just as cool and complex as the Mandelbrot! I'll be making a vid about them soon.
@@lanse012 def deserves more views lol. its a super cool world gen tool
@@sirdumpybear ty! you should totally share it with people then lol
Ill be adding a lot more options and eventually some of its features might be just as helpful as world edit in creating some things
you... first video ive seen from you! great content! aybe we can collab some time?
that would be fun! Though my schedule is really busy due to college, so I dont know if our freetime would work well together.
If you just want to make a vid on the mod, go right ahead, that would be awesome! Just make sure to leave the modrinth link or this vid in the description
@@lanse012 hm alright! maybe we can chat on some things on like discord or something?
@@Maliniasredmask sure! I joined ur server, but I didnt know who to message. My user is Lanse012
@@lanse012 oh alright!
Is there a way to set the vertical scale (and/or vertical offset), aside from changing the iterations? That way you can change the height independent of the level of detail.
I could add commands to change the initial offset (currently its Y 63). Other than that, maybe I could add a smoothing value for it but the height is mainly dictated by the iterations. does that sound good, or did you have something else in mind? I can add that by the next update coming out in a few days
could have an offset value (like you said!) and a multiplier setting? which could allow for the Mandelbrot (and other fractals like it) to also build down instead of up if the player wants it to
would suggest something like a "maximum height" but clamping infinity to that probably wouldn't return anything... could have it tied to the maximum number of iterations though!
a Multiplier feels like the best option to me
@@penultimatechimera7981 I added an option to make it go down to make valleys instead of mountains if that was what you meant, I will release the video today probably.
Nice
this is so fucking cool
minecraft but i survive in MANDLEBROT CIVILIZATION
If I ever make an smp using this as a map, thats probably what I am going to call it now
WAIT 3 MONTHS jeez
well on and off for the past 3 months. A few weeks ago I gave up with custom world generation and built a world modifier instead, and this weekend i got it working!
@@lanse012 I have an idea what about a model of Minecraft earth but it is the size of an atom and when you want to see it you have to use a command that goes like “/shrink size atom”
@@JustBored1234 i already am the size of an atom compared to the minecraft world tho
@@lanse012 ahh that is true
Wait haven’t you shown me this picture on discord
julia sets?
yep, I added julia sets, and way more fractal presets in my newer vids
CaseOh fell
You generated a shape/hole in the ground in the form of a first iteration mandelbrot set, not a mandelbrot set.
Only the black area is a hole, it makes the land around it taller for the number of iterations.
you can clearly see the iterations in my newest vid, it has the option to paint it onto the world instead of using it as a heightmap.