+Decaying Reverie I know it's totally unrelated, but I'm super happy to see someone using the Sulphur Aeon artwork. Are you a fan or did you just find the cover to be cool?
That sound you heard, the one that sounded like banging on a wooden keyboard? That's the sound of Robert Mensa, who is physically trapped inside his own game. He needs you to beat level 2 so he can be freed from the hell he created for himself.
survive for 10 minutes isn't an objective to beat the level, it's a challenge for the player to not commit suicide after playing 10 minutes straight of this game
+dontrestyourhead At the current rate of steam degradation, by my calculations, Jim will have to do a worst game list every 6.554 days... a n d i t ' s o n l y g o i n g t o g e t w o r s e
Steam is getting more and more open, with more and more frequent and worse games pouring through. At some point, I predict a double event of sorts, where two shit games will emerge simultaneously on steam and from there the number will increase simultaneously until there are not enough Jim's to hold them off. ~ 2013 action film, Pacific Jim.
Does anyone else remember that one of the least crap parts of the trailer for this was the cool GUI shown in a third-person view behind the protagonist's shoulder? So either the game becomes third-person later, or the Greenlight trailer lied about what was present in the game as well as nobody having watched it.
+Jessamine Haak I do! This looks nothing like the screenshots shown in Greenlight, which I'm guessing was probably the main thing people saw when they voted.
Worst game, or best game? The answer is obvious. This is the best game to ever be released. It has everything: Mummies, sins, strafing, Kevin MacLeod questionable reflections on water. Everything.
I'm starting to think that these games DO get through based on a single screen shot. Its a disconnect with gamers, they don't understand that an art department (or in this case skilled asset developers) is vastly different to the programmers. Just because it /looks/ good (and some of these shit shows can look deceptively good when its a single static screenshot) does not mean it plays well. The illusion becomes less believable when there are trailers but I feel like Jim does, that people don't watch the trailers, they just look at the screenshots.
+RoraxPlays Just gonna throw it out there that some people have to be exploiting greenlight in some way. Likely through bots. Some of the stupid, crappy, "meme" type games I can believe will get through because people think it's funny but this? This is just garbage. No one would have voted for this, ever.
What kind of prophecy foretells a boy with a big hat, enough eyeliner to be cast for A Clockwork Orange, and a flamethrower jumping into the Binding of Isaac chest to save his dad?
Zombie policemen wearing barrels that are on fire, who come from presumably a place that is nothing but fire, and are spawned into the world through fire, and you're fighting them with a flamethrower. Something isn't right here...
Blind, in the deepest night Reaching out, grasping for a fleeting memory All the thoughts, keep piercing this broken mind I fall, but I'm still standing motionless Far, in the distance There is light, a light that burns, these scars of old All this pain, reminds me of what I am I'll live, I'll become all I need to be Words that kill, would you speak them to me With your breath so still, it makes me believe In the Father's sins Let me suffer now and never die, I'm alive Pride, feeds their blackened hearts And the thirst, must be quenched, to fuel hypocrisy Cleansing flames, is the only way to repent Renounce, what made you Words that kill, would you speak them to me With your breath so still, it makes me believe The Sins never die, can't wash this blood off our hands Let the world fear us all, it's just means to an end Our salvation lies, in the Father’s sins Beyond the truth, let me suffer now In my heart I just know that there's no way to light up the dark in his eyes
And despite all evidence of how horrible games like this are, we still see users having the audacity to defend it, because "oh the dev is a small team, it's their first game" giving them the damn special snowflake treatment that I've come to despise so damn much
Bad games shouldn't be defended... they should be learned from to improve. Sadly people are too sensitive today so criticism (however helpful it may be) is always ignored as malicious attacks against the creator.
roler42 To be fair it's not a majority (at least not in Jim's comment section) but they're a real annoyance! I don't encourage people to be pricks but damn! Stop sugar coating your criticism!
How do you fuck up a twin stick shooter? Apparently by forgetting the second stick. On a side note, is anyone else expecting a steam meltdown story from the dev? They're arrogant enough to make their name a part of the title so I think they've got an ego to rival the Romine Brothers, so I'm expecting the worst (or best from my perspective because Steam Stories on the Jimquisition are always a pleasant spectacle to me).
I mean if Metal Slug can kick ass with one stick, then your game should too. Although I bet once this guy get's criticism he's gonna have a stick shoved up somewhere else.
Miles Beler Metal Slug is a sidescroller though (unless I'm confusing Metal Slug with something else) when you make a shooter from this perspective you usually get some way to aim independent of where you're moving, hence the term twin stick shooter (think Halo Spartan Assault or that shitty black and white game about being upset at the world or whatever that game was supposed to be). I honestly think that this game wouldn't be half as hard if you were actually able to run and gun, and if you go look at the greenlight trailer it does seem to have been a third person game that shifted into an isometric shooter for some reason. My personal theory is that something fucked up (shocking assessment, I know) and the "dev" had to cobble together a finished product from whatever was salvageable, which would explain why the character appears to control like a standard shooter character with the mouse aiming turned off. I don't know, and frankly I don't really care to put more effort into thinking about the game than the "developer" did. I'm going to leave that up to people that are smarter than me, people like Jim fucking Sterling son.
Though I just had the hilarious thought that the "developer" only had like 2 or 3 levels so they deliberately crippled the controls and made the game virtually impossible to hide the fact Journey of the Light style.
I'm going to guess that there isn't actually anything after the second level, and the ridiculous number of enemies exists to mask that by making level 2 unbeatable.
***** I wonder if crap like this does actually make a profit though, I mean surely it can't. I mean, we've seen a fair share of devs who genuinely do think their shit is worth selling, unless their breakdown stories are farces too, but what would be the point in that?
+flunk77 () Well, it do seem that Digital Homicide is trying to get better.... and they have. Sure, their latest game were merely on a "barely sufficient" level, but it was still way better than Slaughtering Grounds or Temper Tantrum.
"A shit game to surpass slaughtering grounds" Which is interesting because I suspect that this game got on green light through Digital Homocide's weird green light vote trading scheme.
+Jere Aho No one can. Survive 10 Minutes against what seems like 100 plus zombies, likely infinite as thats how timed segments go, unable to run and gun and no ability to aim properly or a working camera. Its not physically possible to beat that 2nd level. Id bet the dev only design level one and two on purpose JUST to throw it onto steam and make some quick sales.
+Jere Aho You know i'd be curious as well. I'm half tempted to buy it and see if i can get infinite health going on cheat engine just to see what comes after, they're probably spawning in constantly till it crashes. It really does look impossible. I'd have thought games like this wouldn't be around as much when the refunds came. It didn't even take 20 minutes to hit a brick wall.
I had to be sure.. I had to be fucking sure, so I checked the Greenlight trailer that Jim did on this game. Wasn't this supposed to be a Third person Shooter? Where's the fucking interface showed in the trailer? Is there going to be more styles appart from that broken aerial view or it was all a fucking lie.
The character is made with Mixamo Fuse. Has nothing to do with Unity Asset Store. Its basically character builder with sliders and shit. You can make very nice characters with it, but the main character in this game is just slapped together from example body parts and exported to Unity without any actual effort it seems.
vladerag True, and Candice DeBébé's soundtrack was already annoying! I've encountered worst music like the Slaughtering Grounds and Shannon Tweed Attack of the groupies(or whatever the hell it was called) but the noises that passed for music and dialogues in this game was enough to drive me nuts, especially after 40 minutes! Also, just for the record, I've watched hours of Jim's content today and now my left eyelid is madly twitching... need... Break!😁
They got rid of the cool UI from the trailer. The map and seemingly perspective are different too. Beyond the enemies and the main character, this is actually a different game than what was proposed on greenlight
I just double-checked, and yes. The old trailer and screenshots all show it as over the shoulder. Which makes me wonder why did they change it? With all the trouble Sterling had with this control scheme, I can't imagine it was because this was an improvement.
+r hill Maybe the logic was that the top-down isometric view would make the graphics for the monsters seem a bit better because they're not directly in your face
I forgot what game this was until I saw that little boy in that iconic tophat. I mean, this game got a review, which means someone played it, so that gives it more right to be iconic than whatever that guy from Watch Dogs had on his head, and they didn't think twice about throwing the word around like it meant nothing.
+GammaWALLE I commonly mis-type and mis-write the current year when it's early in the year like January or February, but missing by _two_ years in March is a bit worrying, mate :D
Did anyone else get some motion sickness from this odd camera angle in the game? Because I do, And this is the first time a video game has ever made me feel this way!
2:12 "There was me, that is Alex, and my three droogs, that is Pete, Georgie, and Dim, and we sat in the Korova Milkbar trying to make up our rassoodocks what to do with the evening...."
My theory on greenlight is that downvotes don't actually do anything. If you get enough upvotes, you're though greenlight. Doesn't matter how many downvotes you have.
+Oddjob It was the greenlight trailer he covered for this game actually. The Greenlight trailer showed it as a third person shooter as opposed to this being a crappy not a twin stick shooter, twin stick shooter.
+Straw-Hat Sincere yeah because devs don't ever lie on their steam greenlight trailer. some stuff can look promising then come out looking like something the dog shat out. some games are way more obvious than other on how bad they will be.
How am I being shitty for simply saying don't vote on what seems like a polished turd. Any person searching deeper into it regardless of how well polished and shiny it is will still find out it's shit. Simple. Don't waste a Greenlight vote until you've seen at least a bit of Gameplay, or even a half way decent trailer that showcases REAL gameplay.
I have a game I want to put on greenlight and seeing things like this get voted through is a bit scary. Makes it feel like the process is more random than anything, and not something you can reliably count on. Like some bizarre whim of the community just makes some games get through and you just have to hope yours will be one of them. On the other hand, it could just be that its very easy to get a game voted through, but thats not much better, it means the marketplace is probably flooded with crap like this and good games get lost among all the crap on sale instead of among all the crap being voted on!
+FrankieSmileShow Do you really have anything to lose though? It's either you post your game and hope it's good enough to get the attention it deserves or not share your game at all. Unless of course you see a meaningful alternative to steam that is. Plus if your game is actually decent and you message jim he might even cover it thus giving you at least increased attention. Edit: If you decide to post it on greenlight PLEASE for the love of god try to make at least a semi decent trailer.
FrankieSmileShow You should go ahead and put your game on Greenlight. Just because there's a ton of shit on Steam, doesn't mean people won't recognise quality. If your game's good, people will vote for it.
+fighttothedead There is no question I will be putting my game up on greenlight, thats not really what I mean! I'm just expressing that its scary to think the middleman between someones' hard work and the market it was made for might be something so unreliable and random, that a game like this can come through, while a game someone put a lot of work into might still be languishing somewhere down the pile, forgotten. A game's success itself is already a bit of a gamble, some good games get overlooked all the time, its just sobering to think there might be a second gamble to throw dice on even before the game is put out there for sale. There isn't really a big solution to this, just expressing what seeing games like this makes me feel as a game developer who has yet to put a game out for sale. When all you have is a lot of work done and no actual sale experience, this sort of thing is pretty scary to see!
FrankieSmileShow I understand the market is scary, weird and random and i can't even imagine how it must feel being involved in it personaly. I wish the best of luck and hope your game gets the looks it deserves. May i ask what the name of your game is and what kind of game it is?
Looking at the videos you've uploaded. Artwork like that would be awesome in a game! Maybe you should get some of us to try it out, or have it up on your website or something.
THE SIIIIIIIIIIIIIIIIIIIIIIIIIINS NEVER DIE, CAN'T WASH THIS BLOOOOOOOOOD OFF OUR HANDS! LET THE WOOOOOOOOOOOOOORLD HEAR US ALL, IT'S JUST A MEEEEEEEANS TO AN END!
"Surely something I'm doing is wrong"
That's how abuse works, Jim.
"Language: Original". I'm going to start telling people I speak Original.
+Decaying Reverie I know it's totally unrelated, but I'm super happy to see someone using the Sulphur Aeon artwork. Are you a fan or did you just find the cover to be cool?
***** I'm a big fan. I am always on the lookout for good death metal with Lovecraftian themes. Gateways was such a bone shredding album.
+Decaying Reverie That just makes me wish it was in some kind of Babylonian Ur-Language or primeval grunts.
lucky you, i only speak aboriginal
+Decaying Reverie HARDCORE!!!!!1!!!
Who wants to bet there's nothing after this second stage
A picture is worth a thousand lies.
That sound you heard, the one that sounded like banging on a wooden keyboard? That's the sound of Robert Mensa, who is physically trapped inside his own game. He needs you to beat level 2 so he can be freed from the hell he created for himself.
How unimpressed Mr.Necromancer is. "Oh, the boy of the prophecy, whatever, do some stuff...."
Even Robert from Digital Homicide is saying, "Dude, this needs some work."
+John Doe OOOOOOOOOOOOOOOOOOOOOooooooooohhhhhhhhhhhhhhhhhhhhhhhhhhhh!
survive for 10 minutes isn't an objective to beat the level, it's a challenge for the player to not commit suicide after playing 10 minutes straight of this game
You need to start doing worst game lists quarterly, because yearly is just not often enough any more.
+dontrestyourhead
At the current rate of steam degradation, by my calculations, Jim will have to do a worst game list every 6.554 days...
a n d i t ' s o n l y g o i n g t o g e t w o r s e
+Deltaexio I eagerly await Jim's Shittiest Games of November 15, 2016, 09:45:15 AM - 10:13:25 AM (Mississippi local time).
Steam is getting more and more open, with more and more frequent and worse games pouring through. At some point, I predict a double event of sorts, where two shit games will emerge simultaneously on steam and from there the number will increase simultaneously until there are not enough Jim's to hold them off.
~ 2013 action film, Pacific Jim.
+Deltaexio I'm ready for the day steam completely crashes like the Western gaming market back in the late 80s...
+dontrestyourhead You know what would happen then? People making shitty games on purpose so they get "exposure" on Jims channel
Does anyone else remember that one of the least crap parts of the trailer for this was the cool GUI shown in a third-person view behind the protagonist's shoulder? So either the game becomes third-person later, or the Greenlight trailer lied about what was present in the game as well as nobody having watched it.
+Jessamine Haak I do! This looks nothing like the screenshots shown in Greenlight, which I'm guessing was probably the main thing people saw when they voted.
I think this developer actually paid for votes.
+Brian Jensen Must have, that would have been my guess because there's no way people would have voted for it.
Worst game, or best game? The answer is obvious. This is the best game to ever be released. It has everything: Mummies, sins, strafing, Kevin MacLeod questionable reflections on water. Everything.
+Fission Mailure It even has interactive cut scenes.
Sython6 What more could you ask for? Nothing. You could ask for nothing more.
+Fission Mailure MacLeod*
+Fission Mailure also they force you to quit after dieing as they know people will get addicted to the game
+Fission Mailure but could i ask for... hmm can't think of anything.
*(shuts eyes tight!)*
If I don't look, it can't hurt me! If I don't look, it can't hurt me!
That boss fight was shaaby.
(Puts on sunglasses,) YEAAAAAAAAAAH!!!!!!!
WORDS THAT KILL!
WOULD YOU SPEAK THEM TO ME?
+1Kenny30
WITH YOUR BREATH SO STILL
IT MAKES ME BELIEVE
STANDING
+Bubble Bass ON THE EDGE OF THE CRATER LIKE THE PROPHETS ONCE SAID
+WiredUSER IN THE FATHER SINS
LET ME SUFFER NOW
(Looks at the title and description)
"Well, Jim, that sure is a ballzy statement to make abou- oooooh SHET!!!
+AstraVex Still 9 more months to go. Surely steam will regurgitate something EVEN WORSE.
Don't even joke about that! D:
I'm starting to think that these games DO get through based on a single screen shot. Its a disconnect with gamers, they don't understand that an art department (or in this case skilled asset developers) is vastly different to the programmers. Just because it /looks/ good (and some of these shit shows can look deceptively good when its a single static screenshot) does not mean it plays well.
The illusion becomes less believable when there are trailers but I feel like Jim does, that people don't watch the trailers, they just look at the screenshots.
+RoraxPlays Just gonna throw it out there that some people have to be exploiting greenlight in some way. Likely through bots. Some of the stupid, crappy, "meme" type games I can believe will get through because people think it's funny but this? This is just garbage. No one would have voted for this, ever.
Same reason why people have backlogs of hundreds or thousands of games? "Cool screenshot!" *add to wishlist* *saleday - purchase*
Why do the enemy's you're trying to set on fire already look like they're on fire?
+Kevin Wilson
Another important question is why does the flamethrower appear to do nothing?
All I can say is Thank God for Steam Refunds!!
...Oh and also for Jim Sterling!
+Timmy Turner Amen to that.
What kind of prophecy foretells a boy with a big hat, enough eyeliner to be cast for A Clockwork Orange, and a flamethrower jumping into the Binding of Isaac chest to save his dad?
+Spike Rose - What puzzles me is - why are we saving dad when he has "sinned" or something.
Zombie policemen wearing barrels that are on fire, who come from presumably a place that is nothing but fire, and are spawned into the world through fire, and you're fighting them with a flamethrower.
Something isn't right here...
Needs more fire..?
You are right on so many levels...
+Paradox Acres the sin must be purged through the healing flames
+UniqueSKD And they blow up when you light them on fire, even though their ALREADY ON FIRE!
Paradox Acres Less fire, more heat.
I wonder if it's like Journey of the Light and there's no actual levels after the 2nd one, so they just made it impossible?
Are you some kinda' furboy?
Does it matter?
Yes.
Blind, in the deepest night
Reaching out, grasping for a fleeting memory
All the thoughts, keep piercing this broken mind
I fall, but I'm still standing motionless
Far, in the distance
There is light, a light that burns, these scars of old
All this pain, reminds me of what I am
I'll live, I'll become all I need to be
Words that kill, would you speak them to me
With your breath so still, it makes me believe
In the Father's sins
Let me suffer now and never die, I'm alive
Pride, feeds their blackened hearts
And the thirst, must be quenched, to fuel hypocrisy
Cleansing flames, is the only way to repent
Renounce, what made you
Words that kill, would you speak them to me
With your breath so still, it makes me believe
The Sins never die, can't wash this blood off our hands
Let the world fear us all, it's just means to an end
Our salvation lies, in the Father’s sins
Beyond the truth, let me suffer now
In my heart I just know that there's no way to light up the dark in his eyes
And despite all evidence of how horrible games like this are, we still see users having the audacity to defend it, because "oh the dev is a small team, it's their first game" giving them the damn special snowflake treatment that I've come to despise so damn much
+roler42 Still, it takes a special kind of awful to make a flamethrower boring.
Bad games shouldn't be defended... they should be learned from to improve. Sadly people are too sensitive today so criticism (however helpful it may be) is always ignored as malicious attacks against the creator.
roler42 To be fair it's not a majority (at least not in Jim's comment section) but they're a real annoyance!
I don't encourage people to be pricks but damn! Stop sugar coating your criticism!
I wonder if the camera is the main antagonist of this game? Because it really seems to not want you to win.
It feels like they put their heart and souls into this... and then just got bored and threw it in the trash.
The trash being Steam Greenlight.
***** I'm aware of that. I loved Darkest Dungeon.
But just because you find a piece of gold in the trash, doesn't mean it wasn't still in a trashcan.
How do you fuck up a twin stick shooter? Apparently by forgetting the second stick.
On a side note, is anyone else expecting a steam meltdown story from the dev? They're arrogant enough to make their name a part of the title so I think they've got an ego to rival the Romine Brothers, so I'm expecting the worst (or best from my perspective because Steam Stories on the Jimquisition are always a pleasant spectacle to me).
I mean if Metal Slug can kick ass with one stick, then your game should too. Although I bet once this guy get's criticism he's gonna have a stick shoved up somewhere else.
Miles Beler Metal Slug is a sidescroller though (unless I'm confusing Metal Slug with something else) when you make a shooter from this perspective you usually get some way to aim independent of where you're moving, hence the term twin stick shooter (think Halo Spartan Assault or that shitty black and white game about being upset at the world or whatever that game was supposed to be).
I honestly think that this game wouldn't be half as hard if you were actually able to run and gun, and if you go look at the greenlight trailer it does seem to have been a third person game that shifted into an isometric shooter for some reason. My personal theory is that something fucked up (shocking assessment, I know) and the "dev" had to cobble together a finished product from whatever was salvageable, which would explain why the character appears to control like a standard shooter character with the mouse aiming turned off. I don't know, and frankly I don't really care to put more effort into thinking about the game than the "developer" did. I'm going to leave that up to people that are smarter than me, people like Jim fucking Sterling son.
Thank god for him.
Though I just had the hilarious thought that the "developer" only had like 2 or 3 levels so they deliberately crippled the controls and made the game virtually impossible to hide the fact Journey of the Light style.
+Miles Beler
thank GODot
Who's Robert Mensah?
+IGV IOS Gameplay Trailers A soccer player from Ghana. Who's dead for 30 years, so the devs might run into legal trouble.
+Doyle Harken dead for 45 years :3
the game looks like it was developed 45 years ago
"Mensa" also implies a high IQ. The irony couldn't have possibly been worse.
+IGV IOS Gameplay Trailers -This- :D
07:19
"Graphics quality: Fantastic"
...
+RarefoilB My response: HAHAHAHAHAHA- No
+RarefoilB That's just a stock Unity startup dialog. Literally takes only a few clicks for the "dev" to disable it.
+RarefoilB he probably meant fantastic four ...
I'm going to guess that there isn't actually anything after the second level, and the ridiculous number of enemies exists to mask that by making level 2 unbeatable.
Such a lust to reclaim your father! WHOOOO?!?!?!
Such a lust for revenge
This is what happens when you raise kids telling them that they're special and can 'do anything'.
+Jonathon Bisiach
Yeah, parents tend to leave out the "with a lot of hard work and effort" part.
This has nothing to do with that
***** I wonder if crap like this does actually make a profit though, I mean surely it can't. I mean, we've seen a fair share of devs who genuinely do think their shit is worth selling, unless their breakdown stories are farces too, but what would be the point in that?
LocustStar I bet they make a lot less now that Steam refunds are a thing.
+flunk77 () Well, it do seem that Digital Homicide is trying to get better.... and they have. Sure, their latest game were merely on a "barely sufficient" level, but it was still way better than Slaughtering Grounds or Temper Tantrum.
"A shit game to surpass slaughtering grounds"
Which is interesting because I suspect that this game got on green light through Digital Homocide's weird green light vote trading scheme.
Actually I think this dev bought votes
+Brian Jensen Wouldn't be a first
+Phos9 All i know is that wen this thing came on greenlight i voted no
The sins never die
Can't wash this blood off our hands!
Bad Devs, bad Devs, what you gonna do when Barrel Zombie Cops come for you!
I noticed at 7:20 there is an "Input" tab on the launcher, edit controls maybe?
+MrJAG even if there is one, it could still not be functional.
+MrJAG That's the unity engine bullshit I doubt it got changed off of defaults so this won't do dick.
You can just setup the buttons there.
That necromancer moves like he's waiting for his turn at a rap battle.
The last time I came this early, there were 6 digital homicide games on greenlight
the designer disliked the video
Gabriel Shite: Sins of the Father
at least the slaughtering grounds was playable. this is shameful
I wanna see a video from the dev of this game Beating that 2nd level with the barrel zombies. I swear he couldn't pull it off
+Jere Aho No one can. Survive 10 Minutes against what seems like 100 plus zombies, likely infinite as thats how timed segments go, unable to run and gun and no ability to aim properly or a working camera. Its not physically possible to beat that 2nd level. Id bet the dev only design level one and two on purpose JUST to throw it onto steam and make some quick sales.
+Jere Aho You know i'd be curious as well. I'm half tempted to buy it and see if i can get infinite health going on cheat engine just to see what comes after, they're probably spawning in constantly till it crashes. It really does look impossible. I'd have thought games like this wouldn't be around as much when the refunds came. It didn't even take 20 minutes to hit a brick wall.
INSTANT Jim Sterling classic this one :D
I can't help but laugh at Jim's pain playing this.
Oh, I remember this now, Tim Burton's TotalBiscuit Simulator.
I thought that X-21 was worse than this purely for the pointless nude woman.
Well, who knows, you can't get to level 3, so it may have even more pointless nude woman
+clearspira To be fair, that game had entertainment value for how awful it was
I had to be sure.. I had to be fucking sure, so I checked the Greenlight trailer that Jim did on this game. Wasn't this supposed to be a Third person Shooter? Where's the fucking interface showed in the trailer? Is there going to be more styles appart from that broken aerial view or it was all a fucking lie.
Lol the main character in this game is the same character model as in another game you reviewed, gotta love unity assets.
The character is made with Mixamo Fuse. Has nothing to do with Unity Asset Store.
Its basically character builder with sliders and shit. You can make very nice characters with it, but the main character in this game is just slapped together from example body parts and exported to Unity without any actual effort it seems.
candece de bebe was, astoundingly, a better game than this
+vladerag i laughed throughout entire Cadence video that Jim did. i wish he played more of it because it was great comedy.
Strazdas better soundtrack than "the slaughtering grounds"
vladerag True, and Candice DeBébé's soundtrack was already annoying! I've encountered worst music like the Slaughtering Grounds and Shannon Tweed Attack of the groupies(or whatever the hell it was called) but the noises that passed for music and dialogues in this game was enough to drive me nuts, especially after 40 minutes!
Also, just for the record, I've watched hours of Jim's content today and now my left eyelid is madly twitching... need... Break!😁
Wasn't the trailer in a completely different perspective...?
+zeke roach That's what I'm wondering.
+zeke roach it had also a UI which Jim called nice looking. But a really bad frame rate, so maybe thats why Robert changed the perspective?
Love Jim's transitions into the skeletor voice
They got rid of the cool UI from the trailer. The map and seemingly perspective are different too. Beyond the enemies and the main character, this is actually a different game than what was proposed on greenlight
The shitty games never die! Can't wash the greenlight off our hands!
The multitudinous seas incarnadine could not wash the greenlight off our hands!
(Shakespeare is rolling in his grave)
I can't help but smile every time he breaks into the skelletor voice.
There are steam groups who offers votes for greenlight developers.
Something to keep in mind. The starting room is also the same room with the same bed and lamp but with a casket.
Worst game I've seen you play, and I saw you play slaughtering grounds and garys incident, so that's saying something.
Um...wasn't this game a third person over the shoulder shooter when it was on Greenlight?
I just double-checked, and yes. The old trailer and screenshots all show it as over the shoulder. Which makes me wonder why did they change it? With all the trouble Sterling had with this control scheme, I can't imagine it was because this was an improvement.
+r hill Maybe the logic was that the top-down isometric view would make the graphics for the monsters seem a bit better because they're not directly in your face
I forgot what game this was until I saw that little boy in that iconic tophat. I mean, this game got a review, which means someone played it, so that gives it more right to be iconic than whatever that guy from Watch Dogs had on his head, and they didn't think twice about throwing the word around like it meant nothing.
Wasn't the trailer Over the Shoulder Shooting?
Burn zombies that are already on fire?...
Game of the year 2016👏👏👏👏
"I love coming" ~Jim Sterling, 2014
Who doesn't?
+GammaWALLE when u r on an anti-anxiety drug and it kills all sensation from it happening u don't love it.
+GammaWALLE I commonly mis-type and mis-write the current year when it's early in the year like January or February, but missing by _two_ years in March is a bit worrying, mate :D
Eudaimonium Oh that's intentional. For comments I find odd out of context, I put that year down because that year was _filled_ with stupidity!
GammaWALLE
Oh if that's the case, my apologies, it went over my head.
Eudaimonium i envy you.
Did anyone else get some motion sickness from this odd camera angle in the game? Because I do, And this is the first time a video game has ever made me feel this way!
Great narrative elements, solid gameplay, heavily customizable user experience. 11/10
Please tell me you'll be doing the necromancer voice in the new Oddworld
He wonders why it got greenlight?
ITS YOU JIM!!!
Totally worth it just for the skeletor impression.
Also, does anyone know the name of the game Jim covered that featured a woman that lost her hand and had to use needles to heal herself?
My ears are lonely. Thank God for Jim's commentary.
is atleast one of those discussions talking about sins of the father from donna burke or about don't say a word from miracle of sounds?
Why can you save your game on the game over screen? Also that is some water they have there, yeah, sure is water.
2:12 "There was me, that is Alex, and my three droogs, that is Pete, Georgie, and Dim, and we sat in the Korova Milkbar trying to make up our rassoodocks what to do with the evening...."
THE WHOLE GAME TOOK PLACE INSIDE A LOOT BOX, ROBERT MENSAH KNEW
WOOHOOOOOOOOOOOOOOOOOOOOOO
Ah, the age old tale of a young boy and his flamethrower.
My theory on greenlight is that downvotes don't actually do anything.
If you get enough upvotes, you're though greenlight. Doesn't matter how many downvotes you have.
+VollderFred Or maybe downvotes are actually programmed as upvotes. Incompetence or sinister plan?
Also, what's with the green lines that follow you? It's most apparent while walking through the water.
Boy am I glad this got through Greenlight!
The next Undertale right here.
That skeletor voice doh.
I only ask because it's happened before, is there even a level after that impossible one? Are we seeing a repeat of that impossible puzzle game?
I wonder if this game was made with pre-built assets? I'm not sure, but for some reason I'm getting that vibe...
I went to look for the BoSGT but can't find it...?
Haha Jim, I can skip the second Shaab fight, YOU CAN'T TELL ME WHAT TO DO! Love your vids :D
+Isaac Hisey You win this time, ended up not skipping, damn you...
They are using adventure game maker unity asset. The menu bar and text are both the default example in that plugin.
I am having a vasectomy soon, I am now terrified of this new specific form of vampirism.
DEAR GOD LET THIS MAKE THE LIST. If anything in 2016 manages to be worse than this, my innocence will be shattered.
What other game has Jim played that used that same kid model as a main character?
+Oddjob It was the greenlight trailer he covered for this game actually. The Greenlight trailer showed it as a third person shooter as opposed to this being a crappy not a twin stick shooter, twin stick shooter.
I love when the zombies, the second time Jim is trying to avoid them, seems to line up for a Conga... 😁
Hey ... I remember voting no for this game on greenlight. It managed to get greenlighted ?
Wasn't this the game with the cool zombie hand ui? what happened to that?
Jesus. I'm astonished that you gave it a second try after that first "Quit to desktop."
That was *shockingly* inept.
+Merlewhitefire This is why "Quit to Main Menu" and "Close game" should be separate options and clearly marked
That last bit sealed it as a Worst Game contender.
Steam should send you a notification when something you voted for gets greenlit. That way you can be reminded of the crap you vote for.
Steam should make you buy a copy of the game if you voted for it
+Brian Jensen make you buy it and block your refunds.
+Straw-Hat Sincere yeah because devs don't ever lie on their steam greenlight trailer. some stuff can look promising then come out looking like something the dog shat out. some games are way more obvious than other on how bad they will be.
+smellygoat then don't fucking vote on what you don't trust
How am I being shitty for simply saying don't vote on what seems like a polished turd. Any person searching deeper into it regardless of how well polished and shiny it is will still find out it's shit. Simple. Don't waste a Greenlight vote until you've seen at least a bit of Gameplay, or even a half way decent trailer that showcases REAL gameplay.
I think that water is reflecting a giant normal map, weird.
This makes even Air Control look good
+Dan Reed ....eh, I wouldn't go that far.
I have a game I want to put on greenlight and seeing things like this get voted through is a bit scary. Makes it feel like the process is more random than anything, and not something you can reliably count on. Like some bizarre whim of the community just makes some games get through and you just have to hope yours will be one of them.
On the other hand, it could just be that its very easy to get a game voted through, but thats not much better, it means the marketplace is probably flooded with crap like this and good games get lost among all the crap on sale instead of among all the crap being voted on!
+FrankieSmileShow Do you really have anything to lose though? It's either you post your game and hope it's good enough to get the attention it deserves or not share your game at all. Unless of course you see a meaningful alternative to steam that is. Plus if your game is actually decent and you message jim he might even cover it thus giving you at least increased attention.
Edit: If you decide to post it on greenlight PLEASE for the love of god try to make at least a semi decent trailer.
FrankieSmileShow You should go ahead and put your game on Greenlight.
Just because there's a ton of shit on Steam, doesn't mean people won't recognise quality. If your game's good, people will vote for it.
+fighttothedead There is no question I will be putting my game up on greenlight, thats not really what I mean!
I'm just expressing that its scary to think the middleman between someones' hard work and the market it was made for might be something so unreliable and random, that a game like this can come through, while a game someone put a lot of work into might still be languishing somewhere down the pile, forgotten.
A game's success itself is already a bit of a gamble, some good games get overlooked all the time, its just sobering to think there might be a second gamble to throw dice on even before the game is put out there for sale.
There isn't really a big solution to this, just expressing what seeing games like this makes me feel as a game developer who has yet to put a game out for sale. When all you have is a lot of work done and no actual sale experience, this sort of thing is pretty scary to see!
FrankieSmileShow
I understand the market is scary, weird and random and i can't even imagine how it must feel being involved in it personaly. I wish the best of luck and hope your game gets the looks it deserves.
May i ask what the name of your game is and what kind of game it is?
Looking at the videos you've uploaded. Artwork like that would be awesome in a game!
Maybe you should get some of us to try it out, or have it up on your website or something.
But Jim, I never had any problems with it.
Thanks for chiming in, Robert.
Holy crap. They AOE explode in proximity, with insane numbers, crappy gun, blind spots and a TEN Minute survive timer.
THE SIIIIIIIIIIIIIIIIIIIIIIIIIINS NEVER DIE, CAN'T WASH THIS BLOOOOOOOOOD OFF OUR HANDS! LET THE WOOOOOOOOOOOOOORLD HEAR US ALL, IT'S JUST A MEEEEEEEANS TO AN END!
Jim, please can you read any dialog from skeleton looking thingy in a Skeletor voice? Wet myself when you first started!
+Bimmy Lee Please Jim, "Bimmy" knows what he's talking about
"This is no Gabriel Knight" ~ Jim S.
For my money, Robert Mensah's Madea Goes to Jail is the superior game.
"Everything Foreskinning Wrong With Steam" Award 2016 contender right here