How Clash Mini SHOULD Implement FLYING TROOPS into their game!!?

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  • Опубліковано 8 жов 2024

КОМЕНТАРІ • 94

  • @samcooley6343
    @samcooley6343 8 місяців тому +32

    Somebody send this video to supercell ASAP🗣️‼️🗣️‼️🗣️🗣️

    • @FOFOTOM
      @FOFOTOM  8 місяців тому +2

      I sure Hope they se it!😃

  • @aldenstromberg7273
    @aldenstromberg7273 8 місяців тому +22

    i had an idea for this, but entirely different
    all units can hit both air and ground, the unique part of air units is that they can hover over top of other ground minis.
    ground units would be attacked first, and then the air minis on top of them, unless the air mini has a taunt.
    a cornered mini can only be attacked from 3 angles with melee. a cornered mini against air units could also be attacked from the 3 air angles too.
    this allows you to make a more dense frontline, with like say, a bat stacked over top of your pekka to finish chipping away at whatever the pekka doesnt instakill, and it also makes it so the bat wont be targeted until the pekka dies, (or the bat moves to a tile with no ground unit protecting it)
    bat, a 2 elixir air mini with a fast attack speed, 1 damage, and low hp. upgrades give stat boosts, and allow it to gain 5 shield as vampirism overheal per upgrade bought
    lavahound, a 4 elixir melee air mini with very high hp, and extremely low dps, on death it is replaced with a lava pup which does decent dps and has very little hp. upgrade 1 taunts whatever it is hitting, upgrade 2 makes it so 3 pups spawn on death, and upgrade 3 is just more hp.
    megaminion, a 3 elixir melee air mini with 2 damage per hit, decent attack speed and hp. upgrade 1 is cleave, upgrade 2 is +1 damage, upgrade 3 is every 3 hits do knockback
    baby dragon, a 3 elixir air mini with the range of a bowler if not above a ground mini attack 40% faster, upgrade 1 uhhhh idk, upgrade 2 boast extra attack speed, upgrade 3 clash, do 8 damage in a 2x3 area like a dark prince, but without the stun and the baby dragon stays in its position

    • @FOFOTOM
      @FOFOTOM  8 місяців тому +5

      Like the concepts of minis! Just a little confused about the angles😵‍💫

    • @GenderonousDidMeDirty
      @GenderonousDidMeDirty 8 місяців тому +1

      inscryption

    • @FOFOTOM
      @FOFOTOM  8 місяців тому +1

      @@GenderonousDidMeDirty Thats a really good game👍

  • @nightfran1912
    @nightfran1912 8 місяців тому +4

    Bro I love this type of content, literally nobody does concept minis or new mini and hero ideas on UA-cam. You could be someone special in the community for this type of content ❤

    • @FOFOTOM
      @FOFOTOM  8 місяців тому +2

      Thank you!😄

    • @nightfran1912
      @nightfran1912 8 місяців тому +1

      ​@@FOFOTOMAlso we need another mini history like the guard

    • @FOFOTOM
      @FOFOTOM  8 місяців тому +2

      Ahh thanks! I'm starting to work on one but it should still take around one week or more

    • @nightfran1912
      @nightfran1912 8 місяців тому +1

      ​@@FOFOTOM all good, take your time

  • @user-gb4fj9lz4y
    @user-gb4fj9lz4y 8 місяців тому +3

    I don't think they should've supers .. it's should their super that grants the flight

  • @whitesmith5985
    @whitesmith5985 8 місяців тому +3

    I feel like air troops don't need anything too unique. Like still have a Flying type class that maybe gives them more movement speed or something, but they could just hover over the ground so you don't have to worry about whether troops are ranged or not, and treat them like normal units, like the Royal ghost floating on the ground sorta.
    Feel like there's so much potential, I just don't want them going overboard with it.

    • @FOFOTOM
      @FOFOTOM  8 місяців тому +2

      Yeah I understand making them TO complex could kinda ruin it.

  • @DaDodoDev
    @DaDodoDev 8 місяців тому +5

    This would make for some crazy hero concepts

  • @K8_r
    @K8_r 8 місяців тому +3

    Supercell : adds flying troops
    The community : 9 11

  • @AloneGrass
    @AloneGrass 8 місяців тому +1

    I want lavahound and balloon I also had this idea with my friends…. AMAZING VIDEO!!

    • @FOFOTOM
      @FOFOTOM  8 місяців тому +1

      Thank you!😄

  • @Abdod
    @Abdod 8 місяців тому +1

    My idea was to make the Flying attribute as a Class instead of a Passive
    That way you can design the 0 star and 3 star upgrades in any way that first the Flying Character while also just adding the Flying as a Class
    With your idea every flying troop will be forced to have the exact same passive at 0 stars (every 15s Ascend for 5s and gain X when grounded)
    Great vid tho

    • @FOFOTOM
      @FOFOTOM  8 місяців тому +1

      YOO! Thanks for passing by Abdod and I also thought about a class but then if you only had one flying troop it could be a little weaker maybe, but yeah all flying troops having the exact same passive could be a bit repetitive. Probably It would have to be changed for each flying troop.

  • @justmarc2015
    @justmarc2015 8 місяців тому +2

    I don't care about Clash Mini because it's not released globally and I'm not jumping through hoops to play it. If I could just download and play like a normal game, then I would actually get involved and learn the game

    • @FOFOTOM
      @FOFOTOM  8 місяців тому +1

      Ahhh I get that. Maybe I should make a video about that. I haven't seen a new one of that type in months.

  • @ramzammariano
    @ramzammariano 8 місяців тому +7

    i actually wanna hear a concept about a new hero that are a bit OP like what they've done to the battle machine......but has weakness......i wanna see a concept about the goblin king or a new mini that is 4 to 5 elixer cost.

    • @FOFOTOM
      @FOFOTOM  8 місяців тому +2

      Hmmm... Interesting.

    • @zaidabusaleem2839
      @zaidabusaleem2839 8 місяців тому +2

      @@FOFOTOMwhat’s interesting?

    • @FOFOTOM
      @FOFOTOM  8 місяців тому +2

      Its just that I could make some content around that😅

  • @bungabean3292
    @bungabean3292 8 місяців тому +2

    Great video the concept given gives lots of creativity for the future like supers and clash’s

    • @FOFOTOM
      @FOFOTOM  8 місяців тому +1

      Thanks!😄

  • @niconeedsanap8130
    @niconeedsanap8130 8 місяців тому +2

    How about they can only be attack from below but they can go over troops? Kind of like a knight tanking for minions.

  • @warefazeb9064
    @warefazeb9064 8 місяців тому +2

    People: we want flying troops because it is new mechanic
    Me: i want flying troops because baby dragon is so cute💚

    • @FOFOTOM
      @FOFOTOM  8 місяців тому +1

      Solid Point!😆💚

  • @ezaulgaming
    @ezaulgaming 8 місяців тому +1

    I agree with your concept.
    A pop up attack the land.
    Like for the baby dragon. It has a ground attack maily but the super would be a fly and spread fire cleave. Or shot fire balls to the back line.
    I dont think it would be that hard to add flying as a super but they would have to be on the ground more then the air.
    For fully air units would need a completely rework as i believe there is enough ranged units in game to attack then. I think you should have a 6 slot in your team to place 1 air unit plus you normal team and work it thay way. As a full flying team would destory the game

    • @FOFOTOM
      @FOFOTOM  8 місяців тому +1

      Yeah another slot for flying troops would make them easier to balance.

  • @JJoserr__
    @JJoserr__ 8 місяців тому +4

    I was actually thinking about It the other day

    • @FOFOTOM
      @FOFOTOM  8 місяців тому +1

      😄Really?

    • @sudhanvakashyap2980
      @sudhanvakashyap2980 8 місяців тому +1

      @@FOFOTOM I was thinking about this from start of this game's release

    • @FOFOTOM
      @FOFOTOM  8 місяців тому +1

      @@sudhanvakashyap2980 🤣

  • @kantipatel2010
    @kantipatel2010 8 місяців тому +1

    Imagin flying troop survive in 1 or 2 hp remaining destroy your barb king or skeleton king or any ground troop
    This can lead to some unfair matchs
    They can made it clash ability and in some super also which gets harder every time it is used
    Your idea is also really cool ❤😊

    • @FOFOTOM
      @FOFOTOM  8 місяців тому +1

      Thanks!😁

  • @DaDodoDev
    @DaDodoDev 8 місяців тому +3

    I just want to ask why did they need to get a buff on the Ground. would that not just do so they will be better on the Ground and bad in the air. i Think they Should get rage while flying so they can have a abillity like a super that would make Them fly without getting worse
    Great video

    • @FOFOTOM
      @FOFOTOM  8 місяців тому +1

      Its just to not make trash while on the ground. Thanks!😁

    • @DaDodoDev
      @DaDodoDev 8 місяців тому +1

      @@FOFOTOM smart🧠

    • @FOFOTOM
      @FOFOTOM  8 місяців тому +1

      @@DaDodoDev Thanks!😄

  • @creation_abilities
    @creation_abilities 8 місяців тому +1

    How about a new class. Air Team. 2+(Injury Mini from this class will fly 2.5 seconds). 4+(and Clash! The team will fly for 1 second)
    Air team hero:
    Iron Angel: Has a two-cell blade and can pierce. Super: Flying and shooting four shells. Flight duration 5 seconds.
    1st upgrade: After every fifth attack, Iron Angel make a jerk on one cell waving the blade.
    2nd upgrade: Super: Taunt 3 seconds and 10 shield.
    3rd upgade: Super: double the rockets!

    • @FOFOTOM
      @FOFOTOM  8 місяців тому +1

      Really fun concept and it would be very funny to see the hole enemy team to fly.😂 Seriously cool concept.

  • @agent-he5vr
    @agent-he5vr 8 місяців тому +1

    just make melee units jump to attack. thiss takes 0.2 second to do. would also make sense since this is a board game so they would not fly very high

    • @FOFOTOM
      @FOFOTOM  8 місяців тому +1

      Funny ideia but in my vision they would fly A BIT higher so it would be funny to see BK jumping😂

  • @original_pandus
    @original_pandus 8 місяців тому +2

    Maybe wgen they go to groud they could get like 10 shield

    • @FOFOTOM
      @FOFOTOM  8 місяців тому +2

      That could actually be a really good ideia!

  • @FishHEADperson
    @FishHEADperson 8 місяців тому +1

    Float Synergy.
    Minis gain Untargetable for 2 secs
    (2) Flying minis gain Untargetable for 2 secs
    (4) Team gain Untargetable for 4 secs (+2)
    its like invisible but lasts for seconds based on the timer
    It sound okay I quess

    • @FOFOTOM
      @FOFOTOM  8 місяців тому +1

      With this be besides the flying passive or would this "replace" it?

    • @FishHEADperson
      @FishHEADperson 8 місяців тому +1

      @@FOFOTOM nah I think Untargetable fits for the Flying Passive Minis in my opinion.
      For small example: Both Clash games has the MInion only be targeted by range but maybe Clash Mini can revert that and will add hidden to Minion from all minis only in a synergy.
      yea something like that

  • @christian44_
    @christian44_ 8 місяців тому +2

    mm they could add 4 troups max that are weak but immune to stun and clashs for example and that can still be targetted by everyone

    • @FOFOTOM
      @FOFOTOM  8 місяців тому +1

      4 troops?

    • @christian44_
      @christian44_ 8 місяців тому +1

      @@FOFOTOM idk just to make the synergy but more would be too good maybe

    • @FOFOTOM
      @FOFOTOM  8 місяців тому +2

      Ah ok just god a little confused.😆😵‍💫

  • @DonCrafts1
    @DonCrafts1 8 місяців тому +1

    Nice content :))

    • @FOFOTOM
      @FOFOTOM  8 місяців тому +1

      Thanks :)

  • @pomegranate8532
    @pomegranate8532 8 місяців тому +1

    I'm not so hot about that tbh i feel like 15 seconds is waaay to long and the fact that only other air unit can get them feels aslo weird btw i have a friend that has some concepts ready so when I'm done doing the art they will be shared if you are intrested in them (it kinda started with the same idea but we changed it a bit)

    • @FOFOTOM
      @FOFOTOM  8 місяців тому +2

      Huh I would watch.😀

    • @pomegranate8532
      @pomegranate8532 8 місяців тому +1

      @@FOFOTOM Sorry it sounds very horrible the way I said it kinda like an add I'm sorry 😭😭

    • @FOFOTOM
      @FOFOTOM  8 місяців тому +2

      Hey no problem dude! Its all fine!😄👍

  • @ClashSuchy
    @ClashSuchy 8 місяців тому +1

    I made almost the same idea even before battle boxer eas added 😭😭😭

    • @FOFOTOM
      @FOFOTOM  8 місяців тому +1

      😂

    • @ClashSuchy
      @ClashSuchy 8 місяців тому +1

      @@FOFOTOM but i watched the video and IT was great
      Keep up the good work

    • @FOFOTOM
      @FOFOTOM  8 місяців тому +1

      Thanks!😄 I will

  • @samcooley6343
    @samcooley6343 8 місяців тому +2

    YES FLYING TROOPS!!!

  • @royilevy1962
    @royilevy1962 8 місяців тому +1

    They just wont fly

  • @The_End222
    @The_End222 8 місяців тому +1

    Bro If they added this they're gonna make it pay to win like everything

    • @FOFOTOM
      @FOFOTOM  8 місяців тому +1

      Probably😂... SP EXCLUSIVE! FOR ONLY 280 EPIC KEYS!

  • @justenoughrandomness8989
    @justenoughrandomness8989 8 місяців тому +1

    far too drastic and complex for flying troops in general, maybe make it so that either
    a only ranged troops can hit them regardless of range
    b make melee minis attack them slower
    c no change at all and no difference between air and ground
    EDIT: sorry for bad wording

    • @FOFOTOM
      @FOFOTOM  8 місяців тому +1

      That is for sure make it simpler but by doing that it would probably kinda take down tge ideia of a Flyin Troop, thats why you would only get them from tier 5 and above.

    • @justenoughrandomness8989
      @justenoughrandomness8989 8 місяців тому +1

      @@FOFOTOM should something this complicated be given to so many troops? also you can do any ranged hero or just make them harder to be hit by melee minis i just think that an ability this complicated should not available to so many minis

    • @FOFOTOM
      @FOFOTOM  8 місяців тому +1

      Yeah but that could make it harder to balance and it wouldn't really feel like its flying

    • @justenoughrandomness8989
      @justenoughrandomness8989 8 місяців тому +1

      @@FOFOTOM which idea exactly? and i am pretty sure adding such a complicated passive to every flying troop is setting up for a balancing nightmare

    • @FOFOTOM
      @FOFOTOM  8 місяців тому +1

      Mostly A and B

  • @supermannygamer2003
    @supermannygamer2003 8 місяців тому +1

    So basically all you're saying is " my source is trust me bro"
    That sounds way too complicated to be implemented onto a mobile game
    Here's a more realistic picture of how flying units would make thier way into clash mini
    They'd be like normal minis, attacking on ground level with ranged or melee attacks, but the moment the need to start chasing down a new target they begin to fly making them immune from all melee ground attacks, but still susceptible to ranged attacks and flying melee attacks, and once theyre in range they land back to the ground to start attacking making them unique in a way without making them OP like the royale ghost

    • @FOFOTOM
      @FOFOTOM  8 місяців тому +1

      They would only be obtainable at tier 5 and above so I don't think it would be that complex. And so you want flying troops to be like mortar of clash royal?

    • @supermannygamer2003
      @supermannygamer2003 8 місяців тому +1

      @FOFOTOM that comparison to the mortar is super flawed
      My idea has little in common with the mortar. Besides, your idea was just give every single flying mini a royal ghost Ability, plus mortar is in a healthy spot in most grand challenge stats in royale with a healthy 1% usage rate but a above average 55% win rate.
      Finally you're taking too much inspiration from Clash royale.
      Clash mini for the past 2 years has been trying to make itself distinct from clash royale and taking some ideas from already existing properties is not gonna help.

    • @FOFOTOM
      @FOFOTOM  8 місяців тому +1

      Each one with their own idea I guess...

    • @supermannygamer2003
      @supermannygamer2003 8 місяців тому

      @@FOFOTOM I'm not talking about giving flying troops a diffrwnt way to fly, I'm talking about a standard way flying troops can Utilize flight so that way they can have different abilities that take advantage of that, like how ice wizzard can benefit his team when you use his 3rd Ability around 2 other allies, or chompy when he utilizes all his abilities
      A mini shouldn't be made with abilities already installed into the mini first play unless it's a super or a clash that doesn't make said mini OP, so any mini that can fly should fly when they go towards thier next target but land to give all other minis a fair chance when attacking

  • @nathanieljones8043
    @nathanieljones8043 8 місяців тому +1

    my only problem with the video you act like the issue with flying troops doesn't exist in clash royale sure the princess/king tower hits the air if you don't have answers to flying troops in your deck it is a bad deck even decks that are weak to air cards have at least one ranged troop

    • @FOFOTOM
      @FOFOTOM  8 місяців тому +1

      Yeah that is true but it doesn't mean instant death...

  • @mdl9376
    @mdl9376 8 місяців тому +1

    isnt this just like untargetable?

    • @FOFOTOM
      @FOFOTOM  8 місяців тому +1

      Yeah but on top of that people can pass below you and you cannot be hit by an AOE DMG Attack like princess/Wizards Supers

  • @thomashantgin5124
    @thomashantgin5124 8 місяців тому +1

    we can do better. another field of play doesn’t feel organic

    • @thomashantgin5124
      @thomashantgin5124 8 місяців тому +1

      i would maybe treat flying troops similar to how they treat rider troops where most of the flying troops have a passive at the beginning that gives them increased range for a duration because they are high off the ground. then the 2 synergy would be duration lasts longer (like riders hit harder) and the 4 would be team gets permanent rage after a certain duration of time (i would design most flying troops to have some good mobility either in their base ability or upgrades or super, but not have them do a lot of damage )

  • @RumbleTumblegumble
    @RumbleTumblegumble 8 місяців тому +1

    Clash

  • @sebastiangomez164
    @sebastiangomez164 8 місяців тому +1

    Trash idea, make flying troops just cosmetic and nothing related to gameplay

  • @jesse7967
    @jesse7967 7 місяців тому +1

    Promo sm 🌷