Audioreactive Particle Cloud - TouchDesigner Tutorial 10

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  • Опубліковано 24 вер 2019
  • In this tutorial we create the visuals presented in this video:
    • elekktronaut - River
    IG: @elekktronaut

КОМЕНТАРІ • 266

  • @benjaminsmith9191
    @benjaminsmith9191 Рік тому +99

    SOLVED: There isn't a SOP input in the new particlesGPU, so you have to convert the noise SOP to a CHOP then to a TOP. Instructions on how to do that are here: ua-cam.com/video/5qo3J5vX0eM/v-deo.html at 20:00.

  • @alexlappano435
    @alexlappano435 4 роки тому +26

    Gotta say man, your tutorials have really gotten me addicted to touchdesigner! great stuff.

  • @hamad.learns
    @hamad.learns 4 роки тому +1

    Dude you don't understand how much I appreciate this tutorial. Thank you thank you thank you !

  • @wendyzhoudesign
    @wendyzhoudesign Рік тому

    Thank you so much! You're tutorials are so inspiring, and your aesthetic taste is so nice!

  • @Volpearg
    @Volpearg 4 роки тому +1

    Hello Bileam, I'm learning a lot with your videos! Really the work you do is great, and visually nice.

  • @VLRN_
    @VLRN_ Рік тому +9

    For anyone struggling to get a similar look with the new software and ParticlesGPU updates, here's what I changed :
    * Envelope node -> change "envelope width" to 10
    * Add math node between filter and null and apply these values -> From range [0, 1] to range [60, 0].
    Basically we invert the drag value and make it more intense, you can tweak the 60 value in the math node to get more or less effect

    • @slznva
      @slznva 11 місяців тому

      Thanks a lot!
      I figured out that changes (increase the numbers) in Turbulence may also help to get that effect in new particlesGPU

  • @vnc_ptk
    @vnc_ptk 3 роки тому +6

    *follows everything second by second* = looks completely different 😩 thank you though for these amazing tutorials!

  • @triin6859
    @triin6859 4 роки тому +1

    Amazing tutorial. Quick and to the point! Thanks for making this 😀

  • @mauriciomassaia
    @mauriciomassaia 3 роки тому

    Mate you are brilliant! Thanks for sharing all the tutorials.

  • @lunchwithalens
    @lunchwithalens 3 роки тому +1

    Thanks for sharing this - great work! My fps was fine at 60 - 1080ti and i9-7900X - and the latest TouchDesigner build - 2020-23680. Non commercial so only initially 1280x720, but pushed to 1280x1280 and stayed at 60 still.

  • @cheetahlion79
    @cheetahlion79 3 роки тому

    Great tutorial! I'm learning so much from these so fast.

  • @enaj
    @enaj 4 роки тому

    Just wonderful. ❤️ to you. Very grateful for this🙏🏽 much love.

  • @karolinewinzer9599
    @karolinewinzer9599 2 роки тому +1

    Amazing tutorial, really clear and easy to follow, thank you so much!

  • @JureJerebic
    @JureJerebic 3 роки тому

    That was so much fun to make, first time using TouchDesigner, thanks!

  • @thomazcardoso2418
    @thomazcardoso2418 Рік тому

    You're going directly to heaven, man

  • @pluginhuman2709
    @pluginhuman2709 4 роки тому +3

    Great tutorial style- not too much, not too little:)

  • @Schaudochnochmal
    @Schaudochnochmal 3 роки тому

    Thank you! Lot of searching for correct values, especially for live input

  • @royazzy94
    @royazzy94 4 роки тому

    So helpful - Thank you we look forward for more artworks
    from you :)

  • @liminal_reads
    @liminal_reads 4 роки тому +1

    This is amazing, thank you so much for sharing this!!

  • @nowaccki
    @nowaccki 4 роки тому

    Awesome trick w the camera movement

  • @edwardnixon1782
    @edwardnixon1782 4 роки тому +3

    This is a great tutorial. Thanks! I haven't checked down in the comments for an answer to your question about frame rate degradation. But I tried implementing this on a MacBook Pro and was getting circa 8 fps! I'd be strongly tempted to say that the particlesGPU container is the culprit; there's a lot going on in there. Certainly, to my mind, a lot that isn't necessary for *this* particular patch. I tried something similar to this with a straight particles object and got it running at 30 fps. Don't know if I'm missing anything important feature-wise, but I'll take the fps and figure out how to add anything I think need myself. Thanks again. You're doing a fine service here!

    • @rickajax
      @rickajax 2 роки тому

      Yeah after only inserting particlesGpu I get 24fps on my macbook pro

  • @reuviebarbon4756
    @reuviebarbon4756 Рік тому

    Amazing tutorial. Thank you.

  • @skinnybreakfast
    @skinnybreakfast 3 роки тому +3

    Man this is soooo awesome! I made my first ever project with this! Thank you Sir! I look forward to supporting you on Patreon and any other way possible. :)
    I have a noob question: How could one automate colour changes over time? So in other words, the colours change as time goes on. :)

  • @desebeth
    @desebeth 4 роки тому +3

    Hey there. The issue with the frame rate seems to be the setting of parameters. Try setting them not by referencing a CHOP, but by writing to them from a chopexec1 from the CHOP that is supposed to control it, so for instance op('particlesGpu').par.Drag = val and so on.

  • @dekofschipper8412
    @dekofschipper8412 4 роки тому +4

    Thanks man, great tutorial. About the fps, I noticed that inside the
    particleGPU all viewers are by default activated. I seem to remember
    that disactivating all helped quite a bit. Just a thought.

  • @RemmyMusic1
    @RemmyMusic1 2 роки тому

    Spectacular tutorial....

  • @alexeyparkhomenko6237
    @alexeyparkhomenko6237 3 роки тому

    man this really rocks. much thanx!

  • @annalaborova2977
    @annalaborova2977 3 роки тому

    Thank you! Perfect tutorial :)

  • @JoePetrakovich
    @JoePetrakovich 3 роки тому +18

    Thanks this was great. Would you ever consider doing a more real time tutorial where you discuss why you add each node on the fly? So we can know your thought process.

    • @hrodvithit
      @hrodvithit 2 роки тому +1

      While I think it's nice to be able to follow a project tutorial through and have a nice looking file out the other side, it can be better to try understand the nodes before you try follow and watch with understanding.

  • @pedrofx9519
    @pedrofx9519 4 роки тому

    Thank You!! A greatest Tutorial

  • @rey_nbows
    @rey_nbows 4 роки тому

    Awesome stuff and great tutorial! Thanks so much! UwU

  • @nathanmulligan6065
    @nathanmulligan6065 3 роки тому

    Amazing, tanks for this mate!

  • @jongo8535
    @jongo8535 4 роки тому

    Thank you so much. This is amazing

  • @wesleyoh732
    @wesleyoh732 Рік тому +6

    Hum.. can not connect SOP noise to particleGPU and newest version something looks different.. sigh

  • @Tibbon
    @Tibbon 4 роки тому

    This was great. Thank you!!!!

  • @Synthikat
    @Synthikat 4 роки тому +1

    Awesome! Thanks for the great tutorial thats exactly what i was looking for.

    • @Tutybanana
      @Tutybanana 3 роки тому

      really cool to see you here, ha! :P

    • @Synthikat
      @Synthikat 3 роки тому

      @@Tutybanana Hello :)

  • @qingyaocui2357
    @qingyaocui2357 4 роки тому

    Thank you so much for sharing this !

  • @terramorph3D
    @terramorph3D 4 роки тому

    Thanks a lot, amazing lesson!!

  • @utkutemel4674
    @utkutemel4674 4 роки тому

    Thank you very much! It was so useful

  • @lostinspacestudio
    @lostinspacestudio 4 роки тому

    very interesting.. would love to see more sophisticated analysis of the audio..

  • @alex-shortt
    @alex-shortt 4 роки тому

    this is great, thank you!

  • @hectorbazo8112
    @hectorbazo8112 6 місяців тому

    Thanks for your Videos 😊

  • @sealt00th
    @sealt00th 4 роки тому

    Good stuff dude!

  • @christopherquine
    @christopherquine 4 роки тому +1

    Big Thanks! FYI I am getting full FPS with the exact configuration.

  • @audegomusic
    @audegomusic Рік тому +5

    Amazing tutorials :) with the newer model of TD, how do I link noise to the GPU?

  • @NateHorn
    @NateHorn 2 роки тому

    Amazing thanks!

  • @mareletudor
    @mareletudor 4 роки тому

    Very useful!! Thanks

  • @unveil7762
    @unveil7762 3 роки тому +2

    You can connect optical flow in the input of particle gpu and play also with that looks good

    • @jimmysimmons6477
      @jimmysimmons6477 3 роки тому

      Can you please explain this a bit more? I am familiar with optical flow and trying to expirement with this.. do you connect optical flow to the TOP input of particlesGPU or the SOP input. Do you do any other tricks to get it working? thanks for your help!

  • @lucasluo2257
    @lucasluo2257 Рік тому +2

    Hello Thank u that USEFUL video ,
    I have some Quesetion that about Where is particlesGPU PRESET in video 4:27?

  • @Jangonoesunjuego
    @Jangonoesunjuego 3 роки тому

    Awesome! Tyou Bileam :D

  • @melanin9635
    @melanin9635 3 роки тому

    You are a god.

  • @borjonx
    @borjonx 3 роки тому +1

    Thank you soooooo much - THIS IS AMAZING!!! I have a much better understanding of the system after pause/play, pause/playing through this tut. Took me about 2 hours to get through this 16 min vid. btw - are you Taron of VervePainter?

    • @elekktronaut
      @elekktronaut  3 роки тому

      You're very welcome! Idk any taron, I'm bileam 😌

  • @kutiekandise
    @kutiekandise 4 роки тому +1

    Holy shit this is amazing, I think I'm in love!!

  • @Nanotopia
    @Nanotopia 4 роки тому

    thanks again and again for your time and energy putting these together! Now if I can figure out how to make particle clouds turn into different forms from reacting to live audio - shazam!! that said, I'm a newb so, probably not! lol

    • @bradybauer9287
      @bradybauer9287 4 роки тому

      for live audio you can just use an "audio device in" CHOP (select the microphone or audio interface you want to use) and plug it in where he is using audio file in CHOP

  • @kaptained9009
    @kaptained9009 4 роки тому +2

    Ableton/users library/theshit ! Ok that’s a very familiar path somehow 👾 thnx for sharing dude !!! 🙏🙏🙏

    • @elekktronaut
      @elekktronaut  4 роки тому

      Haha well, it's always tough to find folder names. No problem!

  • @eligna8154
    @eligna8154 Рік тому

    muy bueno!

  • @synthestruct
    @synthestruct 4 роки тому

    Great Tutorial! My guess on the FPS drop is the lumablur top, if you have the filter width set pretty high. When I tried this for a project, my FPS instantly dropped from 60 to under 40 FPS, so I ended up using a blur top, and composited the ramp-masked blur version on top of the original to create the same effect without the lumablur..it's the long way, but didn't have the same FPS drop.

    • @elekktronaut
      @elekktronaut  4 роки тому

      Thanks for your reply! I've tried that as well but it doesn't change anything really :/

    • @synthestruct
      @synthestruct 4 роки тому

      @@elekktronaut Ah okay, worth a shot! :)

  • @WalrusesAreTheOne
    @WalrusesAreTheOne 3 роки тому +1

    In the beginning, what were those 2 operators you didn't delete? I can't see them.

  • @mariahpickett6592
    @mariahpickett6592 3 роки тому

    Thank you 🙏🙏🙏🙏

  • @truefiasco2637
    @truefiasco2637 4 роки тому +1

    Another brilliant and professional tutorial thank you so much! I learnt something new with each one. Is there any reason to use the particle SOP instead of the particleGPU tool?

    • @elekktronaut
      @elekktronaut  4 роки тому

      Thank you! Well technically using the particlesGPU should be many times faster to process. Any process on the GPU is a lot faster, it's why GLSL is so powerful for example. Idk why it's not properly working here. But afaik they're working on a new particle TOP exactly for the reason listed above. Does that answer your question?

  • @sublimazed
    @sublimazed Рік тому +3

    how has no one else ran into the problem of not being able to connect the Noise SOP to the particleGPU TOP???
    It literally does not allow for a connection. Is this because touch designer was updated since this came out? I cant even get past the beginning of the tutorial because of this. Sigh

  • @yashkorat6748
    @yashkorat6748 4 роки тому +1

    Yikes! I've learned a lot from your style of explaining things. although I am stuck here with exporting, I have followed ur another tutorial on exporting. But, whenever I hit record button, the playback stutters or lags in between, and at a specific point of the audio part. Help me out, I have an amazing vocal mix to go with these visuals.

  • @user-yw6ks6we6b
    @user-yw6ks6we6b Рік тому +2

    Anyone know why my background won't turn black like his when I connect the level to the ramp + lookup at 3:05. Also what were the three competes he kept in the beginning of the video?

  • @user-gy6ke4rl3w
    @user-gy6ke4rl3w 2 роки тому

    THANK YOU!!!!!!! Very cool!!! =) And for mac XD

  • @mattiadierickx6065
    @mattiadierickx6065 2 роки тому

    Nice tutorial! Do you know how to fix it in order to have live sound coming from a microphone instead from an audio file?

  • @DanielClaytonSSM
    @DanielClaytonSSM 4 роки тому

    Might have figured out the fps issue. Atomic counters aren't supported on Mac in TD. I noticed that the reference in the glsl top was 0 so I removed them still works and it gave me 60 fps.

  • @MykhayloMusic
    @MykhayloMusic 6 місяців тому +1

    How did you make your renderer to display in the background?

  • @Genesis-bu1my
    @Genesis-bu1my 3 роки тому

    Super'man, gracias miL

  • @VisualBeatLab
    @VisualBeatLab Рік тому

    I loaded an old version of teh software it was pretty easy to find 2019.20140 27 Nov, 2019. the only thing i have an issue with is I get to much spin on the particle groups sometimes.

  • @scholasticdeth
    @scholasticdeth 2 роки тому +1

    Thank you so much! This one is not complicated in constructing and very nice in sight.
    Can you give a hint how you can make the particles follow some path? Of a noise CHOP for example. If you make it a SOP maybe.

    • @wrxnglove
      @wrxnglove 2 роки тому +1

      I was wondering the same thing. Im only just getting started with this software and was thinking about possibly adding a displacement map, that would cause the particles to morphe into a more recognizable shape. Perhaps a face or anything figurative.

  • @anastasiakapra1844
    @anastasiakapra1844 3 роки тому

    Mesmerizing work, congrats! Was wondering if I could use your Tutorial to upload my own version of it to accompany one of my friend's tracks :)

  • @parse_error
    @parse_error 4 роки тому

    Thx! 🤘

  • @diegoolea4332
    @diegoolea4332 2 роки тому

    Thanks for the tutorial amazing. One question why when I´m exporting I cant see the real colors and I record the video and all is in white and black ?

  • @jochemmessmer
    @jochemmessmer Рік тому

    Awesome tut! I'm trying to get the ParticleGPU working on my M1MAX Macbook. But I get this error: 'Geometry Shaders not supported on this GPU or OS.' I guess not supported because of no OPENGL? Is there a work around? PS: the particleGPU also doesn't have a SOP input, is it because of the same thing?

  • @ugurcanalan7120
    @ugurcanalan7120 Рік тому +11

    4:04 Noise and particlesGPU are not connecting to each other. It was said that it was due to the difference between the old and new version. A solution map video would be great.

  • @kidarchitecture
    @kidarchitecture Рік тому +3

    my particlesGPU has 4 purple inputs and 0 blue ones...

  • @Stegs365
    @Stegs365 Рік тому

    Huge fan of your tutorials, I have worked through most of the beginner course at this point. Thanks so much for all the content you share!
    Unfortunately, this is the first tutorial I've struggled with, I can't get my particles to behave at all like yours do. The drag parameter doesn't seem to affect the particles at all.

    • @ambientdreamwaves
      @ambientdreamwaves Рік тому +1

      I agree. I think its due to the changes in particlegpu.

  • @FashionGirl723
    @FashionGirl723 Рік тому

    so cool. how you add music?

  • @hyun4427
    @hyun4427 2 роки тому

    Thank you for the tutorial! BTW does anyone know how to use imported fbx instead of sphere? Want to put some visuals but fbx mesh doesn't work independently without info in/out

  • @undressedbroccoli
    @undressedbroccoli Рік тому +1

    For some reason the drag is not slowing down the particles for me, even when I don't use the audio and just use a constant value. Anyone a clue what is going on here? (I am using a newer TD version than in the video here)

  • @aliakbarmontazeri4320
    @aliakbarmontazeri4320 4 роки тому

    I set the audio dev out node like in 6:29 but it produces an error. Does different version affects the node? help me please

  • @fcahz7851
    @fcahz7851 Рік тому +10

    Hi! I'm following the tutorial but I have to problems, in the particlesGpu can't find the presets menu /: and also, how do you make your background show the work in progress? thank you !

    • @Chris2001beast
      @Chris2001beast Рік тому +3

      I am having the same issue

    • @Qwert_Zuiop
      @Qwert_Zuiop 7 місяців тому

      I think because you got a newer versions of touchdesigner so a lot of parameters changed...

    • @dorukaan
      @dorukaan 5 місяців тому

      same :(

  • @truefiasco2637
    @truefiasco2637 4 роки тому

    yeah my GPU is pretty shit and my PC struggled with the fps, but changing the number of particles did affect the FPS.

  • @durolipons9560
    @durolipons9560 Рік тому +1

    Okay I've gone from the noise operator to a 'sopto' then a 'chopto' but the only values that work are the 'rgb' values. Im using version 32050 which is a further update from the link below so that doesn't work either.

  • @v.savchuk
    @v.savchuk 4 роки тому +1

    Thank you man for so great tutorial.
    Have 60fps in 99%, I think it is all about GPU (my card GeForce 1080 8Gb)

  •  4 роки тому +3

    This is awesome!
    How do I preview the render on the background?

    • @morfiusx
      @morfiusx 3 роки тому +1

      The little blue button on a given OP.

    •  3 роки тому

      @@morfiusx thank you!

  • @polinapowers
    @polinapowers Рік тому +2

    heyo! so on touchdesigner version 2022.31030 particles GPU node doesn't have "presets" tab as well as "turbulence speed" options, nor SOP input(someone already mentioned that). i copied the particles gpu node from your file and it imported with those options so everything is good now, but i wonder why that's happening and what's the workflow for that step for future references if i have to use that node again. cheers!

  • @freivonstil
    @freivonstil Рік тому +3

    The ParticlesGPU doesen't seem to have the SOP input anymore. ALso the whole addon looks different in the preview now. Is there a workaround?

    • @HarisCupina
      @HarisCupina Рік тому

      I was looking in comments, is this been resolved by now, and how to proceed without SOP input in ParticlesGPU, and found out your comment here asking the same. This is an obstacle for me at the moment, don't have workaround :( shame

    • @antonbezdenezhnykh4261
      @antonbezdenezhnykh4261 Рік тому

      @@HarisCupina Oh no! I was looking the answer to...

  • @andreadipa9969
    @andreadipa9969 2 роки тому

    Hi man! I’ve a problem. When I push on Sand effect - preset, it doesn’t work.
    I don’t know why..

  • @badador
    @badador 4 роки тому +2

    thank you for the great tutorial. when I try to export the video, it's black with no sound. do you have a tutorial for exporting or maybe you've shown it in one your videos?

    • @hollyafonso
      @hollyafonso 4 роки тому

      I have the same problem :/

  • @mercurial1025
    @mercurial1025 2 роки тому

    hey my cloud isnt reacting to my audio, ive tried different audio file and the cloud plays a similar pattern, can u help?

  • @tali3sin
    @tali3sin 4 роки тому +3

    Dang, don't think my comment posted. I'm having trouble with the connection between sphere>sort>noise into particlesGpu. The particles don't take on the shape from the noise SOP. If I turn on "show emitter" I can see it, but the particles just spread around the screen as in 2D space instead of being limited to the 3D shape. Any thoughts? Thanks!

    • @pelisgratis8080
      @pelisgratis8080 4 роки тому +1

      Same idk what to do... do you found any solution?

    • @tali3sin
      @tali3sin 3 роки тому

      @@pelisgratis8080 nope, no reply here or in the TD forums :(

  • @DylanMoore0
    @DylanMoore0 4 роки тому

    Fantastic Tutorial! I'm having trouble getting the Luma blur to act in the same way it does in your setup. As soon as I drop in the luma blur and connect the ramp, it applies a transparent gradient to the background. It's a bit hard to describe, but there doesn't seem to be the same tilt shift effect at all. Any idea what's causing the luma blur to act so differently? I've watched that part over and over again but can't find a difference in the params either.

    • @elekktronaut
      @elekktronaut  4 роки тому +1

      Thanks! Hm, it's hard to say like this... Maybe write me via Instagram and send me a photo

    • @crismollee878
      @crismollee878 4 роки тому +1

      Hey did you ever figure out what causes this? I have the same problem

  • @Anckg
    @Anckg Рік тому +4

    in the new update for touchdesigner i can't figure out where is the preset to add the pulse and sand in : 4:27

    • @lucasvoss3549
      @lucasvoss3549 5 місяців тому

      Anyone have a solution for this?

  • @donitalia
    @donitalia 3 роки тому

    mines running at 60 fps but it looks like its running at 30 lol maybe my song is too fast. ill have to try to tweak some stuff. thanks for the tutorial

  • @jemimamantilla8259
    @jemimamantilla8259 2 роки тому

    hows the audio being added ? I dont see that being explained on the video...anyone knows?

  • @ivannicola3733
    @ivannicola3733 Рік тому +1

    there s a matter new particle gpu is completly different another perform totally different for example there are not presets and cant select sent you need to choice between others
    option

  • @hamad.learns
    @hamad.learns 4 роки тому +2

    something is killing me, i cannot get the leaves to change to sand eventhough i followed the instructions exactly as layed out in your tutorial. even when I manually change the leaves to squares, it still doesnt look the same, it looks a lot more zoomed in! Also thank you so so much for sharing those gems!! :)

    • @ammaralsaker592
      @ammaralsaker592 4 роки тому

      The Sand preset only works on Mac. I borrowed my friend's lap to build the network up to the Sand effect then saved it, transferred it to my PC and continued the tutorial. It works

    • @hamad.learns
      @hamad.learns 4 роки тому

      Ammar Alsaker You are a legend Sir,

  • @jamuuddaloopguru9218
    @jamuuddaloopguru9218 3 роки тому +9

    Such a great video - I have learnt so much from you and this is what I have particularly wanted it for - visualizing audio ........But......... with a more recent version dragging the audio nulls over the turbulence and other ParticleGPU parameters makes the visuals from ParticleGPU onwards just disappear and I get not nothing. I have tried using op('null3')['chan1'] etc and it changes the value just nothing happens on-screen. As a TouchDesigner newbie I would really appreciate it if someone has a solution. Thanks very much.

    • @jogi9206
      @jogi9206 2 роки тому

      did you solve it man? i got the same prob

    • @spcfsu1
      @spcfsu1 2 роки тому

      Quite the same problem here... Particles vanish after a few seconds, no matter what I write in the parameters...

    • @joko2105
      @joko2105 2 роки тому

      @@spcfsu1 Did you find a solution?

    • @domgraveson1942
      @domgraveson1942 8 місяців тому

      yeah same problem here too... after the particles GPU nothing. On a Mac, latest everything

  • @agusbleuville5830
    @agusbleuville5830 3 роки тому +1

    hi! is there any way of doing this in real time with sound? from an external source like Ableton or any hardware synth. thanks :)

    • @WokeSoros
      @WokeSoros 2 роки тому

      Yeah, there's a TD ableton package in the pallet. You'll have to look up how to get it working online. It's a bit of a trick.