Cult of the Lamb - Spine showcase

Поділитися
Вставка
  • Опубліковано 18 січ 2025

КОМЕНТАРІ • 27

  • @guuuin
    @guuuin 2 роки тому +50

    It makes me want to learn spine. This game’s animation is awesome!

  • @eltonseleka
    @eltonseleka 2 роки тому +9

    Wow...mind blowing showcase. Spine is an incredible software. I love it.

  • @IamYura
    @IamYura 3 місяці тому +2

    Great soundtrack in this game.

  • @JGCruz3d
    @JGCruz3d Рік тому +27

    The animation is pretty simple tbh but the art direction is fantastic.

    • @snoot6629
      @snoot6629 Рік тому +3

      💀 ☠️ 🦴 💀

    • @nekokna
      @nekokna 9 місяців тому +5

      Its not as simple as you make it look

  • @gutzimmumdo4910
    @gutzimmumdo4910 7 місяців тому +3

    how do you add effects to an skeletal animation like the sword slash 0:09 (for a game i mean), is there any resource to learn this? is just adding some kind of mask to the animation in question after u rigg?

  • @the_cosmicat
    @the_cosmicat 2 роки тому +5

    This is awesome! Huge inspiration for me

  • @ImFangzBro
    @ImFangzBro 2 роки тому +5

    So, theoretically, one can ADD additional animations to the game for modding purposes?

  • @DosaBoy420
    @DosaBoy420 2 роки тому +7

    hey man, I've been watching this showcase for days on repeat just to figure out how is the 360 movement achieved here @ 0:07...

    • @kserra9112
      @kserra9112 Рік тому +6

      Bind a mesh to the image then push the verts of the mesh so that the image underneth moves to a 3/4 view.
      Then swap out the pushed 3/4 view to another image that can be pushed to a side view
      Then swap out the side view for a 3/4 back of the head, then push the mesh to the back view
      and so on...
      The cards are easier, you can see them just swapping from a front to back view while using the same mesh deforms mentioned above to skew the image.

    • @DosaBoy420
      @DosaBoy420 Рік тому

      @@kserra9112 so the mesh form needs to be closer to the next pose, say front view to 3/4th view for smooth transition....

    • @J1mp
      @J1mp Рік тому

      Its mainly moving the different bones from one side to the other and thenback again, combined with lots of draw order keyframes, and patience!

  • @nekokna
    @nekokna 9 місяців тому

    I guess is other spine fioes one for each orientation,same animations,eventes etc

  • @itsbiju
    @itsbiju 9 місяців тому +3

    How you made 2d look 3d is crazy

  • @TheKrensada
    @TheKrensada 9 місяців тому

    Just got this software today. Im going to make amazing things in it.

  • @Rubikari
    @Rubikari 7 місяців тому +2

    Holy shet

  • @bigboyanimation3799
    @bigboyanimation3799 Рік тому +1

    Is this more easy to learn then moho?

    • @argenti_ac
      @argenti_ac 10 місяців тому +2

      i think spine is a great program to learn when you just start out. its simple and not overwhelming like MOHO, eventhough moho is also a great program!

    • @nekokna
      @nekokna 9 місяців тому +2

      Mmmm yes and no. No because moho exports as frames or video. Spine goes directly to the unity or godot. To learn...yeah moho makes some stuff easier,you can even use vitruvian bones and bone dials. But spine is getting better by the day.tlrd spine is harder to learn than moho but if you make things for videogames its better in every way.

  • @ibringthemtolife
    @ibringthemtolife 2 роки тому

    OMG I LOVE IT!

  • @oto1412
    @oto1412 2 роки тому

    love it!

  • @gonzaloemanuelzarate7227
    @gonzaloemanuelzarate7227 Рік тому

    Bueno entre la versión de celulares de Córdoba

  • @VladYastreb
    @VladYastreb 2 роки тому +1

    Holy sheep 🙀

  • @feodore
    @feodore 2 роки тому

    👏👏👏

  • @VladislavVP
    @VladislavVP 5 місяців тому

    Хорош BRO