Cult of the Lamb - Spine showcase

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  • Опубліковано 11 вер 2022
  • Cult of the Lamb - Spine showcase video, courtesy of Massive Monster
    massivemonster.co
    cultofthelamb.com
    More showcases can be found at esotericsoftware.com/spine-sho...
  • Ігри

КОМЕНТАРІ • 24

  • @guuuin
    @guuuin Рік тому +31

    It makes me want to learn spine. This game’s animation is awesome!

  • @JGCruz3d
    @JGCruz3d Рік тому +24

    The animation is pretty simple tbh but the art direction is fantastic.

    • @snoot6629
      @snoot6629 9 місяців тому +3

      💀 ☠️ 🦴 💀

    • @nekokna
      @nekokna 3 місяці тому +2

      Its not as simple as you make it look

  • @eltonseleka
    @eltonseleka Рік тому +6

    Wow...mind blowing showcase. Spine is an incredible software. I love it.

  • @the_cosmicat
    @the_cosmicat Рік тому +4

    This is awesome! Huge inspiration for me

  • @oto1412
    @oto1412 Рік тому

    love it!

  • @ibringthemtolife
    @ibringthemtolife Рік тому

    OMG I LOVE IT!

  • @gutzimmumdo4910
    @gutzimmumdo4910 27 днів тому +1

    how do you add effects to an skeletal animation like the sword slash 0:09 (for a game i mean), is there any resource to learn this? is just adding some kind of mask to the animation in question after u rigg?

  • @ImFangzBro
    @ImFangzBro Рік тому +4

    So, theoretically, one can ADD additional animations to the game for modding purposes?

  • @nekokna
    @nekokna 3 місяці тому

    I guess is other spine fioes one for each orientation,same animations,eventes etc

  • @itsbiju
    @itsbiju 2 місяці тому +1

    How you made 2d look 3d is crazy

  • @TheKrensada
    @TheKrensada 3 місяці тому

    Just got this software today. Im going to make amazing things in it.

  • @DosaBoy420
    @DosaBoy420 Рік тому +6

    hey man, I've been watching this showcase for days on repeat just to figure out how is the 360 movement achieved here @ 0:07...

    • @kserra9112
      @kserra9112 Рік тому +5

      Bind a mesh to the image then push the verts of the mesh so that the image underneth moves to a 3/4 view.
      Then swap out the pushed 3/4 view to another image that can be pushed to a side view
      Then swap out the side view for a 3/4 back of the head, then push the mesh to the back view
      and so on...
      The cards are easier, you can see them just swapping from a front to back view while using the same mesh deforms mentioned above to skew the image.

    • @DosaBoy420
      @DosaBoy420 Рік тому

      @@kserra9112 so the mesh form needs to be closer to the next pose, say front view to 3/4th view for smooth transition....

    • @J1mp
      @J1mp Рік тому

      Its mainly moving the different bones from one side to the other and thenback again, combined with lots of draw order keyframes, and patience!

  • @feodore
    @feodore Рік тому

    👏👏👏

  • @Rubikari
    @Rubikari 27 днів тому +2

    Holy shet

  • @bigboyanimation3799
    @bigboyanimation3799 11 місяців тому +1

    Is this more easy to learn then moho?

    • @argenti_ac
      @argenti_ac 3 місяці тому +2

      i think spine is a great program to learn when you just start out. its simple and not overwhelming like MOHO, eventhough moho is also a great program!

    • @nekokna
      @nekokna 3 місяці тому +2

      Mmmm yes and no. No because moho exports as frames or video. Spine goes directly to the unity or godot. To learn...yeah moho makes some stuff easier,you can even use vitruvian bones and bone dials. But spine is getting better by the day.tlrd spine is harder to learn than moho but if you make things for videogames its better in every way.

  • @VladYastreb
    @VladYastreb Рік тому +1

    Holy sheep 🙀

  • @gonzaloemanuelzarate7227
    @gonzaloemanuelzarate7227 Рік тому

    Bueno entre la versión de celulares de Córdoba