Good tut! Is there a way to make it automatic, like transfer the driven key controls to the other hand? I know I can duplicate the driver with all finger attributes, that saves some minutes, but I would like to know another time saver.
Doing this for the third time now, third character I noticed that orient joint doesn't always properly work, therefore I suggest to anyone to manually orient finger pivots to the desired direction so they turn as intended when keying.
Thank you for sharing this valuable knoledge... This part was most tricky for me! Besides, it's very difficult to curl finger into the right position (on the second driven key), because, when I bind skin afterwards, it became clear, that some fingertips penetrating the arm. Is there any way to tweak this after binding skin?
I never believe in Herbal medicines until l met a friend of mine who was also cured with herbal medicine, l decided to give it a try by Contacting and ordering herbs from Dr ado and behold within 13 days of using l was cured from HPV AND2 thank you so much Dr ado
I'm a bit confused, are IK handles involved at all in the hands? Also, what is the circle you started with attached to? if anything. I have the nurbs curve and the joints doing the right thing but I can't connect them and make them work together. Crying. Please Help
Thank you very much for the great tutorial you explain things really well. I have a problem, I cannot click on edit attribute because it is grayed out, any idea how to fix this?
Amazing, thank you so much! The rigging videos have been so much help! Question what would be the process to make a fist with a set driven key? Could you just set the fingure set driven keys to 1 and then make a new attribute/set driven key for the fist and key it or would you have to re do all the joint movments?
Hi Wilhelm, thank you for your comment and I'm glad to hear you find it useful! To create a fist, would be the same process. Create an attributes called "Fist", then set the 1st driven key in neutral. And then create the second driven key in a shape of a fist. All the joints should be selected (would be a long list). I hope that helps!
Hello! great tutorial, but i have to ask a question, if i made a key for all joints can i assign your key? I am trying to do it but the joints do not move, can it be done or am I doing something wrong?
There is a muscle system, but it's too advanced for this character. You can fake it a bit with some joints too, but that's beyond the scope of this tutorial. I hope you find what you are looking for!
Commenting in case someone else finds out. Best thing I have so far is to copy the rotation values. This doesn't always work however, so sometimes you'll need to manually orient the joints to get a mirrored orientation before keying, then mirror the rotational values.
Another great video Monica, thank you! I found this really exciting, it seems that there are lots of possibilities with attributes. It reminded me of creating material parameters in Substance Designer. You can get really creative! :)
Yes, I press the letter 'q' on my keyboard. The manipulator gets in the way, so I can hid it by clicking on q (it's the selection tool on the bar above move/translate/rotate). I hope that helps!
Replying in case anyone else has this issue. Are your hands modelled vertically or horizontally? If vertically (palm perpendicular to the floor), it would naturally rotate with Y. If not. Make sure your joints are correctly oriented with X as your primary axis and Y as your secondary (via orient joint options), if it continues rotating inwards with Y after reorienting, then just key the Y rotation value the same way Monica keys the Z value.
Didnt understand a thing in my rigging class, you just saved my life
I'm happy to hear my videos are helpful! Good luck in classes!
Easily the best Maya teacher I've seen. Learned a whole lot from you. Thanks a lot for the tutorials and motivation!
Wow, thank you! Thank you for watching, Dane :)
Greatest lesson Ms Monica
Thank you so much for this video. I have to submit my rig assignment today.
Best of luck!
monica you are literally the best thank you so much for your knowledge
You are so welcome! Thank you for watching 😊😊
Thanks for the tips on set driven keys, very easy to understand just like the rest in this series
Great to hear! Thanks for watching :D
Thank u. I think this way is better and faster than controls.
Incredibily useful and straight to the point. Thank you so much!
Great toturial!! You've changed my mind about rigging, now it can actually be kinda fun💪🏼
Yes!! Love hearing that!
Your way of teaching is really good 👍
Good tut! Is there a way to make it automatic, like transfer the driven key controls to the other hand?
I know I can duplicate the driver with all finger attributes, that saves some minutes, but I would like to know another time saver.
Doing this for the third time now, third character I noticed that orient joint doesn't always properly work, therefore I suggest to anyone to manually orient finger pivots to the desired direction so they turn as intended when keying.
Those were good tutorials that helped me alot.
So glad to hear it! Thank you for watching!
Thanks for all the tutorials, I'm learning like crazy and I can't get enough of it xD
Glad you enjoy it! And thank you for the 💖
Thank you for sharing this valuable knoledge... This part was most tricky for me! Besides, it's very difficult to curl finger into the right position (on the second driven key), because, when I bind skin afterwards, it became clear, that some fingertips penetrating the arm. Is there any way to tweak this after binding skin?
Sure! If the joints are driven by set driver keys, then tweak the set driven key. Hopefully that helps!
This is such a nice session ...it helped me so much to learn and also to improve the rigging for my project work 😊😊😊thank you 😊
have you posted tutorial on IK & FK switch for hand/leg Rig??
Yay!!! Amazing!!! Ready for the next section! The hands are definitely a little tricky but I learned so much!
I never believe in Herbal medicines until l met a friend of mine who was also cured with herbal medicine, l decided to give it a try by Contacting and ordering herbs from Dr ado and behold within 13 days of using l was cured from HPV AND2 thank you so much Dr ado
I'm a bit confused, are IK handles involved at all in the hands? Also, what is the circle you started with attached to? if anything. I have the nurbs curve and the joints doing the right thing but I can't connect them and make them work together. Crying. Please Help
You have just saved my diploma
💖 💖 Good luck in your classes! You got this 😊
Thanks for the awesome tutorial!!!
Is this possible to mirror attributes to the second wrist?
Thanks for your informative tutorial. By the way, is there any easy to to edit the value of driven?
Thank you very much for the great tutorial you explain things really well. I have a problem, I cannot click on edit attribute because it is grayed out, any idea how to fix this?
thnakyou so much, what a legend
That is very kind! Thank you for watching!
Ma'am can you please make videos for facial rigging and blandeshapes
Hi Ravi, It's a very simple rig and yes, I'll be going over blendshapes in a later tutorial. :)
@@AcademicPhoenixPlus Thank you ma'am. Love from India
Amazing, thank you so much! The rigging videos have been so much help! Question what would be the process to make a fist with a set driven key? Could you just set the fingure set driven keys to 1 and then make a new attribute/set driven key for the fist and key it or would you have to re do all the joint movments?
Hi Wilhelm, thank you for your comment and I'm glad to hear you find it useful! To create a fist, would be the same process. Create an attributes called "Fist", then set the 1st driven key in neutral. And then create the second driven key in a shape of a fist. All the joints should be selected (would be a long list). I hope that helps!
@@AcademicPhoenixPlus Thank you!
Hello! great tutorial, but i have to ask a question, if i made a key for all joints can i assign your key? I am trying to do it but the joints do not move, can it be done or am I doing something wrong?
Thank you very much 😍
This is very helpful thank you
Glad it was helpful!
awesome, thank u for this amazing tutorials u helped me a lot (i am watching your whole ads, i want to help u also
Hey~This is nice ! ! ! This tutorial Actually teach something ! ! ! Thanks Much Helping on my Fyp!
So happy to hear that you learned something from my videos. That's wonderful! Thank you for watching. :)
@@AcademicPhoenixPlus after this found out that rigging are actually quite fun.Thx
very usefull, thanks alot
Glad it was helpful!
This is cool :) btw can you suggest some for muscles ? Cheers
There is a muscle system, but it's too advanced for this character. You can fake it a bit with some joints too, but that's beyond the scope of this tutorial. I hope you find what you are looking for!
Is it possible to copy or mirror the driven keys to the other hand so the fingers have the exact same amount of rotation on both hands?
I haven't found a way! :( If you do, please share!
Commenting in case someone else finds out. Best thing I have so far is to copy the rotation values.
This doesn't always work however, so sometimes you'll need to manually orient the joints to get a mirrored orientation before keying, then mirror the rotational values.
can you make a tutorial on how to create a full human model?
Already do, Alfred. Check it out! ua-cam.com/play/PLbxLlP-Vyt--3SO6Hqxb4_70S6DCwmmqC.html
Thank you so much for this video. I thought I was a goner for a moment. I have to submit my rig assignment today and I could not find help.
You are so welcome! Glad it was helpful!
Did you add IK on the fingers? 'Cause im kinda skipping ahead some parts
Ah, nevermind I didnt select all the joints, thats why it didnt curve.
Nope, just regular Set Driven Keys. :)
Another great video Monica, thank you! I found this really exciting, it seems that there are lots of possibilities with attributes. It reminded me of creating material parameters in Substance Designer. You can get really creative! :)
Hi! Very useful video!! I want to ask regarding the fingers controls. Does it affect the controls if I switch IK to FK or etc. ? Thank you !! :)
This video is really so helpful but I want to know how can we give ik and fk ctrl to hand ....and how to made ik-fk switch
Please make video on ik fk hand and leg and how can we switch from ik to fk
I have a problem with the fingers orientation, specially the tumb, can you help me.?
It doesn’t go back to default position When I set it to 0
yes bro you are right i am also suffering feom this
Hello, how do you make the fingers curl when rotating? I can only rotate one joint at a time...
I have the same question
hey its pretty easy, select all the finger bones and make sure you have the last bone selected at last (shown with green) it should do the job
Select all the joints you wish to rotate then select the rotate attribute in the channel box then middle mouse and drag
Thank you for an amazing tutorial! At 7:13 the pivot gets hidden, does anyone know how to do that?
Yes, I press the letter 'q' on my keyboard. The manipulator gets in the way, so I can hid it by clicking on q (it's the selection tool on the bar above move/translate/rotate). I hope that helps!
what about ik setup for hands?
Can i put drivers on hand which is already binded skin?
Why not
Thanks
You are very welcome. Thank you for watching!
@5:50 my fingers rotate
inwards with Y not Z?
I had to select all rotations for it to work properly. Will that be an issue?
Replying in case anyone else has this issue.
Are your hands modelled vertically or horizontally?
If vertically (palm perpendicular to the floor), it would naturally rotate with Y.
If not. Make sure your joints are correctly oriented with X as your primary axis and Y as your secondary (via orient joint options), if it continues rotating inwards with Y after reorienting, then just key the Y rotation value the same way Monica keys the Z value.
Thnks keep it up nice
Thank you so much Ankit! I really appreciate your constant support. :)
I can not get the this to work. i followed step by step and can not key my fingers and make them work.
having the same issue in 2022
I was stuck too, but then it came - you have to select all the things again in the drive-window for each new key.