Remnant 2 | NEW Archetype Ritualist Revealed! All Skills, Gameplay & More! - The Awakened King DLC
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- Опубліковано 27 сер 2024
- If you are looking forward to the new Remnant 2 DLC The Awakened King, you'll be happy to hear that in this video will be covering all the gameplay for the new Archetype Ritualist so get ready to learn about the skills and gameplay waiting for you in this upcoming dlc
#remnant2 #gaming #ps5
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I think this with the engineer and archon will be sick. You can prime them with status effects, then mow them down with the turrent and when they die, spread the effects. The archon will be good with it as the weapons mods, damage, and cast speed will benefit from the extra damage of the status effects
You wont really be benefiting from the all damage perks youd get from medic, alchemist or explorer if you use it with archon or engineer
But who knows maybe itd still work, just wont be as much damage
Finally they added a class that pairs with the MOST underrated and difficult amulet to get in the game, the Nigthweavers grudge. Also with the ahanaes ring. You don't see many builds out there using them, it feels like this is gonna change now. Insane combo there.
I think ritualist with archon is an insane combo because the skill casting speed seems a bit slow and with archon you can boost that plus the havoc form skill where you can deal insane shock damage would pair great with the ritualist
It’s a shame havoc form doesn’t do overload
@@BeekoBagginsI dont think the person understands the difference between elemental damage and status damage.
Finally, a scythe
Sadly looks like an axe reskin
@@saverx1775nah, there's no way they're doing that.
In the first game there were quite a few of them with their own animations. I can't think of a reason they wouldn't just carry over that moveset.
I was just wondering the other day why there wasn't a scythe in the game yet.
Yeah but its not Riven
Still gonna use krell... op
@@royalcamogaming4058 its gonna be even better with this build since it applies overload
I feel like the ritualist and The alchemist would be a good because you can give yourself that more fire rate with the frenzy powder to do more damage so you can out heal the ultimate skill
i can't wait to make an Ritualist/alchemist build it looks soo cool
Any Remnant 1 player will recognize that level 10 skill if they played after the last DLC was released. I don't remember the name but essentially back in Remnant From the Ashes (for those who havent played) armor had effects that were passive and could be mixed and matched. They introduced a set of heavy armor (not like leto but still had some weight) that you could wear and using your relic didn't heal you. It instead gave you massive lifesteal and a constant health drain. I'm kinda happy they brought it back, it worked really well with a vamp build i did
Yep, warlord set. It was the most fun set to use in my opinion.
@@Diego_Ni I'm looking forward to getting the effect back. Gotta make a whole bleed build for it now, which means i need the merciless again
Huh... That Deathwish skill sounds like it has antisynergy with increasing your max health. Because like, since the self-damage is based on your maximum health but the healing is only affected by your base damage, the more health you have the harder it's going to be to outheal the health drain.
Like, say you're gonna deal 5000 base damage during your use of deathwish. 10% lifesteal means 500 healing.
If you had 200 health and activate it, Deathwish is gonna drain 600 health from you over its duration, so your 200 health plus the 500 healing are enough to survive, in theory.
But if you had 300 health, Deathwish will drain 900 health from you, meaning that the 300 health and the 500 healing will be insufficient to sustain you and the skill will straight-up kill you.
This is gonna pair well with energized net coil and ahane crystal for some insane status damage
Personally id use it with medic for survivability
Or alchemist
The aesthetics and abilities are just, everything. ❤
Now can these guys please make a whole game about casters instead of traditional guns?!
While archon, challenger, and engineer could really strong with ritualist; I think alchemist or medic will be better. They both get a 25% increase to all damage types, so your skills, guns, and most importantly your status effects will be boosted. Add in the medics' ability to out heal the ritualist's 3rd skill, and you've got an absolute plague spreading beast
This is exactly my thought process on it medic, alchemist and adventurer would be best because of the 25% all damage perks, medic would be great for the healing so you wont be a glass cannon
I believe no healing is able to occur while in that state. You simply have to output a lot of damage to get the heals from the lifesteal
I know there's no healing, but there still is lifesteal, having maxed out triage and siphoner should work, medic also has the shield ability. While the shield won't heal you like it normally does, having great lifesteal and a shield to take the brunt of enemy attacks is gonna be phenomenal. Assuming triage and siphoner stack with the ritualists' lifesteal anyways
@@Crevanclaw I guess we will see in a few days and see what works and what doesn't. All in all, excited for this new archetype.
Indeed, can't wait to see all this dlc offers. Maybe I'll see ya in there, anyways have fun and good luck!
A Dran lever action rifle. Yes. Just yes.
I think it's a shotgun actually look at the crosshair it's circular shaped not a (+) but that gun looks insane specially that it's not a boss weapon so freedom of mod use and having an element damage by default by the looks of it
I really hope that at some point, they add a necromancer (obviously a pet-type).
Bruh hunter and zealot going to be nuts but im def going engineer and this to start engineer just my fav after messing around with the different classes
I definetely will use Timekeeper's jewel for this class
Summoner with ritualist and a few extra lifesteal setups along with using summons could work out rather well tbh
Enigma gonna be poppin off.
I can see this archetype pairing well with medic as well
Looks really cool!
The hat kinda reminds me the Hogwarts sorting hat.
I got ff14 black mage vibes from it
This might actually be the solution to the lack of damage in overheal Medic builds. Pop your resonating heart that will heal you for next 25 secs, pop your Ritualist skill. Use DOT mods like Firestorm and you are good to go.
the final ability is basically the rat armor from the first game and i love it!
i love occult stuff the game needs way more of this!
Enigma with this buld seems insane, pair that with the engineers turret this could be insane
Lightning god build
merciless build gonna go brrrr
Combine this archetype with Arcon and watch the fireworks
I am beyond hype for this cause I'm already running a status build
Stone of Malevolence is going to be OP AF!
Ever since the last update I haven’t been able to launch the game lol
Dam
Sooo psyched!!!!
Ritualist looks cool as well as the new area. I’ve been intentionally not playing even tho I want to to save up my energies for this dlc! So glad I bought ultimate edition!
I knew everyone would run this with archon or engineer. 😂
But I think this would be really useful with summoner.
I'm going with invader though. Considering I've already built my invader with explosions and bleed.
How do you get the clothes?
I bought the class and he doesn't sell the clothes
This class plus my bleed build
I want to see what the soul link mod will be like with this!
I definitely dont see myself ever using the third skill.
Turrent isnt a word....you know who you are
Shits bout to get real
Cool but please new heavy armor 😆
Soooo, Corpes explosion. Now i can live out my manwha fantacies.
Ah fart poison build will be meta.
Any news on how it’s acquired?
Can you please do Mario Guide and Combos.
just let me turn into a MONSTER PLZ
Wander if the Nightweaver weapon will keep u topped up
I doubt it it seems like you get 10%lifesteal while its active, but the health loss seems like 10% a sec
@@saverx1775 True only one way to test it tho if I die I die 🤣
I’m probably gonna die to death wish TOO many times…..my health can’t take it
This with Summoner for the extra healing
Won’t work for the last ability though. As it states “negates all healing to self”
@@Infinitynova remember, you gain extra lifestyle as well, and unless they only allow the lifesteal from the ability itself, that could help
Second comment! Also if you play your cards right ritualist could be played with summoner.
These archetypes are cool
Unfortunately I only care about snipers and therefore the hunter is the only thing I have real fun with
You act like you cant have 2 archetypes
@@Dudee845lol right? Linear mindset
@@nicholasm4058only need 1, hunter life 😂
alright so i see 3 new weapons in use hear. anyone elts notice that.
This has got to get nerfed lol I just wonder what part of it will break things
let's hope it's not locked behind some silly hard as fk method to unlock it
I dont know if the 14th is the best drop date. I know a good chunk of console players who are jumping on ark that day so hope the DLC launch goes good for them
You must complete the highest difficulty 10 times and pass the car license test to obtain the class and weapons. 😴
Not really, if u use health archetype that gives you health regeneration u be fine
Only if the regen isn't one of the types of healing that gets disabled. And even then, it's still 15% of your max health per second being drained for 20 seconds. There's not many sources of healing in this game that can keep up with that.
First Comment!!!!
Mage with GUN kkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkk
trash game
Are you a literal child?
@@darthplagueis13 U mad bro??
@@juniornascimento86 Nah, just interested, because you sure were acting like one.
game runs like shit and the devs are making dlc's lol
Alch or Medic all dmg bonus applying to all dmg types makes me think they will be gods