Introduction to the Move It Mod | Community Spotlight | Cities: Skylines II

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  • Опубліковано 27 вер 2024

КОМЕНТАРІ • 282

  • @need8394
    @need8394 4 місяці тому +214

    This is one of my core mods in cities 1, really happy to see it in cities 2 already.

    • @snecko
      @snecko 4 місяці тому +5

      >already

    • @michael5654
      @michael5654 4 місяці тому +5

      It's an additional mod to the game and it was added to the game in less than 6 months, you're all just impatient & spoiled

    • @sniper21gamer50
      @sniper21gamer50 4 місяці тому

      @@michael5654 we're not going at the developers of the mod lol, we're going at paradox for taking AGES to allow mods to be made for the game!

    • @michael5654
      @michael5654 4 місяці тому

      @@guisousa7139 game has all the basic city building tools you'd come to expect, you're just spoiled again

    • @michael5654
      @michael5654 4 місяці тому +1

      @sniper21gamer50 he actually said AGES lmaooo. mods have been in the game for months, the game hasn't even been out for a year lol. Again, you're all just showing how impatient, entitled and spoiled you are. Thanks for further proving my point

  • @pasikokkonen1603
    @pasikokkonen1603 4 місяці тому +299

    Thanks for your hard work Quboid. Your mods are quite essential for a game like this.

    • @Quboid
      @Quboid 4 місяці тому +23

      Thank you ❤

  • @AB-dx1co
    @AB-dx1co 4 місяці тому +506

    This mod is better than some DLCs😂😂😂

    • @dummyxl
      @dummyxl 4 місяці тому +19

      Now you can move palm trees 🌴

    • @Pamani_
      @Pamani_ 4 місяці тому +19

      @@dummyxl All 4 of them at once !

    • @michael5654
      @michael5654 4 місяці тому +11

      You can clearly see they skipped hearting this comment lmao
      It's sandwiched between the other comments they hearted

    • @Zacatk23
      @Zacatk23 4 місяці тому +4

      Its better than any DLC, but at least Quboid seems to enjoy doing all of this, so good for him to have another game to tamper with

    • @Orange_Pear
      @Orange_Pear 4 місяці тому +1

      beach properties flashbacks

  • @PedroGarcia-fl1fu
    @PedroGarcia-fl1fu 4 місяці тому +152

    I still not understanding why it is not implemented in game from day one, a lot of mods should be part of CS2, control nodes, move it, ground painting, streets colours, etc...

    • @jerotoro2021
      @jerotoro2021 4 місяці тому +62

      The actual reason: Highly complex games scare away younger and more casual players, which actually make up a massive percentage of consumers. So, the vanilla release is a barebones simplified experience accessible to everyone. Those that want a deeper and more complex experience can add mods to make it that way. It's a careful balance they need to find, to appeal to all audiences at the same time.

    • @PedroGarcia-fl1fu
      @PedroGarcia-fl1fu 4 місяці тому +7

      @@jerotoro2021 Easy, just make all these implemented mods simplified for casual players, than the modders can make it better and more complex... if that you argue is true, so why they made a very deep and complex management for social, commercial and industrial interactions?

    • @starblaiz1986
      @starblaiz1986 4 місяці тому +14

      @@jerotoro2021 While that may be valid for a lot of mods, in the case of MoveIt I really don't see how clicking on nodes or buildings or props and moving them exactly where you want is somehow MORE complex than all the futzing around you have to do with the vanilla mechanics to get things where you want them. If anything, MoveIt SIMPLIFIES the vanilla mechanics by making them way more obvious and intuative. That's why it's so weird to me that they didn't integrate it into the base game, because it's just such a hugs QoL improvement with no downside.

    • @jerotoro2021
      @jerotoro2021 4 місяці тому +7

      @@starblaiz1986 Personally I agree. Moveit and TM:PE are critical for me to enjoy the game. I'm just looking at it from a developer perspective, as well as from a casual gamer perspective. For casuals, they don't want that degree of freedom. It's too complex. They want the grid, with everything snapping to the grid so they don't have to think that hard about it. For them, gaming is for zoning out and relaxing, not for satisfying the need for creative projects and complex problem solving. That casual attitude is an approach that's foreign to more serious players, so it's understandable that you don't see why the devs would cater to that style of gameplay. But they obviously to maximize sales, and so the game needs to be presented in a form that appeals to them as well.

    • @jadawngriffis3745
      @jadawngriffis3745 4 місяці тому +5

      If you're familiar with the planet Coaster or planet Zoo, it uses the kobra engine. In those games, you can move anything anywhere it really wants you to be creative. This should be in cities skylines base game for all platforms. Point blank period. I don't have a good computer, so I play on geforce now, and I can't even access these essential mods.

  • @Gementa
    @Gementa 4 місяці тому +63

    This mod looks really useful, loving the road edit function

  • @sirtalented187
    @sirtalented187 4 місяці тому +11

    The wildest thing about this video is seeing Quboid in all the different CS chats and streams for so long and then boom...this is what he sounds like. 😮 awesome stuff!

    • @Quboid
      @Quboid 4 місяці тому +3

      I hope it wasn't too bad, I hated listening to the recordings I did for this 😅

  • @SoEverdream
    @SoEverdream 4 місяці тому +28

    More Quboid and Slay3k content please! The quality and explanation of game elements is UNMATCHED 👏 Thanks for the mod!

    • @Quboid
      @Quboid 4 місяці тому +5

      Thank you ❤

    • @Aosiho
      @Aosiho 4 місяці тому +1

      @@Quboid your mod is very cool

    • @Slay3K
      @Slay3K 4 місяці тому +2

      Thanks buddy!

  • @morgantouvereyquilling3465
    @morgantouvereyquilling3465 4 місяці тому +4

    That's such an essential mod thanks Quboid :)
    It's nice that mods get official recognition and publicity.
    Some features I'm really looking for is more snapping options (one example: like CS1's Move It could snap road segments into beautiful curves), and maybe it'd be in the scope of the project to integrate features like those of Node Controller and Network Multitool that allowed to make more deterministic road placement (ex. constant slope, control ground/elevated/tunnel mode, etc).
    An all-in-one manipulation mod. Though just feature parity with the original Move it would be awesome!

  • @tomaz9601
    @tomaz9601 4 місяці тому +7

    I wonder why one of the most popular and useful mods for Cities 1 wasn't implemented as a game feature in Cities 2 and still have to be just a mod.

  • @vickirothe3761
    @vickirothe3761 4 місяці тому +7

    A much needed, and hugely appreciated, addition to C:S 2!! Many, many thanks to Quboid!!

  • @cabitoo
    @cabitoo 4 місяці тому +5

    Move it is a game changer. Thanks for sharing your hard work with us, Quboid.

  • @extremesis
    @extremesis 4 місяці тому +10

    move it is such an integral part of Cities 1, I think they should have included move it as part of the base game of Cities 2.

    • @michael5654
      @michael5654 4 місяці тому +2

      Why? That just doesn't make sense financially. They would have had to pay an employee for that when they just had a modder do it for free after release instead

  • @alphaverse1073
    @alphaverse1073 4 місяці тому +5

    I'm wondering: why wasn't the "mod" (as well as other essential mods) brought directly into the game lol? We know from Cities Skylines 1 that there is demand for mods like these

  • @Vayify
    @Vayify 4 місяці тому +2

    I couldn’t imagine playing cities 1 without moveit and I missed it massively when I first started with cities 2. So glad Quboid has made it for cities 2 🎉

    • @Quboid
      @Quboid 4 місяці тому +1

      Thank you Vay!

  • @RamblinRick_
    @RamblinRick_ 4 місяці тому +1

    The Man, himself, explaining his mod. This is a multiple-time MUST watch. This mod is the one ESSENTIAL mod for me. No MoveIt!, then no play the game.

  • @TS_Mind_Swept
    @TS_Mind_Swept 4 місяці тому +3

    ((ignores other comments)) always nice to have move it around, and neat to find out about all the extra layers of simulation in CS 2; it's almost like a great deal of work went into the game and should be appreciated 🤔

  • @foodforthegods
    @foodforthegods 4 місяці тому +4

    So nice to add a voice to the name! Thank you for all you do, Q! 🙏

  • @JPM621
    @JPM621 4 місяці тому +15

    Thank you Quboid!

  • @AdrianMayers
    @AdrianMayers 4 місяці тому +2

    Thanks for your hard work on this essential tool! :) I would love the ability to snap objects to terrain heights again, so looking forward to that coming back... along with all the other features you are planning!
    Only small issue I have found rotating certain buildings and items is not quite as easy as it should be and it can go from tiny movements to crazy amounts of rotation in a tiny move of the mouse, so would love this to be fine tuned a bit as well if possible in the future.
    Keep up the good work... :)

  • @SamsamTS
    @SamsamTS 4 місяці тому +2

    Hey! Thanks for the shout out!
    Nice work bringing this mod to Cities:Sylines II

    • @Quboid
      @Quboid 4 місяці тому +3

      You deserve it and more, your contributions to Cities Skylines are legendary!

  • @komicalkramer6188
    @komicalkramer6188 4 місяці тому +2

    lovin the Bezier curves for networks!

  • @inyobill
    @inyobill 4 місяці тому

    Just noticed this presentation. I hadn't yet added MoveIt to my set, I will certainly do so now. Thanks, much obliged!

  • @hippynothipster
    @hippynothipster 4 місяці тому

    Quboid the absolute legend. Not ready to dive into Cities 2 yet but these are the kinds of updates that are going to convince me.

  • @jezzzNL
    @jezzzNL 4 місяці тому +2

    I love this mod. And I am glad that its already been implemented in CS2. with Move it and Anarchy you can do a lot of things. Yes i hope that you work with you can move individual signs on a building, other assets or roads.

    • @Quboid
      @Quboid 4 місяці тому

      Thank you ❤

  • @Meister_Loadstone
    @Meister_Loadstone 4 місяці тому +2

    Move it is a great mod, I love using it to make complex intersections look smoother.

  • @jofresivilla4466
    @jofresivilla4466 4 місяці тому +4

    we also need a "network multitool", we need to know the % slope in each segment already built and smooth it all at once if necessary, network multitool was my favorite mod in CS1, until it's there I won't play CS2 again .

    • @skayt35
      @skayt35 4 місяці тому

      NMT creator MacSergey is employed with Colossal Order now (which is great) but that means he probably isn't going to create a similar tool for CS2.
      Quboid's Move It had leveling functionality in C:S but not the same as NMT. I guess I need to check the Move It in CS2 every once in a while :)

  • @mattiaswestin3553
    @mattiaswestin3553 2 місяці тому

    This is a really good and important mod. It should not be a separate mod, but included in the game. Thanks for your work!

  • @bulutyesilyurtt
    @bulutyesilyurtt 4 місяці тому +1

    Thank you for the massive effort!

  • @herauseo28
    @herauseo28 4 місяці тому

    Modding is what keep me playing CS:1 Its nice to see its making its way in CS2 mods like this one

  • @iinverse
    @iinverse 4 місяці тому +1

    This one mod itself is a huge gamechanger.

  • @dvoo7149
    @dvoo7149 4 місяці тому

    @Quboid, Thank you for that amazing mod, it´s one of the best. Some additions nice to have: 1. A function to move multiple points to same height and 2. to smooth the elevation change between points. 3. able to move on a single axis 4. snap to grid. Gui related: a how-to pop-up showing all keybindings, pop-ups for networks: for each point showing the original position and difference between changes

  • @its_nebulose
    @its_nebulose 4 місяці тому

    I hope you're getting paid for all this! I would love to be able to hold down page up/down to quickly raise and lower selections. Also, snap to terrain, smooth slope, and aligning selected items to match height would be awesome.

  • @Emery_K14
    @Emery_K14 4 місяці тому +2

    Omg his accent is SOOOO calming and nice 😂

    • @Quboid
      @Quboid 4 місяці тому +1

      Thank you, I was really nervous about recording this so I really appreciate this.

    • @Emery_K14
      @Emery_K14 4 місяці тому

      You’re welcome! You sound great 👍

  • @tigonologdring9189
    @tigonologdring9189 4 місяці тому +2

    Removing things from inside prefabs is already done: it's in Better bulldozer, so maybe speak with Yenyang about integration? Absolutely adore the manipulation mode though! Mode Controller! Very nice walkthrough of the mod BTW.

    • @michael5654
      @michael5654 4 місяці тому

      You don't need any mods to remove things from inside prefabs

    • @tigonologdring9189
      @tigonologdring9189 4 місяці тому

      @@michael5654 Aye, you just need a faff about in the DevUI... but BetterBulldozer allows direct access to the whole pipeline in just two clicks. Or at least... maybe that's still only in the beta we're testing... I lose track of what's live and what's still in testing... if so, then very soon, and apologies for jumping a gun.

  • @oufukubinta
    @oufukubinta 4 місяці тому

    In CS1 if you wanted to move something it would just become a dead prop but it's good to see that this time buildings etc. retain their functionality

  • @janehoyken
    @janehoyken 4 місяці тому

    You've done great! it already looks more smooth than in CS1. Also the overall feel of the mod and the UI/UX Design look so clean that they match the basegame very well

  • @pcdosgirl
    @pcdosgirl 4 місяці тому

    My wishlist is to have bulldozer in the marquee for MoveIt, and to work on sloping networks, like being able to and to measure on existing roads. And perhaps you're the genius to work those out?! Your work is amazing.

  • @eagta5931
    @eagta5931 4 місяці тому +1

    Every week, wait for the game to come in the PlayStation 5.
    Can I know when it will be released!

  • @delroyclarke1989
    @delroyclarke1989 4 місяці тому +1

    Love this mod , keep it up 😊 Quboid needs to be part of the team ❤

  • @MoveTheMouse
    @MoveTheMouse 4 місяці тому +5

    If MoveIt is so essential (which it is) why not include it in the base game? This leaves console players without an important mod that was a staple of the community for years in CS1.

  • @VgnTeupo
    @VgnTeupo 4 місяці тому +1

    Thats really nice, a few mods like this more and i will try the game again

  • @akyhne
    @akyhne 4 місяці тому +2

    I rarely use the mod, as it often crashes my game. No warning or error, the game just dissappear.
    But I've learned to save, right before using the mod. Not that it matters a lot, as I have auto save on, that runs every 2 minutes.
    Oddly enough, when the game crashes and I restart the game, is when it's the best time, to do any moving of objects. The game never crashes, if the game is just restarted, after a crash. So that's when I take advantage of doing as much as possible, of what I want to move around.

    • @Quboid
      @Quboid 4 місяці тому +1

      I know a few (at least!) have this problem. I haven't been able to recreate it yet but I am actively looking into it and I hope to have a solution soon!

  • @ShaunWilliams
    @ShaunWilliams 4 місяці тому +1

    Appreciate the mod thankyou. I would love to see the slope/gradient tool for CS2 thou to make it easy to set good gradients in my roads....

  • @Jack-gm2uu
    @Jack-gm2uu 4 місяці тому +2

    Will this mod or future mods like this will be available for console when the game is released?
    Or will it be implemented as a DLC for console?
    I have so many many questions, and I'm sure someone may have mentioned it already in the comments. I hope this will be available one day for console.

  • @skayt35
    @skayt35 4 місяці тому

    Wow 😮 that *network controller* functionality, must try immediately 👍 Thanks Quboid!

  • @JenMaxon
    @JenMaxon 4 місяці тому

    A much missed mod from CS1 when the second game released. Great stuff

  • @davidbeard6154
    @davidbeard6154 4 місяці тому +1

    Great mod and great explanation. Thank you!

  • @octahedron2064
    @octahedron2064 4 місяці тому +104

    cool, should have been in the base game tho

    • @Theodwarf11
      @Theodwarf11 4 місяці тому +9

      Nah it shouldn't have. Mods should've just been available at launch.

    • @SquidCena
      @SquidCena 4 місяці тому +14

      @@Theodwarf11 I think he means move it being a feature and not a mod.

    • @der_rechtsamwald
      @der_rechtsamwald 4 місяці тому +3

      No, why? It saves costs! There is someone stupid doing it for free! 😂

    • @Theodwarf11
      @Theodwarf11 4 місяці тому +1

      @@SquidCena yeah ik. But it shouldn't have.

  • @kristof9497
    @kristof9497 4 місяці тому +2

    Thank you Quboid.

  • @lopsidedwombat
    @lopsidedwombat 4 місяці тому

    Thank you guys for realizing how important modding is for the series. Cool to see a mod highlight from an official channel

    • @michael5654
      @michael5654 4 місяці тому

      They didn't really have much of a choice, modders saved this game

  • @simonnylund
    @simonnylund 4 місяці тому +1

    Thank you for your service! I use it every day.

  • @tomsam1314
    @tomsam1314 4 місяці тому +1

    Great to see the game going in the right direction!

  • @zebimicio5204
    @zebimicio5204 4 місяці тому

    what I want to know is why isn't this a base feature? In planet zoo and coaster, both had this feature extensively, you'd think a basically needed mod from a game back in 2015 would have this

  • @TWiinKle_ToEZ
    @TWiinKle_ToEZ 4 місяці тому

    I believe this is essential. I literally bought a whole pc just to play cities 2. At first I was let down but now commong back and seeing mods and also seeing the game more stable I'm now firmly enjoying it. I can't wait to so more support and better material come out. Good move on paradox!

  • @caseykaye4953
    @caseykaye4953 4 місяці тому +2

    when is the console edition coming out?

  • @zeroko0ol
    @zeroko0ol 4 місяці тому

    Love the app 😊 I'm sure you will make the mod even better as you progress with the development of adding more features to the Move It mod. Thank you.
    As a suggestion tho, it would be good if you could make the mod to work with underground, such as subway tracks, as I currently have to adjust tracks blind from ground level, and cannot see the changes I have made until I come out of the mod, then select the underground mode, in order to see the changes, then selecting the move it again, and repeat. It's quite annoying tbh, but hopefully, you've already got that in mind. Keep up the good work, and I look forward to seeing updates you make to the mod 😊

  • @nebula600
    @nebula600 4 місяці тому +6

    I like to Move it, Move it.😅

    • @MerrillLines
      @MerrillLines 4 місяці тому +1

      first thing that popped into my mind when he said that 🤣

    • @Quboid
      @Quboid 4 місяці тому +1

      I couldn't resist 😂

  • @rufen78
    @rufen78 2 місяці тому

    This, along with Traffic, is whats make CS2 playable.

  • @nsxfever9513
    @nsxfever9513 4 місяці тому

    Great Mod. Thank you for all the hard work 🙏

  • @ldaragao6811
    @ldaragao6811 4 місяці тому

    Hope you can add one of the most usefull things in Move It for CS1. Copy heights (that command with ctrl + H). I used it so many times...Also the pippete for coloring props.

  • @ariels7164
    @ariels7164 3 місяці тому

    Tysm!!! Id love to see a copy paste or even a copy favorites tab to change betweem games?

  • @Shhh...GrammasGaming
    @Shhh...GrammasGaming 4 місяці тому +1

    I haven't downloaded the mod yet, is there a copy or export and save feature. That would be very helpfull!!
    Thank for your hard work, can't wait to see more of this mod 👍🏻👍🏻👍🏻

    • @michael5654
      @michael5654 4 місяці тому

      Not yet. You can technically create things with the editor though.

  • @skyoan32
    @skyoan32 4 місяці тому +1

    I like to move it, move it.

    • @m.l.k519
      @m.l.k519 4 місяці тому

      bahaahaaha

  • @jadawngriffis3745
    @jadawngriffis3745 4 місяці тому +1

    Thank you Qubiod

  • @elminehuy
    @elminehuy 4 місяці тому +1

    *THE KING OF THE MODS HAS RETURNED!* 🤩🤩🤩 🥳🎉

  • @ShawnBuilds
    @ShawnBuilds 4 місяці тому

    Its great this is an option but why were these mods not incorporated in the base game in the first place? especially knowing how many users used the mods from CS1... like im grateful but im also confused

  • @KetxGaming
    @KetxGaming 4 місяці тому

    is the simulation actually working now? last time i heard, public transport or anything had 0 effect on the simulation traffic and everything

  • @MrSv7dzg
    @MrSv7dzg 4 місяці тому

    This better be on consoles too, in cities skylines 1 not having access to mods really hurt it

  • @inotak
    @inotak 4 місяці тому +2

    When is console release?

  • @dxelson
    @dxelson 4 місяці тому

    Keep going on this direction. Now waiting on TMPE

  • @runheli
    @runheli 4 місяці тому

    Thank you for these comments. They help me to make the roads more real. Nevertheless I hope that someone will programme Nodecontroller for CS2. Then I can build the roads more beautifully into the slope. 😊🙋‍♂

  • @RubleTrillions
    @RubleTrillions 4 місяці тому

    Any chance of adding an XYZ axis tool instead of having to tap page up or page down?

  • @mattgallienne415
    @mattgallienne415 4 місяці тому

    When will mods work on GFN? Really want to be able to turn off the snow and line up trees easily. Not asking for much 😂

  • @jurgengro59
    @jurgengro59 4 місяці тому +1

    Many thx for this great mod. It helps a lot

  • @IsaiahSmith-ws2zs
    @IsaiahSmith-ws2zs 4 місяці тому +1

    When are you gonna Release for console?

  • @Chronomatrix
    @Chronomatrix 4 місяці тому +4

    That's great news. "Move it" should've been an in-game feature since launch, makes no sense for it to be a mod. I hope this guy got paid to develop this mod.

  • @laurakruithof919
    @laurakruithof919 4 місяці тому +1

    Looking forward to the bulldoze tool :)

  • @FronsianAS
    @FronsianAS 4 місяці тому

    I'm happy there adding stuff but I still can't play, it's not on console yet, it been ages😭

  • @HBCSChannel
    @HBCSChannel 4 місяці тому

    Mods on an unfinished game is diabolical

  • @Kayambo974
    @Kayambo974 4 місяці тому

    Every time I zoom in, the cars disappear. The bikes disappear. How can I fix that?

  • @kinny0916
    @kinny0916 4 місяці тому

    I did not know about the node manipulation and undo/redo features until now 💀

  • @Citywokcitywall
    @Citywokcitywall 4 місяці тому

    thank u quboid!

  • @sebesams
    @sebesams 4 місяці тому +3

    Thank you!! My only wish fot MoveIt: that you continue having so much fun at further expanding this mods feature as you until now. That is the best chance for us to have most of it♡
    Well, that, and a copy-paste function ... ;)

    • @Quboid
      @Quboid 4 місяці тому +2

      Thank you! All of these are planned, don't worry! ❤

    • @skayt35
      @skayt35 4 місяці тому

      @@Quboid do you plan to implement some network leveling feature like MacSergey did for C:S? Obtaining homogenous gradients is so satisfying at times :)

  • @christopherstoner2059
    @christopherstoner2059 4 місяці тому

    Redownloading CS2 - couldn't play without it!

  • @Boomenbadtothebone
    @Boomenbadtothebone 4 місяці тому

    Ah i remember how this mod used to crash my game constantly in cs1

  • @ToadieZzz
    @ToadieZzz 4 місяці тому

    The man the myth.

  • @hevanschultz
    @hevanschultz 2 місяці тому

    It is no longer possible to copy and paste like in Cities Skylines 1?

  • @iamzafarali
    @iamzafarali 4 місяці тому +1

    Will this work on console?

  • @zacido_games
    @zacido_games 4 місяці тому

    My mods reset settings each time I open the game

  • @IronHideeGG
    @IronHideeGG 4 місяці тому

    What about GFN mods support? Any updates?

  • @pumpkinhead_tv
    @pumpkinhead_tv 4 місяці тому +1

    nice work Q

  • @jmarttogo
    @jmarttogo 4 місяці тому

    Will this be compatible with the console version?

  • @7UVA
    @7UVA 4 місяці тому

    the world is healing

  • @KixinIt
    @KixinIt 4 місяці тому +4

    Unfortunately Move It makes my game crash every 3rd or 4th time i try to use it on CS2. So... yeah...

  • @Aninkovsky
    @Aninkovsky 4 місяці тому

    I like to move it move it

  • @Cities-By-Maps
    @Cities-By-Maps 4 місяці тому

    Question: is mods like this going to be on console?

  • @black-sm1es
    @black-sm1es 4 місяці тому

    Guys, my city only have medium or high density residential demand so i cant buil suburb, can anyone help me? i have population rebalance mod but i think its not the reason.

  • @Atomicdelta765
    @Atomicdelta765 4 місяці тому

    This is first good news about CS2...

  • @celliHRO
    @celliHRO 4 місяці тому

    Wait what? The game has a massive simulation. Where? The only thing that is a simulation is my pc that turns into a heating simulation if I start this game.

  • @samivedmproductions5298
    @samivedmproductions5298 4 місяці тому

    Thanks it is so awesome.