The thing with mercenary base is that it is meant to be extremely strategic. if you airdrop in the right area, with the right units, and you micro the units efficiently, you get exactly the units you need. for example say you only want two medics. in that case, just micro the mercenary base that has the medic. you mainly want a few rushers and a huge swarm of riflemen because i swear the stacked riflemen were doing at least engineer damage when they kept stacking. basically elite's idea of the optimal loadout for the mercenary is not the only kind, but you can indeed bring farm and other towers, but mainly a tower to stall, say jester. if you have a loadout that can stall for a huge amount of time, allowing the rifle men to stack, you can have rushers to stun some quick enemies, medic to heal the rushers, riflemen to dish out the actualy damage, and maybe even grenadiar to have some decent crowd control so this tower IS better than pursuit in some ways, but it has to be used extremely strategically. Do not use this tower if you cannot think far ahead of time, because using mercenary base like a mil base would backfire
thats how towers should be, you should know how to use it for it to be effective, like how setting shotgunners or pyros to furthest gives them far higher damage
Mercenary base was exactly what i needed for providing support to my unit spam loadout (Necromancer, Cowboy, Merc Base, Elf Camp, Farm) Intended for duo loadout, Cowboy goes early while teammate farms, you farm while teammate deals with mid game, get lots of rushers, medics, and you can spam necromancer ability to get powerful units that are likely defended by medic.
@@knightmare90000farm also spawns money. Honestly, lazy dev team. Making 2 towers spawn the same unit. Farm is the better spawned but cowboy works like crook boss and attacks while spawning.
Tips: - You need a good strategy for it to work -Put it in the end of the path -You can put 3 men base, and it has 3 rows -Get atleast 2 medics -If you are focussing on the grenaider, its good for hoards -Get rifleman and shield if focussing on high health boss enemies
So a fact about this is, the queue is probably more strategic than you think. it’s not just a decorative effect like jester. if you place medic at the bottom queue, it will go in the back of the spawned mercenaries.
The thing i love moat about this tower is that it adds more strategy in the game. Instead of braindead accel spam, an even more powerful strat is using mercenary, but you must be strategic with it.
well to be fair getting to level 150 is way easier than getting accel and engineer. When I got engineer I was already at level 250 and it’s nice to have a tower that’s strong but requires strategy
Uh excuse me, I got accel at lvl 65 and engi at lvl 80,its not hard, why all saying it's hard. Also lvl up to 150 lvl is not hard, I agree, but so looooong
@@Finnn69 oh pls don't tell me about"hardcore wasn't buffed, so what why takes so long "it's lie. I got accel on my 1 account without hardcore buff, still I got it at lvl 65.Its just matter of time. If you wanted engineering when hardcore were not buffed, you could get her on lvl 90 just bc playing only hardcore, if you telling what it's hard to get engi, when you just lazy. If you really wanted engi, you would grind for her and not telling "it's hard to get her and she is worse when accel, so I won't buy her".(and also, you can read minds if you are knowing what he got engi without buff, or you thinking what " Hm, he was lvl 250,so he got engi without hardcore rewards buff ".Its stupid when, bc he could be lvl 235 or lvl 240, bc more lvl=more exp. All became so lazy now...) (Note:I don't want to say what all are lazy or they are suck, I understand it's was hard to get accel and engi when, but if you played TDS, means you know how much you will suffer. I don't want to argue, or say what all are bad. I just want ppl to know what there is things what are waaay more painful to deal with when engineer.Also, if you read all this message, get cookie 🍪 (or idk)
The tower is just, the best, it worth grind to get the level and claim it The levels are cool, i like the Airdrop Ability, the rework at level 6 is INSANE!
I found my new favorite loadout. Farm, DJ, Commander, Accelerator, and Mercenary Base. So basically, in late game, a max Mercenary Base can give a 20% damage boost. And when you think about it, this can lead to Ranger dealing way more damage or Accel getting more DPS. I tried this in a fallen game, set all of my unit quque to Riot Guard, used Airdrop right at Fallen King, and i got him to the point where he had to use his shield. And with the 20% damage buff, accel deals 60 damage. Which gives accel probably more than 400 DPS (without commander chain)
@@enderturtlegaming7194 No, have you checked the Wiki? Accelerator has 281 DPS with no buffs due to firerate buff. Accelerator has a firerate of 0.208 due to firerate bug, minus 55%, equals 0.936. So that means, Accel can reach 600 DPS Mb if i did the math wrong.
@@Rizpace “DPS is calculated as Overcharge ÷ (Charge-Up + Cooldown + [Overcharge ÷ Damage x Tick])” There is no way to calculate the firate bugs effect as it can vary from game to game. It is also not even mentioned in the calculations for Accels Dps. Hypothetically accel can do the base 281 dps but realistically it’s gonna average out at about 170.
The thing is its Kinda ez to use cuz if your damage tower is engi you dont need commander cuz it Will not affect the result that much so then you have mercenary base engi whatever starting tower you want dj and then you have a free slot for farm and you be making bank if you use it with cowboy. PROBLEM SOLVED
i’m in the hospital rn and after 18 hours i got mercenary base (i was leven 147) fit took me long to get mercenary because i couldn’t stay on my pc everytime
Okay, so, I’ve figured out that it can be really strong because field medic, will also buff any other troops, elf camp, crook, necromancer, and mil base, which you guessed, very good if you manage to have a buffed strong summon like a rail tank, big elf, executioner, or even a tommy crook.
I beat fallen mode with the mercenary base and military base with support of farm DJ and jester. Yes you can solo fallen with this Loadout and it work on the map that elite is playing in the video.
even tho ppl say its better then accel in my opinion its straight up better then accel why? i tried soloing fallen mode with just mercenary base in fallen mode btw and yeah we won thats all you needed too know with just dj, farms and 4 wardens down side is that u can onlu place 1 in trios and quads you can place 2 in duos meaning if ur duo partner also had mercenary base u can get 4 mercenary base which is insanely op
Medic = TF2 Medic Reason 1. TF2 Medic's ubercharge is basically the shield Reason 2. TF2 Medic's Medigun heals just like the Medic Shield = Scout Reason 1. They are both obviously fast Reason 2. If they were skins, the bat could have a blocking animation and when he attacks he can basically BONK Grenadier = Demoman Self-explanatory. For rifleman idk probably soldier or sniper. Sorry pyro!
Difficult to use because it is supposed to be for pros That why it is 150 level People who pay to win to get basically wasted their robux because too noob to use it
well this is the first time you can solo fallen with a “support tower” My take on this tower is that it’s extremely op if you can analyze the situation you’re in for example if there’s a massive crowd get 3-5 grenadiers to send those back to jesus. Or If you need basic dps just get some rifles Or if you need boss damage get rioters This tower can skill issue accel if used correct.
Fun fact, if you played the update as soon as it dropped, you would have to buy the tower for 10k coins. ALSO, commander’s ability for first part of the update cost 300$ to use.
Ok well at least the concept is more unique from TB Barracks or TDX Barracks. But the logic of the devs still baffles me, Shield has more health THAN A TANK, WTF?! Bro better be built like a giga chad and have a Netherite Unbreakium shield or smt.
When im using mercenary base as solo, i use 2 mcb full of riot spawns, 1 mcb full of medics so that the riots deal alot damage and doesn't die easily because of the medic's buff. When using mcb as duos, 1 mcb of riot spawns and 1 mcb full of medics (basically the same for solo but reduced riots), but for trio-quad, i recommend that the mcb you're using (since you can only place 1) is 2 riots and 1 medic to maximize the damage output.
Just in duo, mercenary base ONLY managed to beat the boss (the units DO die even with field medic). Stacking up riflemen + swapping to rioters once boss comes out makes for an easy duo fallen. The stacked riflemen literally demolished the 2 necromancer bosses in like a couple seconds, they didnt even get to spawn in stuff.
Question: Does field medic also heals other units like crook boss's bodyguards, elf camps elves, necromancer's skeletons, and military base's vehicles? If you did say anything about the question, I might have missed it
My problem is with the fluid max placement limit. If you have 4 players and only 1 has mercenary base, you can only place one. It should just be a shared cap of 3 or four.
At the beginning you said it’s like necromancer, it’s no good near the front, but necromancer needs to get kills for it’s good skeletons, and I was going to say something else but I’m too lazy
Like serious its already good but I didn't talk about the strength buff is gave to our towers too (around 20% like war machine) which is make this tower is even better at dps + support too.
hold on if the medic gives a 2.5k hp shield that means each rioter will have an insane 4750 hp not counting the healing but airdrops so 3 airdrops for each base 4750x9= 42 , 750 that is insane
You can solo molten, I did it on Fungi Island (no supports) and it was literally shredding mid game, killed the molten boss in about one fourth of the map length. INSANE
Idk if anyone else noticed but since the new update when I use g crook boss the tommy crooks just don't spawn. Heck they aren't even on the spawn cue. Idk if it has something to do with using mercenary base but it's really annoying. Edit: I checked. Has nothing to do with mercenary base or the map. It's just broken.
I have noticed something with tds, you know where you go to see the maps you have completed and it has the beginners mode symbol molten mode symbol and fallen mode symbol to show what maps you have completed different game modes on, well the golden mode symbols is now there, is this what I think it is?
Its very good by ranger, because you can place it back, to spawn units from long range, and it will give the 20% dmg boost to the ranger, which is really good.
Idk why people are saying thw 20%damage buff is massive because if a max ranger got a 20% damage buff it's dps is increased to 190 but a 20% forate buff (which is what lvl 1 commander gives) makes its dps 208 its buff is worse then commander
Not gonna lie, when the tower first came out I thought it sucked because I didn't know it had to be by the trail to sawn units. It is actually very good.
The medics also work on units like crook boss goons and most likely elf camp tho not sure but 100% works on crooks so you could combo will with golden crook boss
Also the timers aren’t glitched there’s a limit on how many can spawn hence why you can unlock more slots, the timer ticks down and if it hits zero and one is still on the map a second won’t spawn until it dies I think
mercenary base is OP for polluted since u can buff ANY good tower and place it on the first and second loop with dj buff will hopefully buff all the towers
As a tower heroes player I do not understand a 20% damage buff Because tower heroes has the third coming of crist(spectre(100% damage boost but 10% more expencive(you can just place/max it later)))
The thing with mercenary base is that it is meant to be extremely strategic. if you airdrop in the right area, with the right units, and you micro the units efficiently, you get exactly the units you need.
for example say you only want two medics. in that case, just micro the mercenary base that has the medic. you mainly want a few rushers and a huge swarm of riflemen because i swear the stacked riflemen were doing at least engineer damage when they kept stacking.
basically elite's idea of the optimal loadout for the mercenary is not the only kind, but you can indeed bring farm and other towers, but mainly a tower to stall, say jester. if you have a loadout that can stall for a huge amount of time, allowing the rifle men to stack, you can have rushers to stun some quick enemies, medic to heal the rushers, riflemen to dish out the actualy damage, and maybe even grenadiar to have some decent crowd control
so this tower IS better than pursuit in some ways, but it has to be used extremely strategically. Do not use this tower if you cannot think far ahead of time, because using mercenary base like a mil base would backfire
Huh?
@@sebastianzavala6668
Basicly, you (really) need a strategy to properly use or efficiently use the Mercenary base.
you could solo moolten mode with this and farm, thats it, i've seen the stats some of this stuff is crazy powerful
@@shaddysehly5040i just spam the rioters and 2 medics then win
Grenadier has more single target dps btw
"The tower will suck, if the player sucks at using it."
- BelowNatural
thats how towers should be, you should know how to use it for it to be effective, like how setting shotgunners or pyros to furthest gives them far higher damage
And elite sucks at it lmao. I soloed fallen whit just the paratrooper tower xd.
To be honest Field medic + necromancer knight skeletons is actually not bad.
And he does in fact, suck at using it ngl, that was an awful merc gameplay
@@memor22 yo you are right this merc gameplay literally want to make me rip my eye out bro merc is op bro he just stupid to use it.
It’s crazy how mercenary base can do more than 18k damage in a SECOND due to their airdrop
I got fallen king to instant rage mode with it from full hp (with help from other dps towers of course).
My mercenary base didn’t spawn ANYTHING
Its need be to close to the path @Inactive3T
Ay need a combo buidl? Mercenary base + military base + ranger
Isn’t this the guy who said necromancer was good
Mercenary base was exactly what i needed for providing support to my unit spam loadout
(Necromancer, Cowboy, Merc Base, Elf Camp, Farm)
Intended for duo loadout, Cowboy goes early while teammate farms, you farm while teammate deals with mid game, get lots of rushers, medics, and you can spam necromancer ability to get powerful units that are likely defended by medic.
Cowboy is also a spawner tower, it spawns money
@@knightmare90000farm also spawns money. Honestly, lazy dev team. Making 2 towers spawn the same unit. Farm is the better spawned but cowboy works like crook boss and attacks while spawning.
Mercenary’s medic is probably the most op unit, it can heal crook boss guards and elf camp and give them a 2.5k HP shield
Grr I need more levels until I get it
excluding mecha base and swat van
When stacked with airdropped rushers, that damage is like 22k
@@ironman_karl3584 ME TOO
fr and with max riot shield its really deadly
Tips:
- You need a good strategy for it to work
-Put it in the end of the path
-You can put 3 men base, and it has 3 rows
-Get atleast 2 medics
-If you are focussing on the grenaider, its good for hoards
-Get rifleman and shield if focussing on high health boss enemies
3? for me cap was 1
nvm that cap is 3 in solo
Actually put it close to other towers for the 20% dmg boost
But grenadier overall has more DPS than rifleman??
Riot + Medic = Rusher from polluted wastelands at home
Rioters don't get the shield to balance it.
@@Finnn69 They might withstand the stomp, but they do not get the shield.
Thats just tf2 heavy and medic combo
@@Kamiliau7890 Pocket medics
why is that so true?
So a fact about this is, the queue is probably more strategic than you think. it’s not just a decorative effect like jester. if you place medic at the bottom queue, it will go in the back of the spawned mercenaries.
The thing i love moat about this tower is that it adds more strategy in the game. Instead of braindead accel spam, an even more powerful strat is using mercenary, but you must be strategic with it.
well to be fair getting to level 150 is way easier than getting accel and engineer. When I got engineer I was already at level 250 and it’s nice to have a tower that’s strong but requires strategy
i got engi when i was level 142 and accel at like 75 or smth
Uh excuse me, I got accel at lvl 65 and engi at lvl 80,its not hard, why all saying it's hard. Also lvl up to 150 lvl is not hard, I agree, but so looooong
@@soulxronos607because hardcore was insanely hard and gave less than half the gems
@@Finnn69 oh pls don't tell me about"hardcore wasn't buffed, so what why takes so long "it's lie. I got accel on my 1 account without hardcore buff, still I got it at lvl 65.Its just matter of time. If you wanted engineering when hardcore were not buffed, you could get her on lvl 90 just bc playing only hardcore, if you telling what it's hard to get engi, when you just lazy. If you really wanted engi, you would grind for her and not telling "it's hard to get her and she is worse when accel, so I won't buy her".(and also, you can read minds if you are knowing what he got engi without buff, or you thinking what " Hm, he was lvl 250,so he got engi without hardcore rewards buff ".Its stupid when, bc he could be lvl 235 or lvl 240, bc more lvl=more exp. All became so lazy now...) (Note:I don't want to say what all are lazy or they are suck, I understand it's was hard to get accel and engi when, but if you played TDS, means you know how much you will suffer. I don't want to argue, or say what all are bad. I just want ppl to know what there is things what are waaay more painful to deal with when engineer.Also, if you read all this message, get cookie 🍪 (or idk)
wth? accel takes 4.5 hours, engi takes 8, lvl 150 takes like 100h since the timer starts as soon as you join the game the first time
*Thanks for 0 like and 1 subscriber* 🖖
Student subed
The tower is just, the best, it worth grind to get the level and claim it
The levels are cool, i like the Airdrop Ability, the rework at level 6 is INSANE!
I found my new favorite loadout.
Farm, DJ, Commander, Accelerator, and Mercenary Base.
So basically, in late game, a max Mercenary Base can give a 20% damage boost. And when you think about it, this can lead to Ranger dealing way more damage or Accel getting more DPS.
I tried this in a fallen game, set all of my unit quque to Riot Guard, used Airdrop right at Fallen King, and i got him to the point where he had to use his shield. And with the 20% damage buff, accel deals 60 damage. Which gives accel probably more than 400 DPS (without commander chain)
Accel has 178 dpd with no buffs due to firate bug so with 20% damage increase its dps is 213.
@@enderturtlegaming7194 No, have you checked the Wiki? Accelerator has 281 DPS with no buffs due to firerate buff.
Accelerator has a firerate of 0.208 due to firerate bug, minus 55%, equals 0.936.
So that means, Accel can reach 600 DPS
Mb if i did the math wrong.
@@Rizpace “DPS is calculated as Overcharge ÷ (Charge-Up + Cooldown + [Overcharge ÷ Damage x Tick])” There is no way to calculate the firate bugs effect as it can vary from game to game. It is also not even mentioned in the calculations for Accels Dps. Hypothetically accel can do the base 281 dps but realistically it’s gonna average out at about 170.
What about an early game tower? Unles your talking abt duo/trip/squad
@@Austinthemidg3t Merc base can serve for decent EG
The thing is its Kinda ez to use cuz if your damage tower is engi you dont need commander cuz it Will not affect the result that much so then you have mercenary base engi whatever starting tower you want dj and then you have a free slot for farm and you be making bank if you use it with cowboy. PROBLEM SOLVED
I just got lvl 100 i was like YAY!!! and now I have to grind 50 MORE LEVELS, also btw I use starcode E
pursuit is an awesome tower
@@gomshom67iscool23fr
Good luck bro
Me too! I want to die!
@@gomshom67iscool23ikr
nice, i quit the game when i was lvl 168 so i still get the level troops without any/much work
i’m in the hospital rn and after 18 hours i got mercenary base (i was leven 147) fit took me long to get mercenary because i couldn’t stay on my pc everytime
Okay, so, I’ve figured out that it can be really strong because field medic, will also buff any other troops, elf camp, crook, necromancer, and mil base, which you guessed, very good if you manage to have a buffed strong summon like a rail tank, big elf, executioner, or even a tommy crook.
6:49 omg i have not seen that arm icon on towers for years.
CHAT LET THIS MAN COOK
buddy did not see this.
I beat fallen mode with the mercenary base and military base with support of farm DJ and jester. Yes you can solo fallen with this Loadout and it work on the map that elite is playing in the video.
give me a loadout to solo space city fallen for the crook boss skin challenges
even tho ppl say its better then accel
in my opinion
its straight up better then accel
why?
i tried soloing fallen mode with just mercenary base
in fallen mode btw
and yeah we won thats all you needed too know
with just dj, farms and 4 wardens
down side is that u can onlu place 1 in trios and quads
you can place 2 in duos meaning if ur duo partner also had mercenary base u can get 4 mercenary base which is insanely op
dang, they have some bugs sometimes but the mercenary troop is insanely powerful, thanks for the tips btw
Medic = TF2 Medic
Reason 1. TF2 Medic's ubercharge is basically the shield
Reason 2. TF2 Medic's Medigun heals just like the Medic
Shield = Scout
Reason 1. They are both obviously fast
Reason 2. If they were skins, the bat could have a blocking animation and when he attacks he can basically BONK
Grenadier = Demoman
Self-explanatory.
For rifleman idk probably soldier or sniper.
Sorry pyro!
Soldier since is a burst of fast attacks
I love it when there's a new tower because I can always confirm that you are going to upload a new video!
My loadout is acel comander gattling cowboy and warden what should I change to equip the mercenary base
Difficult to use because it is supposed to be for pros
That why it is 150 level
People who pay to win to get basically wasted their robux because too noob to use it
I did a test in molten, and this tower, which is essentially free, beat a gem tower
Testing on molten is practically useless, almost every tower is good for it.
@@quanmai1002fr atleast test it on fallen (which I did on toyboard and mercenary base couldn't kill fallen guardians)
Elite: Mercenary base is the first thing to give a damage buff since john and war machine.
Reworked ranger: Am I a joke to you?
the reworked Ranger gives a range buff, not a damage buff.
It's range
probably the slowest commentator ive ever seen
War machine included or not?
Because he also give damage buff
do u guys know when plush dj will be on sale, if yes pls tell me
Thank you elite for everything man. You’re a great youtuber. one time i was crying and watched ur videos and i felt better.
well this is the first time you can solo fallen with a “support tower” My take on this tower is that it’s extremely op if you can analyze the situation you’re in for example if there’s a massive crowd get 3-5 grenadiers to send those back to jesus. Or If you need basic dps just get some rifles Or if you need boss damage get rioters This tower can skill issue accel if used correct.
also its good for solo lol
Thanks for the tips (edit I subbed for your enjoyment)
after the crook boss gold is unlockable at level 30 only and it can spawn unlimited goons
why does the rifleman look like that guy from fartnite
fartnite
use merc base with other spawning towers??
Fun fact, if you played the update as soon as it dropped, you would have to buy the tower for 10k coins. ALSO, commander’s ability for first part of the update cost 300$ to use.
yeah it says on the wiki that you would get refunded but i didnt :(
wait am I getting refunded?
I didn’t
@@OofheadAnimations I ain’t either
Are people getting refunded if they did?
Ok well at least the concept is more unique from TB Barracks or TDX Barracks.
But the logic of the devs still baffles me, Shield has more health THAN A TANK, WTF?! Bro better be built like a giga chad and have a Netherite Unbreakium shield or smt.
@@Swagmaster07 "Logic" is a very stupid point when criticising the game.
Should I get back to playing tds guys?
👇
Yep
No
When im using mercenary base as solo, i use 2 mcb full of riot spawns, 1 mcb full of medics so that the riots deal alot damage and doesn't die easily because of the medic's buff. When using mcb as duos, 1 mcb of riot spawns and 1 mcb full of medics (basically the same for solo but reduced riots), but for trio-quad, i recommend that the mcb you're using (since you can only place 1) is 2 riots and 1 medic to maximize the damage output.
BEFORE 15 MIN CLUB
I was thinking of using this in my set up. My support set up is farm, military base, commander, DJ and, crook boss. What would I replace for it?
Barrack lost brother😂 mercenry look like barrack because grenadier is missile trooper the shield one is rioter and medic is just the flamethrower
average tdx meatrider
tdx fans when they see a spawner tower (it must be a copy of barracks or tank factory):
oh yea! Its crazy how they coppied a unit thar heals other units from a unit that burns the enemies(!)
meh, only shielder and the base units look similar, the rest are completely diff.
Just in duo, mercenary base ONLY managed to beat the boss (the units DO die even with field medic). Stacking up riflemen + swapping to rioters once boss comes out makes for an easy duo fallen. The stacked riflemen literally demolished the 2 necromancer bosses in like a couple seconds, they didnt even get to spawn in stuff.
I love you Elite! Keep up the good content
Edit: why are yall being so mean im just showing some love to elite
bot LOL
@@Sam-jp6oo i aint no bot
npc ahh comment
Bot
7 year old, also his content is trash
If mercenary base place limit is 3 you can have 2 bases all dps summons and the 3rd one in the back that summons all 3 field medics
"we havent seen any damage boost since admin towers"
old golden skins:
that didnt effect towers near it tho
you mean the john tower.
@@A59ri never said it did? he just said we haven't seen any dmg boost, just in general, not affecting others
@@hamIindigo yuh, I forgot that part
@@tysped “we havent seen any damage boost towers since john and admin towers”
those two towers give towers around them a damage boost
Fun fact: Crook Boss is bugged because it can't spawn any tommy goons
"We have mortar at home"
-Elite, April 20 2024
Does anyone get this bug where the units dont spawn in certain maps?
👇before 10 year gang
real
real
momma said i cant join a gang
Im in
Nah bro before 10,000 year gang👇
Uh,its a support tower?then why tf did it literally drained molten boss hp faster than 8 max accels?this a supoort tower?
Ain’t no way they really trying to copy tdx frfr
tdx fans trying not to accuse tds of theft challenge (impossible):
If tds copied tdx, tdx copied tower blitz.
As a tdx fan and tds fan: no… Just no…. they did not
@@jaketinker9033and btd5 and btd6
Ain't no way Tdx copied tb frfr.
Warning: dj range buff doesn't affect the actual range of the tower, it will NOT increase the damage buff range.
👇before 1 hour gang (not begging for likes btw u can if u want to)
Hewo
supz
Bro don’t lie u are begging
Hello
:)
Sup
elite can you make a video about speedrun loadout NST to solo the 3 basic game modes
Make tds video or youre gay Elite.
Loll
POV he gay.
No more video
@@YaBoyEvwe are making this top comment
The fact other comments has way more but this is at the top
Likes
YO NEW SUN TYSM YOUR SO GOOD TY IVE BEEN WANTED A REVIEW THATS NOT LIKE 5 MONTHS AGO TYSM
REEE elite you have made a bigg mistake this towers is VERY good your not useing it correctly
you have a mistake your statement is good but your not spelling "using" correctly
he gave it high A what more do u want man
As my first time using it
If u wanna equip all of the units i recommend 2 riot mercenary bases and 1 medic mercenary base
elf camp reskinned
Elf camp but worse but medic
@@lenoresymons3452 i only use him for dmg buff lol
but better
I’d still rather use pursuit instead. I would probably never use this tower unless if it’s a spawner tower only.
Question: Does field medic also heals other units like crook boss's bodyguards, elf camps elves, necromancer's skeletons, and military base's vehicles? If you did say anything about the question, I might have missed it
Yes it does, it can help any tower on the path
@@streetsoldierx3447 oh, okay. Thx for answering
My problem is with the fluid max placement limit. If you have 4 players and only 1 has mercenary base, you can only place one. It should just be a shared cap of 3 or four.
Just wondering, does the dmg buff stack?
nope
At the beginning you said it’s like necromancer, it’s no good near the front, but necromancer needs to get kills for it’s good skeletons, and I was going to say something else but I’m too lazy
Also the base buffs other spawner troops for putting shields on them so with necro it’s SOOO GOOD
Like serious its already good but I didn't talk about the strength buff is gave to our towers too (around 20% like war machine)
which is make this tower is even better at dps + support too.
why does the tommy crook not spawn from the crook boss any more?
bug
One of the bad things about the tower is that it doesn’t 10k coins, or if you’re lazy, 1800 robux. Extremely pricey
Can you beat toy defense wave 40?
question does the mecenray bas eturret shoot?
10:25 If you're complaining the medic is in the front then why'd you put it in the first slot??
bro we NEED to see mercenary base mil base and crook squad 🙏
Will that shield apply to other spawn towers? (Necromancer, Tank)
Ngl it's op, maybe trying to do a spawn tower challenge again?
Btw the base has a 3 placement limit
@@bacontobur3989you can technically place 4 on quad since each person can place one base
hold on if the medic gives a 2.5k hp shield that means each rioter will have an insane 4750 hp not counting the healing but airdrops so 3 airdrops for each base 4750x9= 42 , 750 that is insane
medic shield just gives it the ability to tank one hit from enemies, it doesn’t give extra health
Crook boss got "nerfed" since its broken, it doesnt spawn upgraded units anymore and that needs a fix aswell.
Wait, this is just the TDX barracks on the bottom row
Very original BelowNatural... Very original...
Yeah not a big fan of that, at the minimum they could've chosen different names🙏🙏
You should retry the Spawner only challenge with the crook boss rework, military base rework and the new mercenary base tower
would crossroads be a good map for this?
Btw when the damage is a decimal number, it just rounds down instead
Does field medic work on other spawns? Like crook boss or military base?
I'm pretty sure it works on crook boss and elf camp idk about military base tho
Useful tip place it at the exit and probably use one to support your other towers
You can solo molten, I did it on Fungi Island (no supports) and it was literally shredding mid game, killed the molten boss in about one fourth of the map length. INSANE
It’s also possible to solo fallen with only merc base
@@AssaadDandashi dang
useful trick: set 2 of then on riot and 1 medic this makes a wall that kills anything under like idk but very good
Idk if anyone else noticed but since the new update when I use g crook boss the tommy crooks just don't spawn. Heck they aren't even on the spawn cue. Idk if it has something to do with using mercenary base but it's really annoying.
Edit: I checked. Has nothing to do with mercenary base or the map. It's just broken.
I have noticed something with tds, you know where you go to see the maps you have completed and it has the beginners mode symbol molten mode symbol and fallen mode symbol to show what maps you have completed different game modes on, well the golden mode symbols is now there, is this what I think it is?
Its very good by ranger, because you can place it back, to spawn units from long range, and it will give the 20% dmg boost to the ranger, which is really good.
Idk why people are saying thw 20%damage buff is massive because if a max ranger got a 20% damage buff it's dps is increased to 190 but a 20% forate buff (which is what lvl 1 commander gives) makes its dps 208 its buff is worse then commander
yo i miss your old avatar thats already in your pfp🙁
Btw, place one base and make it full on rioters
Then place another one with medics
And another one with grenadiers
Is it good or nah
Not gonna lie, when the tower first came out I thought it sucked because I didn't know it had to be by the trail to sawn units. It is actually very good.
There also was a damage buff for the og cowboy. At his last upgrade, he would get an ability that gave him a damage buff
That has nothing to do with what Elite said. The mercenary base gives a dmg base to the towers around it and not to itself.
@@b_ru oh I thought it gave to itself
The medics also work on units like crook boss goons and most likely elf camp tho not sure but 100% works on crooks so you could combo will with golden crook boss
Also the timers aren’t glitched there’s a limit on how many can spawn hence why you can unlock more slots, the timer ticks down and if it hits zero and one is still on the map a second won’t spawn until it dies I think
mercenary base is OP for polluted since u can buff ANY good tower and place it on the first and second loop with dj buff will hopefully buff all the towers
I see an glitch when using this tower that the dj range effect dont apply to the damage buff so, the damage buff that gives is only in regular range.
As a tower heroes player
I do not understand a 20% damage buff
Because tower heroes has the third coming of crist(spectre(100% damage boost but 10% more expencive(you can just place/max it later)))
100% damage boost was unbalanced.
@@СлаваМалько-и3м no shit sherlock
there is a bug with the merc base where if your in a big lobby someone can leave and you can place another down then they can rejoin