Great Tutorial We do use the sequencer and other custom tools like it in "3D Story" for animated feature films. Sequencer was created at Sony Pictures Imageworks were our management arranged to give the code to A|W for inclusion in Maya. At Lucas Film we had a custom tool for 3D story. It was intended for big studio 3D story workflows so it assumes the user would never need to render finals all in one shot. All shot cameras and baked character animation caches include startframe -1 handles.
That's part of viewport 2.0. In the view panel you want to change, go to Renderer and change it to viewport 2.0, then open the options. In the motion blur section just enable it and set the quality to whatever your machine can handle!
I can't remember for sure if motion blur was there in 2011 or not, but 2011 viewport 2.0 was still pretty buggy as I recall. Also, I think feature availability may depend on your graphics card, but if it was disabled because of the card I imagine it'd be grayed out, not all together missing.
Is there a way to render this scene from Maya with the sound track, what format for batch render? I only know how to render from Maya without sound and then composite in After Effects, but must be better way. Thanks!
Great Tutorial
We do use the sequencer and other custom tools like it in "3D Story" for animated feature films. Sequencer was created at Sony Pictures Imageworks were our management arranged to give the code to A|W for inclusion in Maya. At Lucas Film we had a custom tool for 3D story. It was intended for big studio 3D story workflows so it assumes the user would never need to render finals all in one shot. All shot cameras and baked character animation caches include startframe -1 handles.
Even today it would be great if you did a tutorial on your particular big studio workflow of Maya's sequencer.
I was sitting here like, gosh that sure sounds like Vinny. Then I looked at the YT channel name XD, really helpful tutorial^
Thank you for this tutorial
cheers dude, super useful
That's part of viewport 2.0. In the view panel you want to change, go to Renderer and change it to viewport 2.0, then open the options. In the motion blur section just enable it and set the quality to whatever your machine can handle!
I can't remember for sure if motion blur was there in 2011 or not, but 2011 viewport 2.0 was still pretty buggy as I recall. Also, I think feature availability may depend on your graphics card, but if it was disabled because of the card I imagine it'd be grayed out, not all together missing.
great! one last question. is the motion blur option only available on 2012 because in my options for 2011 there is no option for motion blur.
gotta love Maya's ridiculous quirks!
thanks for the tutorial, very thorough
Is there a way to render this scene from Maya with the sound track, what format for batch render? I only know how to render from Maya without sound and then composite in After Effects, but must be better way. Thanks!
awesome video, but what's preVis exactly?
how did you get the motion blur without having to render?
Buenísimo gracias por este tutorial
Great tutorial, thank you very much!! Post more!
Whent i try to made the ubercam appears this error any help?
// Error: Cannot create ubercam. Shots are keyed with weighted curves.
+Iván Arreola me too i have the same problem how did you fix it please ? :)
How does render this? what's the configurations?
He specifically said it doesn't render, unless you set a camera that moves to mimic the cameras in the sequencer.
Camera doesn't switch
If you play from Maya's regular transport control it won't work. Make sure you play from the camera sequencer's transport control.