@@JetsFittedUp My arugment for Chamber is that he provides Op pressure while also providing util to watch flank. Also his playstyle on defense is capable of getting safe early picks with his tp which can also function more passively for a heavier retake comp.
Tip from a deadlock main! Deadlocks sensors aren’t always meant to watch flanks! I think it’s best to put them on places where there’s guaranteed sound, such as on spike, or through doors on lotus, and maybe even the zipline on fracture (when that comes back…)
Sunset door I noticed that after the door is destroyed they tend to flash and wide swing so it gives sounds also better to if you will jiggle it helps them making sound too I don't even need my walls to cover pur flank cause I know when will the enemy arrive at most ^-^
As a deadlock main, i think your conclusion is correct. The trips arnt mained for info, its an anti entry device. I live how you learned to play off the ult too! I wish i was a higher rank.
Her trips definitely play like a defensive Initiator rather than an anti-flank Sentinel. Her entire kit feels like an Initiator that aggressively limits enemy options one-by-one.
There's a funny thing about these not-so-played agents, which is when someone plays really well with one of them the opponent literally says: "Yo, wtf I do now, I never played against this agent before". You playing ten hours with DeadLock is like making others see an urban legend or myth in person at this point lmao
True I'm almost gold but I've been on a losing streak but a lot of players I encountered when I'm using Deadlock- they tend to have a difficulty fighting me in site so most of the time they just rotate and go mid but my ream already covered most part of the map even if they take my site they are already delayed alot and with me chilling and play with my sensors I couldn't die as long as my aim is on point
As one of the few people who likes to play deadlock, one key note about her kit is punishing predictability. Play where the enemy likes to play and punish them, that's the key to deadlock.
deadlock mains uniteeee some tips, u gotta learn lineups, her gravnet is sososososososo good for taking site, take entry-ing ascent a, the molly is so big it can hit gen and behind dice and that's two angles you don't need to worry about until you get up close to site, also, wall lineups can be very useful, i have another one on ascent a that blocks off all of tree, you need to push out to break it and it makes it impossible to peak site from cubby until it's broken, also, for her trips, there are lots of spots that enemies can't go without making sound, any place you have to drop from, and planting/diffusing the spike, dropping from rafters a and b on split, hookah on bind b, heaven ascent a and lane ascent b, you have to make noise to drop site which means anyone going to those areas get concussed instantly, out of map ult lineups are also a thing, you could be playing well away from spike and still be able to ult it, basically a 7 point brim ult, learning lineups with deadlock is key seeing as she has 3 throwable/aim-able abilities, she's situational yes, but she can also solo-hold a site if you play off her trips and funnel people into them, heck, one of her voicelines goes along the lines of "???????... funnel them to me!", uh oh, 1v2, you hear them running you down from two different angles, molly one angle and wideswing the 2nd then hold/swing the first when they take off the net! I watch a lot of deadlock videos and seeing someone else play her for (assumingly) the first time is really cool :D
Yeah, something I didn't really cover was that Deadlock has a pretty loud mouth! She has voicelines that pretty much have her telling the player, "HEY THERES SOMETHING THERE" which I found pretty neat!
Wall lineups are great. I figured one out for Breeze that you can launch to cover both sides of McDonald's (CT) all the way from B-Main. I also love throwing them into Heaven on Ascent A as attacker. If you pair it with the door on tree or maybe a sage wall you get several seconds of nobody being able to get on site
@@takitacco1041 He's not a pro, but I really like FlowAscending on UA-cam and Twitch. I haven't seen him stream or make new content in a while though, unfortunately.
@@becomingyeti8363 Not bad, she got buffed i think ( i don't play that much either ). The problem with reyna is that has 0 teamplay potential, it's a pick for those who have an inmense ego and then bottom frag XD
@@Takuhime it's not a pick for those with "inmense ego" it's just a pick buddy, it's another topic if the one who picked Reyna has ego issues, the same goes for deadlock 💀
@@hadeslwdit’s an ego pick because she has only 1 teamplay ability and relies solely on frags, also Reyna is known for having the worst most toxic instalocks
I think deadlock is definitely one of the funner sentinel agents to play and definitely more active in comparison. There's a lot less waiting around in comparison to other sentinels, but she's definitely a little underpowered in comparison. But her ult is still one of the most fun ones to use
I don't main deadlock but i play her often so here is a cool tip i know: Ceiling sensors. There are some parts of the map that you can put sonic sensors above a ceiling, (Haven garage, Icebox B site beside the rope, etc.) and by flicking down when putting it, then it will detect the sounds even if its above a ceiling! (If your trip is facing downwards diagonally you did the right thing)
Boni is by far the greatest Deadlock main ever and uses her abilities pretty valuable. What I always do with Deadlock's barrier is always throw them at the hallways connecting defenders and attackers immediately. Doing so, you might slow them down, know how many enemies are there (based on how many gun u can hear shooting it) and guarantee noone sneaks up on you while you focus on a different angle. She is best used on Sunset and Ascent.
@@vinsmoke4155 what difference doesn't it make? An unbreakable trip that does the exact same thing as a wall trip is a whole lot better, idk what you're on but i don't want it.
As a sentinel Deadlock has a unique strength now that cypher's trip rearm time has been nerfed. Fighting against a flood push onto site, since the stun effect is aoe, against a large group rushing your site you have significantly better odds of at least getting your one, especially considering that duelists will often donate a free kill by making a lot of noise entering onto site(Neon slide, Jett dash, Yoru Tp, Raze satchel).
I like Deadlock, personality wise she’s probably my favorite agent. I’d love to play her more but with where she is it’s hard to really use her Also the whole Deadlock’s ult being the favorite. It’s so fun just watching someone literally getting pulled and her line is so cool
i play deadlock sometimes! for her walls, if you are trying to stop the team from coming further up, i suggest trying to throw the walls a little deeper in OR in a way that blocks off another pathway. leaving them with only one way to exit the area (u can flank em and corner em that way). also i think u did a rlly good job brining out the good qualities of her! but as a sent main, u can do literally whatever!
For me the sensors aren’t for denying space to move like cypher trips do, that’s the walls job. The idea is that they deny space where you can shoot or run or make any noise. So basically put them in places where you know someone is going to have to either make noise or die, and then get stunned and die anyway, it’s a win-win.
Deadlock is a synergy unit. she is not good on her own but plays well with a coordinated team. pairing her util with other agents really make her shine over some other sentinels. pairing an orb smoke with her barrier is one of my favorites ways of utilizing her barrier because if the enemy pushes past the smoke, they run into the barrier and have no choice but to run back or take on a gun fight. you can even one up it by placing a sound sensor to effect them as soon as they attempt to push past the smoke. her sound sensors are not meant to watch flank like cypher trips, kj alarmbot, or chamber trap. doing so gives a false sense of security because people can just shift walk past it. her sound sensor is to give yourself an edge in crowded areas such as site during retake/post plant. her net grenade, i treat it like fade tether. pair it with your initiator's or duelist's util to get some good use out of it. lastly, her ult feels like raze ult to me. its good for zone coverage and can be used to psychologically attack the team too. like you said, 1v1, the ult is almost a guarantee win. its that fear, or moment's hesitation, when using the ult that can help give you the edge. I think Deadlock has improved after the buffs a few acts ago, but she falls off because her kit is not as viable for solo queuing comp. it requires communication and coordination with your team. additionally, because she is not known to be as strong as the other sentinels, there arent as many references on how to play her. so many people who use her dont utilize her util as effectively.
I’m new to valorant and I’m IN LOVE with these videos. I’m still feeling out the agents and get discouraged sometimes but these videos give me some knowledge and hope👍🏽
@@vietcongat5percent I'm a plat/dia dl main, the advice is valid, don't put them down if they're not wrong, that's not gonna help them get out of bronze
Deadlock’s ability to play off her sensors is what makes her so amazing, when someone gets stunned they almost immediately panic and it can let you kill a vandal user with a ghost, her grenade paired with any other molly is a death sentence, her walk can be used to force the enemy crosshair into the wrong area and her ult is a free kill
I found that deadlocks kit is best on holding retakes on attack, enemy have limited time to rush you so they always make sound and you can just peak of your sensors. On defence I recommend placing here sensors across open areas so when the enemy rush thrthwm they get stunned in the open .
I used to main Deadlock and honestly one really cool tip I was taught is that placing her sensor above doors is really effective if you want to watch flank especially. Icebox for example, you have that door at the entrance of B site where you can place a sensor at the resisting point(where it can no longer be placed further down.) and it’s low enough to trigger, unless they are shifting. Hopefully that’s explained well, Deadlock is super effective in my opinion. I think it takes time learning how to use her in an effective way.
my personal opinion about deadlock: I feel like you have to have a mic to play deadlock and have some knowledge about communicating. This is because if you wanna do a play that involves your team, such as the raze and deadlock duo, you have to communicate how you want to play and where you want your team to play with your sensors.
As a fellow Deadlock main, when i know they have a jett or a raze, or a breach, i know they will fun run a site. So i wait and wall them when they start running thru site. 50% of the time you will catch them, and the other time theyr time would distract breaking the wall. So its how you use her, it's super difficult because she doesn't fit like a centinel, but i love her anyway
deadlock is very different than a lot of sentinels and i play her pretty frequently so here’s some tips i’ve learned: never put her trips on flank they’re basically useless especially in the higher ranks where players will understand how her sensor works they will just walk past and not even break it, it’s better for choke points and places you know they’ll have to make sound like dropping in or planting/defusing spike, also you should pay attention how you place ur wall since the smaller joints are easier to break than the center you can predict potentially where they’ll go depending on which side they break and maybe even subtly push them in one direction, and with her net it’s great for stalling fast pushes if you hear a lot of them coming throw one and catch some, it will stall the enemy and make them scared to push as well as give ur teammates valuable time to rotate, net is also great for when u know someone is in a corner it stops them from wide swinging you when you try to push and since deadlock isn’t played a lot the enemy will start to panic and try to pull it off THATS when you push bc it will take them a second to pull back out their gun listening to that sound queue is crucial to getting the kill
I rarely ever comment on YT but this video was like a cinematic masterpiece and you made me laugh and kept me interested in the vid all throughout!! Had a different vibe than most other val content but in a really good way! You deserve more subs😁
I try to main all the new Agents as they come out to understand how they work. Deadlock's whole kit is to punish rushes. If you're playing against a 3 Duelist comp that just rushes the bomb site, she is insane. But if you're playing against a balanced team that knows how to clear site, you can't escape like Cypher and get picked off. You can't anchor with Deadlock like you can with Cypher or KJ, but if you're defending with a competent teammate, she becomes a good choice. Honestly, she fits between Sage and Cypher where her Sentinel abilities slow down enemies like Sage, but has less lethality than Cypher. With the current meta, I'd rather have a Cypher, but Deadlock isn't a troll choice.
as a deadlock main this is my tips Attack: - Use Stuns for post plant in the areas where enemies will retake from or next to bomb so can swing off potential defuse, just play off stuns for free kills and messing up retake timings - be aware of potential flank timings created by enemy accountability or deduction (stuns or wall on flank is useless) - Grav net areas where enemies typically like to peek or play in so scaling up can be done more safer/ free kills - use wall to block uncomfortable retake chokes so u don’t have to worry about it immediately Defense: - Aggressive stuns are placed near choke to discourage hard rushing and punish it - Defensive stuns are placed on common enemy pathways/ backsite gunfight areas in the site (this is for when you want them to get in on site but you make it hard for them to take backsite which creates stall and multi kills - grav net is either used on retake to help rescale a site or to deny follow ups (when jett dashes out, u net the choke to deny jetts trade and completely stop the site hit,leaving jett alone and leaving enemies open to smoke spam - wall is either used as a choke deny very early in round or to rotate, both ways are used so that u can play in other areas without worrying about your site - wall can also be used like that sage wall in that pro match on ascent (u hear enemies A Main, u wall cat so u can focus on a site without worry of a split - wall can also be used as a route deny, say u wall lane on b site ascent, u force them to go switch and stairs - u can also use grav net aggressive in chokes for potential eco pushes, might wanna combo with a flash or sum doe as someone who is also a cypher main, she is a nice selfish pic to which u can get kills off your utility. upsides, her stuns are harder to break and have potential of hitting multiple people and having a higher radius of effect. her net is very useful for scaling site and dealing with potential enemies floods. granted cypher has smokes to play around and good intel with cams and flank watch, it just depends on your playstyle and whether u want deadlocks agro/def playstyle or cyphers info/site control and better lurks.
Dude two weeks ago I think you had around 200 or so subscribers and now you have 4k. Congrats man you honestly deserve it with this amazing style of videos
Here's how I think they can improve deadlock to make her a bit playable Her wall should be like a Cypher wall where she can put it pre round and activate it Her gravinet should not affect her teammates or herself or even just herself Her ult should have be the same as sova ult where they show the trajectory of her ult on the map Her trips are sadly can't be improved on And lastly her wall is just too big it's an inconvenience to herself and her team
As a Deadlock sidepick I like this girl, that Gav net is legitimatel one of my favorite Seize ability in the game, the range of this thing is straight up hilarious, and throwing it at chokes while the neon/Raze is trying to rush and snagging them down is always the best feeling Also hearing *_"THEY COULDN'T SAVE YOU!"_* after annihilate Kills gives me such a Beastly rush
i always end up playing deadlock like a more aggressive kj 😭🙏 but now i’m watching this to finally try and get some understanding on how to play deadlock. love the video so far:3
Deadlock is my favorite agent cause I can comfortably use her as a controller sentinel hybrid, I use her sensors in conjunction with angles I hold to guarantee unfair fights, use her wall to delay for a rotate, then use her nade for more delay, and easy swing, or for info on how many were in the area by how many audio cues I hear when they take off the wire. She’s a post plant monster too, especially with ult, cause you can wall off areas where attackers will swing when you tap spike/ wall off popular defender rotates, use her sensor on spike, and use her ult as a fire and forget to shut down a defuse or to get rid of an attacker hiding to tap spike. Makes it easy to take multiple fights at once and cause chaos for the other team while some of them get distracted thinking about trying to free their teammate.
One of my favorite moments in my time playing deadlock was final round off rip (pretty much) reading what the enemy raze was gonna do and ripping her out of the air as she ulted and satcheled in. It was beautiful
as a deadlock main, i didn’t even realize that i was subconsciously funneling people into my sound sensors LOL. Sound sensors helped me a lot whenever i was the final person alive, shoving myself into a corner and using the sound sensors where the enemy would come through and if they didn’t, i’d pick them up and reposition and this is how i’ve gotten many aces and clutches.
I'm a sentinel main, I switched to Deadlock from KJ. I also started playing competitively and managed to get to Diamond in 1 Week. Note: 100% Win Rate on Ascent as Deadlock so far, Like 12 assists per match, More wins. Net is kinda OP if you are playing against an aggressive team.
I play dl ONLY on sunset (sometimes) so she is a bit difficult but if you play her right she can be really good and helpful. Her ult clearing corners/getting people off spike, sensors helping with flank or multiple angles, her grab thing stopping people from pushing+getting them off spike
Just a little tip from playing deadlock from experience. When defending try playing with your sensors put them on entries and try swinging when they pop usually have a kill or two 70% of the time. Also when attacking try trying your gravity nets when the barrier goes down it stops early pushes from defending agents and you might caught 1 and its a free kill, also put your sensors on planted spikes. Deadlock for me is to lock a site hence the name deadlock. Not easy to rush or retake a site from her, especially using those utils well.
I’m very, very new to Valorant and I am very partial to characters in games who aren’t given much love. As much I’m hoping to main Harbor and Deadlock, moreso with a lean on Deadlock cuz her kit just seems so fun and fascinating to me. Thx for the cool video.
Glad you found Deadlock interesting! I wanna be able to shine the spotlight on the overshadowed characters and show that they can hold their own as well!
I was already gonna sub, watched the Harbor vid and then this one, I enjoy the “micro” exploration into the agents, but motherfucking Buck Bumble??? I’m sold.
I’ve seen a lot of tips I was gonna say but a big one is jump when abt to shoot the ult. They know you’ll try to get them and shoot at you so jumping gives you a higher chance of ulting them successfully without losing a ton of health! Also I’ve found that in 1v2+ if I’m in a corner and know people are running towards me, placing a sensor will slow them down by making them switch their cross hair to the sensor or them running into it. Each scenario allows for a free kill or 2.
you play deadlock reactionary or to get an advantage on holding angles with trip wires, or to prevent them from pushing a smoke, her best maps ive found her best in to play are split and bind in ranked (even in scrims), in bind you push either showers or long with a smoke to farm the orb n put a trip next to the smoke, they contest long with a flash, they get stunned, then just combos in general with raze, on split, i play with like a sage duo and spam walls, with so much stall potential, you only put trips where enemies are 100% going to be and play off those trips by jump peeking with an extra advantage as the trip stun i play deadlock where i take space and hold angles with an advantage of a stun and play off that with my brim and sage duo, its pretty broken (deadlock is underrated asf on these maps)
I feel like your ending discussion was pretty accurate, it's just that there are better options at this current meta. Of course, deadlock is still an agent you can use for something like Ranked just because you can take advantage of how disorganized it can be sometimes.
I think this new map announcing in Shanghai will probably favor deadlock's kit, perhaps with things that require noise (such as dropping down or ropes, just stuff with verticality) or chokeholds that precisely benefit from walls like Split mid.
As a deadlock main I say when you’re placing deadlock sensors you want to put them in areas where when they push out they get stunned so not at the entrance but after the entrance. another thing is that when you place your sensors you want to put them in areas where if you were to peak they forced to move out the way or shoot so they get stunned also for them to slowly walk past which is an easy headshot.
Ok so one thing i noticed not many people talk about: Deadlock is amazing pick when playing with duo, combination of her net and for example Breach or Raze is just amazing, many times i helped my duo get 3 kills at the start of the round and fully stop enemy team from pushing our side (no joke, they would do everything to avoid running into us), or using skills that force enemy to make sound, like sending random stun enemy way or just shooting at them so they move to where stun is.
I used to main deadlock. I learned how to use her cypher like trip wires that has aoe but only activates on sound. Very good for stuffs where people rush to rotate to. Learned how to use the wall. Watched a vid of using the wall orbs "like protection" Tried it once, failed miserably. Anyways I'll start watching the video now. / Here is what I learned in this video. And what I thought. Since deadlock sound senser... Imagine if someone pulls to A site while everyone is in B site. The single person in A site has the spike. He was still sneaky. Walking to make sure no one will suspect. But then when he/she starts to plant the spike. (Sound senser) Activates and the enemy spike holder gets jumpscared and people rotate.
such good content, keep doing what youre doing! chamber ftw bc hes fun to play and tp is good even though it was nerfed, trademark gives vital info and possibly even a free frag, and headhunter is just nice to have.
As a cypher main I can say only thing deadlock better at is you can still hold site with your e even after you die any other than that cypher is just better (info gathering , holding site,holding flank,,cages(you can use cages like smoke), can work alone at site till backup come) and deadlock's sensors makes noise like 30m away.
★ Her ult isn't to use randomly, her ult is to be used when you know the enemy position. ★ Her sound sensor makes the same thing as the Cypher's wire (only difference is that is activated by sound, so it's more recommended using it after starting the spike) ★ Her network is very useful and it cover a great part of the bomb ★ She doesn't make miracles, you need to have a good accuracy as is you have with any other agent when shooty People choose Deadlock and they doesn't know how her habilities works and rhen blame her, but isn't like this, not all agents is easy to play and use habilities as Sage for example, some of them you need a little more time and practice to know what works well and what doesn't, and also when. Deadlock is a good agent, some people just doesn't know how to play with her, lmao...
Guys, brim's ult + deadlock nade = meta. Once playing on haven, i threw a nade to prevent rush, all of the team was stunned and brim hits his ult on them. That was quickest ace ive ever seen. So guys, play with brim in your lobby if you play dradlock
In my not so long experience playing Deadlock, one of the most annoying thing is your owm teammate not cooperating. One time in Bind I had the perfect Sound Barrier setup in B Site Window and told my friend to don't go too near the window. He went and rush anyways and got into the range of the stun.
From playing her for about 7 months straight, she's kinda like a staller anti entry character. Otherwise, her lineups are goated, and paired with agent breach is a hell of a time, hehe.
Honestly the more I've played Sentinels the more I feel as though there's two types of sentinels, which are shutdowns and slowdowns. Sage and Cypher are really good at shutting down pushes and forcing bad situations onto the enemy team as they try to take a site. Deadlock, Vyse, and KJ are better at slowing down the enemy team to coax them into disadvantageous approaches for easier picks from your duelists and initiators. Chamber is a duelist and you cannot change my mind on it
in my opinion some agents are designed to be played smarter and in a more tactical way. like deadlock's kit. it isn't really complicated, but the ways you can go with it more often than not require more passive and tactical approach. and i think she should be played with double sentinel, like cypher or kj, for a more efficient flank on attack and stuff. kinda like (that is my opinion) iso - double duelist (but that highly depends...probably on team's other picks)
Thanks for watching the video!
A question I have for you is... Would you rather have a CHAMBER or DEADLOCK in your ideal team comp?
Chamber because he’s actually my main
@@RankedSweat-x1g deadlock because she's actually my main
between me and you not this User-Vx5 guy, but who tf wants Chamber? what purpose on a team comp?
If it’s diamond or higher than I’d consider chamber.
@@JetsFittedUp My arugment for Chamber is that he provides Op pressure while also providing util to watch flank. Also his playstyle on defense is capable of getting safe early picks with his tp which can also function more passively for a heavier retake comp.
Tip from a deadlock main!
Deadlocks sensors aren’t always meant to watch flanks! I think it’s best to put them on places where there’s guaranteed sound, such as on spike, or through doors on lotus, and maybe even the zipline on fracture (when that comes back…)
Putting one below the Hookah window on Bind has also been pretty successful for me. Most people don't drop silently on site takes.
Sunset door I noticed that after the door is destroyed they tend to flash and wide swing so it gives sounds also better to if you will jiggle it helps them making sound too I don't even need my walls to cover pur flank cause I know when will the enemy arrive at most ^-^
unfortunately fracture isnt in map rotation anymore
Deadlock on fracture is gonna be op
Also it is good for sabotage a trade
"We have Deadlock here, its a troll pick" *plays Reyna*💀
Fr 😂😂
Reyna is just Troll if you're bad. Most jetts players don't even use the smokes
@@Koelho77 Reynas good since jetts good but jett players are bad- Sun Tzu, Art of War
i had a troll deadlock on my team once
trust me, it was NOT funny
@@Koelho77most people dont know how to play in bronze (your elo)
Deadlock: shes hot
And that's why I play her
Down Bad people 💀
wtf u doin here
Her and Viper and Sage are my top 3 Val ladies. Reynas a close one, but toxic people pick Reyna a bunch so I'm scarred lol
Fade: Shes hotter
As a deadlock main, i think your conclusion is correct. The trips arnt mained for info, its an anti entry device. I live how you learned to play off the ult too! I wish i was a higher rank.
you'll get a higher rank eventually :D deadlock will carry you 😏
Her trips definitely play like a defensive Initiator rather than an anti-flank Sentinel. Her entire kit feels like an Initiator that aggressively limits enemy options one-by-one.
@@inplane9970 I definitely see what your saying. However I personally see her more as a controller for most of the reasons you just listed.
There's a funny thing about these not-so-played agents, which is when someone plays really well with one of them the opponent literally says: "Yo, wtf I do now, I never played against this agent before".
You playing ten hours with DeadLock is like making others see an urban legend or myth in person at this point lmao
True I'm almost gold but I've been on a losing streak but a lot of players I encountered when I'm using Deadlock- they tend to have a difficulty fighting me in site so most of the time they just rotate and go mid but my ream already covered most part of the map even if they take my site they are already delayed alot and with me chilling and play with my sensors I couldn't die as long as my aim is on point
It once happened to me that an enemy said and acknowledged I was playing deadlock well. I felt elite😏
As one of the few people who likes to play deadlock, one key note about her kit is punishing predictability. Play where the enemy likes to play and punish them, that's the key to deadlock.
deadlock mains uniteeee
some tips, u gotta learn lineups, her gravnet is sososososososo good for taking site, take entry-ing ascent a, the molly is so big it can hit gen and behind dice and that's two angles you don't need to worry about until you get up close to site, also, wall lineups can be very useful, i have another one on ascent a that blocks off all of tree, you need to push out to break it and it makes it impossible to peak site from cubby until it's broken, also, for her trips, there are lots of spots that enemies can't go without making sound, any place you have to drop from, and planting/diffusing the spike, dropping from rafters a and b on split, hookah on bind b, heaven ascent a and lane ascent b, you have to make noise to drop site which means anyone going to those areas get concussed instantly, out of map ult lineups are also a thing, you could be playing well away from spike and still be able to ult it, basically a 7 point brim ult, learning lineups with deadlock is key seeing as she has 3 throwable/aim-able abilities, she's situational yes, but she can also solo-hold a site if you play off her trips and funnel people into them, heck, one of her voicelines goes along the lines of "???????... funnel them to me!", uh oh, 1v2, you hear them running you down from two different angles, molly one angle and wideswing the 2nd then hold/swing the first when they take off the net!
I watch a lot of deadlock videos and seeing someone else play her for (assumingly) the first time is really cool :D
Yeah, something I didn't really cover was that Deadlock has a pretty loud mouth! She has voicelines that pretty much have her telling the player, "HEY THERES SOMETHING THERE" which I found pretty neat!
Could you direct me to some of these deadlock videos or a creator/pro that mains deadlock
Wall lineups are great. I figured one out for Breeze that you can launch to cover both sides of McDonald's (CT) all the way from B-Main. I also love throwing them into Heaven on Ascent A as attacker. If you pair it with the door on tree or maybe a sage wall you get several seconds of nobody being able to get on site
@@takitacco1041 He's not a pro, but I really like FlowAscending on UA-cam and Twitch. I haven't seen him stream or make new content in a while though, unfortunately.
"already throwing w this foofoo ass comp"
says Harbor😂😂😂
harbor on icebox isn't uncommon/bad tho, had a 47% pick rate on Americas Stage 1
theyre playing breeze, harbour and viper are the best on breeze wdym loool
Harbor is one of best smokes
Learn how to play harbor iron 1
Hes arguably one of the worst characters even in good maps for harbor he needs a lot of skill to be good @@9fraj
7:34 There is no fckng way a REYNA, a fckng REYNA, say that deadlock is a troll pick XD
I haven’t played Val in so long is Reyna suddenly bad?
Isn't that maxamillion saying that? 😄
@@becomingyeti8363 Not bad, she got buffed i think ( i don't play that much either ). The problem with reyna is that has 0 teamplay potential, it's a pick for those who have an inmense ego and then bottom frag XD
@@Takuhime it's not a pick for those with "inmense ego" it's just a pick buddy, it's another topic if the one who picked Reyna has ego issues, the same goes for deadlock 💀
@@hadeslwdit’s an ego pick because she has only 1 teamplay ability and relies solely on frags, also Reyna is known for having the worst most toxic instalocks
I think deadlock is definitely one of the funner sentinel agents to play and definitely more active in comparison. There's a lot less waiting around in comparison to other sentinels, but she's definitely a little underpowered in comparison. But her ult is still one of the most fun ones to use
0:13 bro literally plays reyna and says this💀💀💀
Bro is a messiah to underpicked agents
Lisan al gaib
@@siamahnafdhrubo dune moment
@@siamahnafdhrubo lisan al gaib
I don't main deadlock but i play her often so here is a cool tip i know:
Ceiling sensors. There are some parts of the map that you can put sonic sensors above a ceiling, (Haven garage, Icebox B site beside the rope, etc.) and by flicking down when putting it, then it will detect the sounds even if its above a ceiling! (If your trip is facing downwards diagonally you did the right thing)
Boni is by far the greatest Deadlock main ever and uses her abilities pretty valuable. What I always do with Deadlock's barrier is always throw them at the hallways connecting defenders and attackers immediately. Doing so, you might slow them down, know how many enemies are there (based on how many gun u can hear shooting it) and guarantee noone sneaks up on you while you focus on a different angle.
She is best used on Sunset and Ascent.
goat ❤
@@BoniValo BONI!!
Ceiling trips on deadlock are so OP
so tru
like its gona make a difference if u put it on wall
@@vinsmoke4155 what difference doesn't it make? An unbreakable trip that does the exact same thing as a wall trip is a whole lot better, idk what you're on but i don't want it.
@@fennecfoxfello2875 where can i trip the cealing?
As a sentinel Deadlock has a unique strength now that cypher's trip rearm time has been nerfed. Fighting against a flood push onto site, since the stun effect is aoe, against a large group rushing your site you have significantly better odds of at least getting your one, especially considering that duelists will often donate a free kill by making a lot of noise entering onto site(Neon slide, Jett dash, Yoru Tp, Raze satchel).
I like Deadlock, personality wise she’s probably my favorite agent. I’d love to play her more but with where she is it’s hard to really use her
Also the whole Deadlock’s ult being the favorite. It’s so fun just watching someone literally getting pulled and her line is so cool
i play deadlock sometimes! for her walls, if you are trying to stop the team from coming further up, i suggest trying to throw the walls a little deeper in OR in a way that blocks off another pathway. leaving them with only one way to exit the area (u can flank em and corner em that way). also i think u did a rlly good job brining out the good qualities of her! but as a sent main, u can do literally whatever!
For me the sensors aren’t for denying space to move like cypher trips do, that’s the walls job. The idea is that they deny space where you can shoot or run or make any noise.
So basically put them in places where you know someone is going to have to either make noise or die, and then get stunned and die anyway, it’s a win-win.
you make me wanna get deadlock now...something about me and liking underrated characters is a curse
Lol im cursed the same way
Deadlock is a synergy unit. she is not good on her own but plays well with a coordinated team. pairing her util with other agents really make her shine over some other sentinels.
pairing an orb smoke with her barrier is one of my favorites ways of utilizing her barrier because if the enemy pushes past the smoke, they run into the barrier and have no choice but to run back or take on a gun fight. you can even one up it by placing a sound sensor to effect them as soon as they attempt to push past the smoke.
her sound sensors are not meant to watch flank like cypher trips, kj alarmbot, or chamber trap. doing so gives a false sense of security because people can just shift walk past it. her sound sensor is to give yourself an edge in crowded areas such as site during retake/post plant.
her net grenade, i treat it like fade tether. pair it with your initiator's or duelist's util to get some good use out of it.
lastly, her ult feels like raze ult to me. its good for zone coverage and can be used to psychologically attack the team too. like you said, 1v1, the ult is almost a guarantee win. its that fear, or moment's hesitation, when using the ult that can help give you the edge.
I think Deadlock has improved after the buffs a few acts ago, but she falls off because her kit is not as viable for solo queuing comp. it requires communication and coordination with your team. additionally, because she is not known to be as strong as the other sentinels, there arent as many references on how to play her. so many people who use her dont utilize her util as effectively.
I’m new to valorant and I’m IN LOVE with these videos. I’m still feeling out the agents and get discouraged sometimes but these videos give me some knowledge and hope👍🏽
Honestly, all of the deadlocks I’ve seen are cracked out, so idk why people say she isn’t viable. Like I always see deadlocks get aces.
as deadlock main from bronze im suggesting not playing only as anchor. anchor in one round, next round go fo entry frag, next round lurk. mix it all
Tbf you should not give advice as a bronze lol
@@vietcongat5percent but now you have advice, and it is from bronze, so it is up to you what to do with this intel
@@vietcongat5percentbut he is correct when u are sentinel u have to change ur gameplay every round
@@MrRogalick ratioed
@@vietcongat5percent I'm a plat/dia dl main, the advice is valid, don't put them down if they're not wrong, that's not gonna help them get out of bronze
Deadlock’s ability to play off her sensors is what makes her so amazing, when someone gets stunned they almost immediately panic and it can let you kill a vandal user with a ghost, her grenade paired with any other molly is a death sentence, her walk can be used to force the enemy crosshair into the wrong area and her ult is a free kill
ur severely underrated, this content is so high quality keep it uppp
I found that deadlocks kit is best on holding retakes on attack, enemy have limited time to rush you so they always make sound and you can just peak of your sensors. On defence I recommend placing here sensors across open areas so when the enemy rush thrthwm they get stunned in the open .
I used to main Deadlock and honestly one really cool tip I was taught is that placing her sensor above doors is really effective if you want to watch flank especially. Icebox for example, you have that door at the entrance of B site where you can place a sensor at the resisting point(where it can no longer be placed further down.) and it’s low enough to trigger, unless they are shifting. Hopefully that’s explained well, Deadlock is super effective in my opinion. I think it takes time learning how to use her in an effective way.
Finally someone said she is not useless im happy now
👌👌👌
my personal opinion about deadlock:
I feel like you have to have a mic to play deadlock and have some knowledge about communicating. This is because if you wanna do a play that involves your team, such as the raze and deadlock duo, you have to communicate how you want to play and where you want your team to play with your sensors.
As a fellow Deadlock main, when i know they have a jett or a raze, or a breach, i know they will fun run a site. So i wait and wall them when they start running thru site. 50% of the time you will catch them, and the other time theyr time would distract breaking the wall. So its how you use her, it's super difficult because she doesn't fit like a centinel, but i love her anyway
deadlock is very different than a lot of sentinels and i play her pretty frequently so here’s some tips i’ve learned: never put her trips on flank they’re basically useless especially in the higher ranks where players will understand how her sensor works they will just walk past and not even break it, it’s better for choke points and places you know they’ll have to make sound like dropping in or planting/defusing spike, also you should pay attention how you place ur wall since the smaller joints are easier to break than the center you can predict potentially where they’ll go depending on which side they break and maybe even subtly push them in one direction, and with her net it’s great for stalling fast pushes if you hear a lot of them coming throw one and catch some, it will stall the enemy and make them scared to push as well as give ur teammates valuable time to rotate, net is also great for when u know someone is in a corner it stops them from wide swinging you when you try to push and since deadlock isn’t played a lot the enemy will start to panic and try to pull it off THATS when you push bc it will take them a second to pull back out their gun listening to that sound queue is crucial to getting the kill
I rarely ever comment on YT but this video was like a cinematic masterpiece and you made me laugh and kept me interested in the vid all throughout!! Had a different vibe than most other val content but in a really good way! You deserve more subs😁
the two people talking trash about your pick was Harbor and Reyna💀💀
I try to main all the new Agents as they come out to understand how they work. Deadlock's whole kit is to punish rushes. If you're playing against a 3 Duelist comp that just rushes the bomb site, she is insane. But if you're playing against a balanced team that knows how to clear site, you can't escape like Cypher and get picked off.
You can't anchor with Deadlock like you can with Cypher or KJ, but if you're defending with a competent teammate, she becomes a good choice.
Honestly, she fits between Sage and Cypher where her Sentinel abilities slow down enemies like Sage, but has less lethality than Cypher. With the current meta, I'd rather have a Cypher, but Deadlock isn't a troll choice.
as a deadlock main this is my tips
Attack:
- Use Stuns for post plant in the areas where enemies will retake from or next to bomb so can swing off potential defuse, just play off stuns for free kills and messing up retake timings
- be aware of potential flank timings created by enemy accountability or deduction (stuns or wall on flank is useless)
- Grav net areas where enemies typically like to peek or play in so scaling up can be done more safer/ free kills
- use wall to block uncomfortable retake chokes so u don’t have to worry about it immediately
Defense:
- Aggressive stuns are placed near choke to discourage hard rushing and punish it
- Defensive stuns are placed on common enemy pathways/ backsite gunfight areas in the site (this is for when you want them to get in on site but you make it hard for them to take backsite which creates stall and multi kills
- grav net is either used on retake to help rescale a site or to deny follow ups (when jett dashes out, u net the choke to deny jetts trade and completely stop the site hit,leaving jett alone and leaving enemies open to smoke spam
- wall is either used as a choke deny very early in round or to rotate, both ways are used so that u can play in other areas without worrying about your site
- wall can also be used like that sage wall in that pro match on ascent (u hear enemies A Main, u wall cat so u can focus on a site without worry of a split
- wall can also be used as a route deny, say u wall lane on b site ascent, u force them to go switch and stairs
- u can also use grav net aggressive in chokes for potential eco pushes, might wanna combo with a flash or sum doe
as someone who is also a cypher main, she is a nice selfish pic to which u can get kills off your utility. upsides, her stuns are harder to break and have potential of hitting multiple people and having a higher radius of effect. her net is very useful for scaling site and dealing with potential enemies floods. granted cypher has smokes to play around and good intel with cams and flank watch, it just depends on your playstyle and whether u want deadlocks agro/def playstyle or cyphers info/site control and better lurks.
Dude two weeks ago I think you had around 200 or so subscribers and now you have 4k. Congrats man you honestly deserve it with this amazing style of videos
Here's how I think they can improve deadlock to make her a bit playable
Her wall should be like a Cypher wall where she can put it pre round and activate it
Her gravinet should not affect her teammates or herself or even just herself
Her ult should have be the same as sova ult where they show the trajectory of her ult on the map
Her trips are sadly can't be improved on
And lastly her wall is just too big it's an inconvenience to herself and her team
I've loved all of these videos, really well put together, you deserve way more subs man good luck on your youtube journey
As a Deadlock sidepick
I like this girl, that Gav net is legitimatel one of my favorite Seize ability in the game, the range of this thing is straight up hilarious, and throwing it at chokes while the neon/Raze is trying to rush and snagging them down is always the best feeling
Also hearing *_"THEY COULDN'T SAVE YOU!"_* after annihilate Kills gives me such a Beastly rush
i always end up playing deadlock like a more aggressive kj 😭🙏 but now i’m watching this to finally try and get some understanding on how to play deadlock. love the video so far:3
As someone who never played Ranked and only played for 3 weeks, low elo players don't know how to save their teammates from the cocoo.
Deadlock is my favorite agent cause I can comfortably use her as a controller sentinel hybrid, I use her sensors in conjunction with angles I hold to guarantee unfair fights, use her wall to delay for a rotate, then use her nade for more delay, and easy swing, or for info on how many were in the area by how many audio cues I hear when they take off the wire. She’s a post plant monster too, especially with ult, cause you can wall off areas where attackers will swing when you tap spike/ wall off popular defender rotates, use her sensor on spike, and use her ult as a fire and forget to shut down a defuse or to get rid of an attacker hiding to tap spike. Makes it easy to take multiple fights at once and cause chaos for the other team while some of them get distracted thinking about trying to free their teammate.
“Foofoo ass comp” is probably the funniest phrase I’ve ever seen in a game chat
One of my favorite moments in my time playing deadlock was final round off rip (pretty much) reading what the enemy raze was gonna do and ripping her out of the air as she ulted and satcheled in. It was beautiful
Keep it up man you’re doing great!! 10k is around the corner
Holy shit its Big Tonka T
bro i hate how i was looking for that exact soundbite 12 seconds in but thank you for spreading the church of insta(dead)lock
as a deadlock main, i didn’t even realize that i was subconsciously funneling people into my sound sensors LOL.
Sound sensors helped me a lot whenever i was the final person alive, shoving myself into a corner and using the sound sensors where the enemy would come through and if they didn’t, i’d pick them up and reposition and this is how i’ve gotten many aces and clutches.
The "i suck" at 4:26 triggered something inside me.. 🥵
I'm a sentinel main, I switched to Deadlock from KJ. I also started playing competitively and managed to get to Diamond in 1 Week.
Note: 100% Win Rate on Ascent as Deadlock so far, Like 12 assists per match, More wins. Net is kinda OP if you are playing against an aggressive team.
That intro was insane same with the thumbnail amazing job.
I play dl ONLY on sunset (sometimes) so she is a bit difficult but if you play her right she can be really good and helpful. Her ult clearing corners/getting people off spike, sensors helping with flank or multiple angles, her grab thing stopping people from pushing+getting them off spike
Just a little tip from playing deadlock from experience. When defending try playing with your sensors put them on entries and try swinging when they pop usually have a kill or two 70% of the time. Also when attacking try trying your gravity nets when the barrier goes down it stops early pushes from defending agents and you might caught 1 and its a free kill, also put your sensors on planted spikes. Deadlock for me is to lock a site hence the name deadlock. Not easy to rush or retake a site from her, especially using those utils well.
I’m very, very new to Valorant and I am very partial to characters in games who aren’t given much love. As much I’m hoping to main Harbor and Deadlock, moreso with a lean on Deadlock cuz her kit just seems so fun and fascinating to me. Thx for the cool video.
Glad you found Deadlock interesting!
I wanna be able to shine the spotlight on the overshadowed characters and show that they
can hold their own as well!
"Pull them to their GRAVE!"
I don't get it.
She seems fine to me.
''i am keeping my grave empty''
I was already gonna sub, watched the Harbor vid and then this one, I enjoy the “micro” exploration into the agents, but motherfucking Buck Bumble??? I’m sold.
Im a deadlock user, and im happy cause she's underrated.
Its funny, everytime i use her, my teams dodge the game, its so hurt but its fine😂.
I’ve seen a lot of tips I was gonna say but a big one is jump when abt to shoot the ult. They know you’ll try to get them and shoot at you so jumping gives you a higher chance of ulting them successfully without losing a ton of health! Also I’ve found that in 1v2+ if I’m in a corner and know people are running towards me, placing a sensor will slow them down by making them switch their cross hair to the sensor or them running into it. Each scenario allows for a free kill or 2.
As a Deadlock main, thank you for making this video.
you play deadlock reactionary or to get an advantage on holding angles with trip wires, or to prevent them from pushing a smoke, her best maps ive found her best in to play are split and bind in ranked (even in scrims), in bind you push either showers or long with a smoke to farm the orb n put a trip next to the smoke, they contest long with a flash, they get stunned, then just combos in general with raze, on split, i play with like a sage duo and spam walls, with so much stall potential, you only put trips where enemies are 100% going to be and play off those trips by jump peeking with an extra advantage as the trip stun
i play deadlock where i take space and hold angles with an advantage of a stun and play off that with my brim and sage duo, its pretty broken (deadlock is underrated asf on these maps)
I feel like your ending discussion was pretty accurate, it's just that there are better options at this current meta. Of course, deadlock is still an agent you can use for something like Ranked just because you can take advantage of how disorganized it can be sometimes.
I think this new map announcing in Shanghai will probably favor deadlock's kit, perhaps with things that require noise (such as dropping down or ropes, just stuff with verticality) or chokeholds that precisely benefit from walls like Split mid.
I agree, hopefully the new map will introduce a new mechanic into the game which will (possibly) make Deadlock viable on it!
As a deadlock main I say when you’re placing deadlock sensors you want to put them in areas where when they push out they get stunned so not at the entrance but after the entrance. another thing is that when you place your sensors you want to put them in areas where if you were to peak they forced to move out the way or shoot so they get stunned also for them to slowly walk past which is an easy headshot.
Ok ok, little advice. I find Deadlock to be the most useful when you can actively predict or force the enemy team
This is so entertaining! Please more videos like this🙏
Ok so one thing i noticed not many people talk about:
Deadlock is amazing pick when playing with duo, combination of her net and for example Breach or Raze is just amazing, many times i helped my duo get 3 kills at the start of the round and fully stop enemy team from pushing our side (no joke, they would do everything to avoid running into us), or using skills that force enemy to make sound, like sending random stun enemy way or just shooting at them so they move to where stun is.
I used to main deadlock.
I learned how to use her cypher like trip wires that has aoe but only activates on sound.
Very good for stuffs where people rush to rotate to.
Learned how to use the wall.
Watched a vid of using the wall orbs "like protection"
Tried it once, failed miserably.
Anyways I'll start watching the video now.
/
Here is what I learned in this video.
And what I thought.
Since deadlock sound senser...
Imagine if someone pulls to A site while everyone is in B site.
The single person in A site has the spike.
He was still sneaky.
Walking to make sure no one will suspect.
But then when he/she starts to plant the spike.
(Sound senser)
Activates and the enemy spike holder gets jumpscared and people rotate.
funny this comes out the day after i get a deadlock that didn’t use one piece of util the entire game.
such good content, keep doing what youre doing! chamber ftw bc hes fun to play and tp is good even though it was nerfed, trademark gives vital info and possibly even a free frag, and headhunter is just nice to have.
tip to aspiring deadlocks, you can surf on the top of the wall like its csgo background footage on a commentary video
I think the only thing they have to do is remove an ult point (6 point like Phoenix) and make her wall connect the smaller orbs to make a square
Clec gives every bad agent needed justice
As a cypher main I can say only thing deadlock better at is you can still hold site with your e even after you die any other than that cypher is just better (info gathering , holding site,holding flank,,cages(you can use cages like smoke), can work alone at site till backup come) and deadlock's sensors makes noise like 30m away.
I really like this kind of video seeing someone pushing a character that nobody plays
I'm a console player and her abilities caught my eye immediately with how I play.
One of the best feelings is making an on the fly line up with any ability and getting that assist or even kill.
I love how ur editor cooks this video
w vid idea, super original for valorant content good work man
your ten hour videos are amazing, i wish to see you do all the characters one day if you want, much love ❤❤
★ Her ult isn't to use randomly, her ult is to be used when you know the enemy position.
★ Her sound sensor makes the same thing as the Cypher's wire (only difference is that is activated by sound, so it's more recommended using it after starting the spike)
★ Her network is very useful and it cover a great part of the bomb
★ She doesn't make miracles, you need to have a good accuracy as is you have with any other agent when shooty
People choose Deadlock and they doesn't know how her habilities works and rhen blame her, but isn't like this, not all agents is easy to play and use habilities as Sage for example, some of them you need a little more time and practice to know what works well and what doesn't, and also when.
Deadlock is a good agent, some people just doesn't know how to play with her, lmao...
make the videos longer! they’re so good 😂
BROOOOOOO, Valve did NOT just name their game after VALORANT character of all characters 💀
you just have to love the reyna calling an other agent shit xD
i love the effort in all these vids! good work my brother
missed opportunity for a deadlock-in pun🙏
That ult exchange with gekko be like "Nah, i`d win"
Guys, brim's ult + deadlock nade = meta.
Once playing on haven, i threw a nade to prevent rush, all of the team was stunned and brim hits his ult on them. That was quickest ace ive ever seen. So guys, play with brim in your lobby if you play dradlock
I really don't think deadlock is bad. I'm a deadlock main and paired with someone who plays raze is really good. Good video btw. Your so close to 5K!
In my not so long experience playing Deadlock, one of the most annoying thing is your owm teammate not cooperating. One time in Bind I had the perfect Sound Barrier setup in B Site Window and told my friend to don't go too near the window. He went and rush anyways and got into the range of the stun.
From playing her for about 7 months straight, she's kinda like a staller anti entry character. Otherwise, her lineups are goated, and paired with agent breach is a hell of a time, hehe.
Honestly the more I've played Sentinels the more I feel as though there's two types of sentinels, which are shutdowns and slowdowns. Sage and Cypher are really good at shutting down pushes and forcing bad situations onto the enemy team as they try to take a site. Deadlock, Vyse, and KJ are better at slowing down the enemy team to coax them into disadvantageous approaches for easier picks from your duelists and initiators. Chamber is a duelist and you cannot change my mind on it
Once you think buck bumble can’t find you. He finds you.
sometimes as dead lock, i like to throw the sound sencor at an incoming enemy knowing they are gonna step on it as they push at me.
in my opinion some agents are designed to be played smarter and in a more tactical way. like deadlock's kit. it isn't really complicated, but the ways you can go with it more often than not require more passive and tactical approach. and i think she should be played with double sentinel, like cypher or kj, for a more efficient flank on attack and stuff. kinda like (that is my opinion) iso - double duelist (but that highly depends...probably on team's other picks)
I’m sorry but Buck Bumble at 0:46 in the year of our lord 2024??
the reyna and harbour complaining about deadlock is peak irony
Ik you’re a cypher main. Personally I am too but I would love to see an episode on him one day. Love this series.
LETS GO life gets boosted by 15% when you post
Seeing a reyna saying deadlock is a troll pick is something new to me
As a Deadlock main this makes me happy