Fun note is that thumbnail pic of it is actually from a binding of isaac mod that adds them into random error rooms you can encounter outside of map boundries, thankfully the crash they cause to the game doesn't actually cause any issues lol
While working on an unnamed game prototype, I've actually witnessed a case bearing a striking similarity to "The Freezer" down to it being an "entity" that appears on screen, crashes the game and even corrupts the data. I don't remember the specific cause but it was an overflow error that tried to put the player in two locations at once and then started writing data to where it isn't supposed to be written. That's right: the "entity" was the player character appearing twice on the screen!
Sounds plausible. Breaking out of bounds could cause an overflow error or a glitch with trying to guess the player's location and failing. The "shadow" just being an untextured player model or some weird lighting jank. What really sells the Freezer though, I think, is the fact that it doesn't really look like the player model. In every clip, it's this blocky, long-armed creature that doesn't seem to change shape or color based on what your player avatar looks like. That _really_ adds to the vibe that it's the same entity, in every copy.
Probably some antipiracy measure gone rogue. We had the same shit happen in Sex With Hitler. Stuff like this makes me want to refund Destiny 2 Lightfall.
@@bugjams Yep, the only difference between the shadow's appearance is what color it is, either black or grey, based on what surface the thing appears on.
Man, the mario screamer video was my introduction to the concept of "hover over the video bar before watching the video to check for jumpscares" and "read the comments first to check for jumpscares". Old memories T_T.
Mood, dude. I remember I got screamer’d when looking for a Spider-Man 4 trailer back when THAT was a thing to look for. It was just the wallpaper of Symbiote suit Spidey from SM3 when he’s sulking at the church, but it was hue change cycling through the rainbow before a screamer popped up.
NGL The Freezer has got to be the coolest spooky glitch I have ever heard about, just because of the fact it takes advantage of the typical screen freeze that happens with most game crashing bugs, and makes it so you are always left to see his sylouette in the background just popping up at the last frame and making you watch his ominous figure standing there grinding the game to a halt before your eyes
Having played the heck out of the game and only hearing about it now, made my day. Any SR2 fan would love to find this IRL - just not on their own system/pc lol
The even scarier thing about The Freezer? the fact that if you're lucky enough, it humors you and lets you run away just to crash your game later eventually.
While bizzare in its nature from our perspective it is not that weird. Player go outside coded area, game eventually corrupts and bricks no idea why so many people see it as unbelivable while there are so much more insane glitches like MissingNo (which also can brick your save btw) or TF2 spaghetti code that spawns new methods to crash a server to this day.
I like the idea of “The Freezer” as a hidden final objective. Like it appears after doing literally everything in the game you can, then going out of bounds to trigger it. Only it doesn’t brick your copy of the game forever.
The Freezer reminds me of a weird thing I always remembered as a kid. In Super Mario Sunshine, there was that Gooper Blooper boss that ends with it flying over a cliff from Mario's final attack. As a kid, I remember the scenario of someone breaking out of bounds and moving over the cliff to find a fully modeled version of a dead Gooper Blooper staring up at the sky in a pool of ink at the bottom of the cliff. Nowadays I know I was just dreaming the whole thing, but it still impacted my interest in stuff like secrets and mysteries in video games, since it was creepy to think about if the Gooper Blooper was actually just dead at the bottom of the cliff.
Fun fact there isn’t even a cliff Gooper Blooper actually goes through the grass because the devs use the same animation for his 2 defeats in an earlier level in the game, but they didn’t bother to model the level in a way that made sense, it just looks like a cliff because the angle of the camera and he falls out of bounds
I love Sunshine! As a kid I would always wonder about things like that. Our imaginations would run wild back then lol... Glad I'm not the only one! As for real mysteries in sunshine. There's a hidden Rocket Nozzle box in the Plaza bell tower! As well as a random tree just out of bounds in Bianco Hills. The tree is meh, but the rocket nozzle is really weird! As you can't ever get too it... Not to mention the giant Walking creature that was in the beta builds of the plaza. Definitely worth looking into if you still love Sunshine!!
The Freezer thing is fucking terrifying. The idea of an entity that exist only out of bounds is a literal danger to your game, but it also wasn't intentional, is fucking terrifying. Actually gave me chills. Actually genuinely creeped me.
I bet you piss yourself in Halloween stores. "The thought of a mask that looks like a human being but isn't and has blood, is fucking terrifying. Actually gave me chills."
@NotAClanker I bet you piss your pants every time you see a UA-cam comment section "The thought of someone with a different opinion than me is fucking terrifying, literally gave me chills."
Too bad it's a hoax and is fake. It is impossible for this to be real. All the games code and assets have thoroughly looked over by multiple people. No freezer. Also the Xbox can not in any way change the game disc. The Xbox only reads the disc, its one way only. It doesn't have a burner.
The Freezer really feels like something straight out of a creepy-pasta and I love it, by far my favorite. I'm still convinced Bio Force Ape is not real.
When your coding is so bad that you accidently manifiest a omniscient creature with its only appearance being in the form of a mematic apparatus that corrupts anything it comes in contact with, meaning the conquest of it telling the player its sentient is ultimately futile as the cartridge is killed in its presence, being passed down only as a Easter egg to the populace for decades
This reminds me of the Ghost Girl of Glitch City in the Gen II Pokémon games that has something new to say to the player each time they talk to her, before she crashes the game. The even weirder part is that everything about her matches a removed NPC from her sprite, colouring, name (if she chooses to battle you) and even music she plays when you talk to her referencing the place she's supposed to be (the burning tower)
@@marksmithwas12 Actually, if youre looking for a really interesting scrapped NPC fight, I'd be surprised if youre not familiar with this but I seriously recommend looking into the gen 1 Professor Oak fight.
@@Crow0567 Yep I've seen those videos before, but I forgot about the coincidence part. I do like to think of it as her spirit coming back in some form, like through sheer willpower (lol). Yep, I know about that one already. It's fascinating that it was never used in game, but can still be found through several methods
I'd say "The Freezer" is definitely the game trying to spawn a zombie, but the player is nowhere near the set location. This won't happen unless you specifically glitch out of the room during the zombie survival minigame, which spawns more and more zombies as time goes on. The game starts trying to spawn zombies around you but since you've escaped the instance and yet are still in that mode, the game doesn't stop, leading to it freaking out
@@sympleton7439 this is exactly what it does, as zombies can still appear around you once glitching out of bounds where they would have no right appearing if the game strictly used set spawn points
@@higueraft571 afaik only new ones, needing old enemies need to die while you’re out of bounds, which is only possible if you still have living survivors in your game to kill them
The Bio-Force Ape story never fails to make me laugh uncontrollably I'll never get over how the only two owners smashed the only two copies of the game
Based on the thumbnail, I always assumed that the ‘L is Real 2401’ thing was that an anatomically identical person to Luigi would be born in that year.
My friend was tripping on shrooms while watching this and the "Freezer" story sent him into a rant about "the horror" and talking demons for the rest of the night... 10/10 video
One thing I really enjoy about the Freezer is how obscure and unexplained the glitch is. It's one of the few remaining pieces of video game media that hasn't been datamined and scrubbed to prove its existence. It's remnant of video game rumors and stories around in the 2000s, before games could be dissected like today. Part of me hopes it stays as mysterious as it is now.
holy hell the freezer sounds terrifying, sounds like the type of thing i would find out about as a kid and then it would terrify the hell out of me to the point of never even playing the game, which actually happened to me with super mario 3d land and the ghost that appears at the end of level 4-4, except this one is even more scary
Saints row 2 was one of my favorites and I'm still in disbelief I never heard of this. If that happened to me as a kid I think I would've been scarred for life and think I was cursed
Something kinda similar happened to me in Clone Wars for the gamecube, in multiplayer. A third player vehicle showed up, shot me down in an area that NPCs shouldn't be able to get to and crashed the game
@@TheRabbitPoet Imagine your mom asking you what you did to the game and then you say that a ghost chased you and crashed the game and now the game is broken
I love the fact SR2 people literally created a creepy pasta by accident. I love it when a really creepy creepy pasta is true and that even the creators are like, welp, you stuck with it.
Freezers my favorite because of how up to debate it sees to be, i can have multiple debates over their existence with friends without getting a solid answer. My current interpretation is that it’s the game trying to load the player character, but since it’s already spawned it glitches out and crashes.
@@BierBart12 severe overflow errors are infamous for writing data where they aren’t supposed to in games and destroying them; wouldn’t be surprised if whatever is causing the Freezer to appear onscreen also causes some kind of overflow error somewhere else that is actually the cause of the crash
It sounds like the Freezer is just the game trying to spawn an enemy or npc, breaks the numerical boundaries of a variable or ten because of it, and causes the game to die for it as it struggles to do something the devs basically didn’t account for.
Yes you are correct, the shadow keeps popping up as it's trying to spawn the npc or enemy only for it to keep failing too the point the game is rendered broken, this is the same reason why they never were able to remaster the game as the code is basically broken they don't want to admit it, so they keep saying it was lost due to technical errors, but this is not true they actually tried remastering saints row 2, but the code was so buggy and broken that they didn't even want to try and rebuild the games code, or start back up from scratch.
Both deep silver and volition and THQ are at fault for not fixing this during Games development. Funny enough in Gat out of hell they make a reference to this glitch.
The Freezer can easily be an npc that wasn't able to load textures and obviously crashes on render, what bugs me the most is the fact that it BREAKS the game... Does it force the game to save then crash? Is the only why I think it might corrupt the game to literally UNPLAYABLE.
@@shadnatic to be honest this is nothing new . black ops 2 discs were also known for this problem when killing the lightening man in Transit in certain ways ( I forget his name Sorry) can also cause this same error with the game on both PS3 and even Xbox 360 to the point the disc becomes corrupted and won't let you load past the zombies screen. I do believe a lot has too do with the games code's. However for saints row two the game becomes corrupt due to the fact the game doesn't know where to load you it still thinks your playing zombies mode when in fact the game is confused trying to load the outside world... This then breaks the code as the game does trigger an auto save in-between breaking the boundaries so even when you try restarting the game it continues trying to load the outside world. However I do think if one deletes the save data and the update file and then put the disc back on and redownload the update file the game should work again... So in other terms it doesn't really break the disc it breaks the update file and corrupts the save data atleast on Xbox from what I know... I haven't tried it on the PS3 ... But I have a few saints row 2 disc that are Abit scratched so I can try and see if this is case also...
@@truthseekersthenewomega97 According to some posts I've seen online, the freezer will actually physically damage the disk, as in, people who have performed the glitch claim it left scratches on the disk. I can't really think of any way that this would be possible besides the glitch causing the laser to focus on one specific part of the disk for too long causing it to get physically damaged? I know the Xbox 360 was kind of flawed in it's design and damaged disks really easily, so, maybe it's possible.
Nicely done! Things like this make me miss being a kid. There’s a lot less mystery and wonder when you grow up, especially nowadays with data-mining and out-of-bounds exploration becoming easier than ever.
Back before the internet became as easy as a reach into your pocket, literally whenever... We've lost a certain sense of wonder and mystery from the world for sure that the kids won't ever know. But I think it's better now that infinite knowledge is at our fingertips pretty much always.
Idk if mysteries have disappeared. And exploration is more important then ever still. It’s well known that data mining only really gets you intended stuff. Most of the things on here are caused by the code being… weird. It’s not something you’d be able to find or see. And there’s also the Easter eggs that if the game developers are trying cannot be easily if at all found in the code. It’s there but it’d be encrypted (in the same why the anti privacy would be). You kinda have to do this stuff within the game. Glitches are probs the fave things to do still because you never know what you can find deep within a games code when it doesn’t know what to do. It’s almost like digital ghost hunting. Cos unlike ghost hunting you’ll actually find something
That Blue Hat Mario just awoke something in me. I remember crying to that video as a kid. Seeing other people remember it makes me believe this was a shared hallucination.
One of the other cool things about urban legends is that they can later go on to inspire shout-outs or even full blown features in later entries in the series. For instance, one of the insane urban legends for Pokémon Red and Blue was that you could evolve Dragonite into Yoshi by holding the Game Boy upside down (yes, really). Come Pokémon X and Y, the first games on a handheld with an internal gyroscope, there actually was a Pokémon evolution carried out by holding the 3DS upside down (Inkay into Malamar).
I remember playing pokemon Y and wanting to evolve my inkay and it would just not happen. I wondered why cause it was def at a lvl it should evolve, so I looked it up... "you have to hold the 3ds upside down" Like I had no idea that was a thing with 3ds, I was like "yeah sure," tried it anyway and the b*tch evolved. And now I find out this was a thing because of an urban legend... how tf does one figure out an inkay evolution if holding a device upside down was never a real thing before? Like seriously, without checking internet for the answer how would you know? I def don't remember the game giving a hint to it
And Rockstar payed homage to the Bigfoot rumors by actually putting him in Red Dead Redemption 1 (I think only in Undead Nightmare), and joked about in GTA 5 when you help a guy "hunt" Bigfoot, who turns out to be a guy in a costume running around (as far as I remember).
@@PanzerMan332 the achievement for finding the bigfoot is something along the lines of 6 years late" because San Andreas was 6 years old when Undead Nightmare released.
@@Rae-Rudi2357 I mean, it is literally called the "Overturning" Pokemon with its design basically being a larger upside down Inkay. But there were already leaks about how it evolves before the game even released, so unless you play it completely blind or don't browse Pokemon stuffs on the internet, people would already know that this is a new unique evolution method and some squid Pokemon makes use of it.
@@LucyKosaki that makes sense now yes but I played it completely blind indeed and didn't know any of the pokemon from that generation at the time. I also played just for fun and never read anything about the pokemon, assuming they would just evolve when it's time. I now read info about them but back then I didn't care enough about reading all the text.
My TLDR thoughts on the freezer: He sounds like a glitch with tricking the game into giving you a second shadow without checking to see if you already have one, resulting in particularly dangerous junk code. If I’m hearing it right, a video realeased 2 years ago by MissingNumber says a possible proper name of the Freezer’s Model is npc shadow 1. He also says at one point that the game wants to spawn zombies near the player, but incorrectly thinks the player is in another part of the map. My guess is that somehow during the out of bounds process the game starts to think you’re an NPC and tries to apply a rougher NPC shadow on top of your normal shadow. If that was the case, the wide variety of possible damages would completely rely on when and where the two shadows merge.
The freezer is the most legit terrifying thing in gaming I've ever heard about I wonder if other games have something like that there has to be more weird scary glitches like that
I remember being scarred by that exact screamer video, it was classic, i know mario wasnt wearing his original clothes in the video, i remember the steps but they were wrong and then the jumpscare freaked me right out
@@THICCTHICCTHICC Not even the times where programs for turning a yt vid into an mp4 file existed back then if sites for turning a yt vid out of a yt link into an mp4 file wasnt a thing back then?
@@animeloveer97 fine. So no one even did something like screen recording or recording the vid out of a real camera at the time the vid was released simply becuz no one thinks about it?
I remember that L Is Real screamer video. I fell victim to it too. It ends right as the camera faces the brick wall. I'm pretty sure it was a The Exorcist screenshot similar to the Scary Maze though and not the Ghost Car face. But I have always remembered that video.
Ngl it always amazes me that the whole "you can get Mew in Red and Blue" was actually true. It's hard to set up and tedious but it absolutely works. It's a glitch of course, but it does work.
Wow....the smash one blew my mind, my friend told me this in 4th grade, even wrote it down for me. I didn't understand how to do it and couldn't get it to work so I didn't believe him. I just thought it was a playground rumor LMAO
"Smash Bros needs no introduction" >Proceeds to give it a minute long introduction. This video could literally be half of its current length and still be just as entertaining. Don't be afraid to cut out word fluff and filler from your scripts.
that Mario 64 screamer thats lost now also got me when i was about 9 or 10. i had never seen a screamer before and had never been jumpscared like that so it's possibly one of the most, if not the absolute most, defining experience of my early internet experience. my cousins who were visiting me at the time remember vividly to this day when i sprinted out of my room crying right as it happened. **** that video
I recently "legally aquired" (but already own a physical copy) the super mario galaxy ost digital, it's interesting that the jp version literally has shiverburn as hell valley like the american copy of the game itself calls it in the files. You know referring to the "skytrees"
as far as i'm aware, the filenames are basically the same as the original japanese names. it's just that they gave the place a weirdly ominous japanese name!
Jesus Christ man, that buzz at the end gave me a heart attack, I just sat there waiting for the bluescreen, that is the EXACT SAME NOISE as my PC bluescreening.
How does the freezer actually destroy the physical copy of the game? It makes sense it can corrupt saves, even make the game unbootable if the glitch is still stored in memory or cached on the console somewhere, but the console disc drives have no write capabilities. In other words, the glitch should not be able to alter code on the disc itself and brick it.
It could have something to do with the design of the Xbox 360 itself. Microsoft was insistent on being able to use the exact same disc drives as a Windows PC of the time, and this led to... architectural issues, including the infamous Red Ring Of Death. It's possible that the extremely finicky and unpredictable nature of the Freezer is also tied to X360 hardware in some unclear way - maybe under specific circumstances, it's possible for the game to send the X360's disc drive conflicting instructions that leads to a scratch? Ironically, it's more believable specifically because we already know the X360 has such design flaws.
I have some thoughts on this. This is very similar to what I experienced 3 times as a kid playing pirated copies of games on PS2 and friends experienced it as well. I remember especifically the second time it happened in Shadow The Hedgehog, first time the game stopped working so I bought a new copy and months later it happened again. The scenario started to glitch out, holes were appearing on the walls, the floor, as if the polygons of the level were being despawned randomly, things became untextured, basically unplayable. But I kept playing it, until I fell in one of these holes, the camera followed me like it was a normal hole, it played shadow dying line as normal, but the game froze after that. And after resetting the console the game never worked again. There was another game that had the same issue but I can't remember which one it was. Me and my friends started calling those "data holes" that if you fall into one, the game would become unplayable. So it was a very known issue where I grew up. So I do believe in the freezer, I have seen games suffer the same fate. My personal theory is that people got this reversed. It is not the freezer (or the data holes in my case) that cause the game to stop working, I think that the game was stopping to work and you happened to be playing it at the moment. In my case, due to terrible quality of the pirated discs, and in SR2 case who knows. All I know is that I saw it happen, multiple times. And I don't have an explanation, even being a programmer myself, even worked a little with game development, I can't understand how something like this would happen, unless the disk was dying for another reason
This one is more annoying than creepy but still rather creepy. In 2004, there was a holiday demo disc for the ps2 that contained a demo for Viewtiful Joe 2. If you played that demo with your memory card inserted, the demo would eventually crash after you ran out of time, if this happened, all of our save files from every game would be wiped from your memory card.
that was a PSM disc. i got a free game out of that, they sent a recall notice out to all subscribers that let you trade your faulty demo for a retail game from a certain list of games. i got ATV offroad fury 3
The Freezer is probably an integer overflow causing the CPU to crash, which means also the memory dedicated to the CPU is lost. The GPU is allowed to output its last frame before also shutting down but it no longer has geometry / wireframe reference so it has to put the shadow on a pre-existing portion of the existing shadow layer. But also because CPU memory is lost, it lost track of which frame of the player animation is correct and simply projects frame 0 which is always the same. This is probably also why it happens more on consoles which were always weaker on the CPU side back then
Damn, the Freezer reminds me of those shadow people from the Liminal Space series and they even appear (on purpose) in the Liminal Space maps of Gmod but they don't crash your game.
When we were kids, stuff like this drove us crazy. I miss how mysterious games felt. We didn't know someone purposely coded in strange things or accidentally left them lol. It was a whole world.
When I was a kid there was a rumor that you could hit the back of Nook's shop in Animal Crossing on GameCube with a shovel after it was closed and Nook would come out in his pajamas and let you get into the store. None of us could ever do it so I wrote it off as fake. YEARS later, I find out that you can actually do that in the updated Japanese version of the game! No idea how that info got to us in the early 2000s but it somehow did.
@@redfan5193 I’ve played a bit of it but I’m awful at crafting and resource management so haven’t gotten very far to test that. I know there’s a reaper close to the crashed ship…
Please make more videos like this one. Its extremely interesting and for once its actually things I haven't heard about. The Freezer especially really got me interested. I have been looking online for info on it for a while now and it still seems to be unclear if its real or not. It would be cool if you or someone would actually dig deep into it and find a definitive answer
It's probably not real. It's absurdly easy to fake it, it's just a basic cutout of a character subtracting from the background. I could do it in Photoshop with my eyes closed. Edit: to elaborate further, the rest of the effects can also be easily faked as well, the freezes are just still images. From all I've seen it's also not very consistent in depiction either, some freeze instantly some see it several times over before it freezes. I don't have solid proof it's fake but I also know there is no solid evidence (that I'm aware of) that it's real either.
...I thought it was common knowledge about how to play as Master Hand, because the two guys that served as my stand-in older brothers unlocked it on their Game Cube. I never knew a time when you *couldn't* play as Master Hand on Game Cube, even though they sounded really proud of themselves for finding out how to do it. I have no idea how they figured it out or found it.
the freezer does seem like it's a shadow that gets fucked. And as anyone who played games from that time period, maxxing out the shadow settings would always result in atrocious performance. When pushed way too hard, probably breaks the game.
someone should make a series akin to Beyond Belief: Fact or Fiction where they run through a bunch of gaming legends and then at the end say if theyre real or not
Dude, this video is really awesome. I knew about the first one with Master Hand, but I thought that was actually intentionally added by the devs. Thanks for talking about the Freezer too, I've never heard of it and that shit is creepy. Bio Force Ape is also a cool story! I love gaming creepypastas and urban legends.
My favorite gaming urban legend is the one about Secret of Evermore originally being a much darker story at some point. The evidence supporting it is the dark, gritty look of some of the early concept art, and preview pictures of the game from a gaming magazine showing an NPC named Fire Eyes saying "How can you live with what you've done? Those poor children..." It's probably not entirely true, since the lead programmer of the game came out and said it's mostly not true, but if it WERE, it would have been extremely early in development, judging from the only evidence supporting it being very early concept art and one screenshot from a promotional pre-alpha version of the game. that might have been a constructed bullshot to draw people in by a art/marketing team, and never actually programmed or run on real hardware.
Wouldn't it be cool if that rumored short story "The Noise coming from inside Children" or what it was called actually existed? One of my favourite myths
One urban legend I love is from an early 90s MUD. There was a necklace called "bone charm" that didn't seem to do anything. It was expensive and semi-rare though, so it had to do SOMETHING. Everyone speculated that it increased accuracy because at the time we didn't have the parsing tools to prove or disprove it. Eventually, we not only did we get those tools but we got tools to read the game's data files directly. And what we found was hilarious. Not only did it not increase accuracy, it slightly *decreased* accuracy! All those years people were fighting over a lowkey cursed item.
DUDE you popped up on my recommended and you showing that Super Mario 64 Screamer lost media screenshot brought back REPRESSED memories. I remember being glued to my shitty tiny box PC screen and it made me cry from how bad it scared me at the age of damn 11. Thank you for reminding me of a part of my childhood.
Hey, there's been a breakthrough in the search that could be huge in finding the video. Do you still have the device you watched it on because if you do, there's a chance the video is actually still on there!
Thanks for the heads up on the freezer. I’ve been playing saints row 2 for years and never had this issue because I never went off boundary. I’ll be sure not to make that mistake.
@@LugiThePainDrinker It has to do with the lighting engine being unable to correctly render the player’s shadow. Open any installation of SR2 and use CE to go out of bounds and it happens lol. It sounds like a creepypasta, but just so happens to be a programming error that happens to be “creepy”.
There's no way a glitch in game could do anything to your disc to break the game. At worst, it would corrupt something in the installed data, which you could erase and reinstall.
@@Wykesidefruitmachine it's not in all cases that it makes the game unplayable. I would recommend looking up a separate video on it if I were you. I didn't think it was possible either and yet it is
@@Wykesidefruitmachine Normally I would agree with you, but the highest incidence rate of serious Freezer-related issues is on the Xbox 360 version of SR2... a console already infamous for questionable design choices and serious hardware defects on early models. It's possible that whatever spaghetti code causes The Freezer also executes some sort of invalid operation to the 360's dubiously designed disc drive, causing either illegal write operations or a scratched disc. This would explain a lot about why it's so inconsistent and poorly-documented, as the already unpredictable glitch is compounded by issues specific to certain manufacturing runs of the console, if not individual consoles, period.
Someone recreated that jump scare and I was amazed at how close it was. It was my first screamer and I wouldn’t touch my n64 for so long 😂. Glad to see someone else experienced it similar to me
I have an idea what the freezer is, its probably coded in the game to have NPCs spawn around the player as they move through the map, and with the player being out of bounds, the game tries to spawn a character out of bounds with them, but there is probably also code in the game to make characters NOT spawn out of bounds for obvious reasons, thus creating a conflict that screws up the local game files somehow.
Dude Nintendo power wrote up a story about “Barney : Hide and Seek” It told people to leave the game uncontrolled for 30 minutes and Barney would do something “Unthinkable” to the children in the game. I remember getting internet access for the first time and trying to get to the bottom of it. Must’ve been an April fools joke. It basically was a creepypasta before they were a thing.
Super metroid had crazy moves that seemingly very few people know about. Bio Force Ape might have some special combo move still yet to be discovered. Who knows?
I had a friend in elementary who claimed that the Mirage Island in Pokémon Ruby & Sapphire was a whole crazy thing with like the return of dead Pokémon ghosts, & trainers on it revealing themselves to be vampires when you beat them. He then told me he couldn't remember if he had dreamt it or not. Nowadays, I know he did, but that $h!t does sound creepier than even all the Lavender Town oddities
Regarding 'The Freezer', I did this a kid. Important to note: if you can load into Saints Row 2 in the normal overworld, avoiding the crash, cars & pedstrians appear in the distance but will phase out as they go near you, including missions. Just an empty, ghostly world. I always wondered why my copy was cursed until I learned about it online after years.
2/3 had my mouth open in shock they were real, and thats only cause I play melee so I knew about masterhand. Straight killed it with this video great job.
I remember some “older” friends and I were skyping when I was in the 4th grade and they got scared from the Mario 64 Screamer and I wanted to see it but they wouldn’t let me. I searched and searched for it over the years and have just now heard it here that it may be lost forever and I will never get to understand why they were so scared.
After many videos about old mario game glitches and speedruns where the weirdest most nonsensical stouff happens I'm not surprised at all at how you get things like hand. Just so interesting that these rumors turned out to be true and people searching relentlessly to find ways to trick and break code.
Never having heard about the freezer, i could have very well be totally wrong, but it seems to me like it's just a fault in the rendering. Rendering calls a lot of functions that can take a particular input, but their function is implementation dependent. Meaning that a particular piece of hardware could cause a problem, even a crash, if an invalid input is given to a particular function. This is something that can absolutely happen in a setting where the player is out of bound, and that could very well explain the crashes, as well as it only happens on particular platforms, and on particular conditions. The shadowy figure could very well just be the shadow of a player rendering incorrectly, rendering can happen on stages, so if an error occurred with the shadows, and before, let's say, ambient occlusion gets multiplied to the screen buffer, the screen could show an incomplete render pass just when the game crash, and maybe this error happens at a time where entities shadows are being computed, causing the player shadow to be improperly rendered. I could imagine a few (Not very standar) rendering pipelines which could lead to something like this. So that might be a particular explanation to this EXTREMELY interesting phenomenon. Keep in mind tho, i could be extremely wrong, while I do know a few this about rendering, all I know is about modern-ish hardware, i have no clue about the exact tech behind games of that era, so my explanation could be tooootally off
A bit of clarification about Bio Force Ape. While it was mentioned in issue 35 of Nintendo Power, they did _not_ show screenshots of the game in that issue. It's only mentioned on a list of NES games that were going to be released (it was on page 110 or 111 of the issue). The game was mentioned in an older issue, maybe issue 33 or 34.
Wonderful thing about N64, was GameShark. I fooled around with some codes and could play as Master Hand, granted 2 of his moves wouldn't work and hit boxes got weird, but it was still cool to us
Imagine playing a old game in a nearly pitch black Room at midnight and suddenly a shadow of a humanoid figure appears and the game shuts off, leaving you in complete darkness after seeing a humanoid shadow
@@LackOfSleepIsAbsurd Yea basically and as a kid for a moment those are terrifying. In a way im kinda glad i didn't have that gave growing up bc i always found a way to glitch them and then i would prob even find it by accident.
All my years with SR2 and I've never heard of The Freezer...where have I been? That's absolutely insane sounding no matter if it's real or not...and...I kinda want to try it now on my PS3 version.
The freezer is one of the creepiest things I've ever seen in a video game. Thank you for introducing me to it
It’s a damn real life creepypasta!
Yeah, it's also my first time hearing about it.
Fun note is that thumbnail pic of it is actually from a binding of isaac mod that adds them into random error rooms you can encounter outside of map boundries, thankfully the crash they cause to the game doesn't actually cause any issues lol
@@sablesalt It's fiend folio, if anyone's wondering.
@@Goblilingus I didn't think anyone would care enough and figured those interested would already know one of the most popular mods tbh
While working on an unnamed game prototype, I've actually witnessed a case bearing a striking similarity to "The Freezer" down to it being an "entity" that appears on screen, crashes the game and even corrupts the data.
I don't remember the specific cause but it was an overflow error that tried to put the player in two locations at once and then started writing data to where it isn't supposed to be written.
That's right: the "entity" was the player character appearing twice on the screen!
Seems like the most plausible explanation yet
my friend says It’s caused by a distance ped model breaking because of the player data issue, causing the game to crash
Sounds plausible. Breaking out of bounds could cause an overflow error or a glitch with trying to guess the player's location and failing. The "shadow" just being an untextured player model or some weird lighting jank.
What really sells the Freezer though, I think, is the fact that it doesn't really look like the player model. In every clip, it's this blocky, long-armed creature that doesn't seem to change shape or color based on what your player avatar looks like. That _really_ adds to the vibe that it's the same entity, in every copy.
Probably some antipiracy measure gone rogue. We had the same shit happen in Sex With Hitler. Stuff like this makes me want to refund Destiny 2 Lightfall.
@@bugjams Yep, the only difference between the shadow's appearance is what color it is, either black or grey, based on what surface the thing appears on.
Imagine making a glitched hell monster by mistake
always use protection
Yeah, somehow that's even worse than if it were deliberately coded into the game.
Sounds like a Herobrine fanfiction plot
that is how slender man was created ... some guy in a suit fucked up real bad
@@heavywaternewsnetwork6641 i thought slender man was made for a photoshop competition
Man, the mario screamer video was my introduction to the concept of "hover over the video bar before watching the video to check for jumpscares" and "read the comments first to check for jumpscares". Old memories T_T.
Remember when the dislike bar was Darth Vader's lightsaber?
@@generatoralignmentdevalue remember when dislikes were a thing?
Mood, dude.
I remember I got screamer’d when looking for a Spider-Man 4 trailer back when THAT was a thing to look for.
It was just the wallpaper of Symbiote suit Spidey from SM3 when he’s sulking at the church, but it was hue change cycling through the rainbow before a screamer popped up.
7 year old me was traumatized from the maze game.
Oh yeah I still check the comments in weird videos just to make sure! Definitely got into the habit of it.
NGL The Freezer has got to be the coolest spooky glitch I have ever heard about, just because of the fact it takes advantage of the typical screen freeze that happens with most game crashing bugs, and makes it so you are always left to see his sylouette in the background just popping up at the last frame and making you watch his ominous figure standing there grinding the game to a halt before your eyes
Having played the heck out of the game and only hearing about it now, made my day. Any SR2 fan would love to find this IRL - just not on their own system/pc lol
The even scarier thing about The Freezer? the fact that if you're lucky enough, it humors you and lets you run away just to crash your game later eventually.
@@bobogaming2991 damn bro provide a source
even the devs acknowledged the glitch at one point the thing is real
@@Gizeh59 Can you send in a link where the devs acknowledge The Freezer?
While bizzare in its nature from our perspective it is not that weird. Player go outside coded area, game eventually corrupts and bricks no idea why so many people see it as unbelivable while there are so much more insane glitches like MissingNo (which also can brick your save btw) or TF2 spaghetti code that spawns new methods to crash a server to this day.
I like the idea of “The Freezer” as a hidden final objective. Like it appears after doing literally everything in the game you can, then going out of bounds to trigger it. Only it doesn’t brick your copy of the game forever.
vučić mode
or maybe like a hidden final boss, practically being the saints row version of praying mantis from metal gear.
@@radkaradzic91gaming23 mama mama to je onaj cika sto izlazi iz frizidera
That is something that Saints Row should do. It would be far better than what they doing these days with Saints Row
@@thefierycharmeleon164agreed
The Freezer reminds me of a weird thing I always remembered as a kid. In Super Mario Sunshine, there was that Gooper Blooper boss that ends with it flying over a cliff from Mario's final attack. As a kid, I remember the scenario of someone breaking out of bounds and moving over the cliff to find a fully modeled version of a dead Gooper Blooper staring up at the sky in a pool of ink at the bottom of the cliff.
Nowadays I know I was just dreaming the whole thing, but it still impacted my interest in stuff like secrets and mysteries in video games, since it was creepy to think about if the Gooper Blooper was actually just dead at the bottom of the cliff.
what the shit
also, pretty cool, man!
Fun fact there isn’t even a cliff
Gooper Blooper actually goes through the grass because the devs use the same animation for his 2 defeats in an earlier level in the game, but they didn’t bother to model the level in a way that made sense, it just looks like a cliff because the angle of the camera and he falls out of bounds
@@Maya-ls3ky I figured as much. It's just fun to let my imagination go wild, lol.
I love Sunshine! As a kid I would always wonder about things like that. Our imaginations would run wild back then lol... Glad I'm not the only one! As for real mysteries in sunshine. There's a hidden Rocket Nozzle box in the Plaza bell tower! As well as a random tree just out of bounds in Bianco Hills. The tree is meh, but the rocket nozzle is really weird! As you can't ever get too it... Not to mention the giant Walking creature that was in the beta builds of the plaza. Definitely worth looking into if you still love Sunshine!!
Man I love that game
The Freezer thing is fucking terrifying. The idea of an entity that exist only out of bounds is a literal danger to your game, but it also wasn't intentional, is fucking terrifying. Actually gave me chills. Actually genuinely creeped me.
I bet you piss yourself in Halloween stores. "The thought of a mask that looks like a human being but isn't and has blood, is fucking terrifying. Actually gave me chills."
@NotAClanker I bet you piss your pants every time you see a UA-cam comment section "The thought of someone with a different opinion than me is fucking terrifying, literally gave me chills."
@@Jiub_SNlmao this guy
Too bad it's a hoax and is fake. It is impossible for this to be real. All the games code and assets have thoroughly looked over by multiple people. No freezer. Also the Xbox can not in any way change the game disc. The Xbox only reads the disc, its one way only. It doesn't have a burner.
i think the snake profile picture is the icing on the cringe cake here
The Freezer really feels like something straight out of a creepy-pasta and I love it, by far my favorite. I'm still convinced Bio Force Ape is not real.
When your coding is so bad that you accidently manifiest a omniscient creature with its only appearance being in the form of a mematic apparatus that corrupts anything it comes in contact with, meaning the conquest of it telling the player its sentient is ultimately futile as the cartridge is killed in its presence, being passed down only as a Easter egg to the populace for decades
This reminds me of the Ghost Girl of Glitch City in the Gen II Pokémon games that has something new to say to the player each time they talk to her, before she crashes the game. The even weirder part is that everything about her matches a removed NPC from her sprite, colouring, name (if she chooses to battle you) and even music she plays when you talk to her referencing the place she's supposed to be (the burning tower)
(I meant 'Burned Tower' not 'burning tower', oops)
@@marksmithwas12 Actually, if youre looking for a really interesting scrapped NPC fight, I'd be surprised if youre not familiar with this but I seriously recommend looking into the gen 1 Professor Oak fight.
@@Crow0567 Yep I've seen those videos before, but I forgot about the coincidence part. I do like to think of it as her spirit coming back in some form, like through sheer willpower (lol).
Yep, I know about that one already. It's fascinating that it was never used in game, but can still be found through several methods
I'd say "The Freezer" is definitely the game trying to spawn a zombie, but the player is nowhere near the set location. This won't happen unless you specifically glitch out of the room during the zombie survival minigame, which spawns more and more zombies as time goes on. The game starts trying to spawn zombies around you but since you've escaped the instance and yet are still in that mode, the game doesn't stop, leading to it freaking out
This only makes sense if the game spawns zombies around the player dynamically and not at specific locations in the mini game playable area.
@@sympleton7439 this is exactly what it does, as zombies can still appear around you once glitching out of bounds where they would have no right appearing if the game strictly used set spawn points
@@m3371 Is it possible for the game to teleport existing enemies to a location? Or only newly spawned ones?
@@higueraft571 afaik only new ones, needing old enemies need to die while you’re out of bounds, which is only possible if you still have living survivors in your game to kill them
Ok but how does it destroy the copy of the game?
The Bio-Force Ape story never fails to make me laugh uncontrollably
I'll never get over how the only two owners smashed the only two copies of the game
The first one was a hoax, and I’m pretty sure the second one didn’t actually smash it (I hope)
Go chimp
@@cantthinkofaname5046 Nah he did smash it but only after he dumped it.
@@cantthinkofaname5046 eh, it was a funny story nonetheless. He had everyone fooled. I'm glad the game's files are on the internet.
Can't get over those greasy collectors who were against dumping the game so it keeps being rare and valuable. These people are the enemy of games.
Based on the thumbnail, I always assumed that the ‘L is Real 2401’ thing was that an anatomically identical person to Luigi would be born in that year.
Big if true
We will never know until 2401
I believed the theory it matched the date when the original paper mario released where indeed L was real
The Freezer is one of the creepiest things I've seen in any non-horror game ever. It's crazy something like that came about by accident.
@Zuzu Muzu Would have been exposed long ago if it was a hoax with how i see it
@HelloHelloe you can try it by yourself tho
I kinda wanna try it, lol
@HelloHelloeI’d like to believe it’s real. Terrifying if real and it’s more fun to think it is
My friend was tripping on shrooms while watching this and the "Freezer" story sent him into a rant about "the horror" and talking demons for the rest of the night... 10/10 video
Lmao!
Bio Force Ape makes me feel a bit sad, it looks like a legitimately cool ass game. Saddening it hadn't officially been released.
They needed 2K MONIES but they had to EAT COMMUNISM
It was 1992 and people didn't really care for the NES anymore at that point. Still a shame, it indeed is probably the fastest NES game ever made.
@@izmzer0923Has anyone tried playing it on original hardware? Maybe that's the reason it never released.
@@zenoblues7787 Good point. That seems very possible.
One thing I really enjoy about the Freezer is how obscure and unexplained the glitch is. It's one of the few remaining pieces of video game media that hasn't been datamined and scrubbed to prove its existence. It's remnant of video game rumors and stories around in the 2000s, before games could be dissected like today. Part of me hopes it stays as mysterious as it is now.
holy hell the freezer sounds terrifying, sounds like the type of thing i would find out about as a kid and then it would terrify the hell out of me to the point of never even playing the game, which actually happened to me with super mario 3d land and the ghost that appears at the end of level 4-4, except this one is even more scary
Well, considering the freezer supposedly ruins your disk, you wouldn't be able to play the game again even if you tried
Saints row 2 was one of my favorites and I'm still in disbelief I never heard of this. If that happened to me as a kid I think I would've been scarred for life and think I was cursed
Something kinda similar happened to me in Clone Wars for the gamecube, in multiplayer.
A third player vehicle showed up, shot me down in an area that NPCs shouldn't be able to get to and crashed the game
@@TheRabbitPoet Imagine your mom asking you what you did to the game and then you say that a ghost chased you and crashed the game and now the game is broken
I love the fact SR2 people literally created a creepy pasta by accident. I love it when a really creepy creepy pasta is true and that even the creators are like, welp, you stuck with it.
Freezers my favorite because of how up to debate it sees to be, i can have multiple debates over their existence with friends without getting a solid answer. My current interpretation is that it’s the game trying to load the player character, but since it’s already spawned it glitches out and crashes.
Reminds me of the "ghosts of halo" except instead of continuing to run with erroneous characters, the game just panics and dies.
It looks like it's trying to project a shadow of the character but doesn't know how to process it due to them leaving bounds
None of these really explain why the game becomes corrupted afterwards, though
@@BierBart12 severe overflow errors are infamous for writing data where they aren’t supposed to in games and destroying them; wouldn’t be surprised if whatever is causing the Freezer to appear onscreen also causes some kind of overflow error somewhere else that is actually the cause of the crash
@@zeykriid Oh, so it's just such a massive, garbled mess of errors that it might align and start writing somewhere by pure chance?
It sounds like the Freezer is just the game trying to spawn an enemy or npc, breaks the numerical boundaries of a variable or ten because of it, and causes the game to die for it as it struggles to do something the devs basically didn’t account for.
Yes you are correct, the shadow keeps popping up as it's trying to spawn the npc or enemy only for it to keep failing too the point the game is rendered broken, this is the same reason why they never were able to remaster the game as the code is basically broken they don't want to admit it, so they keep saying it was lost due to technical errors, but this is not true they actually tried remastering saints row 2, but the code was so buggy and broken that they didn't even want to try and rebuild the games code, or start back up from scratch.
Both deep silver and volition and THQ are at fault for not fixing this during Games development. Funny enough in Gat out of hell they make a reference to this glitch.
The Freezer can easily be an npc that wasn't able to load textures and obviously crashes on render, what bugs me the most is the fact that it BREAKS the game... Does it force the game to save then crash? Is the only why I think it might corrupt the game to literally UNPLAYABLE.
@@shadnatic to be honest this is nothing new . black ops 2 discs were also known for this problem when killing the lightening man in Transit in certain ways ( I forget his name Sorry) can also cause this same error with the game on both PS3 and even Xbox 360 to the point the disc becomes corrupted and won't let you load past the zombies screen.
I do believe a lot has too do with the games code's. However for saints row two the game becomes corrupt due to the fact the game doesn't know where to load you it still thinks your playing zombies mode when in fact the game is confused trying to load the outside world... This then breaks the code as the game does trigger an auto save in-between breaking the boundaries so even when you try restarting the game it continues trying to load the outside world. However I do think if one deletes the save data and the update file and then put the disc back on and redownload the update file the game should work again...
So in other terms it doesn't really break the disc it breaks the update file and corrupts the save data atleast on Xbox from what I know...
I haven't tried it on the PS3 ... But I have a few saints row 2 disc that are Abit scratched so I can try and see if this is case also...
@@truthseekersthenewomega97 According to some posts I've seen online, the freezer will actually physically damage the disk, as in, people who have performed the glitch claim it left scratches on the disk. I can't really think of any way that this would be possible besides the glitch causing the laser to focus on one specific part of the disk for too long causing it to get physically damaged? I know the Xbox 360 was kind of flawed in it's design and damaged disks really easily, so, maybe it's possible.
Nicely done! Things like this make me miss being a kid. There’s a lot less mystery and wonder when you grow up, especially nowadays with data-mining and out-of-bounds exploration becoming easier than ever.
Back before the internet became as easy as a reach into your pocket, literally whenever... We've lost a certain sense of wonder and mystery from the world for sure that the kids won't ever know. But I think it's better now that infinite knowledge is at our fingertips pretty much always.
Idk if mysteries have disappeared. And exploration is more important then ever still. It’s well known that data mining only really gets you intended stuff. Most of the things on here are caused by the code being… weird. It’s not something you’d be able to find or see. And there’s also the Easter eggs that if the game developers are trying cannot be easily if at all found in the code. It’s there but it’d be encrypted (in the same why the anti privacy would be). You kinda have to do this stuff within the game. Glitches are probs the fave things to do still because you never know what you can find deep within a games code when it doesn’t know what to do. It’s almost like digital ghost hunting. Cos unlike ghost hunting you’ll actually find something
That Blue Hat Mario just awoke something in me. I remember crying to that video as a kid. Seeing other people remember it makes me believe this was a shared hallucination.
I also remember being scared of "The Freezer" as a kid and not wanting to watch the videos for so long.
One of the other cool things about urban legends is that they can later go on to inspire shout-outs or even full blown features in later entries in the series. For instance, one of the insane urban legends for Pokémon Red and Blue was that you could evolve Dragonite into Yoshi by holding the Game Boy upside down (yes, really). Come Pokémon X and Y, the first games on a handheld with an internal gyroscope, there actually was a Pokémon evolution carried out by holding the 3DS upside down (Inkay into Malamar).
I remember playing pokemon Y and wanting to evolve my inkay and it would just not happen. I wondered why cause it was def at a lvl it should evolve, so I looked it up... "you have to hold the 3ds upside down"
Like I had no idea that was a thing with 3ds, I was like "yeah sure," tried it anyway and the b*tch evolved.
And now I find out this was a thing because of an urban legend... how tf does one figure out an inkay evolution if holding a device upside down was never a real thing before? Like seriously, without checking internet for the answer how would you know? I def don't remember the game giving a hint to it
And Rockstar payed homage to the Bigfoot rumors by actually putting him in Red Dead Redemption 1 (I think only in Undead Nightmare), and joked about in GTA 5 when you help a guy "hunt" Bigfoot, who turns out to be a guy in a costume running around (as far as I remember).
@@PanzerMan332 the achievement for finding the bigfoot is something along the lines of 6 years late" because San Andreas was 6 years old when Undead Nightmare released.
@@Rae-Rudi2357 I mean, it is literally called the "Overturning" Pokemon with its design basically being a larger upside down Inkay.
But there were already leaks about how it evolves before the game even released, so unless you play it completely blind or don't browse Pokemon stuffs on the internet, people would already know that this is a new unique evolution method and some squid Pokemon makes use of it.
@@LucyKosaki that makes sense now yes but I played it completely blind indeed and didn't know any of the pokemon from that generation at the time. I also played just for fun and never read anything about the pokemon, assuming they would just evolve when it's time. I now read info about them but back then I didn't care enough about reading all the text.
My TLDR thoughts on the freezer: He sounds like a glitch with tricking the game into giving you a second shadow without checking to see if you already have one, resulting in particularly dangerous junk code.
If I’m hearing it right, a video realeased 2 years ago by MissingNumber says a possible proper name of the Freezer’s Model is npc shadow 1. He also says at one point that the game wants to spawn zombies near the player, but incorrectly thinks the player is in another part of the map. My guess is that somehow during the out of bounds process the game starts to think you’re an NPC and tries to apply a rougher NPC shadow on top of your normal shadow. If that was the case, the wide variety of possible damages would completely rely on when and where the two shadows merge.
As kind of a gamedev myself, the Freezer is something that I might add as a feature. Its just a cool Idea
So how's it going?
He froze
It overtook him
10:00 The way he instantly turns around and runs is fuckin hilarious.
It funnier that he didn't even try opening the glass door and just quickly decided to break through it
The freezer exists in real life except it's called "having a stroke"
My uncle was walking down the street irl and must've seen the freezer! He's never been the same
Cool! I’ll try it myself!
😂
Bio force ape is a legendary tale, I hadn’t heard of it before this video so when I saw the *second* smashed copy I almost had a heart attack.
Man I never knew about that Freezer one, thats legit scary!
The freezer is the most legit terrifying thing in gaming I've ever heard about
I wonder if other games have something like that
there has to be more weird scary glitches like that
I remember being scarred by that exact screamer video, it was classic, i know mario wasnt wearing his original clothes in the video, i remember the steps but they were wrong and then the jumpscare freaked me right out
Did u archive it tho?
@@ArjunTheRageGuy archiving videos like that wasn't really a thing back in the day
@@THICCTHICCTHICC Not even the times where programs for turning a yt vid into an mp4 file existed back then if sites for turning a yt vid out of a yt link into an mp4 file wasnt a thing back then?
@@ArjunTheRageGuy it was probably like over 10 yrs ago and who thinks to save random videos like that
@@animeloveer97 fine. So no one even did something like screen recording or recording the vid out of a real camera at the time the vid was released simply becuz no one thinks about it?
I remember that L Is Real screamer video. I fell victim to it too. It ends right as the camera faces the brick wall. I'm pretty sure it was a The Exorcist screenshot similar to the Scary Maze though and not the Ghost Car face. But I have always remembered that video.
This is exactly the kind of content I love to see. Cozy, creepy, and nostalgic. Subbed
The Freezer sounds like its straight out of a creepypasta. The fact its real makes it cooler than actual creepypastas.
Yes
14:19 had me with the thousand yard stare as those repressed memories came back
Yeah, that machine is burned into my conscious
I dunno man looks like a pretty nice 3d printer to me
What's that machine about?
@@celestee2264 There’s a video created by Japanese artist vvindowsme where an anime girl in a bathing suit gets their skin flayed alive by the machine
@@onetruehitman7623 Umm…
Wtf?
Ngl it always amazes me that the whole "you can get Mew in Red and Blue" was actually true. It's hard to set up and tedious but it absolutely works. It's a glitch of course, but it does work.
Wow....the smash one blew my mind, my friend told me this in 4th grade, even wrote it down for me. I didn't understand how to do it and couldn't get it to work so I didn't believe him. I just thought it was a playground rumor LMAO
F
"Smash Bros needs no introduction"
>Proceeds to give it a minute long introduction.
This video could literally be half of its current length and still be just as entertaining. Don't be afraid to cut out word fluff and filler from your scripts.
You are the only person to
Talk about this kinda stuff that actually keeps me interested. You should make a part two!!
The Freezer always was my favorite Dragon Ball villain.
I love the fart move for bio force ape. The glitched texture just makes it look like a Soundwave careening through the air.
that Mario 64 screamer thats lost now also got me when i was about 9 or 10. i had never seen a screamer before and had never been jumpscared like that so it's possibly one of the most, if not the absolute most, defining experience of my early internet experience. my cousins who were visiting me at the time remember vividly to this day when i sprinted out of my room crying right as it happened.
**** that video
I recently "legally aquired" (but already own a physical copy) the super mario galaxy ost digital, it's interesting that the jp version literally has shiverburn as hell valley like the american copy of the game itself calls it in the files. You know referring to the "skytrees"
as far as i'm aware, the filenames are basically the same as the original japanese names. it's just that they gave the place a weirdly ominous japanese name!
@@gemwolfz2860 Yeah, I was just surprised that that was actually the original Japanese name and not just a weird filename
@@shinyrayquaza9 yeah it's really weird and ominous name either way. why'd they call it that
Jesus Christ man, that buzz at the end gave me a heart attack, I just sat there waiting for the bluescreen, that is the EXACT SAME NOISE as my PC bluescreening.
How does the freezer actually destroy the physical copy of the game? It makes sense it can corrupt saves, even make the game unbootable if the glitch is still stored in memory or cached on the console somewhere, but the console disc drives have no write capabilities. In other words, the glitch should not be able to alter code on the disc itself and brick it.
It could have something to do with the design of the Xbox 360 itself. Microsoft was insistent on being able to use the exact same disc drives as a Windows PC of the time, and this led to... architectural issues, including the infamous Red Ring Of Death. It's possible that the extremely finicky and unpredictable nature of the Freezer is also tied to X360 hardware in some unclear way - maybe under specific circumstances, it's possible for the game to send the X360's disc drive conflicting instructions that leads to a scratch? Ironically, it's more believable specifically because we already know the X360 has such design flaws.
I have some thoughts on this. This is very similar to what I experienced 3 times as a kid playing pirated copies of games on PS2 and friends experienced it as well. I remember especifically the second time it happened in Shadow The Hedgehog, first time the game stopped working so I bought a new copy and months later it happened again. The scenario started to glitch out, holes were appearing on the walls, the floor, as if the polygons of the level were being despawned randomly, things became untextured, basically unplayable. But I kept playing it, until I fell in one of these holes, the camera followed me like it was a normal hole, it played shadow dying line as normal, but the game froze after that. And after resetting the console the game never worked again. There was another game that had the same issue but I can't remember which one it was. Me and my friends started calling those "data holes" that if you fall into one, the game would become unplayable. So it was a very known issue where I grew up. So I do believe in the freezer, I have seen games suffer the same fate.
My personal theory is that people got this reversed. It is not the freezer (or the data holes in my case) that cause the game to stop working, I think that the game was stopping to work and you happened to be playing it at the moment. In my case, due to terrible quality of the pirated discs, and in SR2 case who knows.
All I know is that I saw it happen, multiple times. And I don't have an explanation, even being a programmer myself, even worked a little with game development, I can't understand how something like this would happen, unless the disk was dying for another reason
This is the third person I've seen bring up the freezer I'm glad it's finally been covered more. Been stuck in my head for half a decade.
Its so high quality. Im actually incredibly suprised the algorithm hasnt picked you up yet!
This one is more annoying than creepy but still rather creepy. In 2004, there was a holiday demo disc for the ps2 that contained a demo for Viewtiful Joe 2. If you played that demo with your memory card inserted, the demo would eventually crash after you ran out of time, if this happened, all of our save files from every game would be wiped from your memory card.
that was a PSM disc. i got a free game out of that, they sent a recall notice out to all subscribers that let you trade your faulty demo for a retail game from a certain list of games. i got ATV offroad fury 3
Bro, normalize the sound on these transitions you jumpscared me twice in this video 🥲🥲
The Freezer is probably an integer overflow causing the CPU to crash, which means also the memory dedicated to the CPU is lost. The GPU is allowed to output its last frame before also shutting down but it no longer has geometry / wireframe reference so it has to put the shadow on a pre-existing portion of the existing shadow layer. But also because CPU memory is lost, it lost track of which frame of the player animation is correct and simply projects frame 0 which is always the same. This is probably also why it happens more on consoles which were always weaker on the CPU side back then
Damn, the Freezer reminds me of those shadow people from the Liminal Space series and they even appear (on purpose) in the Liminal Space maps of Gmod but they don't crash your game.
When we were kids, stuff like this drove us crazy. I miss how mysterious games felt. We didn't know someone purposely coded in strange things or accidentally left them lol. It was a whole world.
as someone who hates defrosting their food, the freezer is really scary.
10:51 the idea of spaghetti code creating horrors beyond human comprehansion....feel the shivers.
Young Danny Fenton, he was just 14 when his parents built a *VERY* strange machine
Yeah... that's... not a 3d printer.
UA-cam is incredibly lucky to have creators like you carrying it with fantastic content
When I was a kid there was a rumor that you could hit the back of Nook's shop in Animal Crossing on GameCube with a shovel after it was closed and Nook would come out in his pajamas and let you get into the store.
None of us could ever do it so I wrote it off as fake.
YEARS later, I find out that you can actually do that in the updated Japanese version of the game! No idea how that info got to us in the early 2000s but it somehow did.
the freezer was definitely the swaggiest thing. imagine if all games did that, you simply just broke a game due to an accidental or purposeful glitch.
Really brings me back to the days of arguing with friends and testing stuff on our own. Before we could ask the internet.
The idea of a creature stalking you for going out of bounds is actually a sick idea
I know a few games that do that for you glitching their games and yes we NEED something like this is every game
@@ultimatecultchaos I half remember one of the GTAs or possibly an early fallout game that had a giant creature one shot you for going too far.
@@mosquitopyjamas9048 cool
Subnautica?
@@redfan5193 I’ve played a bit of it but I’m awful at crafting and resource management so haven’t gotten very far to test that. I know there’s a reaper close to the crashed ship…
Please make more videos like this one. Its extremely interesting and for once its actually things I haven't heard about. The Freezer especially really got me interested. I have been looking online for info on it for a while now and it still seems to be unclear if its real or not. It would be cool if you or someone would actually dig deep into it and find a definitive answer
It's probably not real. It's absurdly easy to fake it, it's just a basic cutout of a character subtracting from the background. I could do it in Photoshop with my eyes closed.
Edit: to elaborate further, the rest of the effects can also be easily faked as well, the freezes are just still images. From all I've seen it's also not very consistent in depiction either, some freeze instantly some see it several times over before it freezes.
I don't have solid proof it's fake but I also know there is no solid evidence (that I'm aware of) that it's real either.
Imagine being one of the first kids playing SR2 and going out of bounds for fun to have the Freezer happen.
No one would believe you.
...I thought it was common knowledge about how to play as Master Hand, because the two guys that served as my stand-in older brothers unlocked it on their Game Cube. I never knew a time when you *couldn't* play as Master Hand on Game Cube, even though they sounded really proud of themselves for finding out how to do it. I have no idea how they figured it out or found it.
Melee is on N64
@@alexandersalazar9750 yep, but I got mixed up. Too much recreational drinking that day.
@@alexandersalazar9750 What. Melee is on GameCube
@@aprilnya no, it isn’t
The Master Hand thing was literally in the game guide.
the freezer does seem like it's a shadow that gets fucked. And as anyone who played games from that time period, maxxing out the shadow settings would always result in atrocious performance. When pushed way too hard, probably breaks the game.
I love the inclusion of DK64 music. It’s my favorite game of all time, despite its flaws. These videos are great. Absolutely bingeworthy.
someone should make a series akin to Beyond Belief: Fact or Fiction where they run through a bunch of gaming legends and then at the end say if theyre real or not
Beyond belief fact or fiction: gaming version
I would love this
Dude, this video is really awesome. I knew about the first one with Master Hand, but I thought that was actually intentionally added by the devs. Thanks for talking about the Freezer too, I've never heard of it and that shit is creepy. Bio Force Ape is also a cool story! I love gaming creepypastas and urban legends.
My favorite gaming urban legend is the one about Secret of Evermore originally being a much darker story at some point. The evidence supporting it is the dark, gritty look of some of the early concept art, and preview pictures of the game from a gaming magazine showing an NPC named Fire Eyes saying "How can you live with what you've done? Those poor children..."
It's probably not entirely true, since the lead programmer of the game came out and said it's mostly not true, but if it WERE, it would have been extremely early in development, judging from the only evidence supporting it being very early concept art and one screenshot from a promotional pre-alpha version of the game. that might have been a constructed bullshot to draw people in by a art/marketing team, and never actually programmed or run on real hardware.
Wouldn't it be cool if that rumored short story "The Noise coming from inside Children" or what it was called actually existed? One of my favourite myths
One urban legend I love is from an early 90s MUD. There was a necklace called "bone charm" that didn't seem to do anything. It was expensive and semi-rare though, so it had to do SOMETHING. Everyone speculated that it increased accuracy because at the time we didn't have the parsing tools to prove or disprove it. Eventually, we not only did we get those tools but we got tools to read the game's data files directly. And what we found was hilarious. Not only did it not increase accuracy, it slightly *decreased* accuracy! All those years people were fighting over a lowkey cursed item.
DUDE you popped up on my recommended and you showing that Super Mario 64 Screamer lost media screenshot brought back REPRESSED memories. I remember being glued to my shitty tiny box PC screen and it made me cry from how bad it scared me at the age of damn 11. Thank you for reminding me of a part of my childhood.
Hey, there's been a breakthrough in the search that could be huge in finding the video. Do you still have the device you watched it on because if you do, there's a chance the video is actually still on there!
Thanks for the heads up on the freezer. I’ve been playing saints row 2 for years and never had this issue because I never went off boundary. I’ll be sure not to make that mistake.
It’s not real
@@LugiThePainDrinker It has to do with the lighting engine being unable to correctly render the player’s shadow. Open any installation of SR2 and use CE to go out of bounds and it happens lol. It sounds like a creepypasta, but just so happens to be a programming error that happens to be “creepy”.
There's no way a glitch in game could do anything to your disc to break the game. At worst, it would corrupt something in the installed data, which you could erase and reinstall.
@@Wykesidefruitmachine it's not in all cases that it makes the game unplayable. I would recommend looking up a separate video on it if I were you. I didn't think it was possible either and yet it is
@@Wykesidefruitmachine Normally I would agree with you, but the highest incidence rate of serious Freezer-related issues is on the Xbox 360 version of SR2... a console already infamous for questionable design choices and serious hardware defects on early models. It's possible that whatever spaghetti code causes The Freezer also executes some sort of invalid operation to the 360's dubiously designed disc drive, causing either illegal write operations or a scratched disc. This would explain a lot about why it's so inconsistent and poorly-documented, as the already unpredictable glitch is compounded by issues specific to certain manufacturing runs of the console, if not individual consoles, period.
Someone recreated that jump scare and I was amazed at how close it was. It was my first screamer and I wouldn’t touch my n64 for so long 😂. Glad to see someone else experienced it similar to me
Magicmush always posts a video while I'm looking for a good video and he delivers a good video
I have an idea what the freezer is, its probably coded in the game to have NPCs spawn around the player as they move through the map, and with the player being out of bounds, the game tries to spawn a character out of bounds with them, but there is probably also code in the game to make characters NOT spawn out of bounds for obvious reasons, thus creating a conflict that screws up the local game files somehow.
Dude Nintendo power wrote up a story about “Barney : Hide and Seek”
It told people to leave the game uncontrolled for 30 minutes and Barney would do something “Unthinkable” to the children in the game.
I remember getting internet access for the first time and trying to get to the bottom of it.
Must’ve been an April fools joke.
It basically was a creepypasta before they were a thing.
Super metroid had crazy moves that seemingly very few people know about. Bio Force Ape might have some special combo move still yet to be discovered. Who knows?
The Freezer is the spirit of EA Games. Destroying every copy so you have to buy another one
The freezer is exactly what herobrine was thought to be. Besides the having to go out of bounds
I had a friend in elementary who claimed that the Mirage Island in Pokémon Ruby & Sapphire was a whole crazy thing with like the return of dead Pokémon ghosts, & trainers on it revealing themselves to be vampires when you beat them. He then told me he couldn't remember if he had dreamt it or not.
Nowadays, I know he did, but that $h!t does sound creepier than even all the Lavender Town oddities
The out of bounds “creature” is a misplaced shadow for the player
the Freezer crawling out of the vintage Saints Row fandom lore
Regarding 'The Freezer',
I did this a kid. Important to note: if you can load into Saints Row 2 in the normal overworld, avoiding the crash, cars & pedstrians appear in the distance but will phase out as they go near you, including missions. Just an empty, ghostly world. I always wondered why my copy was cursed until I learned about it online after years.
my hunger for more videos like this is indescribable
This deserves a part 2 especially for the spooky season
The master hand thing was actually awesome. I did it back in the day with some friends. Blew their minds!
That shadow creature is crazy, my god.
PLEASE make a part two to this!!! It was so cool!!!
Make a sequel to this pleeeease, I love this video so much
2/3 had my mouth open in shock they were real, and thats only cause I play melee so I knew about masterhand. Straight killed it with this video great job.
The Screamer is the coolest glitch ever. It’s an true life creepy-pasta caused entirely through fascinating accidental but explainable means.
I remember some “older” friends and I were skyping when I was in the 4th grade and they got scared from the Mario 64 Screamer and I wanted to see it but they wouldn’t let me. I searched and searched for it over the years and have just now heard it here that it may be lost forever and I will never get to understand why they were so scared.
After many videos about old mario game glitches and speedruns where the weirdest most nonsensical stouff happens I'm not surprised at all at how you get things like hand. Just so interesting that these rumors turned out to be true and people searching relentlessly to find ways to trick and break code.
Never having heard about the freezer, i could have very well be totally wrong, but it seems to me like it's just a fault in the rendering. Rendering calls a lot of functions that can take a particular input, but their function is implementation dependent. Meaning that a particular piece of hardware could cause a problem, even a crash, if an invalid input is given to a particular function. This is something that can absolutely happen in a setting where the player is out of bound, and that could very well explain the crashes, as well as it only happens on particular platforms, and on particular conditions.
The shadowy figure could very well just be the shadow of a player rendering incorrectly, rendering can happen on stages, so if an error occurred with the shadows, and before, let's say, ambient occlusion gets multiplied to the screen buffer, the screen could show an incomplete render pass just when the game crash, and maybe this error happens at a time where entities shadows are being computed, causing the player shadow to be improperly rendered. I could imagine a few (Not very standar) rendering pipelines which could lead to something like this. So that might be a particular explanation to this EXTREMELY interesting phenomenon.
Keep in mind tho, i could be extremely wrong, while I do know a few this about rendering, all I know is about modern-ish hardware, i have no clue about the exact tech behind games of that era, so my explanation could be tooootally off
That Bio Force Ape artwork is beautiful
A bit of clarification about Bio Force Ape. While it was mentioned in issue 35 of Nintendo Power, they did _not_ show screenshots of the game in that issue. It's only mentioned on a list of NES games that were going to be released (it was on page 110 or 111 of the issue). The game was mentioned in an older issue, maybe issue 33 or 34.
Wonderful thing about N64, was GameShark. I fooled around with some codes and could play as Master Hand, granted 2 of his moves wouldn't work and hit boxes got weird, but it was still cool to us
The SR2 Freezer is obviously the ghost of Carlos
Okay bro. That freezer thing is cursed as hell. Imagine being one of the first people to see it 💀
Imagine playing a old game in a nearly pitch black Room at midnight and suddenly a shadow of a humanoid figure appears and the game shuts off, leaving you in complete darkness after seeing a humanoid shadow
@@pablobigpops "What the *fuck* did I just witnessed after I read that shitty sonic creepypasta??"
@@LackOfSleepIsAbsurd Yea basically and as a kid for a moment those are terrifying.
In a way im kinda glad i didn't have that gave growing up bc i always found a way to glitch them and then i would prob even find it by accident.
the Freezer gives me an idea for how to deal with hackers in my games
All my years with SR2 and I've never heard of The Freezer...where have I been? That's absolutely insane sounding no matter if it's real or not...and...I kinda want to try it now on my PS3 version.