I'd actually love to see an interview based around "How this BS effects you". Essentially get the view point of of individuals in the 3pp community to express the impact that WotC has forced on them. I've seen Mark Hulmes video (DM of High Rollers AP, guest star on Critical Role, DM for several D&D shows out there, and honestly one of the best DMs in existence), which was fantastically done and worth watching by everyone in the community. But I really would love to hear more from the people in the community on how it effects them. We really need more on how all of this will impact them and change how things will go moving forward. We hear a lot of abandoning D&D, but we don't hear what that will look like for a lot content creators. From bigger publishers like Kobold Press, to smaller publishers like ND Hobbies (a small company that does a lot in 5 room dungeons, adaptable encounters/creatures, and cheap but amazing kickstarters (they have one going on now) that need more attention in the community. I think if we get perspective on how this will effect the creators personally it will drive the message a little bit more. It will be a deeper hit then just "Eh, WotC doesn't get as much money".
I love the healing fireball idea. I had a player in 1 of my groups that was a cleric who didn't know who their diety was. It turned out the diety was more prone to violent magics and had no experience having followers. The diety presents the cleric with healing magic that could also deal damage (because that's their whole deal), resulting in things like a healing fireball. So the idea of offensive spells being able to heal is very exciting to me
For years my table has played WoTC content only because the perceived balance issues with homebrew and third party stuff. I would love to see videos on the bigger third party creators in terms of over all balance. There is so much of this content it's hard to parse it all.
For the most part, "balance" is a myth. Yes, if you're just cruising Reddit for homebrew you are most likely just going to find "unbalanced" homebrew written by 12 year olds, but it's not that hard to find the good stuff when looking at published and kickstarted works. Kobold Press is the gold standard for third party books. They've released 4 or 5 books that are obvious improvements over the monster manual, several other 5e supplements that stand on their own, and clearly know what they are doing. Mage Hand Press is another great resource. They've only published/kickstarted 2 or 3 5e books, but the vast majority of their content exists on their website and patreon as pdfs they and their community have spent a long time playtesting and revising. If you're a CR fan the Tal'Dori Reborn campaign setting book is something you've probably already picked up. If you hated the options in the Wildmount book you may dislike the ones in Tal'Dori, but anyone who watches the show has seen most of those options in use and seen several of the ones people claim are unbalanced backfire on the party. When you get into smaller kickstarter works you quickly find that most of them are done by youtubers. Your best bet is to watch a few videos and get an impression of how the people on the channel in question run their games to see if their idea of balance matches yours. Many people rave about MCDM, and while I like his videos I've yet to buy one of his books since I never played Birthright and still have my copy of the 3e Stronghold Builders Guidebook. I'm an avid WebDM fan and pledged for their first kickstarter as soon as I could. The channels XP to level 3, Runesmith, and Dungeon Dudes have all kickstarted multiple books that their communities loved. The only real downside to them is They've all partnered with Ghostfire Gaming for their publishing, and while it's a great company my current financial situation has placed books published by a company based in Australia and the associated shipping costs out of my reach. If you're looking for reviews of non published homebrew from random individuals then I'd recommend the Copper Fox Inn channel. They semi regularly put out entertaining videos where they review homebrewed races, subclasses, and magic items submitted to them by viewers and creators. Edit: the Home Brew Crew channel is also a good resource for what you're asking for they review a lot of published books and pdfs from all kinds of third parties.
Indeed, it has been the mentality of most DND players. But honestly, if youre not playing a preset adventure....what balance? The DM tweeks things constantly as they go, its part of the game! And so, the dnd community has shunned on a GIGANTIC amount of content! Pathfinder might brag on its amount of choices, but if you look at all the third party content too, 5e gets absolutely insane. Down with the wotc! Support 3rd party creators!!
@@Anegor yeah that's what I'm kinda getting at, we need to big creators who are seen as authority figures in the community to put the third party as on par with WoTC. To show them it's ok to try these things it not a dirty thing to do
I have vol 1 from Kobold's previous kickstarter, excellent book. I jumped on this one right before it funded... They put out high quality products, can't wait for Black Flag.
📝 My suggestions for D&D players & DMs that want something similar to D&D in mechanics. 1) Basic fantasy 2) Castles & Crusades 3) Pathfinder 2nd edition 4) Lion & Dragon 5) Dungeon crawl classics 6) swords & wizardry 7) Iron Falcon 8) OSRIC 9) Old school essentials 10) 13th Age 11) Starfinder 12) Mutant Crawl classics 13) Hackmaster An games not similar to D&D in mechanics. 1) call of Cthulhu 2) RuneQuest roleplaying in Glorantha 3) Warhammer fantasy role-play 4) Warhammer 40k Wrath & Glory 5) Warhammer fantasy age of sigmar : soulbound 6) The mutant epoch 7) Traveller 8) Cyberpunk 9) Fantasy Age 10) Fantasy trip
I have Deep Magic for both Pathfinder (1e) and that other system, and it's a great book. I let players take spells from it, and sometimes I have their gods grant them spells from the book. But mostly I use it for villains. Always takes players by surprise.
Just got Vol 1 during their recent sale on PDF and it is so amazing! Definitely going to get in on Vol 2 even though it will just be PDF right now. Appreciate the coverage!
Anyone know of something similar to this with some sort of feat or fighting style for versatile weapons used with two hands specifically? They just feel lacklustre and I don’t know how to fix it for a player of mine that wants to go the classic movie hero route without just using a greatsword
There are some support for rules like this in the Level Up 5e rules, as well as some homebrew options. One very easy fix is to give them the superiority Dice of the Battlemaster Fighter subclass and let them use that feature even though they aren't a battlemaster because as far as I'm concerned, most Martial Classes should have some options to perform maneuvers and have slightly higher battle awareness.
It all looks so awesome, so beautiful, so well made! Unfortunately, even with the kobold press & other third party material me & my groups have, we never used spells outside official WoTC material. Why? I'm not sure exactly, but maybe it just already feels like more than enough spells for us.
I'm not a game designer but it seems to me that if spells, one of the most mechanics- and terminology-heavy parts on D&D, will be compatible w/ Black Flag I have hope for it being very similar to 5e.
I would love to get the new version of Deep Magic, but I already bought the Pathfinder and 5e 1.0 versions on their Kickstarters. I can't see backing yet another version, even though I like many of the ideas/changes in it looking at the previews. But an additional $129 + shipping for a book that I essentially already bought twice before is more than I can do right now.
Can we get a very brief idea of what the Vril wizard is? Because it's, like, an unusual growth on a tree in Swedish, but it's also, uh... N*zi spaceship in a horrible little book.
I don't like Roll20, but I would get the Founry VTT version if it weren't so much more expensive. Failing that, I'd get the PDFs alone, but they only come with a Roll20 license.
I am not saying that I love what WotC is doing at the moment but I am not set to learn another new system and spend even more money doing so. Sorry Ted.
What all this wizards of the Coast drama and people talking about new systems etc. I am still yet to hear about for example a pathfinder 2.0 version of DND beyond
"Forward compatable with project black flag"
they had my interest, now Kobold Press has my attention.
And backed, kobold have never released a bad product. Will follow them wherever they go.
I'd actually love to see an interview based around "How this BS effects you". Essentially get the view point of of individuals in the 3pp community to express the impact that WotC has forced on them. I've seen Mark Hulmes video (DM of High Rollers AP, guest star on Critical Role, DM for several D&D shows out there, and honestly one of the best DMs in existence), which was fantastically done and worth watching by everyone in the community. But I really would love to hear more from the people in the community on how it effects them. We really need more on how all of this will impact them and change how things will go moving forward. We hear a lot of abandoning D&D, but we don't hear what that will look like for a lot content creators. From bigger publishers like Kobold Press, to smaller publishers like ND Hobbies (a small company that does a lot in 5 room dungeons, adaptable encounters/creatures, and cheap but amazing kickstarters (they have one going on now) that need more attention in the community.
I think if we get perspective on how this will effect the creators personally it will drive the message a little bit more. It will be a deeper hit then just "Eh, WotC doesn't get as much money".
Oi! Guys, Hasbro's stock has crashed a good bit. :DDD And WotC made a new OGL post, they are in frigging trouble, IT IS DELICIOUS.
I love the healing fireball idea. I had a player in 1 of my groups that was a cleric who didn't know who their diety was. It turned out the diety was more prone to violent magics and had no experience having followers. The diety presents the cleric with healing magic that could also deal damage (because that's their whole deal), resulting in things like a healing fireball. So the idea of offensive spells being able to heal is very exciting to me
Mass cauterize!
in old school D&D, it was possible to reverse certain spells.
Well then, forwards compatible... guess I know where my next lump of RPG money is going.
y'know
never cared much about 3rd party stuff
now with the OGL stuff, i'm very interested in checking out the good stuft
Looks like Black Flag really is likely going to resemble 5e.
Nice
For years my table has played WoTC content only because the perceived balance issues with homebrew and third party stuff. I would love to see videos on the bigger third party creators in terms of over all balance. There is so much of this content it's hard to parse it all.
For the most part, "balance" is a myth. Yes, if you're just cruising Reddit for homebrew you are most likely just going to find "unbalanced" homebrew written by 12 year olds, but it's not that hard to find the good stuff when looking at published and kickstarted works.
Kobold Press is the gold standard for third party books. They've released 4 or 5 books that are obvious improvements over the monster manual, several other 5e supplements that stand on their own, and clearly know what they are doing.
Mage Hand Press is another great resource. They've only published/kickstarted 2 or 3 5e books, but the vast majority of their content exists on their website and patreon as pdfs they and their community have spent a long time playtesting and revising.
If you're a CR fan the Tal'Dori Reborn campaign setting book is something you've probably already picked up. If you hated the options in the Wildmount book you may dislike the ones in Tal'Dori, but anyone who watches the show has seen most of those options in use and seen several of the ones people claim are unbalanced backfire on the party.
When you get into smaller kickstarter works you quickly find that most of them are done by youtubers. Your best bet is to watch a few videos and get an impression of how the people on the channel in question run their games to see if their idea of balance matches yours.
Many people rave about MCDM, and while I like his videos I've yet to buy one of his books since I never played Birthright and still have my copy of the 3e Stronghold Builders Guidebook.
I'm an avid WebDM fan and pledged for their first kickstarter as soon as I could.
The channels XP to level 3, Runesmith, and Dungeon Dudes have all kickstarted multiple books that their communities loved. The only real downside to them is They've all partnered with Ghostfire Gaming for their publishing, and while it's a great company my current financial situation has placed books published by a company based in Australia and the associated shipping costs out of my reach.
If you're looking for reviews of non published homebrew from random individuals then I'd recommend the Copper Fox Inn channel. They semi regularly put out entertaining videos where they review homebrewed races, subclasses, and magic items submitted to them by viewers and creators.
Edit: the Home Brew Crew channel is also a good resource for what you're asking for they review a lot of published books and pdfs from all kinds of third parties.
Indeed, it has been the mentality of most DND players. But honestly, if youre not playing a preset adventure....what balance? The DM tweeks things constantly as they go, its part of the game! And so, the dnd community has shunned on a GIGANTIC amount of content! Pathfinder might brag on its amount of choices, but if you look at all the third party content too, 5e gets absolutely insane. Down with the wotc! Support 3rd party creators!!
@@CitanulsPumpkin thanks that was a way more comprehensive reply I was expecting lol I appreciate it.
@@Anegor yeah that's what I'm kinda getting at, we need to big creators who are seen as authority figures in the community to put the third party as on par with WoTC. To show them it's ok to try these things it not a dirty thing to do
I can't speak to 5e, but Kobold Press stuff in PF1 is better than the first party content
I have vol 1 from Kobold's previous kickstarter, excellent book. I jumped on this one right before it funded...
They put out high quality products, can't wait for Black Flag.
They're at 274k already with 30 days left, I feel confident we'll finish a couple more stretch goals
531k+!
📝 My suggestions for D&D players & DMs that want something similar to D&D in mechanics.
1) Basic fantasy
2) Castles & Crusades
3) Pathfinder 2nd edition
4) Lion & Dragon
5) Dungeon crawl classics
6) swords & wizardry
7) Iron Falcon
8) OSRIC
9) Old school essentials
10) 13th Age
11) Starfinder
12) Mutant Crawl classics
13) Hackmaster
An games not similar to D&D in mechanics.
1) call of Cthulhu
2) RuneQuest roleplaying in Glorantha
3) Warhammer fantasy role-play
4) Warhammer 40k Wrath & Glory
5) Warhammer fantasy age of sigmar : soulbound
6) The mutant epoch
7) Traveller
8) Cyberpunk
9) Fantasy Age
10) Fantasy trip
11) ShadowRun
I have Deep Magic for both Pathfinder (1e) and that other system, and it's a great book. I let players take spells from it, and sometimes I have their gods grant them spells from the book. But mostly I use it for villains. Always takes players by surprise.
finally got that bow hung up! :). another great video!
Just got Vol 1 during their recent sale on PDF and it is so amazing! Definitely going to get in on Vol 2 even though it will just be PDF right now. Appreciate the coverage!
Anyone know of something similar to this with some sort of feat or fighting style for versatile weapons used with two hands specifically? They just feel lacklustre and I don’t know how to fix it for a player of mine that wants to go the classic movie hero route without just using a greatsword
There are some support for rules like this in the Level Up 5e rules, as well as some homebrew options. One very easy fix is to give them the superiority Dice of the Battlemaster Fighter subclass and let them use that feature even though they aren't a battlemaster because as far as I'm concerned, most Martial Classes should have some options to perform maneuvers and have slightly higher battle awareness.
Ayeee the neon shorts logo in the background
It all looks so awesome, so beautiful, so well made! Unfortunately, even with the kobold press & other third party material me & my groups have, we never used spells outside official WoTC material. Why? I'm not sure exactly, but maybe it just already feels like more than enough spells for us.
I'm not a game designer but it seems to me that if spells, one of the most mechanics- and terminology-heavy parts on D&D, will be compatible w/ Black Flag I have hope for it being very similar to 5e.
And Backed... thank you for your diligence in keeping us updated on all the ttrpg news both good and bad
Do not recite the deep magic to me, witch.
Yeah, that collectors edition does look nice
I would love to get the new version of Deep Magic, but I already bought the Pathfinder and 5e 1.0 versions on their Kickstarters. I can't see backing yet another version, even though I like many of the ideas/changes in it looking at the previews. But an additional $129 + shipping for a book that I essentially already bought twice before is more than I can do right now.
this is amazing! good on you and on Kobold press
Wonder if they have a conversion table of some sort to get the spells to work in Pathfinder 2e, without shattering balance.
Extremely Awesome & Informative Video by you Ted as always....😉
Gonna have to save up and get it in the future
Oh good. I wanted to see this :)
Can we get a very brief idea of what the Vril wizard is? Because it's, like, an unusual growth on a tree in Swedish, but it's also, uh... N*zi spaceship in a horrible little book.
They described Vril as the magical force that flows through all spellcasters. So I guess it might be like a Jedi.
Any thoughts on Void magic being cut from vol. 1? Were these spells problematic? Is it worth looking for the separate void magic pdf?
I don't like Roll20, but I would get the Founry VTT version if it weren't so much more expensive. Failing that, I'd get the PDFs alone, but they only come with a Roll20 license.
Past 280k now on the hunt for the next stretch
Is their material compatible with Paizo's products?
Too pricey for me, that's a lot of money for a single book with no kickstarter discount. Might as well wait for it to release.
I bought both pdfs. When will I get them if anyone knows
Edit: I guess October
Hey I’m broke but would love to see there spells is there anyway to look at it without buying anything?
And pledged.
@17:00 does that mean we are still stuck with VANCIAN magic system or can we move to a Spell Point/ Mana system?
Viva la resistance
Ted's most recent video on the OGL just went private, anyone know what's going on?
I am not saying that I love what WotC is doing at the moment but I am not set to learn another new system and spend even more money doing so. Sorry Ted.
What all this wizards of the Coast drama and people talking about new systems etc. I am still yet to hear about for example a pathfinder 2.0 version of DND beyond
Demiplane, it's literally made by the co-founder of D&D Beyond and is the official digital toolset for Pathfinder