I think you wildly miscalculated the logical manpower size of the human defence. Earth has around 26 million people in active service. Even if the 4 million in the video are all front line that only really gives a manpower total equal to Earths. Kind of absurd for a hive world, especially in such a dangerous universe. Also, why are they using tanks to transport soldiers to the front lines when a truck could probably do the job as well?
@@lucasmarsh9841Yea, 40k's numbers are always kind of iffy, I mean the Siege of Vrak is supposed to be some mighty bloody 17 year war....in which only 14 million kreig were lost....compared to say ww2 which lasted 6 years and around 70 million were lost, numbers eh.
I think a Deployment against Chaos is still worse, i mean... yeah, the Tyranids rip you apart and probably eat you alive if you are unlucky but the Chaos maybe do all of this too and do really creepy things with you Spirit/Soul.
Nah, worst deployment is against nurgle... Not only seeing your fellow guardsmen fall to the Walking Pox and turn upon your regiment, but then falling victim to it yourself and being trapped in a rotting zombielike corpse, watching yourself kill in the name of a chaos god has to be worse than simply getting eaten alive/dead
@@Xxantoss Maybe being deployed against the Dark Eldar is actually the worst fate. I mean Chaos cant take your soul unless you allow it. 1. Slanesh 2. DA 3. Nurgle 4. Tzeench 5. Tyranids 6. Khorne 7. Orks 8.Eldar 9. Tau 10. Necrons (most humane of all)
@@BonkyChilliams “Why are you retreating private!? We don’t run towards the Xenos!” “They take POWs sir! And I don’t have to live in a trench or dirt shack! I am free!!!” *laspistol fires* “Do ya’ll understand privates? I better not see that again or you’re all doing 1,000 push-ups when we’re done with this filth!”
That is the one thing that divides fiction fans. Star Trek, Star Wars and nearly any other franchise would be so cool to really visit the world. If you ask a 40k fan if he wants to visit this universe the answer is: Hell no! Are you insane? What is wrong with you?
@@enderwiggin402I rly hope he does the main warbands of the Black Legion as each is heavily specialized and it almost be like an evil version of the Ultramarines chapter video but Warbands instead of companies
Now imagine a Krieg defensive line. thousands of earthshaker artillery pieces, firing lines of more potent (but slower firing) LASGUN fire and regular mass bayonet charges from men born only to seek death in the emperor's service by the 10s of thousands, thousands of death rider calvary attacking from the flanks with melta spears, not to mention all the armor including house sized baneblades bolstering strong points. All of this from extensive and intricately prepared trench systems designed solely for attritional warfare and causing as many casualties as possible. I wonder how quickly it'd take to go deaf.
you're supposed to capitalize the term, or else the DISTRACTION won't be as distracting without the capital letters, you might as well proxy some gaunts as your "Distraction carnifex"
@@ForestRaptor i maybe wrong but a DISTRACTION carnifex is a tactic in the table top, where you "distract" the enemy forces by rushing them with a carnifex, but in tandem with another more squishy attack, so it become a dilemma for the defend. Shoot the carnifex and let the squishy get close and maul you, or shoot the squishy and upgrade the distractions carnifex to a carnifex.
@@ForestRaptor a distraction carnifex is a term used on the tabletop for a big unit that you take to draw attention away from smaller units. joke started early in the game's history when the carnifex was one of the biggest and baddest monsters in the game. nowadays there are definitely larger things than ol' Carnie but the term stuck
The one thing you quickly learn when fighting full spectrum campaigns against decent tyranid players is never let them make planetfall or even orbit, you must stop them out in the deep dark of space with the Imperial Navy or assorted secondary forces (Space Marines, Mechanicus, etc.). If you fail that, you're counting the future of inhabited planets in months at most.
I always thought that. The Tyranids, despite being devastating and terrible when they manage to board ships, have many disadvantages in space battles. The lack of long-range weapons that are minimally accurate is just one of them, there is also the fact that, without the mother ship, all Tyranids collapse, and the cost of caloric maintenance of the ships must be astronomical, not that it would be much of a problem for the Tyranids if they manage to win the space battle and get to the ground, it is still a huge disadvantage against an enemy that knows how to play dirty
@@williamalfonso1373 I recall it being a funny writing moment where they said the tyranids can't adapt to the tau's switching of forces, where they would counter each of the tyranid's adaptation with sometine else, when the nids would counter that, the tau would switch again making the nids vulnerable. It when something like: They would start with mass anti infantry, so the nids would adapt thicker armor, then switch to battlesuits to piece that armor, then the nids would shed that armor and gain speed to catch the suits, then they tau would go back to mass anti infantry, making the nids vulnerable again. this makes little sense as the tyranid adaptation is additive and not trade off based and they have faced foes far more dangerous than the Tau, so them being countered by that is somewhat dumb.
I mean, i cant even see how the nids even manage to survive in space tbh, i thought it would be something like the flood as they steal ships and then build biomass around them, but eh.
The US Army uses Blackhawks in similar fashion. There are special variants of the Blackhawk designed to accept wing-like pylons for weapons, such as Hellfire and TOW missiles or rocket pods. Most of the time they get used for infantry support/air assault operations and special operations in additional to things like Apache and Kiowa helicopters.
The thunderhawk has a larger gun than most baneblade super heavy tanks. So while the Imperial guard have a lot of guns on their transports. the Space marines, as always, far outshine them
"The enemy is withdrawing from the battlefield, I proclaim today's defense a grand victory." 24 hrs later ... "The enemy has pushed through our first line of defenses and weve lost 6 thousand men. I proclaim todays defense as a grand victory nonetheless."
@@ElBandito "It has been 85 days since the invasion. Every day it is hell on earth, I don't know what will be the results of our efforts, but we will die for the Emperor."
@@ElBandito Depends on the race. The Orks and Nids fought each other to an attritional stalemate in the octarius war. Humans would eventually feel the pain in the long term.
@@williamalfonso1373 Well Tyranids did eventually come on top due to how adaptive they are. Orks are cool but too one track minded to overcome a smart opponent like the hivemind.
@@TheSpectralFX I’m pretty sure the irks lost octarius because they sent a lichter or something to take out the warboss. Because the warboss kept killing the swarm lord
And this is only one region, no bigger than Long Island
6 місяців тому+51
"I came looking for copper and I found gold"; I thought I was going to find just another explanation of the Tyranids, but I ended up seeing the composition of the Imperial Guard defenses, what a great addition.
Meanwhile: A tyrannid broodling: "Fleshy Hive Tyrant... The first wave all perished." A grizzled tyrannid vet "We've had one, yes. But what about second breakfast?"
This was definitely a passion project that took huge amounts of effort to make. If you'd like to help support further development, please support our sponsor by checking out Warhammer 40,000: Tacticus play.tacticusgame.com/4bvtG0b
There's so much wrong with the depiction of the defenders... 1. the Imperial guard Corps you drew up is not a corps strength formation. It is in fact a division and a brigade attachment. for a corps you need about 4 brigades or at least two understrength divisions. preferably up to 4 full-strength divisions. 2. Where is the PDF and the Militia? The Corps should include at least one division sized formation of PDF and at least a brigade of militia to fill the trenches, with the guard, being the elite formation it is, being in a morale booster and fire brigade role. 3. Deploying division sized elements via trains shouldn't be too hard. 4. That base layout looks like the one constructing it WANTS it to be targeted. Spread them out more and make sure some of it is concealed. Otherwise you'd invite orbital bombardment, artillery strikes and air-to-ground as well as ground-to ground-missile bombardment on the position.
That was amazing! Thanks! Makes me wonder in a stand off who's more powerful, a war between the Tyranids and the Zerg. Some fun shower thoughts to think about!
In another world; while the Helldivers are busy kicking around in the rear closing nests, reactivating E-710 facilities and hunting for samples, SEAF battalions do their best to hold the bulk of the Terminid swarm back.
yeah there are big bugs that know how to fight for dominance. And there are monsters who know how to use strategies and creatures made for wars in the most effective ways possible.
@@LiamN4321 tbf apparently Terminids are not exactly Cows They got far more Nasty since they got domesticated probably due to the Illuminate interferences and human experiments. Essentially they much more Apex Predators now than they were the first time Humans encountered them
@@LiamN4321 Fair enough but tbh his point still stands. Helldivers are the stars of the show in Super Earth, but I'm sure that SEAF is actually doing the bulk of the fighting.
@@KalashVodka175the Helldivers are the tip of the Spear going deep into the heart of the enemy. SEAF Battalions help maintain, defend, and secure the planets of Super Earth. We all have a part to play that's for sure.
@booya2k Orks lost in the sense of being one unified force, but the fighting has juiced up so many of then they are still threatening. Just don't gotta worry about the former empire crashing down on the Imperium.
Orks are kind of crazy when you research them a bit, provided that my research is accurate. Basically they are fungus with magical powers that warp reality. So they become orks and their weapons just work even though they shouldn't based on the laws of physics. Which would make them extremely powerful if they weren't so incredibly stupid and basically all have attention deficit. The whole waaagh thing is because they start shouting war and then forget what they are saying halfway through. Also the rumor is that most of space outside of the milky way is occupied by orks. They multiply even faster than the tyranids. They just aren't as unified on a strategic level so they don't have the swarms like the tyranids do that can wipe out an entire galaxy. It's more like they are spores spread across the entire universe that slowly wear at whatever civilization they run into. Although it's very possible there are some ork groups out there that could rival a tyranid swarm, the universe is a big place and an intelligent ork that could control their powers would go a long way.
Seeing the sheer scale of 40k visualised is always a stunning sight. I'd love to see you guys cover the Adeptus Mechanicus next, maybe with some Mechanics aligned Knights or Titans!
The scale in alot of 40k is normally far greater than what has been shown here. Shield of baal was something like 30,000+ space marines (imperium super soldiers) plus imperial guard vs billions of tyranids. It would be like all of earths population fighting at the same time every where on earth
@@Pob-bear Yeah, even this video just focused on one region on the planet. But, hey, seeing lots of tiny soldiers fighting eachother makes my brain happy lol
the scale should be much bigger than this, though. Even EDF games (especially 5) had billions of Earthlings defending the Holy Terra and wh40k scale shouldn't be smaller than that.
@@Pob-bear No Imperial Guard for Baal, just most of the BA and their successors as well as the conscripted populations of the Baal system and serfs from all chapters.
A tyranid invasion are so numerous, theyre numbers blot out the sun. The scale of 40k is mind numbing. Reading devastation of baal was so awesome but at the same time so difficult to comprehend because of the scale
I miss the old lore when the Tyranids would seed the planet with microscopic life that would cause the indigenous flora and fauna to grow at an expedited rate. Within a couple weeks, planets would be overgrown like a jungle. This provided cover for the invading forces, and it made it easier for the Rippers to gobble up all the biomass.
I feel like it's really understated how often the first stages of an invasion already take over the world. Full scale invasion battles only happen if the city: - Survives the Genestealer uprising, which is basically 2/3rds of the civilian population that are all cooperating, planning, and arming for an uprising. Something that most planets would never survive. - Filtered out all envoronmental hazards; kept those spores out of the water, food, even the fucken air; otherwise ALL of the population would already be genestealers. Sd well as prevented the spores from sabatoging weapons, filteration machinery, transportation, etc. - Maintaining defencive lines during all this shit, that means entirilly purging the nids from your main infrastructure so you can still send troops to the front, ammo, uncontaminated food, water, medical aid that hopefully doesn't have the fucking nid virus implanted in it. Its like, you have the most secure, airtight, efficent fortress world? With multiple backups, filtration, and self-sufficiency and still have enough to fight? Congrats, thats just the minimum to survive the first fucking phase of the invasion, now you have to fight a bug that can explode your brain on command, or a charging Ultralisk looking thing that has a fucking Space Marine Gene Seed inside of it.
Exactly, most worlds that survive the first wave are significant to the imperium and are already prepared for a tyranid invasion via space marine chapters, extra guard regiments, etc.
This video is a wet dream for a super 40k geek like me. I'm also a massive fan of the Astra Militarum lore and gameplay. I hope this series continues and you have all the success this project deserves. Very well done!
@@specs.weedlethat will require much greater bandwidth, a creative system of local servers for the same map, far higher GPUs and CPUs not to mention RAM, and so basically the internet grid needs to be upgraded to 100 Gbps in order for players to join without lagging out. The max that's been consistently reached is 12v12 in halo warzone, 20v20 in Star Wars battlefront, and 100 max players in battle royales. Bearing in mind, there's a lot less going on physics wise as you go up. One day we will have more but maybe in 20-30 years Based on economic disruption and supply chain issues due to proxy wars
The scary thing about the shadow in the warp, is that its not even intentional, nor an effort on the tyranid's side. The shere size of that tendril of this near infinite ONE mind, is enough to just push any other mind from the warp. Even the chaos gods are helpless to it.
@@InvictaHistory Ah that is awesome! I've been subbed for years but been on a "hiatus" in this (and many other) case(s) Good job! I forgot your previous channel name off the top of my head but I remember when you branched out a little and renamed this one. You've come a long way!!!
Just found your channel and OMG! Watching the old 90s animated Star Ship Troopers as a kid i have to say, finding this just gave me everything i ever wanted, a bad ass show to watch again about sci fi combat. I don't even need fancy animation as your artwork and models are absolutely perfect in giving me enough to play with in my imagination of what is happening. Brilliant work! And can't wait to watch all your content!
I love these what its like videos. Tyranids would be absolutely terrifying to face on the battlefield. The green army men style soldiers is kinda nostalgic too.
I love tyranids, so I'm very happy to get some videos from your team on them. The downside is now I'll be wondering how long it would take to see a necron visualization. Though, there's a solid number of factions that fit this format well so I can't be greedy.
Definitely a provencial guard unit. No heavy bolter emplacements, no plasma weapons, and definitely only 1/3rd the artillery. Without a chapter of Marines or a Mechanicus battle congregation those guys are toast. Great video, nice to see someone trying to visualize the scale of combat in 40k.
If you guys made a 40k game using battle graphics like this with massive scale Graviteam Tactics/Dominions-style combat, I would give you every last dollar I possibly could lol
Coming from space marine 2 I think they should make a game, a mode of some sort battlefield style pve where you play as guardsmen fending off tyranid invasions and when you get to a certain kill threshold you could call for reinforcements and these are spacemarines that you could play as
Fantastic! Awesome! Amazing! It's not exactly lore accurate but it's how I've always viewed the guard in my hear canon and honestly GW and black library should take some notes. Like....this is what a real military organization would look like.
No matter how calculating, brutal, and numerous the Tyranids are there is one thing for certain... Where the Emperor's Shield in the Imperial Guard falls, his Sword is the Astartes shall stand defiant and strike hard.
Those big boys, no matter how strong their shell is, it won't stop the concussive force of really dense high explosive and will cause their organs to liquify. At the very least. Physics is on the guards side for that one aspect.
I believe there was a case of that in a blurb on one of the old books. The tyranids realized this and evolved a form of bio padding to cushion or deflect the impacts to make them less effective. They also evolved a way to dissipate heat when they came up against plasma and heavy laser weapons to lessen their effectiveness.
@@Angelofdeath690 It will make it somewhat more suvivable but tbh even nids have limits. They can't beat physics, only try to do it. And even then from my understanding when nids overspecialize their units to survive one type of damage, they can't simultaneously adapt to another type; so there's still room for beating them back as long as you keep up with their changes.
@KalashVodka175 there are instances of that happening with the Tau. The problem is by the time you realize they changed and you attempt to switch, it could cost you a lot in the interim. Also this universe has the warp and things that bend reality so RL physics don't always apply the same.
Great video, couple of points: Lasguns "crack" or "snap" as their sound effect. The DoW games always got this wrong too so no worries. And it's "Kite-in" in terms of pronounciation, not as it's spelt "chitin".
hey i'm new to warhammer 40k and play tyranids! And i wonder what is the name the big one in the back at 29:05? any one can tell me please? awesome documentary by the way ;)
I always thought cod-40k would be good. Your a mordian having to hold the line against a waagh, swarm or cultists and cannot take a step back without the commissar shooting you.
Combined arms are not a common thing in the imperium. Most regiments are either infantry, artillery or cavalry. The reason for this is because of the heresy. Some more famous units deemed loyal enough to have this are Krieg and Cadia.
I tried to actually follow this lore in the video where the Line Infantry Regiment is all soldiers and then the Corp combines it with other combined arms
Yes and no, for example, almost every guardsman regiment is mechanized in some form, combined arms is extremely common in the imperium and is an important tactic, but some regiments are more specialized
This video actually does a good job of showing the scale problem Games Workshop has. 10,000 guardsmen? That's it? 3 million men fought at the Somme. Games Workshop has never been able to write a story with anything approaching realistic sounding numbers. Don't even get me started on how puny titans actually are.
Lore wise I dislike the Imperial guard because they're largest unit is a regiment and they don't have battalions but everything below that. Whole wars are fought by stacks upon stacks of regiments grouped into adhoc forces. The regiments size is determined by the transport capacity of their troopship or whatever they call home in space.
I love the distraction carnifex line. Shows a knowledge of 40k tabletop as well as the current best build for the chimera (double heavy bolter), though double heavy flamers may be more helpful against the gaunts.
10:19 with that many static AA defences, I would’ve expected some static anti armour defences, even if it’s just Leman Russ turrets in stationary emplacements (like ww2 panzerturms).
I think the final battle in Avatar gives a good example of what would happen to the guards when facing the Tyranids, aircraft being swarmed and brought down and huge creatures immune to arms running over the men and armor while smaller creatures hunt the stragglers. Also the sentinel Swarm in Matrix is an apt depiction
So I randomly stumbled on this a few days ago Never really noticed 40k before now What can I say, this universe seems fascinating Can anyone recommend some good UA-camrs so I can go deeper?
This is a great video. The Tyranids would already be terraforming the entire planet full of brood pools and flesh vines infecting the planet on a even microbial molecular level.
This is not a complaint, i love this the way that it, however, i would love to see the "lazer" to be more of an instant flash with the clasic crack noise, you know, the classic lasgun noise and sound.
Part 3: "Nuking the Tyranids" is now live: ua-cam.com/video/I7roLmvskRc/v-deo.htmlsi=WN317Bt68JQTlUkX
I think you wildly miscalculated the logical manpower size of the human defence. Earth has around 26 million people in active service. Even if the 4 million in the video are all front line that only really gives a manpower total equal to Earths. Kind of absurd for a hive world, especially in such a dangerous universe. Also, why are they using tanks to transport soldiers to the front lines when a truck could probably do the job as well?
@@lucasmarsh9841 blame GW for that thats the average number for an army in their universe
@@lucasmarsh9841Yea, 40k's numbers are always kind of iffy, I mean the Siege of Vrak is supposed to be some mighty bloody 17 year war....in which only 14 million kreig were lost....compared to say ww2 which lasted 6 years and around 70 million were lost, numbers eh.
Beware the Jean Stealers, the greatest threat to Imperial fashion since the Horus Heresy. UA-cam Subtitles are something else.
It's a shame that most of the lesser known treasonous events aren't talked about though such as the Adidas Apostasy and the Sephora Schism.
Can't fight without pants
gib denim plz grr arg
@bobsmith8510 yes you can, haven't you heard of the "69th Fucking Guard Regiment"?
They're gonna steal our levis. Those who control the pants control the universe!
I can’t believe they managed to fit “distraction carnifex” in the narration. 10/10 - lovely stuff
It is a legitimate strategy!
@@tim9241 If you think about it, if you were a guardsman you would probably rather down the massive brute rather than the small swarm
I was so happy when I heard that
Fighting against the Tyranids. If there was a worst possible deployment for a Guard Regiment, this would probably be it.
I think a Deployment against Chaos is still worse, i mean... yeah, the Tyranids rip you apart and probably eat you alive if you are unlucky but the Chaos maybe do all of this too and do really creepy things with you Spirit/Soul.
Yes commissar, this guardsman right here
Nah, worst deployment is against nurgle... Not only seeing your fellow guardsmen fall to the Walking Pox and turn upon your regiment, but then falling victim to it yourself and being trapped in a rotting zombielike corpse, watching yourself kill in the name of a chaos god has to be worse than simply getting eaten alive/dead
@@Xxantoss Maybe being deployed against the Dark Eldar is actually the worst fate.
I mean Chaos cant take your soul unless you allow it.
1. Slanesh
2. DA
3. Nurgle
4. Tzeench
5. Tyranids
6. Khorne
7. Orks
8.Eldar
9. Tau
10. Necrons (most humane of all)
@@Xxantoss but nurgle also changes your perspective to enjoy the muck so its not as bad if you technically enjoy it to some degree? i think?
40k is the universe we all love to talk about, but would never want to visit, cause I love the tyrannids, and this would be a complete nightmare
Alex Jones would find himself at home there, though.
Yeah Id only go to 40k universe if I was made like a primarch or better lmao.
I'd be a human, but live with the Tau, cuz fuck everything/everyone else in that universe.
@@BonkyChilliams “Why are you retreating private!? We don’t run towards the Xenos!”
“They take POWs sir! And I don’t have to live in a trench or dirt shack! I am free!!!”
*laspistol fires* “Do ya’ll understand privates? I better not see that again or you’re all doing 1,000 push-ups when we’re done with this filth!”
That is the one thing that divides fiction fans. Star Trek, Star Wars and nearly any other franchise would be so cool to really visit the world. If you ask a 40k fan if he wants to visit this universe the answer is: Hell no! Are you insane? What is wrong with you?
The swarms of Gargoyles will block out the sun(s), but the Guard will be there to make sure the front’s well lit.
True, to true.
"Fighting in the shade? At least I brought...*puts on sunglasses and raises lasrifle*...my flashlight."
YEEEEAAAAAHHHHH
I had to quadruple check that this was the same channel I watch all the Roman videos from. I love 40k and this is awesome!
Haha lots of overlap in nerd interest : )
It's such a perfect mix
@@InvictaHistoryAnd Invitcta isn't a poor name choice in this context either.
Please never stop improving this concept and content. It was beautiful and exciting
@@enderwiggin402I rly hope he does the main warbands of the Black Legion as each is heavily specialized and it almost be like an evil version of the Ultramarines chapter video but Warbands instead of companies
That starting flyover really puts into perspective the mind-boggling scale of outgoing fire from an Imperial defensive line.
Now imagine a Krieg defensive line. thousands of earthshaker artillery pieces, firing lines of more potent (but slower firing) LASGUN fire and regular mass bayonet charges from men born only to seek death in the emperor's service by the 10s of thousands, thousands of death rider calvary attacking from the flanks with melta spears, not to mention all the armor including house sized baneblades bolstering strong points. All of this from extensive and intricately prepared trench systems designed solely for attritional warfare and causing as many casualties as possible.
I wonder how quickly it'd take to go deaf.
"Cant see shit, sir. I'm firing into the glowing sea of corpses"
@@Funko777 as a german i can say that krieg korps is such a cringe name frfr 💀
"Distraction carnifexes"
I see what you did there
I did not see it coming, but i sure did enjoy it
you're supposed to capitalize the term, or else the DISTRACTION won't be as distracting
without the capital letters, you might as well proxy some gaunts as your "Distraction carnifex"
I don't understand this? A meme?
@@ForestRaptor i maybe wrong but a DISTRACTION carnifex is a tactic in the table top, where you "distract" the enemy forces by rushing them with a carnifex, but in tandem with another more squishy attack, so it become a dilemma for the defend. Shoot the carnifex and let the squishy get close and maul you, or shoot the squishy and upgrade the distractions carnifex to a carnifex.
@@ForestRaptor a distraction carnifex is a term used on the tabletop for a big unit that you take to draw attention away from smaller units. joke started early in the game's history when the carnifex was one of the biggest and baddest monsters in the game. nowadays there are definitely larger things than ol' Carnie but the term stuck
I would hate to be the first guys on those walls.
At least its quick
Nahh, for the imperium, for the emperor. And because I’m out of grenades and tired of corpse starch.
With the minimal odds to survival it would be better to be first rather than last
The Emperor protects! Coward traitor
The Emperor protects you cowered traitor
The one thing you quickly learn when fighting full spectrum campaigns against decent tyranid players is never let them make planetfall or even orbit, you must stop them out in the deep dark of space with the Imperial Navy or assorted secondary forces (Space Marines, Mechanicus, etc.). If you fail that, you're counting the future of inhabited planets in months at most.
I always thought that. The Tyranids, despite being devastating and terrible when they manage to board ships, have many disadvantages in space battles. The lack of long-range weapons that are minimally accurate is just one of them, there is also the fact that, without the mother ship, all Tyranids collapse, and the cost of caloric maintenance of the ships must be astronomical, not that it would be much of a problem for the Tyranids if they manage to win the space battle and get to the ground, it is still a huge disadvantage against an enemy that knows how to play dirty
@@Neoth40k I cant seem to find the source. But I recall reading the Tau being somewhat of a hard counter to the Nids because of the ranged combat.
@@williamalfonso1373 I recall it being a funny writing moment where they said the tyranids can't adapt to the tau's switching of forces, where they would counter each of the tyranid's adaptation with sometine else, when the nids would counter that, the tau would switch again making the nids vulnerable. It when something like: They would start with mass anti infantry, so the nids would adapt thicker armor, then switch to battlesuits to piece that armor, then the nids would shed that armor and gain speed to catch the suits, then they tau would go back to mass anti infantry, making the nids vulnerable again.
this makes little sense as the tyranid adaptation is additive and not trade off based and they have faced foes far more dangerous than the Tau, so them being countered by that is somewhat dumb.
I mean, i cant even see how the nids even manage to survive in space tbh, i thought it would be something like the flood as they steal ships and then build biomass around them, but eh.
In what game? Is there like a 4x rts version of 40k?
One thing to note, the Valkyrie is actually an Armed Transport - its a sign of how upgunned everything is that it gets impromtu service as a gunship.
That's also how things work IRL, though. It's common for armed transports to stick around for fire support against soft targets.
The US Army uses Blackhawks in similar fashion. There are special variants of the Blackhawk designed to accept wing-like pylons for weapons, such as Hellfire and TOW missiles or rocket pods. Most of the time they get used for infantry support/air assault operations and special operations in additional to things like Apache and Kiowa helicopters.
The thunderhawk has a larger gun than most baneblade super heavy tanks.
So while the Imperial guard have a lot of guns on their transports. the Space marines, as always, far outshine them
"The enemy is withdrawing from the battlefield, I proclaim today's defense a grand victory."
24 hrs later ...
"The enemy has pushed through our first line of defenses and weve lost 6 thousand men. I proclaim todays defense as a grand victory nonetheless."
6,000 is like a grain of sand in terms of losses.
@@ElBandito "It has been 85 days since the invasion. Every day it is hell on earth, I don't know what will be the results of our efforts, but we will die for the Emperor."
@@ElBandito Depends on the race. The Orks and Nids fought each other to an attritional stalemate in the octarius war. Humans would eventually feel the pain in the long term.
@@williamalfonso1373 Well Tyranids did eventually come on top due to how adaptive they are. Orks are cool but too one track minded to overcome a smart opponent like the hivemind.
@@TheSpectralFX I’m pretty sure the irks lost octarius because they sent a lichter or something to take out the warboss. Because the warboss kept killing the swarm lord
Big thumbs up for giving the PDF the size assessments they deserve. Hive world PDF are massive and it feels like people forget that.
And this is only one region, no bigger than Long Island
"I came looking for copper and I found gold"; I thought I was going to find just another explanation of the Tyranids, but I ended up seeing the composition of the Imperial Guard defenses, what a great addition.
The Red Alert 3 music was perfection.
Haha there's little audio Easter eggs sprinkled about
And the call from the garrison building XD
@@InvictaHistory "Distraction Carnifex" had me ROLLING
@@InvictaHistoryI feel like the radio chatter before the defense overview was from MW2
There's also a sound effect at 10:40 from Red Alert II; it's the opening sound-effect from the RA2 'theme song'.
A fresh cadet "Holy Emperor... We survived!"
A grizzled vet "Aye! But what about second wave?"
Meanwhile:
A tyrannid broodling: "Fleshy Hive Tyrant... The first wave all perished."
A grizzled tyrannid vet "We've had one, yes. But what about second breakfast?"
@@The13thRonin
*beat*
Other vet: I don't think he knows about second breakfast/wave.
Would be fun with a similar "awakening of a necron tomb world" series!
@@storkorpen yes! Hard agree
This was definitely a passion project that took huge amounts of effort to make. If you'd like to help support further development, please support our sponsor by checking out Warhammer 40,000: Tacticus play.tacticusgame.com/4bvtG0b
There's so much wrong with the depiction of the defenders...
1. the Imperial guard Corps you drew up is not a corps strength formation.
It is in fact a division and a brigade attachment. for a corps you need about 4 brigades or at least two understrength divisions. preferably up to 4 full-strength divisions.
2. Where is the PDF and the Militia?
The Corps should include at least one division sized formation of PDF and at least a brigade of militia to fill the trenches, with the guard, being the elite formation it is, being in a morale booster and fire brigade role.
3. Deploying division sized elements via trains shouldn't be too hard.
4. That base layout looks like the one constructing it WANTS it to be targeted. Spread them out more and make sure some of it is concealed. Otherwise you'd invite orbital bombardment, artillery strikes and air-to-ground as well as ground-to ground-missile bombardment on the position.
That was amazing! Thanks!
Makes me wonder in a stand off who's more powerful, a war between the Tyranids and the Zerg.
Some fun shower thoughts to think about!
Please also do the Waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaghhhhhh!!!!!!!!!!!!!!!!!
@@yesiamarussianbot3076 True size of an army of Waluigis?
you should make this series into a strategy game, try and have a true RTS for 40k
In another world; while the Helldivers are busy kicking around in the rear closing nests, reactivating E-710 facilities and hunting for samples, SEAF battalions do their best to hold the bulk of the Terminid swarm back.
Terminds are like a domesticated cow compared to Tyranids an apex predator.
yeah there are big bugs that know how to fight for dominance. And there are monsters who know how to use strategies and creatures made for wars in the most effective ways possible.
@@LiamN4321 tbf apparently Terminids are not exactly Cows
They got far more Nasty since they got domesticated probably due to the Illuminate interferences and human experiments.
Essentially they much more Apex Predators now than they were the first time Humans encountered them
@@LiamN4321 Fair enough but tbh his point still stands. Helldivers are the stars of the show in Super Earth, but I'm sure that SEAF is actually doing the bulk of the fighting.
@@KalashVodka175the Helldivers are the tip of the Spear going deep into the heart of the enemy. SEAF Battalions help maintain, defend, and secure the planets of Super Earth. We all have a part to play that's for sure.
Now do the Orks vs the Tyrannids. It is the Orks happiest place to be!
The Octarius War. Didn't the Orks lose? The tyranids coming out on top with tougher bio forms because of the orks is scary lol
@booya2k Orks lost in the sense of being one unified force, but the fighting has juiced up so many of then they are still threatening. Just don't gotta worry about the former empire crashing down on the Imperium.
Ork Warboss: "WUT A WONDAFA DAE!"
The only happier Orks are the ones “trapped” in the eternal Waaagh in Khorne’s realm of the warp.
Orks are kind of crazy when you research them a bit, provided that my research is accurate. Basically they are fungus with magical powers that warp reality. So they become orks and their weapons just work even though they shouldn't based on the laws of physics. Which would make them extremely powerful if they weren't so incredibly stupid and basically all have attention deficit. The whole waaagh thing is because they start shouting war and then forget what they are saying halfway through.
Also the rumor is that most of space outside of the milky way is occupied by orks. They multiply even faster than the tyranids. They just aren't as unified on a strategic level so they don't have the swarms like the tyranids do that can wipe out an entire galaxy. It's more like they are spores spread across the entire universe that slowly wear at whatever civilization they run into. Although it's very possible there are some ork groups out there that could rival a tyranid swarm, the universe is a big place and an intelligent ork that could control their powers would go a long way.
Pretty cool to see it all broken down. Hard to imagine this is just a section of a section of the entire planet getting invaded.
Seriously... the complexity of mounting a defense would be fucking impossible
Seeing the sheer scale of 40k visualised is always a stunning sight. I'd love to see you guys cover the Adeptus Mechanicus next, maybe with some Mechanics aligned Knights or Titans!
The scale in alot of 40k is normally far greater than what has been shown here. Shield of baal was something like 30,000+ space marines (imperium super soldiers) plus imperial guard vs billions of tyranids. It would be like all of earths population fighting at the same time every where on earth
@@Pob-bear Yeah, even this video just focused on one region on the planet. But, hey, seeing lots of tiny soldiers fighting eachother makes my brain happy lol
the scale should be much bigger than this, though. Even EDF games (especially 5) had billions of Earthlings defending the Holy Terra and wh40k scale shouldn't be smaller than that.
@@Pob-bear No Imperial Guard for Baal, just most of the BA and their successors as well as the conscripted populations of the Baal system and serfs from all chapters.
@@khinzaw77 isn't that mainly what the imperial guard is? Apart from the main regiments obviously
Your use of the term “distraction carnifex” caught me off guard. I love how professionally you used it in your video!
A tyranid invasion are so numerous, theyre numbers blot out the sun. The scale of 40k is mind numbing. Reading devastation of baal was so awesome but at the same time so difficult to comprehend because of the scale
I miss the old lore when the Tyranids would seed the planet with microscopic life that would cause the indigenous flora and fauna to grow at an expedited rate. Within a couple weeks, planets would be overgrown like a jungle. This provided cover for the invading forces, and it made it easier for the Rippers to gobble up all the biomass.
I find it hilarious and awesome that Invicta started doing Warhammer 40k lore.
I feel like it's really understated how often the first stages of an invasion already take over the world. Full scale invasion battles only happen if the city:
- Survives the Genestealer uprising, which is basically 2/3rds of the civilian population that are all cooperating, planning, and arming for an uprising. Something that most planets would never survive.
- Filtered out all envoronmental hazards; kept those spores out of the water, food, even the fucken air; otherwise ALL of the population would already be genestealers. Sd well as prevented the spores from sabatoging weapons, filteration machinery, transportation, etc.
- Maintaining defencive lines during all this shit, that means entirilly purging the nids from your main infrastructure so you can still send troops to the front, ammo, uncontaminated food, water, medical aid that hopefully doesn't have the fucking nid virus implanted in it.
Its like, you have the most secure, airtight, efficent fortress world? With multiple backups, filtration, and self-sufficiency and still have enough to fight? Congrats, thats just the minimum to survive the first fucking phase of the invasion, now you have to fight a bug that can explode your brain on command, or a charging Ultralisk looking thing that has a fucking Space Marine Gene Seed inside of it.
Exactly, most worlds that survive the first wave are significant to the imperium and are already prepared for a tyranid invasion via space marine chapters, extra guard regiments, etc.
This was one of my favorite peices of content from the channel so far.
This video is a wet dream for a super 40k geek like me. I'm also a massive fan of the Astra Militarum lore and gameplay. I hope this series continues and you have all the success this project deserves. Very well done!
While people like the Tyranids material, I really appreciate the Imperial Guard section. A brief overview on the IG organisation
Remember, this is just the second wave, of the first wave.
For the Emper…..Ahhh
I want this Helldiver event.
You already kind of have it, it's called Helldivers 2 lol it's just a tyranids/starship troopers reskin basically
but I want large amounts of players fighting in a battle against a huge swarm of ayyliens
not just a squad of 4 guys running around the map
@@specs.weedle Maybe one day, this game will exist
That's the job of the regular SEAF troops.
@@specs.weedlethat will require much greater bandwidth, a creative system of local servers for the same map, far higher GPUs and CPUs not to mention RAM, and so basically the internet grid needs to be upgraded to 100 Gbps in order for players to join without lagging out. The max that's been consistently reached is 12v12 in halo warzone, 20v20 in Star Wars battlefront, and 100 max players in battle royales. Bearing in mind, there's a lot less going on physics wise as you go up. One day we will have more but maybe in 20-30 years Based on economic disruption and supply chain issues due to proxy wars
The scary thing about the shadow in the warp, is that its not even intentional, nor an effort on the tyranid's side.
The shere size of that tendril of this near infinite ONE mind, is enough to just push any other mind from the warp.
Even the chaos gods are helpless to it.
Dude you got Guy Michaels to narrate this?!?
I knew I recognized the voice!
That's nuts. And awesome. Hope he enjoyed this, must be refreshing!
Guy is awesome and has been our go to narrator for a while!
@@InvictaHistory Ah that is awesome!
I've been subbed for years but been on a "hiatus" in this (and many other) case(s)
Good job!
I forgot your previous channel name off the top of my head but I remember when you branched out a little and renamed this one.
You've come a long way!!!
Real Horror of Tyranids invasion, Epic Video!
The way you talk about the guard wets my appetite for a full Imperial guard video?
Just found your channel and OMG! Watching the old 90s animated Star Ship Troopers as a kid i have to say, finding this just gave me everything i ever wanted, a bad ass show to watch again about sci fi combat. I don't even need fancy animation as your artwork and models are absolutely perfect in giving me enough to play with in my imagination of what is happening. Brilliant work! And can't wait to watch all your content!
The Total War 40K game is going to be a classic
I love these what its like videos. Tyranids would be absolutely terrifying to face on the battlefield. The green army men style soldiers is kinda nostalgic too.
What a wonderful factorio-like 'tower defence' and management game of an epic scale this could have been.
They Are Billions but 40k and you're the defenders of an hive city against endless waves of nids would go HARD
@@KalashVodka175 Oh damn I wish TAB had mods like that. Or any sort of successor really. Age of Darkness takes too different an angle on that style.
This is what it feels like to play on tabletop, such an amazing rendition
Commenting to help support this content! As a Tyranid player there's not enough content for the ever hungry hivemind. I hope you can keep it up!
A game fully portraying this would be mind blowing
I love tyranids, so I'm very happy to get some videos from your team on them. The downside is now I'll be wondering how long it would take to see a necron visualization. Though, there's a solid number of factions that fit this format well so I can't be greedy.
Definitely a provencial guard unit. No heavy bolter emplacements, no plasma weapons, and definitely only 1/3rd the artillery. Without a chapter of Marines or a Mechanicus battle congregation those guys are toast. Great video, nice to see someone trying to visualize the scale of combat in 40k.
If you guys made a 40k game using battle graphics like this with massive scale Graviteam Tactics/Dominions-style combat, I would give you every last dollar I possibly could lol
i love the completely useless waste of ammunition as they fire into the dunes before the bugs even arrive for 10 minutes
Ah yes, a million Tyranids, also known as a small pack
Now we need an rts type 40k game on the scale of this
This is incredible. Good job! The narrative makes all the difference.
So what I've learned is that it was a mistake to introduce Tyranids to WH40k because the power balance is broken now.
These episodes are insanely good
They really have no choice but to fight, since their feet have been glued to disks on the ground…
I love that they love both history and fantasy
Coming from space marine 2 I think they should make a game, a mode of some sort battlefield style pve where you play as guardsmen fending off tyranid invasions and when you get to a certain kill threshold you could call for reinforcements and these are spacemarines that you could play as
Fantastic! Awesome! Amazing! It's not exactly lore accurate but it's how I've always viewed the guard in my hear canon and honestly GW and black library should take some notes. Like....this is what a real military organization would look like.
No matter how calculating, brutal, and numerous the Tyranids are there is one thing for certain... Where the Emperor's Shield in the Imperial Guard falls, his Sword is the Astartes shall stand defiant and strike hard.
Those big boys, no matter how strong their shell is, it won't stop the concussive force of really dense high explosive and will cause their organs to liquify.
At the very least. Physics is on the guards side for that one aspect.
I believe there was a case of that in a blurb on one of the old books. The tyranids realized this and evolved a form of bio padding to cushion or deflect the impacts to make them less effective. They also evolved a way to dissipate heat when they came up against plasma and heavy laser weapons to lessen their effectiveness.
@@Angelofdeath690
It will make it somewhat more suvivable but tbh even nids have limits. They can't beat physics, only try to do it.
And even then from my understanding when nids overspecialize their units to survive one type of damage, they can't simultaneously adapt to another type; so there's still room for beating them back as long as you keep up with their changes.
@KalashVodka175 there are instances of that happening with the Tau. The problem is by the time you realize they changed and you attempt to switch, it could cost you a lot in the interim. Also this universe has the warp and things that bend reality so RL physics don't always apply the same.
Also, nids can evolve to lack most organs. They have a short life span and only need to fight
Maybe the tyranids will evolve those little rectangular boxes and but them all over the Carnifexes. :-P
i wish that this series get that massive popular that someday we get an "true size of ork invasion"
Really enjoying you getting into the nitty-gritty if Imperial Logistics. Though I may just be a weirdo...
Great video, couple of points: Lasguns "crack" or "snap" as their sound effect. The DoW games always got this wrong too so no worries. And it's "Kite-in" in terms of pronounciation, not as it's spelt "chitin".
DISTRACTION CARNIFEXES, LET'S GOOO!
Fighting the Tau must feel like a play date by comparison.
i like how light is slower than bullets
welcome to sci-fi
lightspeed laser weaponry requires the DLC
These battlefield animations are done spectacular. The time given to them I appriciate
Good timing with upcoming PC game Warhammer 40K part 2 this September! Subscribed.
hey i'm new to warhammer 40k and play tyranids! And i wonder what is the name the big one in the back at 29:05? any one can tell me please? awesome documentary by the way ;)
@@bagudragon758 toxicrine (it's in the same kit as maleceptor)
I'd hate to be on that planet but this series has given me an idea for a 40k game
I always thought cod-40k would be good. Your a mordian having to hold the line against a waagh, swarm or cultists and cannot take a step back without the commissar shooting you.
Combined arms are not a common thing in the imperium. Most regiments are either infantry, artillery or cavalry. The reason for this is because of the heresy.
Some more famous units deemed loyal enough to have this are Krieg and Cadia.
I tried to actually follow this lore in the video where the Line Infantry Regiment is all soldiers and then the Corp combines it with other combined arms
Yes and no, for example, almost every guardsman regiment is mechanized in some form, combined arms is extremely common in the imperium and is an important tactic, but some regiments are more specialized
Found the umm actually guy 😆😅🫡
This video actually does a good job of showing the scale problem Games Workshop has. 10,000 guardsmen? That's it? 3 million men fought at the Somme. Games Workshop has never been able to write a story with anything approaching realistic sounding numbers. Don't even get me started on how puny titans actually are.
Is this gonna be a stand up fight sir or another bug hunt?
Lore wise I dislike the Imperial guard because they're largest unit is a regiment and they don't have battalions but everything below that. Whole wars are fought by stacks upon stacks of regiments grouped into adhoc forces. The regiments size is determined by the transport capacity of their troopship or whatever they call home in space.
Then the female custodes destroyed them all! Saving humankind
delete this before hack writers get any ideas
I love the distraction carnifex line. Shows a knowledge of 40k tabletop as well as the current best build for the chimera (double heavy bolter), though double heavy flamers may be more helpful against the gaunts.
10:19 with that many static AA defences, I would’ve expected some static anti armour defences, even if it’s just Leman Russ turrets in stationary emplacements (like ww2 panzerturms).
KEEP UP THIS AWESOME WORK! It gives a real prospective of what it is to face the Xenos filth and the imperium
Would love to see a similar type of video detailing the gathering of an ork WAAAGH!!! And then the invasion of an imperial world by said WAAAGH!!!
Freaking awesome lore and story, great job!
if we had videos like this for EVERY battle, i would watch marathons. this feels like it really happened xD
I think the final battle in Avatar gives a good example of what would happen to the guards when facing the Tyranids, aircraft being swarmed and brought down and huge creatures immune to arms running over the men and armor while smaller creatures hunt the stragglers. Also the sentinel Swarm in Matrix is an apt depiction
Really?! Love it, i can never understand anyones strength in warhammer. This helps😊
Hard to get clear information compared to other series
LOVE the one eye tribute
SO PROFESSIONAL 😮, THIS IS BETTER THAN NETFLIX
Omg it finally dropped! I have been waiting for this since the first one came out. AMAZING SERIES. Please make more.🎉🎉❤❤
Really cool!
When will part 3 be available?
You NEED to somewhat put space marines in this series! Rly guys
I've been with you since THFE and the Punic Wars. So glad you've added 40k as well!
This is the kind of Imperial Guard game I would really like. A fortification simulator to make Dorn proud.
watching this makes me wish there was a modern 40k base building RTS about!
So I randomly stumbled on this a few days ago
Never really noticed 40k before now
What can I say, this universe seems fascinating
Can anyone recommend some good UA-camrs so I can go deeper?
striking scorpion 82 for the tabletop experience
ua-cam.com/video/xCGKPRiJp84/v-deo.htmlsi=2PZzqyDYAL8GVVJ1
It's good beginner video
I really like how Jo Wandrini's - Sciophobia has become kinda an unofficial WH40k music
This is a great video. The Tyranids would already be terraforming the entire planet full of brood pools and flesh vines infecting the planet on a even microbial molecular level.
And to think, this is only the smallest faction of both sides forces.
The slowest lasers in the world.
Finally a channel doing 40k style battles
Dude your vids are awesome!
Well structured, entertaining and informative.
I for one look forward for more.
There's no better match up then Guard vs Nids.
This is not a complaint, i love this the way that it, however, i would love to see the "lazer" to be more of an instant flash with the clasic crack noise, you know, the classic lasgun noise and sound.