[TAS] PSX Pepsiman: The Running Hero by NhatNM in
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- Опубліковано 20 гру 2021
- This is a tool-assisted speedrun. For more information, see tasvideos.org/4562M
TAS originally published on 2021-12-22
Pepsiman is based on the Japanese Pepsi mascot who appeared in different commercials in Japan. In these he appeared where people were thirsty, quenched the people's thirst, then injured himself most of the time.
The game more or less follows this series of events as you run along stages collecting Pepsi cans, while trying your best to avoid injury or public humiliation. The goal of every stage is to run along a set course, jumping or sliding out of harm's way and in the end reach a vending machine with... you guessed it! Pepsi of course!
NhatNM ( tasvideos.org/Users/Profile/N... ) completes the game in record time by avoiding cans to save time in the results screen, as well as taking damage to run through some cars that are throwing stuff at Pepsiman. - Ігри
It’s funny that this game is about Pepsi when it’s mostly made of sprites.
*rimshot*
Good one
sprites if Pepsi won over Coca Cola: 7ups
@@ultralowspekken what?
@@ultralowspekken what?
My neighbor helped me with the last giant can level back in the day. I'll never forget the day we got to see the ending!
Pepsi for Neighbor.™
Pepsi for Ending.
One of the greatest heroes to ever grace a game console.
And when the world needed him the most...he vanished.
But now, Pepsiman has returned.
We missed you, our hero.
I like that he runs past hundreds of Cans of Pepsi only to buy one from the machine!
But of course! Pepsiman is an upstanding hero who would never steal so much as a can of soda, even if it's been left out in the open and abandoned!
@@E-102_Gamma Not a hero we want, but a hero we deserve.
the machine has refrigerated pepsi
Now this is the content we need
This also doubled as a low-cans run. Because to be the best Pepsiman, you have to leave the cans for the fans.
Except for 14 of them. We are not compromising on those. **shot**
Man Sonic Adventure 2 looks awesome.
Pepsiman runs like he is on Coke
Ba-dum TSHHH
ステージクリア時の静けさにペプシマンの心の闇を感じる
🎵Running around at the speed of sound🎵
🎵Got places to go, I gotta follow my rainbow!🎵
This was the best Sonic game between 3 and Mania.
PEPSIMAAAAAN! 🎶
this looks like a fever dream
I miss that old Pepsi logo.
I like the part where the song went "pepsi man"
Pepsiman needs to return.
Love the guy's place at the end. He probably went to go pass a kidney stone :P
11:26 first pepsis collected :-(
(outside of cutscenes)
19:41
Graphic design: Koutaro Uchikoshi
Wow this is actually brand new
THE XMAS PRESENT I DIDNT KNOW I WANTED LETS GO
Accursed barrel, ruining your perfect game.
7:51 PEPSIM A A A A A A A A A A N
pepsi, only my choice.
(how i wish that were true)
This game along with Pepsiman (1999), Pepsiman (1999) and Pepsiman (1999) deserve a remake.
Pepsi for TV Game
This is your brain on pepsi
ペプシマンって身長いくつあるんだろう。引き締まったペプシマンの身体に憧れる
Pepsiman should have been in Super Smash Brothers Ultimate as a DLC fighter. 😃
🎶PEPSIMAAAAAAAN🎶
Pepsiman vs Segata Sanshiro
So despite avoiding all Pepsi's, about one Pepsi is drunk every 2 minutes or so and that would STILL be considered a _lot._
Edit: scratch that, a whole bunch of Pepsi's are drunk halfway through.
Were those 14 cans unavoidable?
HUH NO PEPSI LEFT!?
The whole game was essentially a long ad but damn it was so fun
2:40 - So this is where Sonic Adventure 2's City Escape level came from lmao
Gotta go fast!
so, pepsi man is collecting dozens of pop cans, only to reach a vending machine for just one more can? seems crazy to pay for a can after collecting enough earlier to give an entire platoon diabetes
Pepsiman invented the speedrun 😎👍
1:33 "haha he crashed! What an idiot"
1:39 "uhhhh 🤨🤨"
Pepsi Man without Pepsi
Pe Pe PEPSI
PEPSI ZERO
Uwu
I feel like this game could’ve been easily done on the SNES.
No way. You mean the ps1 or n64. SNES would not be strong enough for this game 3D rendering
@@HoldMeBack Well obviously not all the geometry would be possible but I think there is a case to be made for using similar techniques as early racing games, like scanline changes for the ground and Mode 7 scaling for houses and trucks, as well as sprites for Pepsiman himself. It probably wouldn’t look exactly the same but it could probably work, maybe resembling something like Taz-Mania on SNES.
Crazy I'm this early. Haven't watch it yet, but it's gonna be wiiild.
Wow, it sure was crazy. It's amazing how those truck skips just work, I wonder if they have been implemented in real speedruns, 5:05 and I didn't know there was a path right there! Quite amazing.
Pep semen!
the original running game
todays running game is fack and boring