@@SmashedTomatoes This is an issue because Monokuma stocks these labs. To provide the means of forensic equipment wouldn't just help him, but also the juveniles. Which he doesn't want. Not only that it would help them, but it would also make the Monokuma File unnecessary.
@@Allthegoodhandlesaretaken-_- in actuality the "believing in hope" was getting old already on THH, considering how Makoto's version (aka main version) was absolutely tasteless and boring, meanwhile Nagito's version was actually really compelling because it was completely different compared to how literally everyone else perceived it, on top of having an actual philosophy, that's what made DR2 so good in the first place, of course past Nagito you can't really reprise that theme once again, considering the masterpiece you already created with Komaeda, so the only left thing the franchise could have done was to reject it, Kokichi infact has a philosophy that is linked with lies and truths, while Nagito had it for hope and despair Sorry but you can't get more unpredictable and wild than V3, the game negged any possibility of a sequel to ever happen, and cash grab spin-offs would just fuck up things badly...on top of proving V3's ending even more lol Sorry what's FNF?
Ots a trilogy. Game 1 is hope, game two is the middle path. Game 3 is the rejection of the world as a whole. Thematically it's closest to despair as the three games point to different needles in the spectrum.
I like imagining the dead students always joining a ghost ensemble to play the investigation themes, and then the last victim (Mukuro for DR 1)just grabs a guitar and everybody goes ham. But honestly, I'd just love to see Nagito and Kokichi jamming out with their respective cast.
I like how they combined the aspects of the previous games like you can't check the victim and have no clue how it happened as well as an "unsolvable murder"
@Jonas Bögemann Necroposting, buuut... what are the schemes for 1 and 4 chapters tho? With second chapters it's about serial killers (although in V3 it was only in the very end) The third chapter is the sEESAW- ahem, double murder Fifth is just something with very little info generally (like the unkown victim) Sixth is obviously the "truth moment" chapter, with the mastermind and all But what are the first and the fourth one? Those seemed rather different
@@tuoritto The theme of the Fourth Trial Murderers is a little tricky, but it's Self Sacrifice: Sakura commits suicide, making herself the next victim Monokuma wanted with needing to sacrifice the lives of the others, while also trying to give them information on the mastermind. Gundham and Nekomaru agreed to duel for the right of Killer or Victim, in order for everyone else to be released from the funhouse. While this seems to not make sense at first since Gundham hid the truth for the majority of the trial, he's just putting on an "evil" act so that the others wouldn't regret their votes and sending him off. He also mentions he would have given himself up if the others couldn't figure it out. Gonta, while it's a little ambiguous due to Kokichi's influence, makes it clear that it was his decision to commit the act. In this case, it's the sacrifice is a little different, because of its implications: either he isn't found out as the killer, and everyone else dies sparing them the fate of "The Outside", or he is found out, and dies knowing the "truth". I hope this was helpful! ^^
Danielle Weinberg That actually makes sense... I was starting to think that the fourth case is about the traitor in the group too, cuz of Sakura and Kokichi... but, well... Gundham really didn't fit into that and I was really confused. Any ideas on the first cases tho? Eliminating the most mysterious character? XD
@@tuoritto I have two theories on themes for Case 1! And it might be in fact a mix of both these themes! First Theme: The Unwilling Killer These killers never planned to be the first to start the Killing Game. It was a cruel, unforgiving circumstance that led to these killers drawing the first blood. Leon- He was nearly the victim himself. Tricked by Sayaka, he could have easily been the first victim instead, but Sayaka underestimated his strength, and closed herself in the shower room. Pumped on adrenaline, fear, and survival instinct, Leon killed her instead. Teruteru- He was lured into killing by Nagito. With Nagito willingly revealing his plans to kill someone during the party, Teruteru knew he had to do something to prevent it. However, with the oppressively suspicious atmosphere, and his intense desire to return home to his mom, he let the Killing Game get the best of him, and felt the only solution was to kill Nagito himself. 'Kaede'- She wanted to end the killing game before it could even begin. When Monokuma announced the time limit, it put increasingly more pressure on Kaede's need to find the Mastermind. Taking advantage of Shuichi's plan to simply catch the Mastermind in the act, she knew that maybe more would need to be done. Second Theme: Murder of Familiarity The victims of these first cases remkmd you that no one is safe. A bond you form with a character isn't something that can always remain in these sort of killing games. Sayaka- Sayaka herself as a character is already acquainted with Makoto, giving them a sense of a bond. She acts as the tutorial for the first Free Time Event and throughout Chapter One is always at your side. You spend a significant time with her. 'Twogami'- Twogami is a familiar face in the sea of new characters introduced. Unlike the rest, we know who this is (at least, we believewe do), we know how he acts, and we allow ourselves to think 'if he's survived once, he can survive again'. V3 actually has a special double entourage, because this applies to both Victim and 'Killer'. Rantaro- If you've ever compared Rantaro's and Nagito's sprites side by side, you'll find that they resemble each other quite a bit. This wasn't the developers being lazy and reusing poses; it was an intentional and subtle way of giving the players a sense of familiarity with him. You look at his body language and immediately think 'Yeah, this guy reminds me of Nagito', and you already feel an unconscious connectionto him. It's essentially what they did with Twogami but much, much subtler. Kaede- As our Protagonist for the prologue and first chapter, we're literally in her head for the first good hour or two. We know her personality inside in out, we know how she feels, what she thinks, and she even shares with us her fondest memories. The only times we (cleverly) don't clearly know her thoughts is while she's preparing her trap for the Mastermind. She is the most familiar we can be with a character, and especially with what we learn later in the game about the truth of Rantaro's murder, it just becomes more and more clear Kaede is just as much a victim.
Makoto: "this is enough" theme of a person that tries to resist his fear and fight back Hajime: well considering that we really hear it only in trial 5 we can call it "what did you do this time Komaeda" Shuichi: "These riddles start to bug me" theme, when even Ultimate Detective had enough of looking for murderers in his classmates.
Imo, hajime's theme is more of "Shit has really hit the fan" The chaotic bouncieness and rock give the song a more panicked, confused vibe. Which makes sense in the context, as the "murder" was damn near impossible, as it relied on nagito's luck. It's like nagito's malice has finally been revealed, and the students are determined to stop it.
It's possible that they're both hints to the death's intentions Kill Command: Nagito was trying to cause an unsolvable murder, since he knew that they were all "Ultimate Despair"/ They were trying to find the evidence for the final class trial to escape the simulation Hope Searching: Kokichi arranged his death alongside Kaito as a means to catch even Monokuma off guard, and try to end the killing game for all/ Shuichi was trying to find the clues to remedy the mistakes of Trial 1 with the hopes of catching the Mastermind
Shuichi is interesting because he was thrown into the role of a protagonist. D1 and 2 had a class pecking order when it came to the mysteries and everyone tried to contribute. In v3, they look to shuichi for all the answers.
Update: Just had to get use to the jazz feel This is probably my favourite investigation theme now (Not sure about putting it over Ekoroshia/Kill command, but it's damn close if not above it)
@@gravity6525in my opinion, Ekorisha is the second worst investigation theme in the series, only above its 8-Bit version. I’d say Ikoroshia is way better. Feel free to disagree if you want, it’s just my opinion.
@@Waraba_ My case was unfair since I got sent some dumb "WhaT DaNGaNRonPa ChaRAcTeR ARe yOu?" quizz my friend wanted me to answer and I just left the game running
Box 16: We know there's 16 students, and that student is dead! Just who killed that student? Who was the victim? Is the victim the mastermind? Ekoroshia/Kill command: We don't have any concrete proof on who the killer is, just who killed him?! Is this the perfect murder?! Hope Searching: Who is the victim? Who is the killer? Is the detective going to figure this out? Or is he going to be as confused as anybody in the confusing lie. This is the perfect murder and both sides are not going to be left unscaved. AND WHY IS MONOKUMA HELPING US. V3 just does both questions of the games, who is the killer from 2 and who is the victim from 1. We have a detective and even Monokuma is willing to help us in the trial as he doesn't even know what's going on, this is the epitome and climax that every danganronpa has led to. THE ultimate murder.
That's what I absolutely loved about V3's 5th case; Monokuma having absolutely no idea what's going on for once and teaming up with the group to find the answer. Both culprit and victim took him for a wild ride on purpose. The bear had it coming for once!
@@VenomLeon I guess you can also link Trials 5 and 6 to Hope as well. Trial 5 of Danganronpa 2 had Nagito kill himself to try and get the rest of the class executed (Minus Chiaki - the perpetrator), since they were all Ultimate Despair. In other words, a... misguided sense of hope. Chapter 6 was finding the truth, and using it to end the killing game. Trial 5 of Danganronpa V3 was Kokichi trying to create an unsolvable murder, (with the assistance of Kaito), that even Monokuma didn't know the identity of. Trial 6: Trying to corner the mastermind by using new evidence from a past trial to catch them off guard
Yeah, something about this playing during your search of the school while Kiibo’s fight with the Existstals threatens to bring the walls down around you just feels so epic (I just wish there wasn’t an actual time limit, especially one so short).
@@hirostan3445 Just finished it and holy shit. That ending. Something like that can only be done in Danganronpa. It just fits the universe so well. I would even argue that any other ending other than THAT is a miss.
@@Tonyscarface04 They didn't get it. They thought that the devs were attacking them personally for liking a killing game. Others were just so invested in the battle against hope and despair.
Kokichi, why are you feeling happy? Aren't you feeling _PRESSURED_ just by listening to this? It might also _CRUSH_ your soul when you realize who died.
@@Nebula04 nah it makes sense, kokichi did this with the hope of beating the killing game. Nagito meanwhile wanted to kill anyone because he fell into despair
*Keebo assaulting Academy* Me: OK, got to look around and make sure that I got everything *5 minutes of searching later* Me: DAMMIT, OUT OF TIME!!!!! (For real though, am I the only one who laughed when Shuichi left the bathroom and immediately ran into Maki?)
This makes you wonder if the title's because: Chapter 5: Kokichi sacrificed himself to stop the killing game (With the help of Kaito) - since there'd be a 33 (Kaito - orchestrating the crime, since it was established at that point that he'd helped)/33 (Kokichi - the video/consuming the antidote)/33(Maki - shooting the poison arrows) split of the possible culprits Chapter 6: They had a chance to end the game once and for all
Story time once i had a dr ost playlist on shuffle or something and this song came on and I just started violently shaking for some reason... uh, I think I was traumatized... by the game... just a little bit
So are we just going to ignore how it took 6 Chapters for Kiibo to finally do something about being a Robot, and also get a personality outside of "ThAt'S rObOpHoBic!1!" and Himiko taking the whole fucking game to stop being a walking "Meh" emoji; even though everyone who died in the first 2 chapters had infinitely more personality and interesting characterization?
I get what you're saying about Himiko, although she got better after chapter 3, but I don't agree with what you're saying about Kiibo, since *Spoilers for the final trial of V3!* Kiibo's decisions were at least partially dictated by the audience. Likely to stop him from getting an unfair advantage they were also the ones stopping him from actually using the stuff in his lab. That is, until the outside world's way of relaying orders, his ahoge, was broken at the end of chapter 5. Now, having actual free will he could do what he always wanted: help his friends end the killing game. He wasn't useless of his own volition, somebody else decided that for him.
@@greenxlady4585 It's an explanation, but it doesn't make Kiibo any better in my eyes. Yes I'll admit that sacrifice right at the end was metal as fuck, but the time it took to get there felt bogged down by nothingness from him. Also, I could go on about Himiko, but nobody's going to care to read an MLA essay about a fictional character.
@@No_Sleepee Then that is your opinion and I'm not gonna stop ya. Personally, Kiibo is one of my favourite characters in the franchise, but I get why some people don't like him, what you said being one of the reasons. It doesn't help that the times they tried to put him into the spotlight he was still overshadowed by other characters and thus only seemed relevant towards the end, but since I focused on him early on I didn't really notice that. And concerning Himiko I gotta admit I would have preferred if Tenko survived instead, but I loved her voicework in the last trial.
@@greenxlady4585 For me, Himiko was the lesser of two evils over Tenko. Everybody always points to Tenko's final moments before she is killed- but I'm sorry. That point literally comes right out of nowhere and tries to build up an emotional connection to yank the carpet out from underneath the player. At literally no other point, and I mean *literally* no other point in the entirety of the game was Tenko ever that calm, quiet, and endearing. Go back and replay the first two chapters. All she ever did was yell and berate the boys, or constantly thirst and lust for Himiko. Even during the Ultimate Talent Development Plan, Tenko continues to be a generally awful person to sit and suffer through during the "Friendly" events where she bashes boys and constantly talks down at them. So maybe I'm the weirdo here, but I don't see how you can make a Misandrist who willingly and openly attacks boys (See: Shuichi FTE 1 and when you first open her Ultimate Lab) into a "sympathetic" person.
@@No_Sleepee That's fine, I get it. I was just sad because she showed potential even longer before her death and that budding development was suddenly halted, and I would have liked to see what kind of character she could have become. But I just wanted to take this moment to thank you. Even though I haven't encountered many aggressive fans in this fandom it's always nice to have a civil debate on the Internet. And while our views might be different I'm glad we can discuss them calmly.
between sdr2 and V3, the ones who die in chapter 5 are usually the "psychos" of the group and the ones executed end up being characters close to the protagonist.
Conversations That Bring Life We laugh and we suffer. We offer encouragement and express concerns. We agree and debate. We communicate to complete tasks and coordinate schedules. We talk and make plans. We contemplate life together. Conversations are a part of life and each interaction is as unique as the person we are talking to. In the book of Colossians, Paul and Timothy advised Christians to live wisely, especially among non-Christians, and make the most of every opportunity (Colossians 4:5). They keep saying: “Let your word always be with grace, seasoned with salt, so that you may know how to respond to each one.” Colossians 4:6 KJV That sounds good, but what does it really mean to be “with grace” and “seasoned with salt”? Always with grace. Grace is a free and undeserved gift. So even if someone is difficult or disagrees with our opinions, we can still communicate with kindness and respect. Just as we want others to be kind to us in conversations, we should also be kind to them. Grace demonstrates unconditional kindness, and so can we. Seasoned with salt. Salt is an essential mineral, used for preservation and seasoning. As followers of Christ, we are compelled by His love to be living preservers of His history as we passionately share His message. Our conversations don't have to be "without salt," we can use our God-given personality to draw others into His love. Does this mean that we should be people who seek to please others full-time? Or that we will have all the answers? Of course not. But as 1 Peter 3:15-16 says, “But sanctify Christ as Lord in your hearts. Always be prepared to respond to anyone who asks for a reason for the hope that you have. However, do this with meekness and respect." (NIV) It's not just what we say, but how we say it. And in our daily conversations, we can honor Christ by speaking intentionally and with grace. So today, when people avoid a conversation with you, consider how you can honor them and point them to Jesus. Is there anything that is holding you back from being a “full of grace” and “seasoned with salt” person?
It is a staple of the series to use a remix of the main investigation theme in the last two cases. And we did get a special version of Despair Searching for Chapter 4 anyway lol.
"Okay now we just need to check the identity of the body..."
...
"Oh."
Little did Monokuma know, they'd already fallen in the victim's trap!
Athena Chan 2003 Do they have the equipment for that? Just wondering...
@@oriorchids I donno, maybe inside suichi's talent room? Wouldn't be too unimaginable.
@Athena Chan 2003 Forensics in Danganronpa OMEGALUL
@@SmashedTomatoes This is an issue because Monokuma stocks these labs.
To provide the means of forensic equipment wouldn't just help him, but also the juveniles. Which he doesn't want.
Not only that it would help them, but it would also make the Monokuma File unnecessary.
I really like how the "students" were actually searching for Hope in chapter 6. But then they rejected it at the final moment.
@@Allthegoodhandlesaretaken-_- open chances for a bunch of spinoffs
@@Allthegoodhandlesaretaken-_- in actuality the "believing in hope" was getting old already on THH, considering how Makoto's version (aka main version) was absolutely tasteless and boring, meanwhile Nagito's version was actually really compelling because it was completely different compared to how literally everyone else perceived it, on top of having an actual philosophy, that's what made DR2 so good in the first place, of course past Nagito you can't really reprise that theme once again, considering the masterpiece you already created with Komaeda, so the only left thing the franchise could have done was to reject it, Kokichi infact has a philosophy that is linked with lies and truths, while Nagito had it for hope and despair
Sorry but you can't get more unpredictable and wild than V3, the game negged any possibility of a sequel to ever happen, and cash grab spin-offs would just fuck up things badly...on top of proving V3's ending even more lol
Sorry what's FNF?
@@etam8099 is this a joke?
@@pn2294 he said that nagito’s character was compelling so it must be a joke
Ots a trilogy. Game 1 is hope, game two is the middle path. Game 3 is the rejection of the world as a whole. Thematically it's closest to despair as the three games point to different needles in the spectrum.
I love how all of the 'last' investigation themes have some kind of electric guitar just vibing in the center
I like imagining the dead students always joining a ghost ensemble to play the investigation themes, and then the last victim (Mukuro for DR 1)just grabs a guitar and everybody goes ham.
But honestly, I'd just love to see Nagito and Kokichi jamming out with their respective cast.
I like how they combined the aspects of the previous games like you can't check the victim and have no clue how it happened as well as an "unsolvable murder"
Danganronpa. A game series of clichés and using said clichés to subvert expectations.
@Jonas Bögemann Necroposting, buuut... what are the schemes for 1 and 4 chapters tho?
With second chapters it's about serial killers (although in V3 it was only in the very end)
The third chapter is the sEESAW- ahem, double murder
Fifth is just something with very little info generally (like the unkown victim)
Sixth is obviously the "truth moment" chapter, with the mastermind and all
But what are the first and the fourth one? Those seemed rather different
@@tuoritto The theme of the Fourth Trial Murderers is a little tricky, but it's Self Sacrifice:
Sakura commits suicide, making herself the next victim Monokuma wanted with needing to sacrifice the lives of the others, while also trying to give them information on the mastermind.
Gundham and Nekomaru agreed to duel for the right of Killer or Victim, in order for everyone else to be released from the funhouse. While this seems to not make sense at first since Gundham hid the truth for the majority of the trial, he's just putting on an "evil" act so that the others wouldn't regret their votes and sending him off. He also mentions he would have given himself up if the others couldn't figure it out.
Gonta, while it's a little ambiguous due to Kokichi's influence, makes it clear that it was his decision to commit the act. In this case, it's the sacrifice is a little different, because of its implications: either he isn't found out as the killer, and everyone else dies sparing them the fate of "The Outside", or he is found out, and dies knowing the "truth".
I hope this was helpful! ^^
Danielle Weinberg That actually makes sense... I was starting to think that the fourth case is about the traitor in the group too, cuz of Sakura and Kokichi... but, well... Gundham really didn't fit into that and I was really confused.
Any ideas on the first cases tho? Eliminating the most mysterious character? XD
@@tuoritto I have two theories on themes for Case 1! And it might be in fact a mix of both these themes!
First Theme: The Unwilling Killer
These killers never planned to be the first to start the Killing Game. It was a cruel, unforgiving circumstance that led to these killers drawing the first blood.
Leon- He was nearly the victim himself. Tricked by Sayaka, he could have easily been the first victim instead, but Sayaka underestimated his strength, and closed herself in the shower room. Pumped on adrenaline, fear, and survival instinct, Leon killed her instead.
Teruteru- He was lured into killing by Nagito. With Nagito willingly revealing his plans to kill someone during the party, Teruteru knew he had to do something to prevent it. However, with the oppressively suspicious atmosphere, and his intense desire to return home to his mom, he let the Killing Game get the best of him, and felt the only solution was to kill Nagito himself.
'Kaede'- She wanted to end the killing game before it could even begin. When Monokuma announced the time limit, it put increasingly more pressure on Kaede's need to find the Mastermind. Taking advantage of Shuichi's plan to simply catch the Mastermind in the act, she knew that maybe more would need to be done.
Second Theme: Murder of Familiarity
The victims of these first cases remkmd you that no one is safe. A bond you form with a character isn't something that can always remain in these sort of killing games.
Sayaka- Sayaka herself as a character is already acquainted with Makoto, giving them a sense of a bond. She acts as the tutorial for the first Free Time Event and throughout Chapter One is always at your side. You spend a significant time with her.
'Twogami'- Twogami is a familiar face in the sea of new characters introduced. Unlike the rest, we know who this is (at least, we believewe do), we know how he acts, and we allow ourselves to think 'if he's survived once, he can survive again'.
V3 actually has a special double entourage, because this applies to both Victim and 'Killer'.
Rantaro- If you've ever compared Rantaro's and Nagito's sprites side by side, you'll find that they resemble each other quite a bit. This wasn't the developers being lazy and reusing poses; it was an intentional and subtle way of giving the players a sense of familiarity with him. You look at his body language and immediately think 'Yeah, this guy reminds me of Nagito', and you already feel an unconscious connectionto him. It's essentially what they did with Twogami but much, much subtler.
Kaede- As our Protagonist for the prologue and first chapter, we're literally in her head for the first good hour or two. We know her personality inside in out, we know how she feels, what she thinks, and she even shares with us her fondest memories. The only times we (cleverly) don't clearly know her thoughts is while she's preparing her trap for the Mastermind. She is the most familiar we can be with a character, and especially with what we learn later in the game about the truth of Rantaro's murder, it just becomes more and more clear Kaede is just as much a victim.
*_BOX 16 and Ekoroshia had a child together_*
Makoto: "this is enough" theme of a person that tries to resist his fear and fight back
Hajime: well considering that we really hear it only in trial 5 we can call it "what did you do this time Komaeda"
Shuichi: "These riddles start to bug me" theme, when even Ultimate Detective had enough of looking for murderers in his classmates.
Imo, hajime's theme is more of
"Shit has really hit the fan"
The chaotic bouncieness and rock give the song a more panicked, confused vibe. Which makes sense in the context, as the "murder" was damn near impossible, as it relied on nagito's luck. It's like nagito's malice has finally been revealed, and the students are determined to stop it.
It's possible that they're both hints to the death's intentions
Kill Command: Nagito was trying to cause an unsolvable murder, since he knew that they were all "Ultimate Despair"/ They were trying to find the evidence for the final class trial to escape the simulation
Hope Searching: Kokichi arranged his death alongside Kaito as a means to catch even Monokuma off guard, and try to end the killing game for all/ Shuichi was trying to find the clues to remedy the mistakes of Trial 1 with the hopes of catching the Mastermind
Komaru Naegi: What about me?
Shuichi is interesting because he was thrown into the role of a protagonist. D1 and 2 had a class pecking order when it came to the mysteries and everyone tried to contribute. In v3, they look to shuichi for all the answers.
Hell yeah, now *this* is a final investigation theme!
is it highlighted because people can rebuttal against it? if so....
ye fuckin wrong
It’s not just a final investigation, it’s THE final investigation
Really? I think the two other songs are better, especially Kill Command.
@@Baba-yv6ml Kill Command stands on top of the other 2!
667th like lol
I used to not really like the investigation theme, but now it's seriously starting to grow on me
for me, this investigation theme is the best one so far
Update:
Just had to get use to the jazz feel
This is probably my favourite investigation theme now (Not sure about putting it over Ekoroshia/Kill command, but it's damn close if not above it)
Buff Monokuma It's hard not to think Komaeda when you're listening to Ekoroshia also.
@@gravity6525in my opinion, Ekorisha is the second worst investigation theme in the series, only above its 8-Bit version. I’d say Ikoroshia is way better.
Feel free to disagree if you want, it’s just my opinion.
@@goataltHow??
Fair chapter 6 investigation warning..
Do NOT, talk to Himiko after finding each clue inside a room. She's a time trap! xD
And if you must, always remember to hold CTRL!
Idk anybody that hasn’t failed it first time around
@@Waraba_ i actually didnt but i almost did, i guess i got lucky
@@Waraba_ My case was unfair since I got sent some dumb "WhaT DaNGaNRonPa ChaRAcTeR ARe yOu?" quizz my friend wanted me to answer and I just left the game running
Should have read this comment before k1b0 exterminates the school for 3 times.
The hard beat sounds like an hidRAULIC PRESS CRUSHING
Yes, it _crushes_ my feelings. It also feels like it's _pressuring_ me to find out who died and who killed them.
@@MiyuuisSleepy w h y y y . . . ;-;
*sobbing for who it is for but loves the theme regardless
So... 6 months later. How do you feel now that the 2 closest characters to the *real* protagonist are dead...?
@@sora5061 i feel _crushed_
@@lavinha0811 Yes you do
@@sora5061 K1-B0?
@@nerminaturluck281 no
(Spoiler)
Kokichi and Akamatsu
Box 16: We know there's 16 students, and that student is dead! Just who killed that student? Who was the victim? Is the victim the mastermind?
Ekoroshia/Kill command: We don't have any concrete proof on who the killer is, just who killed him?! Is this the perfect murder?!
Hope Searching: Who is the victim? Who is the killer? Is the detective going to figure this out? Or is he going to be as confused as anybody in the confusing lie. This is the perfect murder and both sides are not going to be left unscaved. AND WHY IS MONOKUMA HELPING US.
V3 just does both questions of the games, who is the killer from 2 and who is the victim from 1. We have a detective and even Monokuma is willing to help us in the trial as he doesn't even know what's going on, this is the epitome and climax that every danganronpa has led to. THE ultimate murder.
That's what I absolutely loved about V3's 5th case; Monokuma having absolutely no idea what's going on for once and teaming up with the group to find the answer. Both culprit and victim took him for a wild ride on purpose. The bear had it coming for once!
@@VenomLeon I guess you can also link Trials 5 and 6 to Hope as well. Trial 5 of Danganronpa 2 had Nagito kill himself to try and get the rest of the class executed (Minus Chiaki - the perpetrator), since they were all Ultimate Despair. In other words, a... misguided sense of hope. Chapter 6 was finding the truth, and using it to end the killing game.
Trial 5 of Danganronpa V3 was Kokichi trying to create an unsolvable murder, (with the assistance of Kaito), that even Monokuma didn't know the identity of.
Trial 6: Trying to corner the mastermind by using new evidence from a past trial to catch them off guard
Spoilers:
It makes me wonder; if they lost the 5th Trial, what would happen considering Monokuma didn’t know who the real culprit was?
@@yoshidude8345Monokuma would just have opened the exisal to see who it was
@@gumi6286 Kaito would’ve revealed himself and monokuma’s ruling would’ve been invalid.
The 6th investigation when the odds are so high was really cool with this music playing the background
Yeah, something about this playing during your search of the school while Kiibo’s fight with the Existstals threatens to bring the walls down around you just feels so epic (I just wish there wasn’t an actual time limit, especially one so short).
Takada never ceases to amaze me.
Haven't played the game yet and this already screams like a major plot twist and possibly the final investigation theme.
Dean Walker
Puhuhu
Haven't played the game yet? What were you doing in the comment sections?
@@hirostan3445 Just finished it and holy shit. That ending. Something like that can only be done in Danganronpa. It just fits the universe so well. I would even argue that any other ending other than THAT is a miss.
@@deanwalker3956 I loved the ending but alot of people hate it.
@@Tonyscarface04 They didn't get it. They thought that the devs were attacking them personally for liking a killing game. Others were just so invested in the battle against hope and despair.
Man, I'm crying. It's too beautiful!
Ayy lmao
Kokichi, why are you feeling happy? Aren't you feeling _PRESSURED_ just by listening to this? It might also _CRUSH_ your soul when you realize who died.
Hey you god damn gremlin.
Arent you too busy being grape juice?
nice reference to the nagito comment
@@MiyuuisSleepy What about you, Angie, i'm looking aROUND and finally founded you...
IN YOUR LAB.
Hope Searching and Kill Command take the longest to loop out of all Danganronpa musical pieces.
Kokichi was always a crazy liar, even when he died
@Antinomic Sourceop delete this
@Antinomic Source op really went and deleted it lol. power move
"Lying is just another way of interpreting the truth"
it was a lie too tbh
yes
and he's my fav for that
The theme of being softlocked at the flashback light room and forced to wait until keebo blows everthing up.
Such despair
Kill Command - Nagito Komaeda
Hope Searching - Kokichi Ouma
I guess it should've been the opposite
Box 16 - chickens
@@Nebula04 nah it makes sense, kokichi did this with the hope of beating the killing game. Nagito meanwhile wanted to kill anyone because he fell into despair
@@bromaroYou didn't get the joke but ok
@@bromaro And also Nagito's purpose was find out the traitor and his trap was fake. Not because he was into despair
Searching the final mystery......
Everyone when the last investigation of 2020 comes near
Me when searching for a midnight snack
Monokuma?!
All the final investigation themes are probably my favorite additions to their games OSTs.
*Keebo assaulting Academy*
Me: OK, got to look around and make sure that I got everything
*5 minutes of searching later*
Me: DAMMIT, OUT OF TIME!!!!!
(For real though, am I the only one who laughed when Shuichi left the bathroom and immediately ran into Maki?)
nah it was me too
@@xerozyte1012 Me: "IT WAS A MISUNDERSTANDING!!!"
*In mind* Guess i'll die...
初めて聞いた時鳥肌立った事覚えてる。後半捜査bgmの中では一番好き。
“What a weird boy… He’s like a mischievous little kid…”
I think this one might be the best out of the final investigation themes. I still do like Box 16 and Ekoroshia though!
the Kill Command/Ekoroshia of DRV3
I think you mean this is the Box 16 of DRV3.
"Huh? We have until dawn? Lets not waste any more time then..."
OH SHIT SOMEONE PUT MEGAMAN X IN MY DANGANRONPA.
I FUCKIN LOVE IT!
Wow that electric guitar intro was sick!
My baby boy is dead and I'm not okay with that
I am : )
the best chapter 5 and chapter 6 investigation music for me.
I can claim this as the Ultimate Detective's song theme
Nope, kokichis theme
Despair Searching would be more Shuichi’s theme. Hope Searching fits Kokichi more.
I'd say that Hope Searching is more of Kiibo's theme. Even his name means Hope.
BGM: FUCK OFF, EXISAL V3
this song when plays for 5th case 😩👌👌
It's to damn good!
so? did they find it?? the hope??
SPOILER ALERT:
yes
and then they didn’t want it
@@brokenchalk1607
Junko: surprised Pikachu face
This makes you wonder if the title's because:
Chapter 5: Kokichi sacrificed himself to stop the killing game (With the help of Kaito) - since there'd be a 33 (Kaito - orchestrating the crime, since it was established at that point that he'd helped)/33 (Kokichi - the video/consuming the antidote)/33(Maki - shooting the poison arrows) split of the possible culprits
Chapter 6: They had a chance to end the game once and for all
Danganronpa chap 1-4 investigation music: I sleep
Danganronpa chap 5-6 investigation music: R e A l S h * t
Honestly, the best OST.
Imagine playing this before last day of school
i love this trope of games having a remixed version of another music as the final phase - like Life Will Change and I Believe from Persona 5
Let the final investigation begin
I like to think instead of getting an execution, Kokichi and all the other 5th victims got a lit remix of the investigation song
This literally made me fall asleep listening to this
HOW?????
Either you like sleeping to epic music, or you just find it extremely boring. Whatever it may be, cool.
My baby grape is dead
I'm not ok with this..
1. Ekoroshia
2. Hope Searching
3. Box 16
Objectively shit opinion
@@bromaro average Danganronpa fan:
@@mono_mono_bear your yt link is monobaer straight the fuck up
if there fourth danganronpa killing game, chapter 5 likely have unsolvable anything victim or culprit even who is alive or death or something
I personally doubt it.
Sounds like a potential final Persona dungeon
Glad at least this comment section isnt bombarded with hydraulic press jokes
up until 2:26 the song is kinda meh but holy shit after that it goes hard for the whole song.
I think this is the longest ost in NDRV3
You can really hear the ekoroshia
Nagito's investigation theme
What??
What the other guy said.. what???
@@xylmo1040 "Hope" Searching. It was a bad joke, i know it.
Story time once i had a dr ost playlist on shuffle or something and this song came on and I just started violently shaking for some reason... uh, I think I was traumatized... by the game... just a little bit
*MILK*
Killing game not the Nonary game
Hope vs Despair theme
This is my favorite track of any of the trilogy (1,2,V3)
5:10 GOOD HEAVENS THIS SHIT IS FIRE
@8-BitRyan brought me here and I'm proud
Late AF but what you mean? Did he ever played DR?!
In concept, the last investigation was cool, but it was also annoying.
Fun game: every time there's a clap sound, imagine that it's a hydraulic press
=)
Crazy at Heart thats cruel man
I just remebered not to do that and you re-enforced it on me. :(
Specifically a hydraulic press used to crunch many bones and squish many organs.
LOL
shut the fuck up
So are we just going to ignore how it took 6 Chapters for Kiibo to finally do something about being a Robot, and also get a personality outside of "ThAt'S rObOpHoBic!1!" and Himiko taking the whole fucking game to stop being a walking "Meh" emoji; even though everyone who died in the first 2 chapters had infinitely more personality and interesting characterization?
I get what you're saying about Himiko, although she got better after chapter 3, but I don't agree with what you're saying about Kiibo, since
*Spoilers for the final trial of V3!*
Kiibo's decisions were at least partially dictated by the audience. Likely to stop him from getting an unfair advantage they were also the ones stopping him from actually using the stuff in his lab. That is, until the outside world's way of relaying orders, his ahoge, was broken at the end of chapter 5. Now, having actual free will he could do what he always wanted: help his friends end the killing game.
He wasn't useless of his own volition, somebody else decided that for him.
@@greenxlady4585 It's an explanation, but it doesn't make Kiibo any better in my eyes. Yes I'll admit that sacrifice right at the end was metal as fuck, but the time it took to get there felt bogged down by nothingness from him.
Also, I could go on about Himiko, but nobody's going to care to read an MLA essay about a fictional character.
@@No_Sleepee Then that is your opinion and I'm not gonna stop ya. Personally, Kiibo is one of my favourite characters in the franchise, but I get why some people don't like him, what you said being one of the reasons. It doesn't help that the times they tried to put him into the spotlight he was still overshadowed by other characters and thus only seemed relevant towards the end, but since I focused on him early on I didn't really notice that.
And concerning Himiko I gotta admit I would have preferred if Tenko survived instead, but I loved her voicework in the last trial.
@@greenxlady4585 For me, Himiko was the lesser of two evils over Tenko. Everybody always points to Tenko's final moments before she is killed- but I'm sorry. That point literally comes right out of nowhere and tries to build up an emotional connection to yank the carpet out from underneath the player. At literally no other point, and I mean *literally* no other point in the entirety of the game was Tenko ever that calm, quiet, and endearing. Go back and replay the first two chapters. All she ever did was yell and berate the boys, or constantly thirst and lust for Himiko.
Even during the Ultimate Talent Development Plan, Tenko continues to be a generally awful person to sit and suffer through during the "Friendly" events where she bashes boys and constantly talks down at them. So maybe I'm the weirdo here, but I don't see how you can make a Misandrist who willingly and openly attacks boys (See: Shuichi FTE 1 and when you first open her Ultimate Lab) into a "sympathetic" person.
@@No_Sleepee That's fine, I get it. I was just sad because she showed potential even longer before her death and that budding development was suddenly halted, and I would have liked to see what kind of character she could have become.
But I just wanted to take this moment to thank you. Even though I haven't encountered many aggressive fans in this fandom it's always nice to have a civil debate on the Internet. And while our views might be different I'm glad we can discuss them calmly.
Love this
not as good as kill command but still petty damn great
"Nyeh, is it okay if I barf first?"
I imagine this is kiibos theme
I don't know, I still prefer box 16 as the ''epic'' version
this song tramentized me (kokichi noooo) but i promised my music teacher ill learn it on piano
no. 1
Emmett Roads
D'Amore Orchard
:)
kid: mom can we have Ekoroshia at home?
mom: we have Ekoroshia at home
Ekoroshia:
THH SDR2 AND V3 SPOILERS BELOW
The thing in common between chapter 5 victims is that they all die in a very gruesome way
between sdr2 and V3, the ones who die in chapter 5 are usually the "psychos" of the group and the ones executed end up being characters close to the protagonist.
@@hustleyudi6856The victims in Chapter 5 are the ones who've essentially figured out the "truth" of the killing game.
Conversations That Bring Life
We laugh and we suffer. We offer encouragement and express concerns. We agree and debate. We communicate to complete tasks and coordinate schedules. We talk and make plans. We contemplate life together.
Conversations are a part of life and each interaction is as unique as the person we are talking to.
In the book of Colossians, Paul and Timothy advised Christians to live wisely, especially among non-Christians, and make the most of every opportunity (Colossians 4:5). They keep saying:
“Let your word always be with grace, seasoned with salt, so that you may know how to respond to each one.”
Colossians 4:6 KJV
That sounds good, but what does it really mean to be “with grace” and “seasoned with salt”?
Always with grace.
Grace is a free and undeserved gift. So even if someone is difficult or disagrees with our opinions, we can still communicate with kindness and respect. Just as we want others to be kind to us in conversations, we should also be kind to them. Grace demonstrates unconditional kindness, and so can we.
Seasoned with salt.
Salt is an essential mineral, used for preservation and seasoning. As followers of Christ, we are compelled by His love to be living preservers of His history as we passionately share His message. Our conversations don't have to be "without salt," we can use our God-given personality to draw others into His love.
Does this mean that we should be people who seek to please others full-time? Or that we will have all the answers? Of course not. But as 1 Peter 3:15-16 says, “But sanctify Christ as Lord in your hearts. Always be prepared to respond to anyone who asks for a reason for the hope that you have. However, do this with meekness and respect." (NIV)
It's not just what we say, but how we say it. And in our daily conversations, we can honor Christ by speaking intentionally and with grace.
So today, when people avoid a conversation with you, consider how you can honor them and point them to Jesus. Is there anything that is holding you back from being a “full of grace” and “seasoned with salt” person?
I really don’t know how to feel about [REDACTED] like I hate the mf but he did have some sort of sympathy
They only used this theme for the last two cases ): should've at least used it for mius too
Please don't shove spoilers in the comments without a spoiler tag. Especially since the game only came out last week.
Sorry didn't think it mattered on the OST vids tbh.
It is a staple of the series to use a remix of the main investigation theme in the last two cases. And we did get a special version of Despair Searching for Chapter 4 anyway lol.
Yeah but for Miu's we got that sweet sweet virtual world music
Gibus Edgeless look up "despair searching in virtual world" and you should find the theme
Weber Meadow
Jaskolski Village
Ara Islands
Does anyone have the chords for the guitar
Bayer Knoll
the waffle house has found its new host
kokichi is dead?
*Y E S P L E A S E*
Nah bro, he was the best character
shame they used one of the best tracks in this game on the worst trial in the series
i mean v3-5, btw
Wow what a horrible opinion lol
this music absolutely fucking garbage wym lol
@@Graysoneli2 beginning is eh but starting 2:26 it's fire
@@Graysoneli2 Imagine having an objectively wrong opinion like yours.
Ding dong, your opinion is objectively wrong.
Weakest final investigation theme, imo. Box 16 and Kill Command were way more hype.
Nah box 16 is wack
@@etam8099 all are good.
Despair Searching: theme for the ballot count on the evening of November 3rd
Hope Searching: theme when mail-in ballots are being counted