Unreal Engine 5 | Distance Based Variations

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  • Опубліковано 2 жов 2024

КОМЕНТАРІ • 17

  • @ProjectSTYX
    @ProjectSTYX 3 місяці тому +4

    I was asking this in discord 😊 I don’t know if it’s affected this to come, but I’m happy and grateful. You the best bro!

  • @noname2031-w5r
    @noname2031-w5r 3 місяці тому +4

    The best Audio guy i know!!!!!!!!!!!!!!!!

  • @Iskra_Audio
    @Iskra_Audio 3 місяці тому +2

    Thanks man!! Another awesome tutorial! Can't wait to set this up on my AI enemies

  • @_DamianSanchez
    @_DamianSanchez 3 місяці тому +2

    This is so cool. Recently I was wondering if it would be a way to replicate the 'crossfade by distance' that was available in the SoundCues ... seems the answer was right in the 'interfaces' 🎉

  • @ijerofei
    @ijerofei 3 місяці тому +1

    Сразу лайк и коммент в продвижение!

  • @daviderocconi_sounds
    @daviderocconi_sounds 3 місяці тому +2

    Thank you for this tutorial man! Sending good vibes

  • @andreiviievskyi2838
    @andreiviievskyi2838 3 місяці тому +1

    Right when i needed it! Thanks!

  • @noname2031-w5r
    @noname2031-w5r 3 місяці тому +1

    whoa whoa whoa.... can you show us how to blend between them on distance ? would that not be way better? its jaring to just switch to a new sound becuase your in the new sound plane...? ???? having a %100 to 0 Blend seems like an opportunity was missed!!???

    • @TheSoundFXGuy
      @TheSoundFXGuy  3 місяці тому

      @@noname2031-w5r you can definitely refine it. Because it has multiple applications aside from weapons, I just wanted to get the basic logic out there but you can for sure do other stuff to help tailor it to your needs.

  • @StefanJann
    @StefanJann 3 місяці тому +1

    Thank you

  • @n7pankake236
    @n7pankake236 Місяць тому

    do you have any video to make that but from enemies ? like zombie growls or enemy steps

  • @yashbansalaudio
    @yashbansalaudio 2 місяці тому +1

    Hey! I want to buy a new graphic card. I wanna do Audio implementation with Unreal engine. But I don’t want the projects to run out of memory. Have you used any Amd’s 7900xt or 7900xtx with Unreal? Or can I just go for 4070ti? As my sole purpose is Audio implementation but I also wanna run complex projects on it

    • @TheSoundFXGuy
      @TheSoundFXGuy  2 місяці тому +1

      I've not personally run a 7900 xt/xtx but before I got my RTX 4090 I was using an AMD RX 580 (way lower than the 7900's) and it still ran just fine. Larger projects were a little lower FPS but still manageable. So the 7900 xt or xtx would definitely work. You also have to take into consideration your CPU and RAM specs too though. For CPU, I don't have any experience with Intel but from AMD I'd say anything Ryzen 5 or new and at least 16 gigs of ram should be a pretty good system for you to work on.

    • @yashbansalaudio
      @yashbansalaudio 2 місяці тому

      @@TheSoundFXGuy what about the 4070ti 12gb? I’ll be transitioning from a 1050ti😅.

    • @TheSoundFXGuy
      @TheSoundFXGuy  2 місяці тому +1

      @@yashbansalaudio The 4070 benchmarks higher than the 7800 series so if you'd be good with the 7800 then you'll definitely be good with the 4070.

    • @yashbansalaudio
      @yashbansalaudio 2 місяці тому +1

      @@TheSoundFXGuy The reason why I was asking about the 7900xt or 7900xtx was because a lot of people have been facing crashing issues or issues with directx 12 on the amd website. Also, Thank you so so much🫶. I really wanna go for the 7900 series but I’d go for the Nvidia one.
      Again Thank you❤️😭

    • @TheSoundFXGuy
      @TheSoundFXGuy  2 місяці тому +1

      @@yashbansalaudio Understandable. Definitely good to do research first.